Here are some scripts that I occaisionally use to "expedite" my testing.

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First, here are three scripts that are not really cheats.  These scripts add three Argon stations to President's End, and are pretty useful for "jump-starting the economy in that sector.  (I often place an HQ in PE, as it is well-located for trade...and as a base for my combat ships.)
 
	1. setup.argon.PAC.complex.xml 
	2. setup.argon.seeker.complex.xml
	3. setup.argon.trade.station.xml
 
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...then there are a few "load time" scripts that are pure cheats, but can be useful.  These scripts are run once, everytime you load a game:

	1. setup.Deadly.Salvage.Pump.xml (Always keeps you topped up to 100 Salvage Insurance)
	2. setup.find.Unk.Sectors.xml (Locates all of the "unknown sectors", places an advanced sattalite, and then destroyes it.  This way all Unknown sectors shou up on your galaxy map.)
	3. setup.find.DDRS.xml (This will find the PHA and all DDRS shipyards, and write their locations in the player log.  You must place a.find.PHQ.xml into your scripts folder, and 441370.xml into your /t folder. in order for this one to work correctly.)
	4. setup.Deadly.PHQ.Pump.xml (Keeps your HQ's full of wares for ship building, and Xai ship repair.  You will need to alter the script to point to the sectors where you have HQ's.)
	5. setup.Max.Load.Ship.xml  (This on is sort of like a partial "God mode" setting.  Everytime you load the game, it will max the shields, hull, and weapons of the ship you are flying.  For example, if you were being attacked by a massive DD.BH fleat, you save everytime your ships was about to be destroyed, and that way when you re-loaded you would be in the middle of the same battle...but with a "complete" ship.  This script also adds all the cool equipment uprades.  If you wanted a quick attack wing, and had just cap'd a bunch of ships, you could fly around, transfer to a beat-up hulk, save and re-load...and have a brand new fully-loaded ship.  This is clearly a MAJOR cheat...but given the amount of testing I do, it is essential.)
 
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...scripts that are already in DDRS, but can be used as cheats:

	1. DD.PreExplore.Sectors.xml  (This is used in the PScum custom start to pre-explor enough sectors to "jump-start" the PHQ missions.)
	2. DD.JumpStart.SpawnShip.xml & DD.JumpStart.SpawnShips.xml  (These two scripts are used by the DD.JumpStart to spawn ships.  You can use them directly to do the same thing from the SE.)
	3. DD.Diminish.Racerep.xml & DD.Improve.Racerep.xml  (You can run these scripts from the SE to alter your reputation with a given race.)
 
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There are others...but the above are probably the mist useful...
	
	