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    <t id="22001">Odin</t>
    <t id="22002">Developed as a base for Terran intelligence operations in Commonwealth territory, the Improved Odin M1 Class Fleet Carrier is a redesigned Odin class vessel that can mount many Commonwealth heavy weapon varieties and missiles, and has superior speed along with heavier hull armor. Intended for extended clandestine cruises, the Improved Odin has an expanded cargo hold, and considerably larger laser charge banks, but sacrifices some shielding and hangar capacity. Primarily used only by Terran Naval Intelligence units, the expanded weapon options possessed by the Improved Odin make her both an extremely lethal adversary, and less dependant upon resupply when deep in enemy territory.</t>
    <t id="22003">Omega B5</t>
    <t id="22004">A slightly controversial replacement for the aging Titan class, the new Argon Omega B5 M2 Class Armored Destroyer is rumored to be of alien origin, mainly due to her rotating central crew quarters, an archaic feature never before seen in an Argon design. Heavily armored with a still top secret Argon Metalorganic alloy, the Omega B5 is still faster than the old Titan. With both weapon charge and recharge capacities superior to Titan, the B5 can also carry Gauss Cannons and Boron Ion Cannons at most hard points, to ensure maximum damage is inflicted upon enemy capital ships without pause or interruption. Excelling the venerable Titan class in her capacity to both dish out punishment and take it, the unusual new Omega B5 is the new Argon heavy brawler.</t>
    <t id="22005">Apache</t>
    <t id="22006">The replacement for the aging Centaur class, the Argon Apache Heavy Corvette possesses reasonable speed and handling characteristics, and outstanding firepower. This powerful ship carries ten front lasers--including the deadly Ion Shard Rail guns, which are becoming standard primary armament on most new Commonwealth corvette designs. She's also equipped with three double-laser turrets: located port, starboard, and aft that switch as needed between lighter anti-fighter weaponry, or heavy weaponry like Plasma Throwers for "drive-by" attacks on larger targets. The Apache carries 1GJ of shielding, and offers a single external docking slot.</t>
    <t id="22007">Thor</t>
    <t id="22008">Thor represents the logical evolution of the combat-tested Nova class. With speed a fraction greater than a Nova raider, and greatly enhanced hull armor, Thor packs a power plant slightly bigger than a Nova vanguard, and mounts an additional turret for greater non-frontal arc defense. She also possesses the extra 25MJ shield that a Nova Sentinel should have but never got. A Mercenaries Guild "best buy" for value.</t>
    <t id="22009">Mjollnir</t>
    <t id="22010">Developed for clandestine operations in Commonwealth territory, the Mjollnir Sentinel is a defensively enhanced Mjollnir that trades heavier hull armor and superior shielding for reduced speed. The Mjollnir Sentinel can use many varieties of Commonwealth lasers and missiles, and unlike a standard Mjollnir, the clandestine version mounts a light back IRE turret for missile defense. Initially used only by select ATI and Naval Intelligence units, the expanded weaponry of the Mjollnir Sentinel has made it a popular ship that is gradually beginning to show up in line units.</t>
    <t id="22011">Valkyrie</t>
    <t id="22012">The Argon Valkyrie is a strongly defensive scout design. With 10MJ of shielding, an adequate shield generator, and the strongest hull armor of any known M5 scout ship, the Valkyrie has only a two weapon frontal hard point--half the size of most other scout craft. This handicap is somewhat offset by her ability to carry particle weapons, including PAC's, as well as the potent Silkworm and Hornet missiles. However, her weapons are powered at levels far below most variants of the Discoverer class. Designed to endure punishment, not to dish it out, the Valkyrie's purpose is to infiltrate enemy formations..and survive long enough to transmit tracking telemetry. Criticized for her relative slowness compared to other M5's, which makes her vulnerable to interception and destruction by faster M5's, Valkyrie can rely on her much heavier shielding to even the odds.</t>
    <t id="22013">Basilisk</t>
    <t id="22014">The recent jazuras of increasing Kha'ak and Xenon activity have seen heavy losses of even the most modern express passenger transports. The response from the Argon Passenger Safety Authority is the bold new Argon Basilisk TP design. Both faster, better armored, and better armed than even the Advanced Express for a fractionally higher cost, the Basilisk also has advanced missile launching capabilities comparable to a corvette class vessel. Guaranteed to ensure that high value passengers and freight reach their destinations safely and ahead of schedule, Argon booking agents are betting on the new Basilisk to fully deliver.</t>
    <t id="22015">Cotton Tender</t>
    <t id="22016">The Cotton Class Long-range Tenders were essential in the maintenance and upkeep of the Argon Fleet during the Xenon wars. Converted to civilian use, these slow but sturdy ships have a large cargo capacity, and a heavier weapon load out than typical TS class freighters. With 125MJ of shielding, two front lasers, and a dual-laser rear turret, these ships are often used for transporting goods in high-risk sectors.</t>
    <t id="22017">Cetus Mk2</t>
    <t id="22018">With a speed faster than most pirate heavy fighters--and nearly 50% faster than the aging Mammoth, the Cetus Mk2 sacrifices only 9k of cargo space. With superior weapons and shield generators, and the capacity to finally mount the deadly Flak Cannon, the Cetus can use her speed to evade pirate heavy fighters and most corvettes--and obliterate any lighter fighters foolish enough to engage her. Her new modular hull design is somewhat weaker than Mammoth's, but it and her energy efficient components make her quite affordable, and a proud if not particularly attractive new addition to the Argon fleet.</t>
    <t id="22019">Ocean</t>
    <t id="22020">The powerful replacement for the venerable Shark Fleet Carrier, the new Boron "Ocean" Armored Fleet Carrier utilizes cutting-edge technology to produce an incredibly tough carrier capable of both dishing out and absorbing enormous amounts of damage. Ten Gj of shielding combined with cruiser-level organo-ceramic armoring and speed just under Shark’s enable an Ocean class carrier to engage cruisers and heavy frigates when required. A mix of heavy and medium turrets can mount a large variety of weaponry, including advanced beam weaponry, giving an Ocean commander great tactical flexibility. Ocean’s laser charge and recharge capacity dwarfs the older Shark’s; but is still only half the M2 average. This means that a wise Ocean commander will use Gauss Cannons in her large turrets instead of energy-based weaponry. Slightly slower than Shark, Ocean has a slightly larger fighter hangar and cargo bay. An incredibly durable Fleet Carrier, Ocean’s price is about 50% above Shark’s. Considering her capabilities, Royal Boron Fleet Command considers her well worth the price.</t>
    <t id="22021">Hammerhead</t>
    <t id="22022">The Boron Hammerhead "Pocket" Cruiser is the Boron Strategic Policy Initiative's answer to the Split Python M2, which inflicted terrible carnage upon Boron fleets in the last war. Vowing "Never again!", the Boron Strategic Policy Initiative was born, using superior Boron technology and know-how to assure victory in any new wars with their hated foe. The Hammerhead has most of the offensive and defensive strengths of a true M2 class cruiser, but with superior speed and maneuverability--and all at considerably lower cost. Being able to produce M2 class vessels with fewer resources has become a crucial requirement with so much of Boron's manufacturing base being lost to Split conquests in the last war. Thus a Hammerhead has roughly 80% of the potency of a Split Python, but at half the cost. Furthermore, a Hammerhead's superior speed would allow her to disengage from a duel with a Python that is going badly. Shields recharged, she can re-initiate contact.</t>
    <t id="22023">Tigerfish</t>
    <t id="22024">The galaxy's first dedicated flak corvette, the Boron Tigerfish M6+ is one of the most notable products of the Boron Strategic Policy Initiative, the Think Tank that has shaped Boron Naval design and tactics to ensure that Boron never again lose militarily to the hated Split and their cross-eyed Paranid lackeys. Overwhelmed by huge formations of agile, mass driver-armed Scorpion and Mamba fighters in the last war, the Tigerfish's role in the next war is to mercilessly shred these formations with her Flak Artillery Arrays. Well-shielded, reasonably fast, and with Mass Driver resistant hull armor, the Tigerfish is designed to rapidly devour lightly shielded fighters, no matter how agile they may be. Her weapons and shield generators are robust, for high operational stamina. She also has external docking for one fighter. Very weak frontal weaponry makes Tigerfish ineffective against any targets corvette-sized or larger, and so they should only be deployed as support vessels in the role for which they excel.</t>
    <t id="22025">Dralthi MK3</t>
    <t id="22026">The Boron Strategic Policy Initiative needed a way to neutralize Split capital ships with fighter-sized aggressors--and the Boron Dralthi Heavy Strike Fighter was born. An M3+ class fighter, Dralthi carries six deadly Ion Shard Rail guns in her main battery for ripping up Split heavies. She uses speed as her main defense, and is currently the fastest Commonwealth M3+ vessel. With average shielding, a below average shield generator, and fairly thin hull armoring, a Dralthi is not built for dogfights or for taking much punishment. Instead she must use her exceptional speed for "boom and zoom" hit and run attacks. With a somewhat sluggish helm and only one light rear turret, Dralthi is quite vulnerable to fast medium and light fighters, and needs escorts to stay out of trouble. Dralthi's typically mount ISR's when killing Split heavies is the objective, but can swap in Ion Pulse Generators for shield neutralization when capture is the objective.</t>
    <t id="22027">Siren</t>
    <t id="22028">Impressed and terrified by the deadly effect of swarms of mass-produced, Mass Driver-armed Split Scorpion fighter in the last war, the Boron Strategic Policy Initiative was tasked with the neutralization of this threat, producing the revolutionary new Boron Siren Medium Fighter (and the Tigerfish Flak Corvette). Designed to "out-Scorpion the Scorpion", the Siren class is purpose-built around a battery of six Mass Drivers. Boron designers count on Siren being armed mostly with MD's, as they have reduced her weapons generators to half Mako's, but compensated with improved speed and shielding. The result is a blindingly fast, well-shielded M4 at an extremely affordable price. As long as the ammo lasts Siren class fighters can be counted on to lure any enemy they encounter to destruction.</t>
    <t id="22029">Dartfish</t>
    <t id="22030">Created to both scout for the Boron Fleet, and to hunt and kill enemy scouts; thereby denying the enemy intelligence, the Dartfish Heavy Scout is perhaps the most formidable M5 class ship in the galaxy. Intended to change the nature of fighter culture within the Boron military - where M5 pilots are usually the first to die, the superb new Dartfish is meant to endow Boron M5 pilots with long operational lives. Equipped with levels of shielding often seen on heavier medium fighters, Dartfish's shielding prevents her from being easily taken out by fast anti-Scout missiles like the Wasp. Capable of equipping high-velocity lasers like Phased Repeater Guns and Pulsed Beam Emitters, Dartfish has the firepower to eliminate any enemy scouts that come within range. Her only weakness is her speed, that while faster than most Harrier and Pegasus variants, is slower than many Split Jaguar variants, and the awesome new Teladi Kestrel--Dartfish's main rival. While capable of killing a Kestrel, a Dartfish must catch her first. Costing roughly double most Octopus variants, the lethal Dartfish is well worth the money.</t>
    <t id="22031">Koi</t>
    <t id="22032">The Boron Koi was originally produced as an ultra-fast courier ship for highly perishable and extremely valuable bio-organisms, which include new strains of commercial plankton and Stott fermenters. These bio-organisms, created at Boron's network of secret Bioresearch facilities in the Core Systems located in deep space far from jump gates, need rapid transport to Boron agricultural fabs at speeds not possible with the aging Manta transporter. The competitively priced Koi amply fills this need, and is now by far the fastest commercial TP on the market. Carrying somewhat less cargo than the Manta Hauler, the Koi is lightly shielded, relying on her incredible speed to outrun most potential foes, but carries a single light turret for missile defense and fending off light assailants. Best employed in fairly secure sectors, the Boron Koi is set to become the new galactic standard for high speed passenger and cargo transport.</t>
    <t id="22033">Firefly</t>
    <t id="22034">An alien derelict that was found abandoned in an Oort cloud during the last war, the Boron Firefly was recently reverse engineered and is now successfully marketed as an inexpensive and very fast light atmospheric freighter. With roughly 40% less cargo capacity than even the smallest Dolphin variant, the Firefly compensates with extensive passenger stateroom capacity, plus blindingly fast speed and nimble handling for a TS class vessel. She can also externally dock a single light to medium fighter craft. Armed with a single light turret, most Firefly class ships are also fitted to carry a fixed-frontal main battery of ammo-based weapons like MD's and EBC's. Combined with her nimble handling and her atmospheric takeoff and landing capabilities, this exceptional new addition to the Boron merchant fleet is proving extremely popular on the Boron Southern Rim--for colonists and smugglers alike.</t>
    <t id="22035">Poseidon</t>
    <t id="22036">Split rear-area raids in the last Galactic War succeeded in destroying the bulk of the Boron army as it travelled by rear area convoy to retake the Boron Rim Worlds recently occupied by the Split. For the rest of the war, the Boron could control the airspace of their lost Rim worlds, but lacked the troops to physically recapture them. After the war, The Boron Strategic Policy Institute recommended and designed a powerful heavy transport that can run from Split Frigates and Cruisers, but use her large complement of fighters to neutralize enemy corvettes, and so ensure the survival of Boron supply and troop convoys. The Boron Poseidon Heavy Transport uses cutting edge technology to produce a TL superior to Orca in virtually every way. Poseidon is faster, better shielded, and uses the new organo-ceramic armoring. Poseidon’s mix of heavy and light turrets enables her to mount a mix of Gauss Cannons, Flak Cannons, and short range anti-fighter weapons like Mass Drivers, giving her the capability to destroy multiple threat types. And having access to ammo-based weaponry like GC’s and MD’s means that Poseidon class vessels will not be crippled in heavy combat by shortages of weapons energy. A versatile Light Carrier/TL Hybrid, Poseidon will get the troops safely to battle in the next war.</t>
    <t id="22037">G'Quan</t>
    <t id="22038">The replacement for the Raptor class, the new Split G'Quan M1 Class Fleet Carrier is designed to survive enemy fire in a way that older vessels like Raptor cannot. Departing from traditional Split Carrier tradition, instead of using the improvements that newer technologies have provided for increases in offensive weaponry, Q'Quan has applied them defensively for incredibly powerful shielding, and hull armoring comparable to a Python M2. Offensively, G'Quan mounts 24 heavy or medium lasers to Raptor's 20, and has been fitted to mount the Flak Artillery Array at most hard points, giving her superior anti-fighter capabilities. Although she carries fewer heavy, long-range weapons like PPC's than her predecessor, the G'Quan carries them where it counts - in her front and rear turrets, giving her superior combat performance over Raptor in one-on-one head-on or pursuit carrier engagements. As with other newly designed Split warships, G'Quan is specially fitted to mount advanced alien weaponry, like Kha'ak Kyon beam weapons, as well as some Terran weapons, and advanced weapon systems being produced by the lesser Commonwealth races. While slower and more expensive than Raptor, G'Quan's defensive advantages, advanced weapon options, and larger hangar capacity more than compensate.</t>
    <t id="22039">Nebulon-B</t>
    <t id="22040">The Paranid Nebulon-B is an unusual new design that enables Paranid commanders to bring more heavy fighters to the battlefields of the future. In addition to her large fighter hangar, she has superior speed, handling and power generation capabilities to the Odysseus class, all at considerably lower cost. And while Nebulon-B mounts only 32 heavy lasers to Odysseus's 40, she has been fitted to mount the powerful Flak Cannon at nearly every hard point, giving her far superior anti-fighter capabilities. Perhaps most importantly, she is equipped to mount the deadly PPC in her front turret, giving her a serious edge over the Oddy in frontal approach capital ship engagements.</t>
    <t id="22041">Achilles Gunboat</t>
    <t id="22042">The Paranid Achilles M6+ is currently the only Jager-type Heavy Corvette capable of carrying the dreaded Gauss Cannon, as well as other heavy weaponry like Photon Pulse Cannons and Incendiary Bomb Launchers. The ability to take down capital ships at extreme range with direct fire weaponry gives the Achilles capability unmatched by any other Corvette. Larger and roomier than the Heavy Nemesis, which she is designed to replace, Achilles class vessels are extremely fast and quite maneuverable, but have average shielding. Unlike the Nemesis class, her anti-fighter turrets are quite light. She has external docking for one fighter. Intended to operate in tandem with Hyperion class Very Heavy Corvettes, the new Achilles class's anti-capital ship capacity is setting off alarm bells at Argon Naval Command.</t>
    <t id="22043">B-Wing</t>
    <t id="22044">A muscular workhorse, the Paranid B-Wing Interceptor has an oddly-shaped mono wing hull that is both structurally strong, and enables exceptional agility at high speeds. Tasked with hunting enemy M3's and M4+'s, the swift B-Wing mounts a high number of small high-velocity weapons like Particle Accelerator Cannons, and PBE's. While this design approach makes the B-Wing exceptionally suited for killing fast moving fighters, it severely limits her effectiveness against larger, heavily armored targets.</t>
    <t id="22045">Tie Defender</t>
    <t id="22046">Aptly named because of her heavy 25MJ shielding--the heaviest in a non-Yaki M4, the Paranid Tie Defender shares some of the alien design features of the Teladi Darkship, and features the same revolutionary storage capacitator technology. This gives her a weapons charge closer to that of a much larger M3 class fighter. The combination of heavy shielding and large weapons charge makes the Tie Defender a potent adversary in most skirmishes. However with a speed just below that of the Pericles vanguard, and shield regeneration rates below the rest of the Pericles class, the Tie Defender suffers from attrition and does not do well on long engagements.</t>
    <t id="22047">Tie Interceptor</t>
    <t id="22048">The Tie Interceptor is a strongly offense-oriented design whose function is to catch--and kill--enemy light and medium fighters with energy weaponry. Capable of mounting up to four Particle Accelerator Cannons, the TIE Interceptor has the largest weapons generators and capacitators of any M5 ship. All of this offensive muscle comes at the price of greatly diminished cargo capacity, however, and TIE Interceptor can only carry the small Duplex Scanner, and a very limited missile inventory. Her small cargo hold also limits her capacity for long-range scouting--something the older Pegasus class excels at. Expensive compared to the weaker but more versatile Pegasus variants, it is not known how widely this new scout will be adopted within the Paranid armed forces.</t>
    <t id="22049">Scavenger</t>
    <t id="22050">A new and original TP class ship, it is clearly designed for use by smugglers and pirates.  This heavily-armed TP class ship is produced and sold at the special shipyards of the and Paranid.</t>
    <t id="22051">YT-1300 - Paranid</t>
    <t id="22052">The TS version of the YT-1300 is loosely based on the stock light freighter of the same designation manufactured by the Corellian Engineering Corporation. A slower variant of the TP version manufactured the Split, the TS version is also heavily armed with 2 quad-laser turrets. While she has limited cargo capacity and no front weapons, she does carry 125MJ of advanced shielding.</t>
    <t id="22053">Acheron</t>
    <t id="22054">The Paranid Acheron Auxiliary Carrier is a new hybrid TL class vessel that is meant to supplement the aging Hercules class, not entirely replace it, due to the Hercules class’s far lower cost and larger cargo hold. Created to enhance Paranid fighter presence in the shipping lanes that are facing escalating Yaki and Xenon activity, the Acheron docks twenty one fighters, considerably bolstering the Paranid’s chronic lack of fleet carrier capacity. Acheron is slightly faster and better shielded than the Hercules class, but not as well armored. Acheron’s armament is almost entirely geared towards fighter defense, with a robust weapon generator for a TL class vessel. While most Acherons are being purchased by private Paranid firms, in order to make these hybrid TL's competitive on the open market, the considerable cost of equipping and maintaining their fighter complements is borne by Paranid regional defense cooperatives.</t>
    <t id="22055">Daimyo</t>
    <t id="22056">The Daimyo M2 is a Light Auxiliary Destroyer variant of the Yaki Musashi M1 Carrier. Intended to give the criminal faction known as the Yaki some heavy capital ship firepower until such time as the resources exist for a proper M2 replacement for the obsolete Akuma class, Daimyo is a very fast but somewhat weaker compromise. Faster than any known M2, and some M7's as well, her speed enables her to outrun anything she cannot outfight. While she does retain a small fighter hangar with space for eighteen fighters, the bulk of her aft cargo/hangar space has been converted to house expanded weapon and shield generators. Unique among known M2's, much of her offensive power is carried in a heavy fixed-frontal battery. Like most Yaki ships, she is fitted to carry an unusually broad array of captured and reverse engineered weaponry. Her cargo bay is spacious to support long patrols, but is nothing like Musashi's. Best used to prey upon enemy carriers and frigates, the Daimyo's relatively weak shielding and weapons energy means that she engages other destroyers at her peril.</t>
    <t id="22057">T'Loth</t>
    <t id="22058">An alien design adapted by the Rhonkar Testing Institute to utilize current Split military components, the new T'Loth M2 Class Destroyer is a highly unusual twin-hulled catamaran, with exceptional speed and unparalleled turning abilities--due to her reduced length to width ratio. Carrying more heavy firepower in her front and lateral turrets than the older Python design, the T'Loth has potentially superior combat ability in one-on-one frontal approach duels with enemy capital ships. But her lack of heavy weaponry in her dorsal, ventral and back turrets makes her extremely vulnerable to capital ship attack from those quarters. Unlike most M2's, T'Loth has a small internal ship hangar, with space for fourteen heavy fighters. And like other newly commissioned Split designs, T'Loth is specially fitted to mount advanced alien weaponry, like Kha'ak Kyon beam weapons, as well as some Terran weapons, and advanced weapon systems being produced by the lesser Commonwealth races. Quite expensive compared to Python, T'Loth's superior speed, shielding and handling; combined with her advanced weapon options, and accompanying heavy fighter wing more than compensate.</t>
    <t id="22059">Anaconda</t>
    <t id="22060">Another new design from the fabled Rhonkar Testing Institute, the unusual Split Anaconda Heavy Corvette fills a Hybrid Jager/Flak role. Created to be the "Corvette of the future", the Anaconda class is specially fitted to mount advanced alien weaponry like Kha'ak Kyon beam weapons, as well as many Terran weapons, and advanced weapon systems being produced by the lesser Commonwealth races. While her fixed-frontal battery is small, it can also mount a few very heavy weapons, like the IBL, giving her long-range punch. She mounts FAA's in her back turret for excellent rear arc fighter defense. Equipped with many of the same advanced shield and weapons generators as the Heavy Dragon, the Anaconda--like most Split designs--is still somewhat over-gunned, and must manage weapon energy very carefully. Due to the current Split shortage of most advanced weapon types, the Anaconda must usually settle for less effective conventional weaponry, which somewhat limits her effectiveness.</t>
    <t id="22061">Outrider</t>
    <t id="22062">A cross between an M3 and a Corvette, the YT-2400 Outrider was the galaxy's very first M3/M6 Hybrid. Unusually armed with a frontal battery of deadly Ion Shard Rail guns, Outrider's preferred prey are enemy frigates and capital ships. Fairly fast, the lumbering Outrider is also a very un-maneuverable design, and heavily depends upon two quad-IRE turrets for fighter defense. Unfortunately, an Outrider doesn't have enough power to simultaneously use both her energy hungry main battery, and her turret guns, and this limits her usefulness in tactically demanding situations. Accordingly, many Outrider commanders prefer to use EBC's as frontal armament in order to keep their defensive turrets fully powered. As a possible replacement for the Hades Bomber, the Outrider can also use the Hammer Heavy Torpedo. As expensive as many corvettes, the Outrider's high cost is expected to sharply limit her use by the Paranid military.</t>
    <t id="22063">X-Wing</t>
    <t id="22064">Rumored to be an alien design from a galaxy far, far away, the new Paranid X-Wing M4+ Medium Fighter is a high-performance fighter intended for hunting large targets, from M3+ class heavy fighters, to Corvettes, and capital ships. Her four frontal weapon slots are capable of mounting large, energy intensive weapons like HEPT's and Plasma Burst Generators normally found on much heavier fighters, the X-Wing has a correspondingly beefy weapons generator. Extremely fast, well-shielded, and with a light rear anti-missile turret, the X-Wing can use these defensive assets to evade enemy interceptors in order to concentrate on larger prey.</t>
    <t id="22065">Venom</t>
    <t id="22066">The newest design release by the Rhonkar Testing Institute, the Venom M4+ class medium fighter is intended to replace the disappointing Split Asp M4+, which has proved substantially inferior to Argon Elite and OTAS Solano M4+ variants. Equipped with many of the same advanced shield and weapons generation components as the M4 class Scorpion Prototype to reduce costs and improve interoperability, the M4+ Venom is both faster than the Asp, and carries twice the shielding. More importantly, she comes equipped with eight fixed-frontal weapon slots instead of six, and a belly anti-missile turret. Intended primarily as a low weapons-energy firing platform for Energy Bolt Chaingun weapons, the Venom can also frontally mount Mass Drivers and the Terran EMPC weapon. Being an ammunition-dependant design poses some risk, which the Venom more than makes up for with her excellent defensive capabilities and her affordable price. Intended as a low cost ship to fatten up Split carrier fighter complements, the Venom is best used for hunting enemy heavy fighters and corvettes.</t>
    <t id="22067">Water Moccasin Transport</t>
    <t id="22068">The new Split Water Moccasin Passenger Transport was originally designed as an ammunition transport, with a durable armored hull to keep out Argon mass driver fire. In peacetime she makes a scrappy, multipurpose frontier transport that can handle herself in a fight. Not as fast as the Iguana variants, her cargo bay is 80% larger. Four light turrets serve for missile and light fighter defense, and are powered by a weapons generator uncharacteristically large for a TP class vessel. She can carry a fairly wide array of Split anti-fighter and anti-ship missiles, giving her excellent long range punch. An excellent ship for the price, the Water Moccasin class is becoming a common sight in Split Border Systems.</t>
    <t id="22069">YT-1300 </t>
    <t id="22070">The TS version of the YT-1300 is loosely based on the stock light freighter of the same designation manufactured by the Corellian Engineering Corporation. A slower variant of the TP version manufactured the Split, the TS version is also heavily armed with 2 quad-laser turrets. While she has limited cargo capacity and no front weapons, she does carry 125MJ of advanced shielding.</t>
    <t id="22071">Rhino</t>
    <t id="22072">Currently the fastest TL class ship in the galaxy, the new Split "Rhino" Heavy Transporter is the technologically superior replacement to the battle-proven Elephant TL. Slightly smaller than Elephant, the Rhino uses advanced cargo compression technology to carry nearly as much cargo as Elephant, at a comparable cost. Rhino also has 40% more shielding, as well as superior organo-ceramic armoring. Capable of mounting a mix of Gauss Cannons, Flak Cannons, and short range anti-fighter weapons like Mass Drivers, Rhino is capable of neutralizing multiple threat types. Rhino also has access to experimental weapons types, as well as many Terran weapons and missles. Having access to ammo-based weaponry like GC’s and MD’s means that Rhino class vessels will not be hamstrung by shortages of weapons energy - perhaps the greatest combat weakness of older TL class vessels. Unlike any other TL class vessel, Rhino has a boarding pod launcher, giving her the capability to directly participate in boarding operations. A versatile ship for modern Split fleet commanders, the Rhino classes’ only real weakness is her small fighter bay, which is less than half the size of the current Split Elephant.</t>
    <t id="22073">"Imperator" M2 Class Star Destroyer</t>
    <t id="22074">Rumored to be reverse engineered from an alien derelict found nearly a thousand years ago, the powerful Terran Imperator M2 Class Star Destroyer is a unique hybrid with an identity crisis that cannot decide if she is Carrier or Cruiser. By far the most heavily shielded warship in the Terran fleet, she carries armoring second only to the Valhalla Cruiser, but has the speed of the lighter Tyr class Cruiser. Her heavy laser armament is consistent with that of a Terran M1--in other words equal to a Split Python M2! She also carries 28 fighters internally. Intended primarily for use as a clandestine base for Terran Naval Intelligence operations in Commonwealth territory, the Imperator has an enormous cargo bay for extended cruises, and can mount many Commonwealth heavy weapon varieties and missiles. This makes her the most tactically flexible major combat vessel in the Terran fleet, and makes her able to resupply herself in enemy territory during wartime. Her only drawback--as a carrier--is her small fighter bay. As a cruiser, her turrets are small by Terran standards, and her weapons generators closer in size to those of a carrier. Additionally, the Imperator is extremely expensive, which will ensure that she is never used widely by the Terran military.</t>
    <t id="22075">Thunderbird</t>
    <t id="22076">The most formidably shielded M2 in the galaxy, the powerful new Teladi Thunderbird Heavy Destroyer is also one of the most heavily armored. Able to absorb positively enormous amounts of damage and keep on fighting, this design is clearly defensive in nature, mounting slightly fewer heavy guns than the Phoenix class. However, unlike Phoenix, the new Thunderbird can mount a much broader array of weapon types, including the deadly Teladi Gauss Cannon, Boron Photon Pulse and Ion Cannons, as well as the new Split and Paranid beam weapons currently under development. While extremely powerful, this modern Teladi design is creating extreme controversy within the Teladi Corporation due to her extremely high price tag, which deeply offends their miserly sense of military frugality.</t>
    <t id="22077">Eagle</t>
    <t id="22078">Recognizing the vulnerabilities of the slow and un-maneuverable Osprey series to enemy fighters, the Naval Planning Commission of the Teladi Corporation have produced the new Teladi Eagle M6+ Class Corvette as a replacement. Slightly faster than the Osprey, the Eagle has roughly half her turning radius, giving her vastly improved effectiveness against enemy heavy fighters and corvettes. More importantly, Eagle carries 2Gj of shielding, giving her enormous combat endurance, and has three enhanced anti-fighter turrets for improved peripheral defense. Unlike the older Ospreys, Eagle can carry a single externally mounted fighter into battle. Using many of the weapon and shield generators as per the more modern Heavy Osprey to reduce production costs, smart investors are betting on Eagle to completely reinvigorate morale within the currently disheartened Teladi Corporation's Corvette Corps.</t>
    <t id="22079">Darkship</t>
    <t id="22080">Created to finally provide the Teladi Corporation with a fast, yet well-shielded M3 Class Interceptor, the Darkship is rumored to be an alien design from a galaxy far, far away. Using the same shield and weapons generators as the Falcon Prototype, the Darkship is superior in almost every respect, except inferior hull integrity and a much smaller cargo hold. Unlike the Falcon variants, Darkship can use a few foreign weapon varieties like Ion Disrupters, Mass Drivers, and even the Terran EMPC. A radical departure from the slow but heavily-shielded traditional Teladi design ethos, Darkship is creating quite a stir within Commonwealth military circles.</t>
    <t id="22081">Y-Wing</t>
    <t id="22082">The Teladi Y-Wing represents a serious qualitative improvement over the aging Buzzard. The Y-Wing's excellent speed and superior shield and weapons generators more than compensate for her reduced shielding, which is 25% below most Buzzard variants. While still not as fast as the raider variants of many M4 craft of other races, the Y-Wing's superior performance and increased missile capabilities represent a giant leap forward in Teladi medium fighter design. Rumors exist that pirate intelligence operatives recently stole the schematics of the production release Y-Wing. If true, this news could spell serious trouble for the merchant fleets and navies of all five races.</t>
    <t id="22083">A-Wing</t>
    <t id="22084">The Teladi A-Wing represents a revolutionary shift in Teladi scout ship design, and is the first Teladi scout to be purpose-built around the deadly Split Mass Driver weapon. With intentionally weak weapon generators, A-Wing carries up to three mass drivers, and has cargo for ample ammunition. A-Wing has 5MJ shielding--considered normal for most Teladi scouts. She also has a superb shield generator, and speed greater than all Harrier variants except Harrier Raider. Her only real weakness is her price, considerably more than Harrier's. When fully equipped with costly Mass Drivers, the A-Wing is a very expensive scout ship indeed. While many military analysts view this new ship as a lighter, faster--and cheaper--Teladi throw-away version of the Split Scorpion medium fighter, it is not known whether Teladi Space Command will consider her considerable offensive power worth the cost.</t>
    <t id="22085">Chukker</t>
    <t id="22086">A recently developed alternative to the aging Toucan, the Chukker can carry significant cargo in addition to providing luxurious passenger accommodations. In response to the increased levels of piracy, the Teladi have increased the speed of this ship, strengthened the hull, as well as upgrading the weapon system to support a dual-laser rear turret.</t>
    <t id="22087">Egret</t>
    <t id="22088">An extremely affordable smaller alternative to the new Vulture Prototype, the new Teladi Egret TS Class Freighter is currently the fastest member of the Teladi Merchant Fleet. Sacrificing hull strength, and adding the latest generation of ultra-modern engines and power generators, gives Egret exceptional speed. Add a dual rear anti-fighter turret, a 5k cargo hold, and a price slightly below that of the original Vulture model, and you've got a small sized freighter of exceptional value. When your cargo needs to arrive safely, at cost, and on time, smart shippers choose the Teladi Egret.</t>
    <t id="22089">NuuBari "Raven"</t>
    <t id="22090">The massive Teladi NuuBari "Raven" TL is now the galaxy’s largest Heavy Lifter, as well as its most expensive. She's the answer to the joke: "What do you get when you a cross a TL, an M1, and an M2?". NuuBari, which means "Raven" in Old Teladi, is a mysterious design rumored to be of alien origin, that has a massive armored hull, a huge internal hangar, and an enormous cargo bay. Slower than the older Albatross class, she can mount heavy guns at many of her hardpoints (including the dreaded Gauss Cannon) but lacks weapon power generation for sustained energy weapon use. Extremely well shielded for a TL class vessel, a fully crewed and equipped NuuBari has firepower close to that of a Condor, with carrying capacity greater than that of a Mammoth. The Raven is the only Teladi TL with dedicated manufacturing capabilities for their Freight, Geology and Spy drones, which when combined with its huge cargo capacity makes it an excellent choice for a mobile mining headquarters vessel. It's a common sight to see Raven crew members in NMMC bars on the Southern Rim covered in mineral dust, enjoying the fruits of their last run. Her enormous price tag will no doubt limit the degree to which she is deployed by the Teladi Corporation and its subsidiaries.</t>
    <t id="22091">Cylon Raider Mk2</t>
    <t id="22092">Released by the Rhonkar Testing Institute just before the Advanced Mamba, the new Split Cylon Raider Mk1 M3 class Heavy Fighter is a revolutionary Heavy Interceptor built to carry the mysterious and powerful Kha'ak Alpha-Kyon beam weapon, but can also use black market Terran EMPC's. Rumored to be alien in nature, the Cylon Raider series certainly looks unlike any past Split designs. Equipped with the same advanced shield and weapons generators as the Advanced Mamba, the M3 Cylon is not nearly as fast or as well shielded, sacrificing both for a back turret. When her six front-firing hard points are armed with Alpha-Kyons as intended, the M3 Cylon is the premier medium and heavy fighter hunter in the Split Fleet. However, with Split reverse-engineered Alpha-Kyons in notoriously short supply, the M3 Cylon must often settle for less effective conventional weaponry, seriously compromising her potential usefulness.</t>
    <t id="22093">Cylon Raider Mk1</t>
    <t id="22094">Released by the Rhonkar Testing Institute just after the legendary Scorpion Prototype, the new Split Cylon Raider Mk1 M4 class Medium Fighter is a revolutionary Interceptor built to carry the mysterious and powerful Kha'ak Alpha-Kyon beam weapon, but can also use black market Terran EMPC's. Rumored to be alien in nature, the Cylon Raider series certainly looks unlike any past Split designs. Equipped with the same advanced shield and weapons generators as the Scorpion Prototype, the M4 Cylon is not nearly as fast, sacrificing speed for considerably stronger shielding. When her four hard points are armed with Alpha-Kyons as intended, the M4 Cylon is the premier light and medium fighter hunter in the Split Fleet. However, with Split reverse-engineered Alpha-Kyons in notoriously short supply, the M4 Cylon must often settle for less effective conventional weaponry, seriously compromising her potential usefulness.</t>
    <t id="22095">Gorith</t>
    <t id="22096">Like her smaller sister Darkship, the new Teladi Gorith M3+ Class Very Heavy Fighter is also rumored to be an alien design, from a galaxy far, far away. Designed as a replacement for her chief rival, the Enhanced Kea, Gorith uses the same shield and weapons generators, but surpasses the Kea series in most other performance criteria. Like the smaller Darkship, Gorith has a similar hull form, that while enabling superior speed and handling, supports less armoring and little cargo volume. Gorith can mount many foreign weapon types, including Mass Drivers, Ion Disrupters, and even Terran EMPC’s. Quite unusually for a fighter, she can also mount Concussion Impulse Generators. So far only adopted by Teladi Naval Intelligence, Gorith, despite her many strengths has not yet been fully embraced by the Teladi military.</t>
    <t id="22097">Nebulon-B</t>
    <t id="22098">The oddly shaped Paranid Nebulon-B M2 Class Destroyer is an unusual new design intended to replace the venerable, but aging Odysseus. Capable of carrying up to six Corvettes into battle, the Nebulon-B also has hangar space for twenty one fighters. With superior shielding, speed, and maneuverability to her older sister, Nebulon-B admittedly carries inferior armament, intentionally relying upon her riders to more than equal the score in any capital ship engagements. However, Nebulon-B can equip a much broader range of weapon types in her turrets than Zeus, including captured Boron weaponry and the new experimental Tri-Beam Cannon, giving her more tactical options than Odysseus. Additionally, her more compact modern components translate into exceptionally roomy cargo and crew quarters for an M2 class vessel.</t>
    <t id="22099">Egret SF</t>
    <t id="22100">Designed to offer far greater survivability than existing Vulture Super-freighter variants, the new Teladi Egret Super-freighter is also very competitively priced. In an era of escalating Kha'ak, Xenon and corsair activity, the bigger variants of the Vulture line are just too vulnerable to capture or destruction due to their slow speed. Slightly faster than the much smaller Vulture Miner, the Egret Super-freighter uses a more heavily armored version of the hull-form of her smaller sister, the Egret Freighter. Unlike her little sister, the Egret Super-freighter sports two defensive turrets, a robust weapons generator, and missile launch capabilities similar to the Osprey corvette. The new favorite among long-haul and independent trader Teladi merchants, the Egret Super-freighter easily out flies all competition.</t>
    <t id="22101">Electra</t>
    <t id="22102">While based on the same hull design as the Cotton Tender, the new Argon Electra Super Freighter is a product of today's highly combat-oriented shipping market. With Kha'ak and Xenon raids on a steady increase, in addition to the constant losses inflicted on Argon shippers by the Yaki menace--the Electra is the answer. Essentially a light corvette geared more towards haulage than combat, the Electra combines a roomy cargo bay with powerful shielding, excellent speed, a well-armored hull, and powerful defensive weaponry. The Electra is the ideal ship--really the only ship--in today's hostile shipping climate, for ensuring that expensive, high technology cargoes make it to market unscathed. Fairly expensive for a TS class vessel, the Electra is worth every credit for Universe Traders dealing in high-value cargoes who are intent on surviving to a ripe old age.</t>
    <t id="22103">Starfury</t>
    <t id="22104">The Argon Starfury Medium Fighter is a high performance M4/M3 hybrid--the galaxy's original M4+ prototype. Starfury's primary role is as an anti-fighter interceptor, with some heavy missile capabilities. Her primary armament is intended to be the excellent Argon Phased Repeater Gun, with its exceptional muzzle velocity. This means that an agile Starfury is far more effective at actually hitting fast-moving targets than a heavier M3 class ships armed with HEPT's, and has the weapons power generation to sustain extended punishment to her target. Starfury also sports a light back turret--the first in an M4 fighter--for missile defense, and can equip heavier missile varieties usually found only in M3 class or larger. A dangerous fighter for dangerous times, the Argon Starfury has become the standard by which all other M4+'s are judged, including the Elite class designed in an unsuccessful attempt to replace her.</t>
    <t id="22105">Victory</t>
    <t id="22106">The first Commonwealth Mega-Carrier, the new Argon Victory class can carry nearly one hundred heavy fighters into battle. Instead of the usual single launching bay, Victory possess three, enabling her to launch her fighter squadrons faster than any other carrier in operation. Despite her ultra-modern and compact power generators and other internal components, Victory's enormous hangars and her roomy cargo bay have required her to sacrifice both speed and hull armoring to compensate. While considerably better shielded than the older Colossus class, the Victory class is arguably better armed, with many of her turrets fitted to house the new Argon beam weapons currently in development. Argon Naval Command is counting on the Victory class to enable the Argon to achieve total fighter superiority on the battlefields of the future.</t>
    <t id="22107">Wakizashi</t>
    <t id="22108">The Wakizashi M3+ is a dangerous new Very Heavy Fighter design of the criminal faction known as the Yaki. Produced just after the Yaki Tenjin M3+, with whom she shares many components, including shield and weapons generators, Wakizashi was created to replace the disappointing Yaki Susanowa M3 variants, that while fairly fast, were under-gunned and under-shielded for Yaki craft. Far more powerful than the Susanowa class, Wakizashi has stronger shield strength than Tenjin as well as being slightly faster. Wakizashi also has strong hull armoring, plus fore and aft defensive turrets. All of these features endow Wakizashi with truly superlative defensive capabilities. Offensively, she can mount an incredibly wide array of energy weapons and advanced missile varieties--including some Kha'ak and Terran weaponry--along with strong weapons generators, all of which give her enormous tactical versatility. Despite her high price, relatively sluggish helm and poor acceleration, this powerful design is an almost perfect VHF.</t>
    <t id="22109">Naginata</t>
    <t id="22110">The Naginata Very Heavy Corvette is an extremely dangerous M6 class design produced by the criminal faction known as the Yaki. Nearly twice the size of most conventional corvettes, Naginata was specifically created to destroy Commonwealth corvettes, including even the formidable Paranid Hyperion Vanguard, which she clearly outclasses in almost every respect. Naginata, like all modern Yaki designs is able to carry an extremely wide range of often captured weaponry. In her fixed-frontal battery she can carry heavy weaponry such as Boron Ion Cannons, Pirate Incendiary Bomb Launchers, and even Kha'ak Gamma Kyons which makes her a threat to enemy frigates and capital ships. Her dorsal and ventral turrets can mount Flak cannons for fighter defense; and she carries more light and medium weaponry in her remaining turrets. Reasonably fast, very well shielded, and with hangar space for two fighters, the Yaki Naginata is an expensive raider that is absolutely without equal in her class.</t>
    <t id="22111">Amataresu</t>
    <t id="22112">The Amataresu class TP, named after a mythical Terran goddess, is the passenger transport of the criminal faction known as the Yaki. The Amateresu is extremely fast, well-shielded, and fairly well armed, with a rear turret and superior missile capabilities, including Kha'ak varieties. Utilizing the Yaki's still secret Shield Amplification technology, this new TP can project effective shield strength greater than most other TP's currently in existence. Her main shortcomings are her small cargo hold, and her high price. The Yaki primarily use her for shipments of drugs, slaves, and other contraband, but also use her for boarding actions, for which her excellent speed and shielding make her very well qualified.</t>
    <t id="22113">Kyoto</t>
    <t id="22114">The criminal faction known as the Yaki have recently unveiled their extremely fast new hybrid TL, the Kyoto Light Carrier. Technically a TL, the Kyoto is far more Carrier than hauler, and is currently the fastest such vessel of either class in the galaxy. Rumored to have been a custom design for a renowned Yaki chieftain known only as "Serial Kicked", the Kyoto is the ultimate mobile raiding platform, being able to outrun all but the fastest Corvettes, as well as many heavy fighters. Her huge cargo bay is rarely used for station deployment, but rather for keeping her raiders provisioned, and storing captured booty. Docking twenty-two fighters in her roomy hangar, Kyoto class vessels can also externally dock M6, TS and TP class vessels for resupply and personnel transfer. Vulnerable only to attacks from massed medium fighters or Split Corvettes, the Kyoto class uses speed and excellent shielding as her main defenses, and carries only light defensive weaponry. The Yaki have recently retrofitted the Kyoto class as well as the older Ryu classes, installing mobile manufacturing facilities for their Analysis, Hacking, Sniper and Spy drones. This makes Yaki TL's mobile covert operations bases, greatly expanding the pirate faction's already formidable black ops capabilities.</t>
    <t id="22115">Shuriken</t>
    <t id="22116">Stolen from a high-security OTAS Corporation Research and Development facility, and reverse-engineered and redesigned, the OTAS Eurus M4 is now fielded as the premier new M4 class fighter of the criminal faction known as the Yaki. Called "Shuriken", this extraordinary new Medium Fighter is intended to replace the defensively weak Raijin M4 series. Shuriken is just as fast as most Raijin variants--but unlike them, has a whopping 100Mj of shield strength--greater than many heavy fighters. Capable of carrying a wide range of Commonwealth weaponry, as well as Terran Plasma Cannon weaponry, Shuriken can also mount the deadly Alpha-kyon weapon. Unlike the Eurus, the Shuriken does not have a back turret for anti-missile defense; 'nor is she quite as fast as Eurus. She also only has four fixed-frontal weapon slots. Moderately priced under 900k, the high-endurance, defensively oriented Shuriken will significantly expand Yaki tactical capabilities.</t>
    <t id="22117">Sai</t>
    <t id="22118">Fighter Attrition rates on high value raids have resulted in a new, strongly defensive M4+ class Medium Fighter design called "Sai", by the criminal faction known as the Yaki. Recently unveiled in a series of spectacular Nividium convoy raids along the Paranid Main, the Sai is a fast, exceptionally well-shielded design that is slated to eventually replace the somewhat inferior Tonbo series. In typical Yaki fashion, Sai can carry a wide range of Commonwealth weaponry--not normally found on medium fighters, and also sports a light back turret. Her back turret mounts light weaponry, including Alpha-kyons and Mass Drivers, providing solid anti-missile and some anti-light fighter capabilities. Using the Yaki Tonbo M4+'s weapons energy generation system and the Yaki Susanowa Raider M3's shield generator has greatly reduced production and development costs for the Sai, making her not only extremely effective, but affordable as well.</t>
    <t id="22119">Krait</t>
    <t id="22120">The Split Krait is the largest SuperFreighter class ship ever built. Really a "pocket TL" or TS/TL hybrid, she is the only non-TL class vessel capable of carrying station-class cargo. This means that she can carry station class cargo, but would need to transfer said cargo to a proper TL for deployment. Like most Split ships she is heavily armed, mounting three quadruple "light flak" turrets, as well as a rear Flak Artillery Array turret, and a fixed forward battery of Ion anti-shield weapons. Krait can also carry two M3 class ship or smaller externally for scouting, cargo transfer, or defense. While slower than the much larger Elephant class heavy transporter, Krait is faster than all other Split Super Freighters. Heavily shielded for a Split TS-class vessel, she is not very maneuverable. Costing about a third of most standard sized TL's, the Krait is still excellent value for a ship of her size and defensive capabilities.</t>
    <t id="22121">Charon M7 Mk1</t>
    <t id="22122">Recognizing the shortcomings of the Cerberus class Frigates as anti-fighter flak platforms, the Argon High Command created the much smaller, but extremely tough Charon class as dedicated Flak Light Frigates. Closer in size to a corvette than a true frigate, the Charon class are still too large for station docking, and so are classified M7. With adequate 2GJ shielding, an extremely well-armored hull, and robust generators to power her juice-hungry Flak Artillery or Cluster Flak Array turrets, this new Argon Flak Frigate is best employed against targets no larger than corvette class. Operationally, Charon class vessels are placed just behind the main Argon battle line to shred incoming enemy fighter formations and missile volleys. Carrying four fighters internally for liaison and support, the Charon class sacrifices some cargo capacity as a result. A powerful defensive asset to any Argon fleet, the handy new Charon class will remain cutting edge for many jazuras to come.</t>
    <t id="22123">Hammer</t>
    <t id="22124">Created as both a replacement for the unpopular Gladiator Bomber and as a corvette-hunting escort for the new Sunstorm Flak Corvette, the Argon Hammer Very Heavy Fighter is an unusual design, a so-called "micro-corvette". Larger, better shielded--and far less maneuverable--than other M3+'s, the Hammer is still considerably weaker than even the lightest Corvette. The Hammer class's primary armament is a powerful fixed-frontal battery of six Ion Shard Rail guns--for hunting corvettes and frigates. She also carries two defensive turrets: a very unusual quadruple Impulse Ray Emitter turret on her belly, and another twin Mass Driver turret on her stern. And like the Gladiator M8 class, the Hammer has been specially fitted to carry the Tomahawk Heavy Missile, but without Gladiator's roomy missile storage magazine. Considered by many to be over-gunned and underpowered, Hammer pilots must exercise extreme care managing an odd mix of energy-hungry weaponry.</t>
    <t id="22125">Bruiser</t>
    <t id="22126">Having failed to create an affordable M3 for escort duty of the Charon M7, the design team next turned to an M4 in hopes of keeping costs down.  The Bruiser was the result.  The ship is a spectacular fighter, with 50mj of shielding, large thrusters for high acceleration and top speed, and an extensive weapons load out.  However there was almost no room for cargo storage, and the hull plating was no more than could be found on many M5 class ships.  Still, for the mercenary captain who can afford to through away ships and pilots, the Bruiser is the most powerful single-person fighter in it's class.</t>
    <t id="22127">Thetis</t>
    <t id="22128">The Paranid Thetis M7 class Light Strike Frigate is a versatile new multi-role strike or escort ship with excellent speed and hull armoring for an M7 class vessel, but inferior shielding. Her main fixed-frontal battery carries a wide range of heavy, long range weaponry for engaging capital ship targets, while her four turrets can equip a broad range of medium and light weapon types for engaging smaller targets. While the Thetis class have weapons energy capacitators larger than the bigger Deimos class, her weapons generator is considerably smaller. This means that Thetis class vessels must rely more on ammo-based weapons in intense combat situations. A very powerful vessel for her size, the new Thetis class is a welcome addition to the Paranid fleet.</t>
    <t id="22129">Olympus</t>
    <t id="22130">The replacement for the aging Zeus class, the Paranid Olympus class Fleet Carrier is superior in almost every respect. With better shielding, speed, and weaponry, the Olympus also has a slightly larger hangar and cargo bay. Many of her hard points can also mount captured foreign weaponry and the new experimental Tri-Beam Cannon. Despite her somewhat weak hull armoring, and her unusual hull shape, the new Olympus is a carrier that will strike fear into all enemies of the Emperor Xaar.</t>
    <t id="22131">Naga</t>
    <t id="22132">When the Boron Thresher M7 was developed to counter the Split Tiger M7, the crack engineering teams of the fabled Rhonkar Testing Institute were put back to work to produce the ultimate Strike Frigate. In record time they produced the Split Naga, the "Frigate of the future". Faster and more maneuverable than the Tiger class she will eventually replace, Naga, like most newly designed Split warships is specially fitted to mount advanced alien weaponry like Kha'ak Kyon beam weapons, as well as many Terran weapons, and advanced weapon systems being produced by the lesser Commonwealth races. Her offensive power is concentrated in a larger version of Tiger's fixed-frontal battery, but unlike Tiger's is capable of mounting exotic, long-range weapon varieties like Gauss Cannons, Ion Cannons and Point Singularity Projectors. Her anterior Right and Left turrets are larger versions of those found on Tiger, and can also mount captured and experimental weapon types. Her small dorsal, ventral, and back turrets are primarily for fighter defense. Due to the current Split shortage of most foreign and experimental weapon types, Naga class vessels must usually settle for less effective conventional weaponry, which somewhat limits their effectiveness. But even armed with conventional Split weaponry, the Naga class is now arguably the most powerful strike frigate in the galaxy.</t>
    <t id="22133">Spartan</t>
    <t id="22134">Like the ancient Spartan hoplite warriors of old, the modestly priced Paranid Spartan Medium Fighter is meant to be used in large numbers. Developed at the same time as the Enhanced Pericles, the Spartan has similar overall specifications, is not quite as fast, but has a far more powerful shield generator. Unique among M4's, the Spartan carries a light rear turret for anti-missile defense. Designed to hunt medium and light fighters, the Spartan has nine weapon slots in her fixed-frontal battery - but only for compact, high-velocity Impulse Ray Emitters. Inexpensive to purchase and equip, the controversial new Spartan class will make enemy M4's an endangered species.</t>
    <t id="22135">Lamprey</t>
    <t id="22136">The M7 Lamprey Light Capture Frigate is yet another child of the Boron Strategic Policy Initiative created by the Boron Admiralty to ensure that they come out on top in any future war with the hated Split. Designed as a cost-effective way to capture Split Frigates, Carriers and Destroyers, the Lamprey is a fast, fairly well-shielded M7 class vessel--that unlike M7M class ship missile volleys--uses Ion Cannons and other Boron direct fire anti-shield weaponry to take down a target's shielding and disrupt engine systems--and then board targets at a distance using boarding pod launchers. She also carries under-wing a complement of four Dralthi Heavy Fighters for either fighter defense, or for shield suppression of the primary target. Lampreys, while quite able defensively, are no match in conventional combat against even other M7 class opponents, and a wise commander will use them exclusively for the role for which they are uniquely qualified.</t>
    <t id="22137">Talon</t>
    <t id="22138">Barely out of prototype testing, the brand new Teladi Talon is a superior M4+ Medium Fighter design made with ultra-modern components from the Kite series and a new secret hull armor alloy. Blindingly fast by Teladi standards, she leaves the more heavily shielded Kite Vanguard M4+ in the dust. With a back anti-missile turret, and advanced weapon options, this superb new medium fighter is proving extremely popular with Teladi pilots; while her price has made her quite popular with the Budget Committee of the Teladi Corporation.</t>
    <t id="22139">Renegade</t>
    <t id="22140">Costing as much as a corvette, the small Renegade YT-1300 Assault Transport can earn that sum many times over in the hands of a competent pilot. Enemy corvettes, TM's and TL's are her preferred prey, and with a supporting fighter or two to take down a target's shields, all a Renegade has to do is swoop in and launch her complement of marines to capture a high-value prize. To this end Renegade class vessels are very fast and well shielded, and unlike conventional TP's have fighter-sized weapons generators for defensive turrets and a frontal Ion Disrupter battery. Properly assisted, a Renegade is an outstanding capture specialist, despite her less than roomy hull and high price tag.</t>
    <t id="22141">Satyr</t>
    <t id="22142">Technically a Transport Class vessel, the swift new Paranid Satyr Light Capture Corvette is in reality more a corvette than TP. Carrying a complement of ten Paranid Space Commandos with Boarding Pods, the Satyr can theoretically single-handedly commandeer any conventionally crewed Corvette or TL in the galaxy. With 50% the shielding of the Heavy Nemesis class Corvette, and roughly half the offensive laser capabilities, the new Satyr needs to pick her battles with care. Retrofitted to carry black-market Boron shield disruption weaponry in her forward battery, Satyr cannot use the Ion Shard Railgun weaponry becoming standard in heavier corvettes, and only mounts light anti-fighter weaponry in her turrets. But Satyr's role is to capture prey--not kill, and to this end it's rumored that Paranid Naval Intelligence is the only Paranid service branch issued Satyr class vessels, using them only for the kidnapping or capture of high value enemy military personnel.</t>
    <t id="22143">Cormorant</t>
    <t id="22144">Technically a Transport Class (TP) vessel, the swift new Teladi Cormorant Light Capture Corvette is in reality has capabilities somewhere between those of a Corvette and a TP. Carrying a complement of ten Teladi Space Acquisition Commandos complete with Boarding Pods, the Cormorant can theoretically single-handedly commandeer any conventionally crewed Corvette or TL in the galaxy. With 50% the shielding of an Osprey class Corvette, and roughly half the offensive firepower, the Cormorant needs to pick her battles with care. Retrofitted to carry black-market Boron shield disruption weaponry in her forward battery, Cormorant lacks the hull integrity to use the Ion Shard Railgun weaponry becoming standard in heavier corvettes, and only mounts light anti-fighter weaponry in her turrets. Cormorant's role is to capture prey--not kill, and to this end it's rumored that Teladi Naval Intelligence is the only Teladi service branch issued Cormorant class vessels, using them only for the kidnapping or capture of high value enemy military personnel.</t>
    <t id="22145">Heian</t>
    <t id="22146">The criminal faction known as the Yaki have recently unveiled their replacement for the fast, but otherwise lackluster Chokaro TM. The new Heian TM class Fighter Carrier is an effective new design that uses speed and excellent shielding as her main defenses, and carries only light defensive weaponry. Capable of carrying four fighters internally, the Heian has an average sized cargo bay plus the usual TM-class crew quarters for a marine squad and her fighter crews. Her three turrets can mount light weaponry, including Alpha-kyons and Mass Drivers, providing solid anti-missile and anti-light fighter capabilities. Using the Yaki Tonbo M4+'s weapons energy generation system provides Heian with weapons energy endurance not found in most other TM class vessels. Designed for rapid insertion and extraction of Yaki fighter flights into "hot" operational areas, the New Heian class leaves other Commonwealth TM class ships far behind.</t>
    <t id="22147">Osiris</t>
    <t id="22148">The Teladi Osiris Heavy Fighter Transport is a large and versatile new TM Class vessel, that carries eight fighters--double the galactic average--and yet is capable of station docking. With an armored hull, a very roomy cargo bay, and strong shielding, the Osiris is both perfect companion for Osprey and Eagle class corvettes, or as a stand-alone escort for freighter convoys. Armed with four anti-fighter turrets as well as a full complement of heavy and medium missile types, the Osiris class has outstanding defensive capabilities for a TM class ship.</t>
    <t id="22149">Cottonmouth</t>
    <t id="22150">Costing as much as a light corvette, the small Split Cottonmouth YT-1300 Assault Transport can earn that sum many times over in the hands of a competent pilot. Enemy corvettes, TM's and TL's are her preferred prey, and with a supporting fighter or two to take down a target's shields, all a Cottonmouth has to do is swoop in and launch her complement of marines to capture a high-value prize. To this end Cottonmouth class vessels are very fast and well shielded to survive enemy fire on their approach run, and unlike conventional TP's have fighter-sized weapons generators for defensive turrets, as well as a frontal Ion Disrupter battery. Properly assisted, a Cottonmouth is an outstanding capture specialist, despite her less than roomy hull and high price tag.</t>
    <t id="22151">Eyrie</t>
    <t id="22152">Affectionately called "The Flying Motherboard" by her crews, the ultra-modern Eyrie M1 Class Heavy Lifter is both a Corvette Tender--carrying a dozen Eagle Class M6's into battle on her broad main deck--and a Fleet Carrier, with internal hangar space for forty fighters. Superior to the older Condor class in almost every operational parameter, the Eyrie is not only faster and better shielded, but can mount deadly Teladi Gauss Cannons at almost every hard point, in addition to be able to equip the new Split and Paranid beam weapons currently under development. Despite her frankly odd appearance, opponents of any size will do well to not underestimate this lethal new Teladi design.</t>
    <t id="22153">Banded Krait MST</t>
    <t id="22154">A cross between a TM and a Super-freighter, the Split Krait Military Supply Transport is another outstanding product of the Rhonkar Testing Institute. With internal hangar space for eight fighters, staterooms to house fighter crews and a sizeable marine contingent, heavy shielding, a decent turn of speed, a super-freighter sized cargo hold, and excellent anti-fighter defensive capabilities, the Krait is a very versatile heavy transport that bridges the gap between the lighter and frailer Caiman class freighters, and the massive TL class vessels like the Rhino. Designed to support light recon and raiding detachments in enemy space, the Krait makes a perfect base ship for such purposes.</t>
    <t id="22155">Musashi</t>
    <t id="22156">The Yaki Musashi Capture Carrier is the extremely formidable new hybrid fleet carrier fielded by the criminal faction known as the Yaki. Musashi possess the capacity to initiate boarding pod actions, and is thus meant for use in a direct ship capture role. Faster than any M2 in existence, she can outfight many frigates and carriers capable of catching her. Equipped with Boarding Pods and a sizeable marine contingent, along with the ability to mount stolen Boron shield-suppression weaponry at most hard points give Musashi unparalleled ship capture abilities. Her cargo bay is exceptionally roomy to support long patrols--and store captured booty! Her main weakness is her relatively small hangar, which, at 30 ships is considerably below the galactic average.</t>
    <t id="22157">Water Moccasin Freighter</t>
    <t id="22158">The new Split Water Moccasin Armored Drone Support Ship was originally designed as a battlefield ammunition resupply carrier, with a durable armored hull to keep out Argon mass driver fire. In peacetime she made a scrappy, multipurpose frontier transport that could handle herself in a fight. Faster than any of the Caiman freighter variants, her speed enabled her to break contact with many potential pursuers. An extremely well-armed ship, she has four light turrets for missile and light fighter defense, powered by a weapons generator uncharacteristically large for a TS class vessel. She can carry a fairly wide array of Split anti-fighter and anti-ship missiles, giving her excellent long range punch. An excellent ship for the price, the Water Moccasin class has become a common sight in Split Border Systems in recent jazuras. But with the recent advent of new drone technology, the Split Confederated Navy has recalled and retrofitted the entire Water Moccasin class to serve as dedicated manufacturing and operations platforms for their new Blitz, Mine Layer, and Turret drones. Water Moccasins now provide rapid response offensive support for frontline boarding operations, or for defensive mine laying and laser tower deployment operations. Now far too valuable for commercial activities, Water Moccasins are rarely seen outside of naval formations.</t>
    <t id="22159">Charon TS</t>
    <t id="22160">Desperate for a TS class ship, the Yaki looked for a simple design that would be easy and cheap to build.  The Charon TS is a simple Yaki "knock-off" of the Paranid Persephone class of TS cargo transports.</t>
    <t id="22161">Silk</t>
    <t id="22162">The replacement for the Terran Cutlass and Fenrir M3+ class Very Heavy Fighters has arrived. The Terran "Silk" VHF is now arguably the premier M3+ class ship in the galaxy. Utilizing cutting edge Terran components, the Silk adds access to select Commonwealth weapons and missles, as well as reverse-engineered Commonwealth organo-ceramic armoring. The result is an extremely tough and versatile VHF. Even more importantly, Silk’s especially designed fixed-frontal weapons housing can accommodate heavier weaponry - like MAML’s and SSC’s - normally found only on Terran corvettes or larger. This ability to mount both lighter anti-fighter weaponry and heavy weapons on the same craft gives Silk unparalleled tactical capabilities only dreamed of by her predecessors. Superior in almost every operational parameter to her predecessors, Silk’s only real drawback is her price, which is fairly high by Terran standards.</t>
    <t id="22163">Longbone</t>
    <t id="22164">The newest addition to the Terran battle fleet is the Longbone Strike Corvette, which utilizes the latest cutting edge Terran armor and component technology. Combined with access to Commonwealth weapon systems, Longbone's superior armor and engineering makes her the most dangerous Terran corvette ever made. With a larger than usual main battery, and three dual turrets, Longbone can mount not only standard Terran weaponry, but also energy and ammo-based Commonwealth weaponry, as well as many of their missle varieties, including boarding pods. Faster than all other Terran M6's except Springblossom, and all Commonwealth M6's, Longbone's extraordinary speed is meant to compensate for her shielding, which is light for a Terran/ATF model. Her hull armoring is exceptional, using the new Zorbazade organo-ceramic tech recently pioneered by certain Commonwealth races from reverse-engineered Kha'ak technology. Her main weakness is her small weapons generator, which is roughly half the size of most Terran M6's. This forces her to rely more heavily on ammunition-based weaponry. Currently operated exclusively by Terran and ATF Naval Intelligence units--the only service branches with ready access to Commonwealth weaponry--the Longbone is used for Terran forays into enemy territory.</t>
    <t id="22165">Shingen</t>
    <t id="22166">Another revolutionary new design from the criminal faction known as the Yaki, the deadly new Shingen class M7 Strike Frigate is fast, extremely well shielded, and carries a powerful fixed-frontal battery of heavy weapons. Unlike any other conventional M7, Shingen carries the sophisticated targetting equipment necessary to use the deadly Flail Barrage Missle. While not equipped with missle turrets - and thus not able to launch multi-missle barrages like a true missle frigate, Shingen's conventional missle launcher can still fire a steady stream of Flails, giving her exceptional long range fighter suppression capabilities. Shingen's five heavy turrets can mount advanced beam weaponry or medium-range conventional weapons like ISR's or IonPG's. A single batttery of two quad "light flak" small calibre weapons on her bow gives her some point defense capabilities. Competitively priced with the two older Yaki M7 classes - the Akurei and Kariudo - Shingen is vastly superior to both. Her main weakness is a comparatively weak weapons generator, which can seriously hamper her effectiveness in extended combat situations unless an appropriate mix of non-energy lasers are used.</t>
    <t id="22167">Boron Light Orbital Weapons Platform</t>
    <t id="22168">The new Boron light Orbital Weapons Platform...yada-yada.</t>
    <t id="22169">Boron Medium Orbital Weapons Platform</t>
    <t id="22170">The new Boron medium Orbital Weapons Platform...yada-yada.</t>
    <t id="22171">Boron Heavy Orbital Weapons Platform</t>
    <t id="22172">The new Boron heavy Orbital Weapons Platform...yada-yada.</t>
    <t id="22173">Magna</t>
    <t id="22174">A sea-change in Terran strategic vision has resulted in the revolutionary new Magna Heavy Transporter. Utilizing the advanced Terran drives and power generators that gives this race its huge technological advantage over the Commonwealth, Magna adds the new organo-ceramic armoring, and hardpoints fitted to mount a selection of Commonwealth weaponry. Coupled with a roomy hangar, M7-level speed and shielding, and nearly M1-level weaponry, Magna has enormous tactical flexibility and overall capabilities somewhere between those of an M1 and TL. The perfect mobile baseship, Magna was purpose-built to support raiding operations deep in Commonwealth or Xenon territory. Accordingly, she can use many foreign missle types, as well as standard Terran varieties. She is also fitted with Boarding Pod launchers, giving her unparalleled tactical capabilities for foreign vessel capture. While her cargo bay is considerably smaller than the unarmed AtmoLifter TL, Magna’s many other outstanding features more than compensate. By Commonwealth standards if not Terran, Magna should be considered the perfect TL.</t>
    <t id="22175">Tie Bomber</t>
    <t id="22176">Discovered inside a dust cloud on the fringes of the Elena's Fortune system, the TIE Bomber is an incredibly ancient design of clearly alien origin. Officially classified as an M3+ VHF, the TIE Bomber is perhaps the most overspecialized combat ship in the X-universe, and has only one function: the destruction of enemy capital ships. Armed with two fixed-frontal Gauss Cannons and a light chin turret, the TIE Bomber can also use heavy missle varieties used on M8 class vessels. Well shielded and fairly well armored, this cumbersome craft is easily destroyed by fighter craft, and absolutely requires escorts to survive in a combat enviornment. But should a squadron of TIE Bombers ever penetrate an enemy capital ship formation, they can inflict terrible carnage in very short order. Useless against virtually every other target type, it is not known how widely this specialized craft will be utilized by Commonwealth naval forces.</t>
    <t id="22177">Halberd</t>
    <t id="22178">The revolutionary new Argon Halberd Heavy Bomber is setting off alarm bells at naval commands across the galaxy, as it is not known whether this new craft will prove to be powerful or pitiful in fleet combat. Essentially a cross between an M8 Bomber and a Jager-type M6 like the Paranid Achilles, the Halberd is constructed around two fixed-frontal Gauss Cannons for a direct-fire role. The usual bomber Tomahawk Heavy missle gives her stand off capabilities. With two anti-fighter turrets, heavy shielding and armoring, this rather ugly ship is well armed and armored. Her weakness is her extreme lack of maneuverability due to the recoil dampener needed to absorb the massive recoil from her Heavy Weapons, which makes her a sitting duck for enemy fighters and corvettes. In addition, her somewhat cramped hull limits the size of her missle magazine, and makes her extremely dependant upon a carrier for resupply. Intended to prey upon enemy capital ships, this controversial new heavy bomber is intended to operate in tandem with Hammer VHF’s. The Hammers will target enemy corvettes and frigates, leaving the Halberds free to concentrate on enemy capital ships.</t>
    <t id="22179">Saker</t>
    <t id="22180">The superb new Teladi Saker Sentinel Armored Frigate has half the firepower and three-quarters the shielding of a Phoenix class cruiser - at less than half the price. Utilizing the new ultra-light organo-ceramic armor, the Saker Sentinel has almost double the hull integrity of the older Shrike and Tern Frigates, as well as possessing twice their effective shield strength. The logic behind the design is that two Sakers - "Wild Hawks" - have the same firepower as a Phoenix, but with much greater overall survivability. The catch is that a Saker Sentinel must use ammo-based Gauss Cannons in her main turrets to stay competitive with the Phoenix, as she is fitted with the same somewhat weak weapons generator system as her sisters Tern and Shrike. Armed with Gauss Cannons the Saker is theoretically capable of outfighting and outlasting any other M7 in the galaxy in a one-to-one duel. But if swarmed with fighters, her powerplant will not be able to keep energy-hungry Flak cannons effectively powered. Most of Saker’s offensive power is concentrated in four heavy turrets: up, down, port, and starboard. Four quad "light flak" turrets on her bow and stern, armed with Phased Repeater Guns provide additional defense against fighters. A powerful and solid brawler, the Saker Sentinel Armored Frigate sets the new galactic standard for frigate survivability.</t>
    <t id="22181">Gorgon</t>
    <t id="22182">Alarmed by the growing strength of Argon Fighter Command, and of Argon anti-fighter Flak Ships like the new Charon M7, the Split have finally countered with a smaller M3+ sized anti-fighter Gunship of their own. Designed by the legendary engineers at the Rhonkar Testing Institute, the Gorgon M3+ Gunship is nothing more than a giant flyswatter, purpose-built to wade into formations of incoming enemy fighters and missles - and annihilate them. Slower than any other Split M3 or M3+ because of her heavy armoring and powerful shield emitters, the Gorgon can barely keep up with the Dragon Corvette. Usually armed with four Plasma Burst Generators in her fixed-frontal battery, Gorgon is a "fire-breather", thus her name. But her main offensive strength is in her three turrets, which when loaded with PBE’s will quickly shred enemy shields. Heavily armored and strongly shielded, Gorgon can absorb enormous amounts of damage while she consumes her prey. Her only weaknesses are her sluggish helm, and managing her energy-hungry weaponry. Like most current generation Split vessels, she is capable of mounting exotic foreign weaponry; if she can find it.</t>
    <t id="22183">Persephone</t>
    <t id="22184">Escalating Kha’ak, Xenon and Yaki activity in recent jazuras have resulted in unacceptably high losses of Paranid freighters - even when accompanied by military escorts. The Clergy’s Commune has designed the answer: the new Persephone freighter and superfreighter, that possess extraordinary defensive capabilities. Utilizing a strongly armored fore-structure that bears a suspicious resemblance to current Argon military hullforms, the Persephone series carries the ultra-modern weapons generator of the Theseus Medium Fighter. Coupled with four light anti-fighter turrets, Persephone series vessels have superlative anti-missle and light fighter capabilities. Well-armored and strongly shielded, as well as being competitively priced, the Persephone series represents the future of Paranid commercial shipping. The Persephone freighter has shielding double that of the Demeter SuperFreighter.</t>
    <t id="22185">Persephone SF</t>
    <t id="22186">Escalating Kha’ak, Xenon and Yaki activity in recent jazuras have resulted in unacceptably high losses of Paranid freighters - even when accompanied by military escorts. The Clergy’s Commune has designed the answer: the new Persephone freighter and superfreighter, that possess extraordinary defensive capabilities. Utilizing a strongly armored fore-structure that bears a suspicious resemblance to current Argon military hullforms, the Persephone series carries the ultra-modern weapons generator of the Theseus Medium Fighter. Coupled with four light anti-fighter turrets, Persephone series vessels have superlative anti-missle and light fighter capabilities. Well-armored and strongly shielded, as well as being competitively priced, the Persephone series represents the future of Paranid commercial shipping. The Persephone Superfreighter has shielding comparable to a light corvette.</t>
    <t id="22187">Hulk</t>
    <t id="22188">The Hulk Heavy Assault Lifter was originally designed by the Split Rhonkar Testing Institute. When Split Naval Command decided to use the faster and cheaper Rhino instead of the Hulk as their new fleet TL, the Hulk design was "leaked" to the Mercenary group known as The Brethren, in exchange for unspecified services rendered. Here is the promotional description from the original RTI press release at her launch: "When Split mechanized infantry divisions land on the worlds of the Boron Outer Rim systems in the next war, they will be carried into battle aboard formidable Hulk Heavy Assault Lifters. Boron raids on our reinforcement convoys in the last war resulted in shamefully heavy losses of our warriors, killed before they had even reached the battlefield. The Hulk was designed by the Rhonkar Testing Institute as the solution, to ensure that Split infantry in future die only on the ground, in combat with our wily (and quite tasty) Boron foe. Essentially a TL/M2 Hybrid, the Hulk is heavily shielded, armed and armored, and has hangar space for eight fighter escorts. She possesses the speed to keep up with Split Carrier groups, but has somewhat limited cargo capacity for a TL, as well as a big price tag. Despite her shortcomings, the Hulk is a powerful combat vessel capable of holding her own against most Frigate sized opponents." This ship is now available in limited quantities from The Brethren as a mercenary transport that can take care of herself in the Wastes.</t>
    <t id="22189">Sturgeon</t>
    <t id="22190">Recognizing the vulnerability of slow, unarmed Boron freighters to enemy and pirate fighter attack, the Boron Strategic Initiative has produced a revolution in Boron merchant thinking: the new "Sturgeon" class superfreighter. Taking advantage of the new developments in power generation and armor materials technology, the Sturgeon carries as much cargo as a large Dolphin Superfreighter, but with 50% greater speed and shielding, and with extensive anti-light fighter 'light flak' turrets. Mainly intended to house low cost IRE's and PAC's, to reduce outfitting expense and lower weapons power drain, a Sturgeon's turrets are powered by the same weapons generator found on the Pike medium fighter, and are more than a match for small groups of enemy light fighters. A tight formation of Sturgeons, with interlocking fields of fire, can easily repulse all but the most determined light to medium fighter threats. Costing only a fraction more than the largest Dolphin SF variant, Boron merchants are buying up this amazing new Superfreighter as fast as they are produced.</t>
    <t id="22191">Wreckage</t>
    <t id="22192">Ship Wreckage</t>
    <t id="22193">Ragnarok</t>
    <t id="22194">Designed to eventually replace the Terran ATF Frigates, the new Ragnarok Heavy Frigate is built for heavy fleet combat with enemy main combatants. Utilizing the advanced Terran drives and power generators that gives this race a huge technological advantage over the Commonwealth, Ragnarok adds the new organo-ceramic armoring, and hardpoints fitted to mount a selection of heavy Terran and Commonwealth weaponry. With shielding comparable to a Commonwealth M2, Ragnarok uses the same advanced weapons generator array used on the new Magna TL. Well armed, armored, and shielded, but not particularly fast, this powerful new Terran frigate is nonetheless expected to be able to easily defeat her foreign M7 rivals.</t>
    <t id="22195">S’Rakk</t>
    <t id="22196">The fastest armed Scout in the galaxy, the new Split S’Rakk M5+ Class Scoutship also has the greatest cargo capacity. But S’Rakk-Split for "bejeweled dagger"-is by Split standards virtually unarmed. With only two frontal weapon slots and weapons energy around half of most Jaguar variants, S’Rakk is weak indeed. But S’Rakk’s greatest military asset is her blindingly fast speed, which enables her to spy on enemy formations with little risk of interception. Her very large cargo capacity combined with her awesome speed also makes S’Rakk the finest light courier in the galaxy. While only lightly armed, S’rakk can mount ammo-based weapons like Mass Drivers and EBC’s to offset her weak weapons generator. She can also use an extended variety of heavier missle types than other scouts. The moderately priced S’Rakk has set the new galactic standard for light recon and courier capabilities.</t>
    <t id="22401">Workhorse Drone</t>
    <t id="22402">A drone engineered with an emphasis towards cargo and utility functions</t>
    <t id="22403">Exploratory Drone</t>
    <t id="22404">This drone allows for much higher speeds whilst surrendering cargo. Tasks are more orientated to interception and data analysis</t>
    <t id="22405">General Purpose Drone</t>
    <t id="22406">A general purpose drone to providing automated functions</t>
    <t id="22407">Geology Drone</t>
    <t id="22408">This drone has been specifically engineered to extract minerals from asteroids</t>
    <t id="22409">Escape Drone</t>
    <t id="22410">The Escape drone is a lifeboat, allowing you to quickly leave a ship in a terminal situation</t>
    <t id="22411">Unused1 Drone</t>
    <t id="22412">Text to be concluded</t>
    <t id="22413">Light Combat Drone</t>
    <t id="22414">Text to be concluded</t>
    <t id="22415">Medium Combat Drone</t>
    <t id="22416">Text to be concluded</t>
    <t id="22417">Heavy Combat Drone</t>
    <t id="22418">Text to be concluded</t>
    <t id="22419">Unused2 Combat Drone</t>
    <t id="22420">Text to be concluded</t>
    <t id="22501">Deadly's HQ and Mercenary Outpost</t>
    <t id="22502">The headquarters of the kind and humble Mercenary known as Deadly.</t>
    <t id="22503">DDTC Asteroid Base and HQ</t>
    <t id="22504">A high-tech shipyard and salvage dock hidden in a large asteroid.</t>
    <t id="22505">DDTC Shipyard</t>
    <t id="22506">The headquarters of the X3 Tools's Wizard and overall Rocket Scientist known as Doubleshadow.</t>
    <t id="22507">Brethren Court</t>
    <t id="22508">Headquarters of the mercenary band known only as The Brethren, it is the successor to an earlier base located in an alien ship graveyard. Moved to a safer location during the Pirate Wars, the Brethren Court Base serves as both a shipbuilding and ship repair facility for this shadowy group.</t>
    <t id="22551">President's Yard</t>
    <t id="22552">Established by an unknown naval engineering company before the Xenon Wars, that company has continued to run both the installation and its Research and Development program under the oversight of Argon Naval Intelligence. This top-secret facility builds and tests new ships for the Argon.</t>
    <t id="22553">Ocean's Beginning</t>
    <t id="22554">Originally built for mass production of ships after the last Split war, this shipyard has recently been retrofitted for the production of ultra-modern Boron combat vessels.</t>
    <t id="22555">Clergy's Commune</t>
    <t id="22556">This shipyard is used by a militant Paranid religious sect, and sells the unique ships that have been developed in an attempt to advance Paranid military power.</t>
    <t id="22557">RTI Shipyard</t>
    <t id="22558">This Split shipyard is the highly secret space craft development facility of the Rhonkar Testing Institute.</t>
    <t id="22559">Teladi Profit Nest</t>
    <t id="22560">This shipyard is the embodiment of Teladi culture. Founded and operated by a billionaire under the auspices of Teladi Naval Intelligence, this station is continuously optimizing current Teladi technology and testing new ship designs often stolen from commercial rivals.</t>
    <t id="22561">Terran Niigata Shipyard</t>
    <t id="22562">Established shortly after the Terraformer incident this station is owned by the company that originally pioneered the Keris drone. As their motto says they "Deliver engineering excellence and innovation into the hands of pilots who appreciate it."</t>
    <t id="22563">Yaki Wasabi Shipyard and Wharf</t>
    <t id="22564">In the same way the Japanese horseradish is a very spicy food condiment, the Yaki's experimental naval shipyard is intended to produce ships that are "spicy", and potentially "too hot to handle".</t>
    <t id="22651">Senator's Armory</t>
    <t id="22652">Referred to simply as "..the Armory" in Argon Naval Intelligence circles, this top-secret equipment dock is rumored to stock an extensive array of advanced military hardware that doesn't officially exist.</t>
    <t id="22653">Ocean's End</t>
    <t id="22654">Officially, this Boron Equipment Dock is a privately owned facility that ostensibly specializes in spaceship component market research. Unofficially, this facility warehouses and tests top-secret Boron naval components and weapons systems.</t>
    <t id="22655">Templar's Cache</t>
    <t id="22656">Established as a Paranid military supply center, this equipment dock serves to outfit and upgrade both new and old Paranid ships with the latest Paranid military technology.</t>
    <t id="22657">Split Joint Equip and Modification Dock</t>
    <t id="22658">This Equipment Dock is jointly run by all the Split Families, and is used by the RTI Yard to equip new ships and upgrade existing ones.</t>
    <t id="22659">Profit Growth Center</t>
    <t id="22660">This equipment dock specializes in Teladi upgrades and equipment. One of the most advanced facilities in the galaxy it contains several unique modifications not found anywhere else.</t>
    <t id="22661">Ibaraki Logistics Center</t>
    <t id="22662">This equipment dock is the only non-government owned station permitted to sell Terran weapons and upgrades, aside from factories. Rumored to be controlled by Terran Naval Intelligence, the Ibaraki Logistics Center stocks hard to find Terran naval equipment.</t>
    <t id="22663">Sake Supply Depot</t>
    <t id="22664">The Sake Depot is high security weapons and supply facility that is sometimes jokingly explained as what resulted from the Yaki's attempt to fix the mistakes made with Wasabi.</t>
    <t id="10553">Geology Drone</t>
    <t id="10554">A specialized drone for analyzing asteroid yields and mining operations</t>
    <t id="10723">Spy Drone</t>
    <t id="10724">A specialized drone used for various infiltration and information tasks</t>
    <t id="11123">Escape Drone</t>
    <t id="11124">A drone used to escape from ships close to destruction</t>
    <t id="11323">Jamming Drone</t>
    <t id="11324">A drone using Electronic Counter Measures to attempt to defend a ship from missiles</t>
    <t id="11333">Jump Drone</t>
    <t id="11334">A drone used to deploy a shortcut jump beacon</t>
    <t id="11363">Hacking Drone</t>
    <t id="11364">A drone used to attempt to change hostile station relations to neutral</t>
    <t id="11373">Advert Drone</t>
    <t id="11374">A trading drone that can analyse trading data and deploy income generating advert beacons.</t>
    <t id="11923">Build Drone</t>
    <t id="11924">A drone used to deploy a construction beacon to warn traffic of a new construction.</t>
    <t id="11943">Mine Layer Drone Ion</t>
    <t id="11944">A Drone used to deploy Ion Mines in an array.</t>
    <t id="11953">Mine Layer Drone Other</t>
    <t id="11954">A Drone used to deploy Tracker or Squash Mines in an array.</t>
    <t id="11963">Sniper Drone</t>
    <t id="11964">A drone used to kill a small ships pilot leaving the ship intact.</t>
    <t id="11983">Constructor Drone</t>
    <t id="11984">A drone usually deployed in teams to construct defense platforms.</t>
    <t id="12163">Turret Drone</t>
    <t id="12164">A drone used to deploy Lasertowers and a Satellite in a defense array.</t>
    <t id="12173">EMP Drone</t>
    <t id="12174">An experimental specialized drone that can be used to disable ship systems.</t>
    <t id="12213">Advanced Data Device</t>
    <t id="12214">An advanced data storage device that slips time recording details in time as well.</t>
    <t id="12353">Blitz Drone</t>
    <t id="12354">A drone used to deploy a pre-inspective team of attack bots to soften ship internal defenses prior to boarding.</t>
    <t id="12413">Analysis Drone</t>
    <t id="12414">A specialized drone used to obtain target ship blueprints over time.</t>
    <t id="22709">Sugar Plantation</t>
    <t id="22710">Sugar is a class of edible crystalline substances, mainly sucrose, lactose, and fructose. Taste buds interpret its flavor as sweet, though the Paranid don't really make a distinction. Sugar as a basic food carbohydrate primarily comes from sugar cane. It forms a common food substance all the races can utilize.</t>
    <t id="22711">Sugar Plantation</t>
    <t id="22712">Sugar is a class of edible crystalline substances, mainly sucrose, lactose, and fructose. Taste buds interpret its flavor as sweet, though the Paranid don't really make a distinction. Sugar as a basic food carbohydrate primarily comes from sugar cane. It forms a common food substance all the races can utilize.</t>
    <t id="22713">Zorbazade Factory</t>
    <t id="22714">Zorbazade are soft drinks advertised as providing energy to improve physical and mental activity of the drinker, as compared to a typical drink. Rather than providing food energy, these drinks are designed to increase a user's mental alertness and physical performance by the addition of caffeine, vitamins, and herbal supplements which may interact to provide a stimulant effect.</t>
    <t id="22715">Zorbazade Factory</t>
    <t id="22716">Zorbazade are soft drinks advertised as providing energy to improve physical and mental activity of the drinker, as compared to a typical drink. Rather than providing food energy, these drinks are designed to increase a user's mental alertness and physical performance by the addition of caffeine, vitamins, and herbal supplements which may interact to provide a stimulant effect.</t>
    <t id="22717">Spy Drone Factory</t>
    <t id="22718">A specialized drone factory installation for providing Spy Drones, a specialized drone used for various infiltration and information tasks.</t>
    <t id="22719">Mine Layer Drone Ion Factory</t>
    <t id="22720">A specialized drone factory installation for providing Ion Mine Layer Drones, a drone used to deploy Ion Mines in an array</t>
    <t id="22721">Mine Layer Drone Other Factory</t>
    <t id="22722">A specialized drone factory installation for providing Mine Layer Drones, a drone used to deploy Tracker or Squash Mines in an array</t>
    <t id="22723">Advert Drone Factory</t>
    <t id="22724">A specialized drone factory installation for providing Advert Drones, a trading drone that can analyses trading data and deploy income generating advert beacons.</t>
    <t id="22725">Analysis Drone Factory</t>
    <t id="22726">A specialized drone factory installation for providing Analysis Drones, a specialized drone used to obtain target ship blueprints over time.</t>
    <t id="22727">EMP Drone Factory</t>
    <t id="22728">A specialized drone factory installation for providing EMP Drones, an experimental specialized drone that can be used to disable ship systems.</t>
    <t id="22729">Jump Drone Factory</t>
    <t id="22730">A specialized drone factory installation for providing Jump Drones, a drone used to deploy a shortcut jump beacon.</t>
    <t id="22731">Build Drone Factory</t>
    <t id="22732">A specialized drone factory installation for providing Build Drones, a drone used to deploy a construction beacon to warn traffic of a new construction.</t>
    <t id="22733">Constructor Drone Factory</t>
    <t id="22734">A specialized drone factory installation for providing Constructor Drones, a drone usually deployed in teams to construct defense platforms.</t>
    <t id="22735">Hacking Drone Factory</t>
    <t id="22736">A specialized drone factory installation for providing Hacking Drones, a drone used to attempt to change hostile station relations to neutral.</t>
    <t id="22737">Turret Drone Factory</t>
    <t id="22738">A specialized drone factory installation for providing Turret Drones, a drone used to deploy Lasertowers and a Satellite in a defense array.</t>
    <t id="22739">Blitz Drone Factory</t>
    <t id="22740">A specialized drone factory installation for providing Blitz Drones, a drone used to deploy a pre-inspective team of attack bots to soften ship internal defenses prior to boarding.</t>
    <t id="22741">Sniper Drone Factory</t>
    <t id="22742">A specialized drone factory installation for providing Sniper Drones, a drone used to kill a small ships pilot leaving the ship intact.</t>
    <t id="22743">Advanced Data Device Factory</t>
    <t id="22744">A specialized drone factory installation for providing Advanced Data Devices, an advanced data storage device that slips time recording details in time as well.</t>
    <t id="22745">Geology Drone Factory</t>
    <t id="22746">A specialized drone factory installation for providing Geology Drones, a specialized drone for mining operations.</t>
    <t id="22747">Jamming Drone Factory</t>
    <t id="22748">A specialized drone factory installation for providing Jamming Drones, a drone using Electronic Counter Measures to attempt to defend a ship from missiles.</t>
    <t id="22749">Escape Drone Factory</t>
    <t id="22750">A specialized drone factory installation for providing Escape Drones, a drone acting as a lifeboat used to escape from ships close to destruction.</t>
    <t id="22751">Drone Construction kit Factory</t>
    <t id="22752">A specialized drone factory installation for providing Drone Construction Kits, which are specialized equipment used in drone construction.</t>
    <t id="87003">Spy Drone</t>
    <t id="87004">A specialized drone used for various infiltration and information tasks.</t>
    <t id="87013">Mine Layer Drone Ion</t>
    <t id="87014">A Drone used to deploy Ion Mines in an array.</t>
    <t id="87023">Mine Layer Drone Other</t>
    <t id="87024">A Drone used to deploy Tracker or Squash Mines in an array.</t>
    <t id="87033">Advert Drone</t>
    <t id="87034">A trading drone that can analyze trading data and deploy income generating advert beacons.</t>
    <t id="87043">Analysis Drone</t>
    <t id="87044">A specialized drone used to obtain target ship blueprints over time.</t>
    <t id="87053">EMP Drone</t>
    <t id="87054">An experimental specialized drone that can be used to disable ship systems.</t>
    <t id="87063">Jump Drone</t>
    <t id="87064">A drone used to deploy a shortcut jump beacon.</t>
    <t id="87073">Build Drone</t>
    <t id="87074">A drone used to deploy a construction beacon to warn traffic of a new construction.</t>
    <t id="87083">Constructor Drone</t>
    <t id="87084">A drone usually deployed in teams to construct defense platforms.</t>
    <t id="87093">Hacking Drone</t>
    <t id="87094">A drone used to attempt to change hostile station relations to neutral.</t>
    <t id="87103">Turret Drone</t>
    <t id="87104">A drone used to deploy Lasertowers and a Satellite in a defensive array.</t>
    <t id="87113">Blitz Drone</t>
    <t id="87114">A drone used to deploy a pre-inspective team of attack bots to soften ship internal defenses prior to boarding.</t>
    <t id="87123">Sniper Drone</t>
    <t id="87124">A drone used to kill a small ships pilot leaving the ship intact.</t>
    <t id="87133">Advanced Data Device</t>
    <t id="87134">An advanced data storage device that slips time recording details in time as well.</t>
    <t id="87143">Geology Drone</t>
    <t id="87144">A specialized drone used in mining operations.</t>
    <t id="87153">Jamming Drone</t>
    <t id="87154">A drone using Electronic Counter Measures to attempt to defend a ship from missiles.</t>
    <t id="87163">Escape Drone</t>
    <t id="87164">A drone used to escape from ships close to destruction.</t>
    <t id="87173">Drone Construction Equipment</t>
    <t id="87174">Specialized equipment used in basic drone construction.</t>
    <t id="87503">Sugar</t>
    <t id="87504">Sugar is a class of edible crystalline substances, mainly sucrose, lactose, and fructose. Taste buds interpret its flavor as sweet, though the Paranid don't really make a distinction. Sugar as a basic food carbohydrate primarily comes from sugar cane. It forms a common food substance all the races can utilize.</t>
    <t id="87513">Zorbazade</t>
    <t id="87514">Zorbazade are soft drinks advertised as providing energy to improve physical and mental activity of the drinker, as compared to a typical drink. Rather than providing food energy, these drinks are designed to increase a user's mental alertness and physical performance by the addition of caffeine, vitamins, and herbal supplements which may interact to provide a stimulant effect.</t>
  </page>
  <page id="7" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)" voice="yes">
    <t id="1020515">Terran Sector X</t>
  </page>
  <page id="13" title="Boardcomp. Misc" descr="Various fragments spoken by shipboard comp. voice" voice="no">
    <t id="19010">President's Yard</t>
    <t id="19011">{17,22551}</t>
    <t id="19012">{17,22552}</t>
    <t id="19013">President's Naval Shipyard</t>
    <t id="19015">Under the direct control of Argon Naval Command, this facility is a key Argon naval Research and Development installation.</t>
    <t id="19020">Ocean's Beginning</t>
    <t id="19021">{17,22553}</t>
    <t id="19022">{17,22554}</t>
    <t id="19023">Ocean's Beginning Royal Shipyard</t>
    <t id="19025">This shipyard was built after the disastrous Split war as part of the Boron Strategic Policy Initiative, and is currently operated by a private corporation under the control of the Boron Royal Naval Command. This shipyard primarily builds experimental warships.</t>
    <t id="19030">Clergy's Commune</t>
    <t id="19031">{17,22555}</t>
    <t id="19032">{17,22556}</t>
    <t id="19033">Clergy's Commune Development Center</t>
    <t id="19035">This Paranid Experimental Shipyard is supposedly in no way related to the Paranid government. Apparently it is under the control of a militant Paranid religious organization that seeks to revolutionize Paranid space based warfare through innovative ship and weapon design.</t>
    <t id="19040">RTI Shipyard</t>
    <t id="19041">{17,22557}</t>
    <t id="19042">{17,22558}</t>
    <t id="19043">Rhonkar Testing Institute Shipyard</t>
    <t id="19045">This is the shipyard of the fabled Rhonkar Testing Institute, where the latest Split naval designs are built and tested.</t>
    <t id="19050">Teladi Profit Nest</t>
    <t id="19051">{17,22559}</t>
    <t id="19052">{17,22560}</t>
    <t id="19053">Teladi Profit Nest and Construction Wharf</t>
    <t id="19055">Operated by the Teladi Corporation's Office of Naval Intelligence, this shadowy facility is one of the hidden shipyards where the Teladi pioneer new ships in the hopes of increasing profit opportunities.</t>
    <t id="19060">Niigata Research and Development</t>
    <t id="19061">{17,22561}</t>
    <t id="19062">{17,22562}</t>
    <t id="19063">Niigata Research and Development Facility</t>
    <t id="19065">Established shortly after the Terraformer incident this station is owned by the company that originally pioneered the Keris drone. As their motto says they "Deliver engineering excellence and innovation into the hands of pilots who appreciate it."</t>
    <t id="19070">Wasabi Wharf</t>
    <t id="19071">{17,22563}</t>
    <t id="19072">{17,22564}</t>
    <t id="19073">Yaki Wasabi Shipyard and Wharf</t>
    <t id="19075">Code named after the spicy Yaki food condiment, the Wasabi Yard is the Yaki "Skunk Works", where this secretive pirate faction develops new and ever more lethal combat vessels.</t>
    <t id="19080">Brethren Court</t>
    <t id="19081">{17,22507}</t>
    <t id="19082">{17,22508}</t>
    <t id="19083">The Brethren Court Asteroid Base</t>
    <t id="19085">Commanded by a mercenary band leader known only as the Pirate Lord, the Brethren Court Mercenary Asteroid Base is the descendant of an earlier facility located in a sector full of very advanced derelict ships. Some of these were reverse engineered and produced for sale to those willing to further the interests of the Brethren.</t>
    <t id="19090">GAPI</t>
    <t id="19091">{17,22507}</t>
    <t id="19092">{17,22508}</t>
    <t id="19093">Galactic Alliances and Policy Institute</t>
    <t id="19095">Underwrites ambitious (and often controversial) military programs intended to alter the political alignment and balance of the galaxy.</t>
    <t id="19100">MMRS</t>
    <t id="19101">{17,22507}</t>
    <t id="19102">{17,22508}</t>
    <t id="19103">Merry Mercenary Removal Services</t>
    <t id="19105">With a strong focus on customer satisfaction, this organization will happily "remove" anything smaller than an M6...for an appropriate fee.  They are always looking for sub-contractors with the "appropriate" skills.</t>
    <t id="19110">DTS</t>
    <t id="19111">{17,22507}</t>
    <t id="19112">{17,22508}</t>
    <t id="19113">Discount Trading Solutions</t>
    <t id="19115">Known as the "trading house without a conscience", DTS frequently offers contracts of a commercial nature to pilots smart enough to ask no questions...and who know how to keep their mouth's shut.</t>
    <t id="19120">IPL</t>
    <t id="19121">{17,22507}</t>
    <t id="19122">{17,22508}</t>
    <t id="19123">Independent Political Lobbyists</t>
    <t id="19125">Reputed to be a front organization for "bent" politicians from all known races, they can "adjust" any racial reputation...if the pilot is willing to pay the price.</t>
  </page>
  <page id="8851" title="L2 Argon Shipyard Missions" descr="Text for DDTC Argon SY Missions" voice="no">
    <t id="11">Major Horst Hessel</t>
    <t id="12">Major Horst Hessel</t>
    <t id="13">Commodore Korang Danna</t>
    <t id="14">Commodore Korang Danna</t>
    <t id="15">Marjorie Mamaluk</t>
    <t id="16">Marjorie Mamaluk</t>
    <t id="100">6</t>
    <t id="101">Pilot, this is Major Horst Hessel, Argon Marines, aide to Commodore Danna at The President's Naval Shipyard. We require your assistance again on another job. This one's a doozy. Only someone as stupid as a jarhead, or you, would take it. Hah! I'm just pulling your leg, pilot! Well, sort of. This mission probably will be a load of crazy fun, and I envy you. So, you locked and loaded?</t>
    <t id="102">Major Horst Hessel here. Commodore Danna's aid here at The President's Naval Shipyard. Ready for more work? This one's guaranteed to chew your flyboy ass into spacefly bait! Only a certifiable lunatic would go for it! Hah! You should see your face, I'm just pulling your leg again, pilot! Come on, where's your sense of humor? This mission has at least a 30% survival rate. That's why YOU'RE doing it, and not me, you lucky dog! So, you ready to rock n roll?</t>
    <t id="103">Soldier, this is Commodore Korang Danna of ANI again. I need you again for another confidential job for the President's 'Yard. You're gonna love this one, tiger! It's just your style. We need the tiger for this one; we need his magic. Dad always says, "Get the right man for the job". And you're it. So whaddya say?!</t>
    <t id="104">Soldier, this is Commodore Korang Danna again, Argon Naval Intelligence. We need you for another confidential matter assisting the President's Naval Shipyard. I think you'll like this job we've got for you; it's just your style.</t>
    <t id="105">This is Marjorie Mamaluk, executive assistant to Commodore Danna at the President's Naval Shipyard. Commodore Danna wants you to know that he has a new job for you, to be completed with your customary level of discretion and RAW..KILLER..INSTINCT!! Oh my God, did I just say that? *blushes* Well anyway, we hope you'll accept the mission. *misty look comes into her eyes*  Be careful, and stay safe on this one. OK?</t>
    <t id="106">This is Marjorie Mamaluk, executive assistant to Commodore Danna at the President's Naval Shipyard. The Commodore wants you to know that we have a new mission for you. Full confidentiality as always, ..you..HOT..STUDMUFFIN!!, YOU GOT MY MOTOR RUNNING!! Oh dear, not again *blushes bright crimson* Must've forgotten my medication this morning. You free for a drink later, by any chance?  Well anyway, we hope you'll accept the mission. Take care of yourself, y'hear?</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">argon</t>
    <t id="156">argon</t>
    <t id="171">1133</t>
    <t id="172">1133</t>
    <t id="173">1135</t>
    <t id="174">1135</t>
    <t id="175">1137</t>
    <t id="176">1137</t>
    <t id="200">6</t>
    <t id="201">{8851,101} {8851,291}</t>
    <t id="202">{8851,102} {8851,292}</t>
    <t id="203">{8851,103} {8851,293}</t>
    <t id="204">{8851,104} {8851,294}</t>
    <t id="205">{8851,105} {8851,295}</t>
    <t id="206">{8851,106} {8851,296}</t>
    <t id="291">Please return to {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY} for mission details.</t>
    <t id="292">Please return to {object.name@DDL2M01_1.SY}.</t>
    <t id="293">Please meet me at {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY}</t>
    <t id="294">We have a job requiring your attention. Please meet me at {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY}</t>
    <t id="295">Return now to {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY} for details.</t>
    <t id="296">Come immediately to {object.sector.name@DDL2M01_1.SY} for details.</t>
    <t id="297">Meet me immediately at {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY}</t>
    <t id="298">Come on over to {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY}, and dock to claim your mission bonus. You won't be disappointed. But you need to dock to get it. Do not accept any new mission offers from this facility until you have collected your reward, ok? Afterwards, come on down to the Parrot’s Beak, green deck, level two. The drinks are on the house!</t>
    <t id="299">Your cash reward for this mission is being wired to you...Now. You also qualify for an additional bonus so you need to dock at {object.name@DDL2M01_1.SY} to collect it. Do us all a favor and pick it up now, ok? And make sure you do so before you accept any new missions. Come on over to {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY}, and join us for a drink at the Poker Parlor on level seven after you sign for it.</t>
    <t id="999">Your standing with our race is such that we would like to offer you an opportunity that benefits us both.  We are developing a new generation of spacecraft, and have need of a resourceful pilot to assist in acquiring new ship designs.  Please visit us at the {object.name@DDL2M01_1.SY} in {object.sector.name@DDL2M01_1.SY} for further information.</t>
    <t id="1000">We thought you'd drop by sooner or later. My name is Commodore Korang Danna, Argon Navy Intelligence. That's right, I'm the eldest son of Admiral Ban Danna, former Chief of ANI. I'm the current director of the President's Naval Shipyard. This is where the newest and best of Argon naval design are built and tested. Amazing, cutting edge stuff. Kick-ass ships like you've never seen. Bet you'd like a chance to get your hands on what we've got in stock, eh?! I sure would if I was you. Anyway, the President's 'Yard requires outside assistance on several confidential jobs. And you're just the type we're looking for. If you fail and get caught doing the things we send you to do, we say that we've never, ever, EVER heard of you. It's called plausible denial. If you succeed, you get tons of cash, rep, and access to our special stock. You'd be a fool to say no, so whaddaya say?!</t>
    <t id="1001">There’s a small band of pirates hired by Paranid Naval Intelligence who have been trying to capture our shipyard suppliers, especially the freighters bringing  in the Hatchtech power generators. Those three-eyes really want a peek at what makes our new ships tick. You need to stop this activity quickly, but make it look like pirates took them out. Don't use an Argon ship!  In fact, we suggest you try using PBG's and other pirate weapons for the job.</t>
    <t id="1002">We're pleased with how you did on the convoy. We'd like you to do more work for us, if you think you can hack it. We will contact you soon with a new assignment.</t>
    <t id="1003">{1000,99140001}</t>
    <t id="1100">7</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a pirate who's been spotted attacking several of our traders recently. We really need him stopped if you are up to the task.</t>
    <t id="1102">We lost a freighter three tazuras ago to a pirate named {actor.name@{param@Cue}.{param@ID} L0Mark} who appears to be unaligned to any larger organization. At first we had our doubts, and thought he was working for the Split. But it seems that he and his boys are independents. In any case, we need {actor.name@{param@Cue}.{param@ID} L0Mark} and his crew taken out. Think you can handle him?</t>
    <t id="1103">In the last mizura there have been reports of a lot of civilian traffic round here coming under attack and we believe {actor.name@{param@Cue}.{param@ID} L0Mark} to be the cause of these attacks. The President's Naval Shipyard wants to be a good neighbor, and have you tidy the neighborhood up a bit. Take out {actor.name@{param@Cue}.{param@ID} L0Mark} to make the surrounding sectors safer for everyone.</t>
    <t id="1104">{actor.name@{param@Cue}.{param@ID} L0Mark} is an agent in the employ of Teladi Intelligence. The Managing Director has now approved an order for his immediate termination. The Teladi can’t know we’ve uncovered this operative's activities, so make it appear as if he’s been the victim of a pirate attack. Use any pirate weapons you have for this job. It's important there's only minimal Argon weapon signatures in the debris field. Proceed immediately</t>
    <t id="1105">{actor.name@{param@Cue}.{param@ID} L0Mark} is the leader of a small pirate gang that’s been stealing our ships and their cargo, all survivors are sold as slaves. we've just discovered that he’s been recruited by the Rhonkar Testing Institute to capture our ships. As an agent of the Split, it’s essential that he is terminated. Your mission is to pose as a bounty hunter hired by OTAS, and take out {actor.name@{param@Cue}.{param@ID} L0Mark} and any escorts.</t>
    <t id="1106">The pirate {actor.name@{param@Cue}.{param@ID} L0Mark} has been attacking the factories of our suppliers. We strongly suspect him to be an agent for a foreign intelligence service, but so far we've not been able to figure out any specifics. We want you to exterminate this pest before he has the chance to strike again. He's made plenty of enemies thus far, so to take him out you'll be operating as a Bounty Hunter.</t>
    <t id="1107">{actor.name@{param@Cue}.{param@ID} L0Mark} is an agent of the independent clandestine crew called The Syndicate. He has just taken custody of stolen plans to one of our new experimental heavy battleships. We can't let the Syndicate sell these plans to any of our rivals! Hunt him down and destroy him at all costs!</t>
    <t id="1121">Excellent, well done pilot. {actor.name@{param@Cue}.{param@ID} L0Mark} will not trouble us further. His three-eyed employers at PNI will need to find a new pawn. We will contact you when we have any more work available.</t>
    <t id="1122">Thank you pilot. You've done both us and the region a favor by taking that scumbag {actor.name@{param@Cue}.{param@ID} L0Mark} out of the picture.  We'll let you know when we have further assignments lined up for you.</t>
    <t id="1123">With {actor.name@{param@Cue}.{param@ID} L0Mark} pushing up the daisies, the civilian traffic in the sectors near the 'Yard can hopefully rest easy for a while. Thanks for your help, and keep an eye open for further offers from us.</t>
    <t id="1124">Well done pilot! You have performed admirably during this mission. The Teladi will never know the true story of how {actor.name@{param@Cue}.{param@ID} L0Mark} met his fate. We will contact you as soon as a new job is available.</t>
    <t id="1125">Finally our freighter crews can rest easy. {actor.name@{param@Cue}.{param@ID} L0Mark} was a foolish Split lackey who was a threat to us all. This was dirty work, but it needed to be done. We will contact you when anything new comes up.</t>
    <t id="1126">Thank you {player.name}. I knew we could count on you. You're well on your way to becoming a great asset to this station!</t>
    <t id="1127">You did it {player.name}! We've rolled up The Syndicate agents that had stolen the blueprints. Just so you know, recent signal intelligence has irrefutably revealed that those idiots are in the employ of the Xenon. The Xenon! What fools. If the Xenon could destroy the Commonwealth nations, they would have no further use for The Syndicate. Our Terran friends will be most interested in this development. We'll contact you soon with more work.</t>
    <t id="1200">1</t>
    <t id="1201">We are running low on supplies and require a shipment of missiles delivered here to re-arm. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are vital to help protect our ships and reduce loss of life.</t>
    <t id="1221">These should help our escorts defend our ships from all enemies. Thank you for your help. We'll call on you again when we have another job for you.</t>
    <t id="1300">2</t>
    <t id="1301">I must meet with a station owner aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss trade rights. I need to get there ASAP. If we're waylaid, take out any and all pursuers. Use your assets to set up an ambush for them at {object.name@{param@Cue}.{param@ID} L0Dest} and lead any pursuers there, and destroy them after you drop me off.</t>
    <t id="1302">We would appreciate you transporting a visiting diplomat back to {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} as quickly as possible. We strongly suspect that some freelancers have been contracted to take him out before he can return to his base, so stay frosty! If you are intercepted, I'd suggest you lead them into an ambush, or hit them after you drop off your passenger.</t>
    <t id="1321">You did well! You run a crack high-security taxi service! Fast, safe and effective. We'll get back to you as soon as something new comes up.</t>
    <t id="1350">1</t>
    <t id="1351">I need transporting to a meeting with a government official aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. This meeting is very important to the Yard, so I need to be on time and in one piece. To make a good impression I want to arrive aboard luxury transportation, so use a passenger transport ship. We may encounter hostiles. If any bogies show, take them out, preferably after you've dropped me off.</t>
    <t id="1400">3</t>
    <t id="1401">We show an immediate threat against {object.name@{param@Cue}.{param@ID} Object} from a pirate faction hired by those bastards the Split. {object.name@{param@Cue}.{param@ID} Object} is owned by Commodore Welkin, the founder and former Director of the 'Yard, who's currently there on an inspection tour. We can't let those pirate scum scrag the Commodore's peace of mind. Extra pilots are required to help neutralise the threat.</t>
    <t id="1402">We think that {object.name@{param@Cue}.{param@ID} Object} is about to suffer a pirate attack! There are many family members of 'Yard personnel aboard, so we can't risk the pirates causing any damage to it. Get over there and help out in case the pirates do show up!</t>
    <t id="1403">A quantum micro-bomb was just found and defused aboard {object.name@{param@Cue}.{param@ID} Object} where a team of our systems engineers are conducting tests. Since the bomb didn't go off as planned, a wave of pirates is in bound to complete the job. We think they've been hired by the shady independent spook shop known only as The Syndicate, for reasons we don't presently understand. Destroy them!</t>
    <t id="1421">It seems that {object.name@{param@Cue}.{param@ID} Object} is now safe. Commodore Welkin is grateful for your intervention. Thank you pilot. We will contact you when more work becomes available.</t>
    <t id="1422">Nice job pilot. With the pirate threat eliminated, the family members of our people aboard {object.name@{param@Cue}.{param@ID} Object} can sleep easy once more. You have the gratitude of the 'Yard for what you've done. We will have to find you tougher challenges in future!</t>
    <t id="1423">Due to your efforts, many lives including those of our testing team were saved today on {object.name@{param@Cue}.{param@ID} Object}. Thanks for taking out those Syndicate hirelings. You have our gratitude.</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">2</t>
    <t id="1501">We think that {actor.name@{param@Cue}.{param@ID} L0Mark} might be selling top secret military technology to the pirates that have been causing us trouble during these past few weeks. We simply can't let them become any more of a danger to shipping than they already are, so your next task is to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out what he is up to.</t>
    <t id="1502">It's thought that {actor.name@{param@Cue}.{param@ID} L0Mark} is secretly meeting with pirates and informing them of our activities. Which would explain how they seem to know when and where our convoys are. We would like you to follow him and find out whether or not our suspicions are correct.</t>
    <t id="1521">Thanks for your time and patience pilot. We've already got a squad on the way to arrest {actor.name@{param@Cue}.{param@ID} L0Mark} for his crimes. We'll contact you as soon as another job comes up.</t>
    <t id="1522">It's unfortunate about {actor.name@{param@Cue}.{param@ID} L0Mark}, especially his fatal and completely unexplained crash into the side of the jump gate on his way back. Without your cooperation he may have kept up his charade of being an innocent man.</t>
    <t id="1551">We can't afford to let any more Argon technology fall into enemy hands. I'm afraid both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} need eliminating. Both are undercover operatives of Paranid Navy Intelligence. They need to be terminated before they can escape with the classified missile guidance data they recently acquired from us.</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Turns out those Paranid agents had been stealing from us for over a jazura. We're very pleased that you've terminated them. We will contact you again soon.</t>
    <t id="1600">1</t>
    <t id="1601">We have a valuable convoy that requires your protection. Please rendezvous with the convoy in {sector.name@DDL2M01_1.MissionSector} and discourage any bandits who attempt to trouble them on the way to their destination.</t>
    <t id="1621">Looks like your help was invaluable once again. We'll have to see what we have available to challenge you with on your next mission.</t>
    <t id="1700">1</t>
    <t id="1701">Bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with us. Be on your guard. He's being followed by some lowlifes who need to be sorted out. Destroy them after you drop {actor.name@{param@Cue}.{param@ID} L0Passenger} off. Don't get too far ahead of them, or they'll abort pursuit, and wait for another opportunity.</t>
    <t id="1721">{actor.name@{param@Cue}.{param@ID} L0Passenger} is extremely grateful for your assistance. He watched you sort out those lowlife scum on the station monitors after you dropped him off. We're happy that he's happy. Thanks for a job well done. </t>
    <t id="1750">1</t>
    <t id="1751">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs transporting here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with us. To make a good impression you're going to need a passenger transport ship to pick him up in. Be aware he's being followed by some lowlifes you will need to sort out after you drop him off. This is important, so get it done right!</t>
    <t id="1771">{actor.name@{param@Cue}.{param@ID} L0Passenger} is extremely grateful for your assistance. He watched you sort out those lowlife scum on the station security cameras after you dropped him off. We're happy that he's happy. Nice work pilot.</t>
    <t id="1800">1</t>
    <t id="1801">We've got a group of business contacts taking a break from negotiations who want to see the local sights. Can you take them out in a luxury passenger transport and show them the local sectors? Try to show them something interesting!</t>
    <t id="1821">OK, they seem to have come back relatively happy. Looks like it's back to trade negotiations for me. I'll contact you if anything else comes up requiring your attention.</t>
    <t id="1900">2</t>
    <t id="1901">We've received word that {actor.name@{param@Cue}.{param@ID} L0Mark} is meeting with prominent pirate leaders to discuss further raids against the Yard’s supply ships. The pirates are being paid to keep only the cargo and dispose of the ship and crew. {actor.name@{param@Cue}.{param@ID} L0Mark} is a high-ranking Paranid Naval Intelligence operative who has been killing our people covertly for many, many jazuras. Do your job, and make sure he kills no more.</t>
    <t id="1902">URGENT!  {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over top-secret fighter drone thrusters to his Paranid handler. This next generation fighter drone technology can’t fall into enemy hands. {actor.name@{param@Cue}.{param@ID} L0Mark} must be stopped before he can meet with the PNI officer. It's important that you do not kill the Paranid Naval Intelligence contact. You'll be compensated if your rep with the three-eyes takes a hit.</t>
    <t id="1921">Great! {actor.name@{param@Cue}.{param@ID} L0Mark} is dead! PNI will replace him eventually. But for now there will be less attacks against our suppliers by Paranid stooges. Our dead comrades are avenged, thanks to you. Another job well done it would seem! Too bad you were ID'd by the three-eyes. We hope your special bonus evens the score.</t>
    <t id="1922">You got him! Unfortunately, we failed to capture the PNI infiltrator in the Zorbazade drone engine unit at the 'Yard, so we're still at risk. But you've done your part to the letter. Well done! We'll contact you with another job shortly. Sorry about your rep hit with the Paranid. Hopefully the extra gravy has made it well worth your while. Man, the thought of having three eyes gives me a headache just thinking about it.</t>
    <t id="2001">We've received information suggesting that pirates are operating in a nearby sector.  We need you to place an Advanced Satellite in that sector to monitor traffic and any pirate activities.</t>
    <t id="10003">Thanks to your efforts in improving the security of our shipyard, and in assisting us and our customers, we have secured the blueprint for a unique ship, and have now added it to our inventory.  Please keep up the good work!</t>
    <t id="10004">Fantastic!  With our improved security, and the increased services we are able to offer our customers, we have been able to "acquire" a blueprint for a unique ship which we have now added to our inventory.  We could not have accomplished this without your steadfast support.  Thanks and keep up the good work!</t>
    <t id="10031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time and efforts.</t>
    <t id="10032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} credits have been transferred to your account.</t>
    <t id="10033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will be forced to re-calculate next time. You've earned {value@DDL1M01 M06.Reward} credits for your efforts.</t>
    <t id="10034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
    <t id="11031">Pirate activity is reducing, not that you noticed. You didn't manage to eliminate any Pirate contacts. Still, we will pay you {value@DDL1M01 M02.Reward} Credits for your time.</t>
    <t id="11032">You eliminated a single Pirate contact. I am quite sure the Pirate will not be swayed from attacking again. For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Good job, pilot.\nYou eliminated {value@DDL1M01 M02.TotalShips} Pirate ships. Perhaps the Pirate will think again next time. You've earned {value@DDL1M01 M02.Reward} Credits for your efforts.</t>
    <t id="11034">I think we can hold off the Pirates without your troublesome presence. Get out of here!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">We have reason to believe that Xenon activity is going to increase some time soon. We need strong defense ships to step up patrols in {sector.name@{param@FinalSector}}. Be aware that Xenon activity may peak at some time during this patrol.</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">Patrol the sector {sector.name@{param@FinalSector}} and defend against Xenon ships. Be wary of a possible full-scale Xenon invasion.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">We have reason to believe that Pirate activity is going to increase in the near future. We need solid defense ships to step up patrols in {sector.name@{param@FinalSector}}. Be aware that Pirate activity may peak at some time during this patrol.</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">Patrol the sector {sector.name@{param@FinalSector}} and defend against Pirate attacks. Be wary of a possible full-scale Pirate invasion.</t>
    <t id="20001">% of wares' average worth.</t>
    <t id="21100">You didn't scan any ships in the sector!</t>
    <t id="21200">Here is your report, pilot.\nYou managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="21300">I see you managed to stop some people-smugglers! Impressive.</t>
    <t id="21400">That was a hell of a bust! The police of {sector.name@DDL1M01 M08.Sector} thank you.</t>
    <t id="21500">An honest day's work, pilot.</t>
    <t id="21600">Well, that wasn't very good, was it pilot? Several smugglers probably slipped through the net!</t>
    <t id="21700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="21800">You will not be paid for this job!</t>
    <t id="22100">You didn't scan any ships, pilot. What were you doing? You need both hands to fly a ship!</t>
    <t id="22200">Here is your report, pilot.\nYou managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="22300">I see you managed to stop some people-smugglers! Impressive.</t>
    <t id="22400">Great job! The police of {lookup.race.name@DDL1M01 M08.OfferRace} thank you.</t>
    <t id="22500">Not bad, pilot. That probably set the smugglers back a little.</t>
    <t id="22600">On behalf of the {lookup.race.name@DDL1M01 M08.OfferRace} police force, I thank you for wasting our time.</t>
    <t id="22700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="22800">You will not be getting paid!</t>
    <t id="20101">You didn't scan any ships at all. So many ships have probably escaped us, fully laden with Spacefuel no doubt! We will not tolerate lazy people like you, so you will not be getting paid for this job.</t>
    <t id="20102">You didn't catch anyone with illegal goods. At least you tried. Seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, you will receive {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20103">Not a bad job there. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20104">That was one hell of a catch there! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20201">You didn't scan any ships at all. So much freight passed you by while you were off sightseeing. If you ask for a job in the future, I'll gladly appoint you my airlock safety inspector.</t>
    <t id="20202">You didn't find anything of worth at all! Bah, seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, I suppose you can have {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20203">Quite a respectable catch. Our boys will start tracking the cargo and take out the ships in due time. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20204">My friend, that was a great catch! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods! We'll catch up with them and ask them politely to share the wealth. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through all sectors.</t>
    <t id="21003">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {sector.name@{param@Sector}}.</t>
    <t id="21004">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21005">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through core {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21006">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="21008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21013">Illegal Wares.</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">An increase in military forces across the Commonwealth has reduced the income for many freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any sector. If good, fruitful scans are returned, we will share a cut of the spoils.</t>
    <t id="22003">Police intervention across the area has reduced income for many of us freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goods which they may wish to part with.</t>
    <t id="22004">Police activity across the area has reduced the income for many of us freelance pilots. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} sectors has been relaxed lately. We wish to use this opportunity for a nice little earner. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors and report back any good finds.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} police have been pulled back to core sectors to deal with rising people-trafficking. We wish to use this opportunity for a nice little earner on the outskirts. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to steal. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable wares. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="100032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will think again next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="100034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8852" title="L2 Boron Shipyard Missions" descr="Text for DDTC Boron SY Missions" voice="no">
    <t id="11">Security Chief Mololo Bo</t>
    <t id="12">Security Chief Mololo Bo</t>
    <t id="13">Gana Fu</t>
    <t id="14">Gana Fu</t>
    <t id="15">Junior Captain Bo Nananu</t>
    <t id="16">Junior Captain Bo Nananu</t>
    <t id="17">Jabata Jalu</t>
    <t id="100">6</t>
    <t id="101">Brave one, I am Assistant Security Chief Mololo Bo, of the Ocean's Beginning Royal Shipyard. Our Chief of Security, requests your assistance once again on a matter of utmost importance. You are good-hearted. We have need of pilots of skill and tact like you to protect our shipyard and its interests. Our rewards are generous, and over time if you serve us well, the newest Boron ships can be yours. Is this a path that interests you? Can you help us now?</t>
    <t id="102">This is Mololo Bo again, assistant to Gana Fu, Chief of Security at the Ocean's Beginning. We have need of your skills once again, and will reward your success generously. We live to honour our Queen and to create the new ships that will allow us to recover our lost worlds from the evil-hearted Split. They must not be allowed to eat more hatchlings! They also eat our females and their eggs! Can you help us now in our quest with another confidential task?</t>
    <t id="103">Oh skilled one, I represent the Royal Boron Shipyard established to honour our noble Queen. Ocean's Beginning is its' name, and I am Gana Fu, Chief of Security. We require of you a job that one good of heart and skilled like yourself can do with ease. The Ocean's Beginning Royal Shipyard requires your assistance with this confidential matter, and will reward you well. We hope you will accept.</t>
    <t id="104">This is Gana Fu, Chief of Security at the Ocean's Beginning. We wish to use your services once again, and will reward your success with the generosity accorded to champions of your ability. Can you help us now with another confidential task?</t>
    <t id="105">Junior Captain Bo Nananu here, operations officer for the Ocean's Beginning Royal Shipyard. Our Chief of Security, Gana Fu speaks very highly of you, and requests your immediate cooperation once again with complete discretion. I have seen the recent data of your previous missions against the enemies of Boron, and they make my heart sing! Sing with happiness! We have need of you again to help our shipyard and our people. Can you help us now?</t>
    <t id="106">I am Junior Captain Bo Nananu, operations officer for the Ocean's Beginning Royal Shipyard. We are very lucky to have a pilot such as you too help! I can no longer fly because of damage sustained from a dogfight with Split smugglers. I have witnessed the data from your missions against our enemies, and they make my heart sing! You purge their evil hearts from the Waters of Life with such ease! We are in need of your help again.</t>
    <t id="151">boron</t>
    <t id="152">boron</t>
    <t id="153">boron</t>
    <t id="154">boron</t>
    <t id="155">boron</t>
    <t id="156">boron</t>
    <t id="157">boron</t>
    <t id="171">203</t>
    <t id="172">203</t>
    <t id="173">204</t>
    <t id="174">204</t>
    <t id="175">205</t>
    <t id="176">205</t>
    <t id="177">202</t>
    <t id="200">6</t>
    <t id="201">{8852,101} {8852,291}</t>
    <t id="202">{8852,102} {8852,293}</t>
    <t id="203">{8852,103} {8852,294}</t>
    <t id="204">{8852,104} {8852,295}</t>
    <t id="205">{8852,105} {8852,296}</t>
    <t id="206">{8852,106} {8852,297}</t>
    <t id="291">Return now to {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} for mission details. This Shipyard is where Her Majesty's ships designed by the Boron Strategic Policy Initiative are made, to give us victory over the evil-hearted Split. In the next great war we will defeat them and regain our worlds lost to them. Ohhhh, so many of our Hatchlings have they eaten! Their hearts are evil. They deserve to die. Please assist us in our quest!</t>
    <t id="292">Please return to {object.name@DDL2M01_2.SY}. With you to help us we will triumph over the Split!</t>
    <t id="293">Head Ion Particle Engineer Jabata Jalu has informed me of your bravery in protecting much life in our supply convoy that your skill saved. We require your services again now. Please meet me at {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} . </t>
    <t id="294">Please meet me at {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} to discuss how you may help the Queen's Shipyard this tazura. She is lucky to have a protector of good heart like you! With your help, our shipyard will soon purge the evil Split from the Waters of Life.</t>
    <t id="295">Please return now to {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} for details. We are lucky your heart is with us!</t>
    <t id="296">Please return now to {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} for details on how you will help us.</t>
    <t id="297">Can you please meet me now at {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} for your mission briefing.</t>
    <t id="298">Pilot, we require you now to dock at {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY}, and receive a special mission bonus that your bravery has earned this tazura. After your ship has docked, you will receive confirmation. Then you are most welcome to come meet my family at our quarters on Beta deck, section nine. Remember to wear your respirator.</t>
    <t id="299">Please dock at {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY}, to receive your special bonus. It will be a ship, or access to a new ship, superior in every way. *looks into another monitor* I can’t tell yet which you will receive.  *Gives you a sad look* My beloved has left me, and I need a friend. Will you join me and share my fermented maja snail broth. It tastes like..Well, you can discover that for yourself, oh brave one.</t>
    <t id="999">Your standing with Boron is notable indeed yes. We offer to you an opportunity that benefits us both.  We are developing a new generation of spacecraft against our hated foe the Split, and have need of a resourceful pilot of great skill, to assist in acquiring new ship designs.  Please visit us at the {object.name@DDL2M01_2.SY} in {object.sector.name@DDL2M01_2.SY} for further information.</t>
    <t id="1000">My name is Head Ion Particle Engineer Jabata Jalu. I hire friends of the Boron for special services required by the Ocean's Beginning Royal Shipyard. We have reviewed your record, and find you suitable for confidential services against the enemies of Boron. Rewards are generous indeed! Should you prove worthy, and we are sure you shall, newest ships of Boron can be yours. You will not be disappointed. Boron loves peace, but sometimes violence is needed to purge the hateful from the Waters of Life. Boron can fight, but we prefer trade. You are a pilot of great combat skill. This Shipyard is dedicated to our most noble Queen. It is where experimental ships of the Boron are made. Made by design of the Boron Strategic Policy Initiative, who now guide Boron to a sea-change of naval design, against our mortal foes the Split. In the next great war with them we will defeat them! The eaters of our hatchlings! Ohhh, they are terrible. Then we will regain our lost worlds, and free countless Boron from Split cruelties and oppression. You can assist us in our great quest, and share in many rewards. Our hearts will sing with happiness if you will join us.</t>
    <t id="1001">We ask you to watch over a convoy of great importance to the Royal Boron Shipyard.  It is now on the way to {object.name@DDL2M01_2.SY}. The hateful are aware of our needs. Your presence as escort we please need now. Your good performance we depend upon to save life, save ships, and save supplies. Please excel in your duties, so Boron may give you further assignments and greater rewards.</t>
    <t id="1002">Your performance has made this Boron very happy, oh brave one! You have saved life, you have saved ships. Head Ion Particle Engineer Jabata Jalu can now tell the Queen that her Shipyard now has a new champion! We want your further service for the Ocean's Beginning Royal Shipyard. We will contact you soon with new assignments.</t>
    <t id="1003">{1000,99240001}</t>
    <t id="1100">4</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a pirate who attacks peaceful Boron traders. He cannot continue in this way, with such anger in his heart. We wish you to put an end to his hatred.</t>
    <t id="1102">Ocean's Beginning has lost several freighters this week. We know now the pirate faction that steals our ships. We want you to remove {actor.name@{param@Cue}.{param@ID} L0Mark} and his companions to stop further loss of innocent Boron life.</t>
    <t id="1103">In the last mizura many civilian ships have come under attack in this and surrounding sectors. We believe {actor.name@{param@Cue}.{param@ID} L0Mark} to be the cause of these attacks. To make these sectors safe for Boron and friends of Boron we need you to eliminate him now.</t>
    <t id="1104">{actor.name@{param@Cue}.{param@ID} L0Mark} has insulted the Royal Family and committed severe crimes against the Ocean's Beginning Royal Shipyard. Our Managing Director has now approved an order for his immediate termination. Proceed immediately.</t>
    <t id="1121">Boron thanks you for your good work, pilot. {actor.name@{param@Cue}.{param@ID} L0Mark} has taken too many innocent lives already. We are glad his career of violence is finally over, and will contact you for more duties again soon.</t>
    <t id="1122">Thank you for your bravery pilot. With {actor.name@{param@Cue}.{param@ID} L0Mark} no longer in operation, his associates will know to never again inflict violence on Boron. We will let you know when the Shipyard needs your services again.</t>
    <t id="1123">You have ended the danger of {actor.name@{param@Cue}.{param@ID} L0Mark} , now the peaceful traders in the sector will have less fear. Boron thanks you for your help. We will request your services again soon.</t>
    <t id="1124">Well done pilot! Your bravery and skill are noteworthy. {actor.name@{param@Cue}.{param@ID} L0Mark} had such hatred in his heart! He deserved to die! Boron will contact you as soon as a new job is available.</t>
    <t id="1200">1</t>
    <t id="1201">URGENT! We need now a shipment of missiles delivered here for our naval defence wing. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are needed to help our ships preserve Boron life.</t>
    <t id="1221">These will help our ships defend the Shipyard from enemies of Boron. Thank you for your help. Contact will be made for another mission soon.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">This Boron has need to meet with a station owner aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss Shipyard business. You are needed now to fly me over at fastest speed. If we are opposed, I am counting on you to stay just ahead of the evil-hearted ones who seek my death. Then, after you drop me at {object.name@{param@Cue}.{param@ID} L0Dest} dispose of them you must!</t>
    <t id="1321">I am safe, thanks to you! You have done well this tazura as a protector of Boron who wish only to serve their Queen and to do good for the Royal Shipyard. The Shipyard will call you soon for more opportunities to serve.</t>
    <t id="1350">1</t>
    <t id="1351">Please transport a Special Guest who has been visiting our noble Shipyard to a conference on  {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} . She is a most important member of the Royal Family, so a luxury transport is a must to show proper respect. Be watchful, and observe the waters for any suspicious ripples. If the evil Split try to stop you, ensure that they all die once she is safe.</t>
    <t id="1371">She is safe! Thank you for transporting her safely to {object.name@{param@Cue}.{param@ID} L0Dest}. The Princess has been informed of your bravery in protecting her cousin's life, and to express her deep gratitude to you has just commissioned the Royal Minstrels to compose a song describing your heroism. When this song is released, your fame among the Boron will rise very high indeed! Shipyard Operations will contact you soon with another mission.</t>
    <t id="1400">2</t>
    <t id="1401">Boron Naval Intelligence tell us of an attack very soon against {object.name@{param@Cue}.{param@ID} Object} from a pirate faction. We wish you to provide security against this attack, and ensure there is no loss of Boron life. May the Blessings of the Royal Family go with you!</t>
    <t id="1402">Tata Lu, Security Liason for Boron Naval Intelligence here at the Shipyard informs us that {object.name@{param@Cue}.{param@ID} Object} is very soon to suffer a pirate attack! There are many innocent lives aboard, both Boron and our friends, that must be protected. Go there now to protect life.</t>
    <t id="1421">Thanks to you {object.name@{param@Cue}.{param@ID} Object} is for now safe. You dealt efectively with those evil beings! Thank you for your help in saving innocent life. We will contact you when more work is available.</t>
    <t id="1422">Thank you for your brave deeds this day in purging the evil ones from the Waters of Life. The residents of {object.name@{param@Cue}.{param@ID} Object} are safe now from danger. Your high skills must win you harder challenges from us in future! You are a powerful swimmer indeed!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">Tata Lu, Security Liaison for Boron Naval Intelligence here at the Shipyard has reason to believe that {actor.name@{param@Cue}.{param@ID} L0Mark} has been selling our secret Ion Mine technology to pirates, who in turn have been causing us trouble during the past few mizuras. Your task is to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out where he goes, and who he communicates with.</t>
    <t id="1521">Thank you for your time and skill, pilot. Boron ships are now on the way to capture {actor.name@{param@Cue}.{param@ID} L0Mark} for what he has done. We will contact you as soon as another job for the Royal Shipyard comes up.</t>
    <t id="1551">Boron Strategic Initiative battle plans against the Split have been stolen from us! We can't afford to let this information be transmitted to those Split, eaters of Boron young. Both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} must be eliminated before they can betray us to the Split.</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} The great danger is over, thanks to you, friend of Boron. We will contact you again soon.</t>
    <t id="1600">1</t>
    <t id="1601">The Royal Shipyard is assembling a valuable merchant convoy that requires your protection. Please join the convoy in {sector.name@DDL1M01_2.MissionSector} and shield them from harm. Destroy any enemies of Boron who wish to harm them on the way to their peaceful destination.</t>
    <t id="1621">Your help was again much needed. Boron warmly thanks you. Greater currents we must find for you to swim against next time.</t>
    <t id="1700">1</t>
    <t id="1701">Please bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss peaceful manufacturing contracts with us. Can you pick him up and defend him from any who would harm him? Be careful! Tata Lu, Security Liaison for Boron Naval Intelligence here at the Shipyard has informed us that enemies of Boron may try to kill him to prevent the meeting.</t>
    <t id="1721">{actor.name@{param@Cue}.{param@ID} L0Passenger} is safe! The next generation of Boron Zorbazade organo-nanobotic enzymatic compounds that he has brought are safe, too! With these new Zorbazade compounds safely aboard the Shipyard, a new combat drone hullform and a new armor alloy for our Dralthi heavy fighter will now be completed on time! Thanks to you. </t>
    <t id="1750">1</t>
    <t id="1751">Please bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a procurement contract with the Ocean's End Dock. He must travel in comfort, so you will require a passenger transport ship if you wish to accept this mission. Be careful, as enemies of Boron may try to kill him to prevent the meeting. If enemies of Boron do attack, let none escape!</t>
    <t id="1771">{actor.name@{param@Cue}.{param@ID} L0Passenger} is safe! The next generation of Boron Zorbazade organo-nanobotic enzymatic compounds that he has brought are safe, too! With these new Zorbazade compounds safely aboard the Shipyard, a new combat drone hullform and a new armor alloy for our Dralthi heavy fighter will now be completed on time! Thanks to you.</t>
    <t id="1800">1</t>
    <t id="1801">Boron TechNet Industries has got a group of business contacts taking a break from negotiations with the Shipyard who want to see the local sights. Can you take them out in a passenger transport and show them the local sectors? Try to show them sights of great beauty that will make them very happy!</t>
    <t id="1821">Good. They seem to have come back very happy. I must return now to trade negotiations with Boron TechNet. We will contact you again when we need your services. Thank you.</t>
    <t id="1900">2</t>
    <t id="1901">URGENT! {actor.name@{param@Cue}.{param@ID} L0Mark} is en route to a meeting with prominent pirate leaders to discuss further attacks against weapons dealers who supply the Ocean's End Dock. {actor.name@{param@Cue}.{param@ID} L0Mark} is an agent of Split Naval Intelligence, and will be accompanied by Split naval escorts. We wish you to eliminate him before he reaches his destination. If your Split reputation suffers badly, you will be compensated.</t>
    <t id="1902">Please help us! We have found out that {actor.name@{param@Cue}.{param@ID} L0Mark} has stolen Boron ion weapons technology that he will sell to the evil Split. He must be stopped before the enemies of Boron become more dangerous to the lovers of peace. {actor.name@{param@Cue}.{param@ID} L0Mark} will be escorted by Split warships, which you may also need to destroy. Know that this will make Boron very happy, but Split very unhappy. Still, you must not fail us!</t>
    <t id="1921">Your actions today have saved much Boron life. Life that can do much good in the galaxy. We are very happy with your performance! We are also sorry that the Split are angry with you, and hope that our special gift is sufficient.</t>
    <t id="1922">That is a major security disaster that will break on another shore. You have made us very happy! We will contact you with another job shortly. We hope that your special bonus will ease your unhappiness at making the Split mad at you.</t>
    <t id="2001">We have received information from Boron Customs that pirates are transiting a nearby sector.  We need you to place an Advanced Satellite in that sector to monitor their traffic.</t>
    <t id="10003">Thanks to your efforts oh great one in improving the security of our beloved shipyard, and in assisting us and our customers, we have secured a blueprint for a unique ship, and have now added it to our inventory.  Please keep up the good work!</t>
    <t id="10004">Boron hearts rejoice!  With our improved security, and the increased services we are able to offer customers of Boron, we have been able to "acquire" a blueprint for a unique ship which we can use against our hated foes, and offer to you for your services.  Boron would not have succeeded in this task without your gracious assistance.  Many Boron hatchlings will sleep safer in their nests!</t>
    <t id="10031">Xenon attack is over, but Boron is not happy with you. You did not destroy any Xenon. But we will pay you {value@DDL1M01 M06.Reward} Credits for your attempt to assist the Shipyard.</t>
    <t id="10032">You destroyed only one Xenon ship. But know that Xenon will return. Then you will have more chances to help Boron. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to your account.</t>
    <t id="10033">Good flying, oh brave fighter for peace. You have impressed Boron very much. You eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. The HiveMind hates all life, but will not trouble the Shipyard or its friends for some time. We now gratefully reward you {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="10034">Boron needs not your unwelcome help at this time to fight Xenon. Go now. And take your lack of skill with you. </t>
    <t id="11031">Pirate attack is over, but Boron is not happy with you. You did not destroy any Pirates. But we will pay you {value@DDL1M01 M02.Reward} Credits for your attempt to assist the Shipyard.</t>
    <t id="11032">You destroyed only one Pirate ship. But know that Pirates will return. Then you will have more chances to help Boron. For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to your account.</t>
    <t id="11033">Good flying, oh brave fighter for peace.You have impressed Boron very much. You eliminated {value@DDL1M01 M02.TotalShips} Pirate ships. The Pirates hates all life, but will not trouble the Shipyard or it's friends for some time. We now gratefully reward you {value@DDL1M01 M02.Reward} Credits for your efforts.</t>
    <t id="11034">Boron needs not your unwelcome help at this time to fight Pirates. Go now. And take your lack of skill with you. </t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">Boron Naval Intelligence has told us that Xenon activity is going to increase very soon. Defense ships are needed to increase strength in {sector.name@{param@FinalSector}}. It is possible Xenon activity will peak at some time during your patrol, so be most careful. Boron do not like to send friends to their death.</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">You are requested to patrol the sector {sector.name@{param@FinalSector}} and protect Boron and our friends against Xenon ships. Be mindful of a possible tsunami of Xenon. It is sad the HiveMind hates Boron so very much.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">Boron Naval Intelligence has told us that Pirate activity is going to increase very soon. Defense ships are needed to increase strength in {sector.name@{param@FinalSector}}. It is possible Pirate activity will peak at some time during your patrol, so be most careful. Boron do not like to send friends to their death.</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">You are requested to patrol the sector {sector.name@{param@FinalSector}} and protect Boron and our friends against Pirate ships. Be mindful of a possible tsunami of Pirates. It is sad the Pirates hate Boron so very much.</t>
    <t id="20001">% of wares' average worth.</t>
    <t id="21100">You did not do what was asked of you. You did not scan any ships in the sector!</t>
    <t id="21200">Boron Customs has analyzed your scanning efforts, oh skilled one. You have scanned {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which carried substances which the government of Boron considers to be illegal. The value of the illegal substances totals {value@DDL1M01 M08.TotalValue} Credits.</t>
    <t id="21300">We are very happy that you have stopped some hatchling-smugglers. Thank you.</t>
    <t id="21400">You have been very successful in enforcing our laws. The Royal Boron Customs Service of {sector.name@DDL1M01 M08.Sector} thanks you.</t>
    <t id="21500">An honest day's work, pilot.</t>
    <t id="21600">You have displeased us very much with your poor performance. Several smugglers have slipped through the net to the waters beyond!</t>
    <t id="21700">You have earned {value@DDL1M01 M08.Reward} Credits for this job. Boron thanks you for your assistance.</t>
    <t id="21800">Your performance was very poor, pilot. Boron will not pay you for this job! You may go now.</t>
    <t id="22100">You have failed to scan any ships, pilot. Boron wishes to know what you thought you were you doing. Do you have jellyfish in your brain?</t>
    <t id="22200">We have calculated your scanning results, pilot. You scanned {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which carried illegal goods, totaling {value@DDL1M01 M08.TotalValue} Credits.</t>
    <t id="22300">Boron is happy that you have stopped some people-smugglers! Very good.</t>
    <t id="22400">Your success is a great goodness for all Boron. Great job! The Royal Boron Police of {lookup.race.name@DDL1M01 M08.OfferRace} thank you for your kind assistance.</t>
    <t id="22500">Very good flying, pilot. Your work has hurt those that try to smuggle in the territory of the Boron.</t>
    <t id="22600">On behalf of the Royal {lookup.race.name@DDL1M01 M08.OfferRace} Customs Service, we are unhappy with you for wasting our time.</t>
    <t id="22700">You have earned {value@DDL1M01 M08.Reward} Credits for your assistance.</t>
    <t id="22800">Boron is now angry with you! You will not be getting paid!</t>
    <t id="20101">You have failed to scan any ships. Many smuggler ships have probably escaped our nets, fully laden with Spacefuel to inebriate and corrupt foolish Boron hatchlings! Royal Boron Customs does not like ineffective pilots like you, so you will receive no payment for this job.</t>
    <t id="20102">You did not catch any smuggler ships carrying illegal goods. But you have tried. Because you scanned {value@DDL1M01 M08.ScannedCount} ships, you will receive {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20103">Your performance was acceptable. You scanned {value@DDL1M01 M08.ScannedCount} ships and prevented {value@DDL1M01 M08.Catch} credits worth of illegal intoxicants from corrupting our foolish hatchlings, who sadly do not yet know true Boron wisdom. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20104">Boron honors you for the great size of your catch! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. In thanks we now pay you {value@DDL1M01 M08.Reward} credits as your reward.</t>
    <t id="20201">You have failed to scan even one ship. You have missed much that was worth catching. Boron is disgusted by your lack of ability.</t>
    <t id="20202">You have not found or netted any smugglers! But you did scan {value@DDL1M01 M08.ScannedCount} ships. For this, we will pay you  {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20203">Quite a respectable catch. We will now track the cargo, and net the smugglers when it is ordered. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of contraband. Here is your reward: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20204">By Poseidon's Trident, that was a great catch! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods! We will catch them now and end the danger they pose to the health of our society. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Pilots are needed to assist Royal Boron Customs and Police to net the smugglers of illegal goods being trafficked through our sectors.</t>
    <t id="21003">Royal Boron Customs and Police are now needing help from resourceful pilots to crack down on illegal goods being trafficked through {sector.name@{param@Sector}}.</t>
    <t id="21004">Help is needed by Royal Boron Customs to capture smugglers of illegal goods being trafficked through {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21005">Royal Boron Customs and Police wishes to hire skilled pilots to help stop the flow of illegal goods being trafficked through core {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21006">Royal Boron Customs needs help with police work in cracking down on illegal goods being sold in {lookup.race.name@{param@SectorRace}} border sectors.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} Royal Customs and Police</t>
    <t id="21008">You are needed to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use your freight scanner to scan their cargo bay.</t>
    <t id="21009">Please scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal cargoes. Use your freight scanner to scan their cargo bays.</t>
    <t id="21010">Scan as many {lookup.class.name@{value@L0M33 B.ShipClass}} as you can find in {lookup.race.name@{param@SectorRace}} sectors for illegal contraband. Use the freight scanner to scan their cargo bay.</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21013">Illegal Wares.</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">Due to the needs of Boron Navy for pilots to fight Kha'ak and Xenon, and guard peaceful Boron planets from attacks by the cruel Split cannibals, police pilots are now few. We need a skilled pilot like you to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any sector. If fruitful scans are returned, we will reward you well.</t>
    <t id="22003">The war has cost Boron dearly in pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goods which they may wish to part with.</t>
    <t id="22004">Kha'ak and Xenon raids have taken the life of many Boron pilots and our friends. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} sectors has been relaxed lately. We wish now to use this opportunity. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors and report back any good finds.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} Police have been pulled back to core sectors to deal with rising people-trafficking in Boron hatchlings. We will now use this opportunity. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in  {lookup.race.name@{param@SectorRace}} border sectors.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} Police and Customs</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for high value cargo worthy of being stolen for operations at the Shipyard. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to steal. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable wares. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="100032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will need to re-calculate next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="100034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8853" title="L2 Paranid Shipyard Missions" descr="Text for DDTC Paranid SY Missions" voice="no">
    <t id="11">Priest Servant Moolecktlanck</t>
    <t id="12">Priest Servant Moolecktlanck</t>
    <t id="13">Commissar Kulangkecht</t>
    <t id="14">Junior Commodore Oolanckett</t>
    <t id="15">Sergeant-Major Vallancktetlanck</t>
    <t id="16">Sergeant-Major Vallancktetlanck</t>
    <t id="100">6</t>
    <t id="101">I am Priest Servant Moolecktlanck, here at the Clergy’s Commune Development Centre. The Commune requires your further assistance for the Glory of Xaar. Succeed in this task, and you will gain further favour with Xaar’s Honour Guard, and earn such trinkets as you unbelievers covet. Hear the Word of Xaar today! Despite your ocular incapacity to perceive Xaar, Xaar sees you, and approves of your continuing service to the Priest Duke.</t>
    <t id="102">I am Priest Servant Moolecktlanck, with the Clergy's Commune Development Centre."Ever seeing, ever pure" is our motto. *his three eyes glow with an odd purple hue* The Clergy's Commune requires now your further impious assistance for the continued glory of Xaar. Succeed and gain further honour with Xaar's Guard, and earn such mortal rewards as you outworlders crave. Despite your ocular insufficiencies, Xaar sees your service to the Priest Duke. And he rejoices.</t>
    <t id="103">This is Commissar Kulangkecht of the Paranid Navy Honor Guard of Xaar once again. The Clergy's Commune Development Center requires your superior capacity for belligerence in tying up a loose end that bothers my worthy superiors. You have proved your worth to us before. Accept this mission, that we may deepen our debt to you.</t>
    <t id="104">This is Junior Commodore Oolanckett, of the Paranid Honour Guard of Xaar. My superior, the Commissar of Security Kulangkecht has asked me to request your honourable services once again for the Clergy's Commune Shipyard. The Commissar has required me to remind you that your continued discrete service to this facility will earn you rewards rich beyond your puny imaginings. This may include ships, of such quality that lesser beings have yet to know.</t>
    <t id="105">Outworlder, you are being addressed by Sergeant-Major Vallancktetlanck of the Xaar's Guard. We require your unobtrusive services once more for the Clergy's Commune Development Centre. You have proven yourself useful to us; especially in terminating foolish PNI operatives and Yaki demons! Xaar's Holy Word prevents fellow believers from completing this task outworlder. But not you, you unbelieving rogue! *laughs heartily* Aid us once more!</t>
    <t id="106">Outworlder, this Sergeant-Major Vallancktetlanck of Xaar's Honour Guard. We require your extremely lethal *smiles happily* and utterly confidential services once again. The Clergy's Commune Development Center has business for you to conduct. Assist us once again!</t>
    <t id="151">paranid</t>
    <t id="152">paranid</t>
    <t id="153">paranid</t>
    <t id="154">paranid</t>
    <t id="155">paranid</t>
    <t id="156">paranid</t>
    <t id="171">403</t>
    <t id="172">403</t>
    <t id="173">402</t>
    <t id="174">404</t>
    <t id="175">405</t>
    <t id="176">405</t>
    <t id="200">6</t>
    <t id="201">{8853,101} {8853,291}</t>
    <t id="202">{8853,103} {8853,292}</t>
    <t id="203">{8853,102} {8853,296}</t>
    <t id="204">{8853,104} {8853,295}</t>
    <t id="205">{8853,105} {8853,297}</t>
    <t id="206">{8853,106} {8853,296}</t>
    <t id="291">If this offer of further employment interests you, return now to {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY} to learn what is required. May the Sight of Xaar accompany you! </t>
    <t id="292">We urge you to accept this new assignment. Report for duty at {object.name@DDL2M01_3.SY} in Paranid sector {object.sector.name@DDL2M01_3.SY} for more information.</t>
    <t id="293">To accept the honor of continued Service to Xaar, meet me at {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY}.</t>
    <t id="294">We have a job requiring your attention. Please meet me at {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY}.</t>
    <t id="295">Return now to {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY} for details on how you may further increase your stature in Xaar's holy Sight.</t>
    <t id="296">Come quickly to {object.sector.name@DDL2M01_3.SY} for details. Make sure no enemy of the Paranid knows of your journey to {object.sector.name@DDL2M01_3.SY} . That includes all of the one-eyed traitors from Paranid Naval Intelligence. </t>
    <t id="297">Meet me immediately at {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY} for your mission briefing.</t>
    <t id="298">You may now dock at {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY} , to receive your additional mission bonus. Your standing with the Guard has risen with your recent success. You have earned it. Dock at  {object.name@DDL2M01_3.SY} to receive your reward.</t>
    <t id="299">This success has increased your standing with the Honor Guard of Xaar. Your improved status has earned you a new bonus. A special bonus. You may dock at {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY}, and claim that which has been earned by one high in the sight of the Holy Three.</t>
    <t id="999">The eyes of Xaar are upon you pilot. Your fearsome efforts have not gone unnoticed. We would like to offer you an opportunity that benefits us both.  We are developing a new generation of spacecraft to further the word of Xaar, and have need of a resourceful pilot to assist in acquiring new ship designs.  Please visit us at the {object.name@DDL2M01_3.SY} in {object.sector.name@DDL2M01_3.SY} for further information.</t>
    <t id="1000">Commissar Kulangkecht of the Paranid Navy Honor Guard of Xaar here. We directly administer the Clergy's Commune Development Center for the Emperor himself. I am the Commissar of Security at this facility, and have several very special jobs for one such as yourself to be completed with the utmost discretion. Lack of discretion on your part would result in...great misfortune. Your success with silence will earn you great reward and high status with the Guard. And access to ships..special ships of power and grace. The future of the Paranid depends upon this experimental shipyard. Assist us, and share in the glory! It is we who replaced those one-eyed buffoons at Naval Intelligence in the operation of this facility. Unlike them, we have a reputation for victory at any price when the Emperor so orders.</t>
    <t id="1001">We’ve identified a traitor who is, I am ashamed to say, an officer from PNI. His wretched superiors have ordered him to incite Argon and Boron operatives in acts of espionage and sabotage against us. His aim is to discredit the Guard, shame us before the Emperor, and so restore his superiors their former positions. We require an outsider to destroy for us this villain. Do this and we will be in your debt. Go now, and may Xaar’s sight guide your hand!</t>
    <t id="1002">Xaar's Praise! The loathsome {actor.name@{param@Cue}.{param@ID} L0Mark} will no longer threaten the security of this facility! Those fools at PNI will regret sending any more of their officers to attempt to damage the Guard's management of the Commune. Commissar Kulangkecht of the Honour Guard of Xaar is now in your debt. The Guard has further need of skilful warriors like you. Contact will be made again shortly, when we have a new task for you.</t>
    <t id="1003">{1000,99340001}</t>
    <t id="1100">6</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a Yaki informant who unfortunately works for Paranid Customs. Last mizura he made the grave error of attacking two of our supply carriers. You have been granted the honor of destroying him for the glory of the Priest Duke. The reputation of Xaar's Guard rides with you, so fail you must not!</t>
    <t id="1102">{actor.name@{param@Cue}.{param@ID} L0Mark} has insulted the Clergy's Commune with his deceit. He claims he was robbed by Yaki, Xaar sees him as false. He is their servant, and freely gives them his cargo, yet still claims the insurance from the Commune. Annihilate him so that all other contractors know that the cost of breaking their contracts for Yaki nividium can be terminal. The Guard are not to be trifled with. Death to the enemies of the Guard!</t>
    <t id="1103">Your help is required in an internal Paranid security matter. It is known to us that {actor.name@{param@Cue}.{param@ID} L0Mark} of PNI is again trying to take control of this facility. {actor.name@{param@Cue}.{param@ID} is supplying intelligence to the faithless Yaki of ships supplying the Clergy's Commune. Those treasonous PNI pustules must understand their place. Outworlder, I ask that you kill him for us, so that Paranid does not take life of Paranid.</t>
    <t id="1104">{8853,1106}</t>
    <t id="1105">{8853,1102}</t>
    <t id="1106">The Clergy's Commune Development Centre needs {actor.name@{param@Cue}.{param@ID} L0Mark} to be destroyed. Reasons for this you need not know, except that he has betrayed us to the Yaki demons. Do this service for a humble servant of the Priest Duke and you will earn glory in Xaar's sight. And gain rewards, such as you outworlders value greatly. Go and do the deed if you dare. Remove him and any who fly with him. Then report back with welcome tidings.</t>
    <t id="1121">You have succeeded outworlder. Praise Xaar! {actor.name@{param@Cue}.{param@ID} L0Mark} had cost the Guard and this facility fer too many supplies already. We will contact you again when the mizura is right.</t>
    <t id="1122">Excellent work, outworlder! {actor.name@{param@Cue}.{param@ID} L0Mark} has now paid the ultimate price for his faithless errors in the sight of Xaar. We will contact you again when the Priest Duke wills it.</t>
    <t id="1123">You have done well, outworlder. Your lack of trifocal vision impairs not your shooting! {actor.name@{param@Cue}.{param@ID} L0Mark} will trouble us no more! This is indeed a blessed day in the sight of Xaar.</t>
    <t id="1124">{8853,1121}</t>
    <t id="1125">{8853,1122}</t>
    <t id="1126">{8853,1123}</t>
    <t id="1200">1</t>
    <t id="1201">Outworlder, we require a shipment of missiles delivered here to the Clergy's Commune Development Centre. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are vital to help ensure that our ships remain unmatched in their quality.</t>
    <t id="1221">These will help in the merciless extermination of all Yaki demons who must die for their crimes against the servants of Priest Duke. May Xaar have mercy upon their worthless souls! Thank you for your service to the Commune. No doubt soon you will be called upon for more honorable service to the Ship Designers of the Paranid.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">This Paranid now needs to meet with the station owner of {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss business matters of the Commune too complicated to understand by those not blessed by Xaar. Outworlder, your ship must be fast, as enemies of the Guard may attempt to prevent my passage. If any reprobates oppose us, see to it that they are destroyed once you have dropped me at my destination.</t>
    <t id="1321">Well done! Not only have dropped me at {object.name@{param@Cue}.{param@ID} L0Dest} on time, but you have dealt with the sightless unbelievers as well. You are truly blessed in the Sight of Xaar! The Commune will resume contact with you in short order for more opportunities to increase your standing with the Guard.</t>
    <t id="1350">1</t>
    <t id="1351">Outworlder, this humble servant of the Priest Duke needs transport to meet with a Paranid Admiralty official aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. This production contract is vital to the Development Centre. Strict transportation protocol is required, so only a TP class ship can be used. Be prepared to protect my safety. If anyone tries to stop us, see to it that they are all destroyed.</t>
    <t id="1371">Well done! Not only have dropped me at {object.name@{param@Cue}.{param@ID} L0Dest} for my meeting with the Paranid Admiralty official on time, but you have dealt with the sightless unbelievers as well. You are truly blessed in the Sight of Xaar! The Commune will resume contact with you in short order for more opportunities to increase your standing with the Guard.</t>
    <t id="1400">2</t>
    <t id="1401">Immediate threat there is against {object.name@{param@Cue}.{param@ID} Object} from the Yaki demons or their hirelings. You are required to help protect it and neutralize any who violate the laws of Xaar. The honor of Xaar's Guard rides with you, so fail us not!</t>
    <t id="1402">"Paranid Naval Intelligence" is an oxymoron: they have one eye only, not three! Ah, you do not understand Paranid humour. Know only that PNI informs us {object.name@{param@Cue}.{param@ID} Object} is about to suffer an attack! There is much of value there, so we’ll earn from them a debt by assisting. Go now and aid {object.name@{param@Cue}.{param@ID} Object} in case those one-eyed dolts are correct, destroy any Yaki demons or their associates you find.</t>
    <t id="1421">It seems that {object.name@{param@Cue}.{param@ID} Object} is now safe. Thank you outworlder, for removing those attackers from Xaar's Sight! We will contact you when the Commune requires your services once more.</t>
    <t id="1422">Thank you, outworlder. Now that you have lifted from them the threat of premature disincorporation from mortality, the residents of {object.name@{param@Cue}.{param@ID} Object} can resume their service to the Priest Duke undisturbed. We will find you assignments more worthy of your talents in future.</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">The Guard of Xaar sector commandant has informed me that {actor.name@{param@Cue}.{param@ID} L0Mark} is selling our top secret military technology to the Yaki demons and other bifocalists. This is not acceptable, especially considering that he is an undercover agent of Paranid Customs, and betrays the Priest Duke's trust. Your next task is to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and discover who his contacts are. Report any suspicious behaviour.</t>
    <t id="1521">Thank you for your time and patience, outlander. Already there are forces from the Guard on the way to arrest {actor.name@{param@Cue}.{param@ID} L0Mark} for his crimes against the Priest Duke. We will contact you again soon with further duties.</t>
    <t id="1551">It is unacceptable for any more Clergy's Commune Development Centre technology to fall into the hands of the Yaki demons, lest those unworthy pukes at Naval Intelligence regain management of the Commune. It is therefore necessary for both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} to be eliminated before the Yaki or their cohorts can obtain possession of any additional Development Centre secrets</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Your actions today have helped to strengthen the interests of the Commune. You have earned favor with the Honor Guard of Xaar. We will contact you again soon.</t>
    <t id="1600">1</t>
    <t id="1601">The Clergy's Commune Development Center has a valuable supply convoy that requires protection. Please rendezvous with the convoy in {sector.name@DDL2M01_3.MissionSector} and defend them from any impious attention on the way to their destination.</t>
    <t id="1621">Even a cyclops can see that your help was invaluable once again. Soon we will see what Xaar has in line for you.</t>
    <t id="1700">1</t>
    <t id="1701">Bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a supply contract with Procurement Chief Moolancketsheshitslanckstrat. Begin immediately, and be careful, {actor.name@{param@Cue}.{param@ID} L0Passenger} is very unlucky, and has a Cr. 25,000,000. contract outstanding for his death. If you are opposed, for the good of all destroy them!</t>
    <t id="1721">Very good! The Procurement Chief himself observed your piloting on holovid as you transported {actor.name@{param@Cue}.{param@ID} L0Passenger} here, and especially approved of how you dealt with the sightless fools who opposed you! You are truly blessed in the Sight of Xaar! The Commune will contact you in short order for more opportunities to serve.</t>
    <t id="1750">1</t>
    <t id="1751">Bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with Chief Scientist Encklatt. {actor.name@{param@Cue}.{param@ID} L0Passenger} must be received properly, and will require a TP Class ship to pick him up. Oh, and should any faithless fools attempt to harm him, please see to it that they are all eliminated...understood?</t>
    <t id="1771">{actor.name@{param@Cue}.{param@ID} L0Passenger} has most heartily approved of your piloting! He said it reminded him of his carefree youth, when he had such fun hunting and exterminating those Yaki vermin. You have made a real friend this tazura! Alas angering Clan Ochiyumi also. Watch your back for the next mizura. We have started a betting pool on how many Ochiyumi assassination attempts YOU will survive! *smiles happily* Expect more duties from us soon.</t>
    <t id="1800">1</t>
    <t id="1801">The Clergy's Commune has a group of business contacts taking a break from negotiations who desire to witness the grandeur of Paranid vistas. Can you take them out in a passenger transport and show them the local sectors? Show them something easy on all their eyes!</t>
    <t id="1821">You have made their vision happy. That is good. Looks like it's back to trade negotiations. We will contact you if anything else comes up requiring your attention.</t>
    <t id="1900">2</t>
    <t id="1901">We've received word that {actor.name@{param@Cue}.{param@ID} L0Mark} is meeting with prominent Yaki clan leaders to plan a series of attacks against the Clergy's Commune. He poses as an Argon double-agent. Put him down before he reaches his destination. If he has an Argon escort, killing him in their presence, or killing any of them will drop your status in their eyes. If this happens, be aware we will provide you with an extra reward you for your sacrifice.</t>
    <t id="1902">Pilot {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over classified ship construction technology to an agent of Clan Takagi, hired by Argon Intelligence for this pernicious deed. End his miserable existence before he can transfer the data to those Yaki demon unbelievers. It is highly likely that he will be accompanied by Argon escorts, who will not approve of your "removal services".  You should expect damage to your Argon reputation.</t>
    <t id="1921">You have succeeded! The interests of the Commune have been protected. You have our gratitude! It is most unfortunate that the Argon are displeased with you. We hope our extra gift has more than equaled their displeasure.</t>
    <t id="1922">The problem is now solved, thanks to you. Praise be to Xaar! We'll contact you with another job shortly. Our extra bonus has hopefully redressed your loss of reputation with those bifocal Argon reprobates.</t>
    <t id="2001">Paranid Naval Intelligence has informed us that pirates are operating in a nearby sector. They have requested the Commune to help monitor any pirate traffic. We need you to place an Advanced Satellite in that sector so that we may see what we may see.</t>
    <t id="10003">Thanks to your efforts in improving the security of our shipyard, and in assisting us and our customers, we have secured a blueprint for a unique ship, and have now added it to our inventory.  Please keep up the good work!</t>
    <t id="10004">Xaar be praised. With our improved security, and the increased services we are able to offer our clients, we have "acquired" a new blueprint for a unique ship which we have now added to our inventory.  Xaar moves in mysterious ways pilot and his choice in you becomes ever clearer.</t>
    <t id="10031">Xenon activity is reduced, not that you noticed cyclops. You did not manage to eliminate any Xenon contacts for the Emperor. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="10032">You eliminated a single Xenon contact. But they will return for further attacks on the Empire. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">By the Holy Three you have done well today, pilot! You eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. With more pilots like your worthy self, the Emperor Priest could end the godless Machines once and for all. You have fully earned the {value@DDL1M01 M06.Reward} Credits we now transfer you. The Guard shares in your merit this day!</t>
    <t id="10034">Your lack of piloting skill reveals you to be an unbeliever, and blind. Fool! Your failure gives the godless machines 10 reasons to laugh at us. Remove yourself from our sight!</t>
    <t id="11031">Pirate activity is reduced, not that your single eye noticed. You did not manage to eliminate any Pirate contacts for the Emperor. Still, we will pay you {value@DDL1M01 M02.Reward} Credits for your time.</t>
    <t id="11032">You eliminated a single Pirate contact. But they will return for further attacks on the Empire. For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">By the Holy Three you have done well today, pilot! You eliminated {value@DDL1M01 M02.TotalShips} Pirate ships. With more pilots like your worthy self, the Emperor Priest could put an end to the unbelievers once and for all. You have fully earned the {value@DDL1M01 M02.Reward} Credits we now transfer you. The Guard shares in your merit this day!</t>
    <t id="11034">Your lack of piloting skill reveals you to be an unbeliever, and blind. Fool! Your failure gives the Pirates reason to laugh at us. Remove yourself from our sight!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">Our eyes see that Xenon activity will sharply increase very soon. We require your assistance to help patrol  {sector.name@{param@FinalSector}}. May you be blessed with the chance to fight for the glory of Xaar's holy Honor Guard!</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol</t>
    <t id="13004">Patrol {sector.name@{param@FinalSector}} and eliminate any Xenon interlopers you encounter. Prepare yourself well, for the Xenon may appear in great numbers. The honour of the Guard will ride with you.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">Our eyes see that Pirate activity will sharply increase very soon. We require your assistance to help patrol  {sector.name@{param@FinalSector}}. May you be blessed with the chance to fight for the glory of Xaar's holy Honour Guard!</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol</t>
    <t id="14004">Patrol {sector.name@{param@FinalSector}} and eliminate any Pirate interlopers you encounter. Prepare yourself well, for the Pirate may appear in great numbers. The honour of the Guard will ride with you.</t>
    <t id="20001">% of wares' average worth.</t>
    <t id="21100">Blind one, you did not scan any ships in the sector!</t>
    <t id="21200">Our eyes have seen, pilot. You managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="21300">By the Three, we see you managed to stop some enemies of the Priest Duke! Impressive.</t>
    <t id="21400">That was very strong work! May your eyes never water. The police of {sector.name@DDL1M01 M08.Sector} thank you for your service to the Emperor Priest.</t>
    <t id="21500">An honest day's work, pilot. "In the valley of the blind, the one-eyed is Emperor", is what we Paranid say.</t>
    <t id="21600">Well, oh blind one, that wasn't very good, was it? Your watering eyes allowed several smugglers to slip through the net!</t>
    <t id="21700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="21800">Do not expect payment for this job, because you will get none! Your conduct has shamed the Honor Guard of Xaar!</t>
    <t id="22100">You didn't scan any ships, pilot. You behaved like a Blind Apostate? Where are your eyes?</t>
    <t id="22200">Here is your report, pilot. Your sight is keen. You scanned {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="22300">You have stopped violators of our laws! Praise to Xaar!.</t>
    <t id="22400">Great job! The police of {lookup.race.name@DDL1M01 M08.OfferRace} thank you. The Commune is pleased with your conduct.</t>
    <t id="22500">Not a bad operation, pilot. You have hurt the smugglers deeply. The Clergy's Commune is pleased with your service.</t>
    <t id="22600">On behalf of {lookup.race.name@DDL1M01 M08.OfferRace} Naval Intelligence, I curse your useless optic nerves for wasting our time in fruitless police work.</t>
    <t id="22700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="22800">You will most definitely not be paid! Even a blind Yaki..or a Boron Hatchling could do better. The eyes of Xaar turm away from you.</t>
    <t id="20101">You have failed to scan any ships at all. Why did Xaar provide you eyes if you will not use them?! Many smugglers have escaped us, fully laden with Spacefuel and other foul substances. But they did not escape the Naval Intelligence watchers, who claim to now track every one. You make the Guard look weak in comparison! We will not suffer fools like you, so you will not be getting paid for this job.</t>
    <t id="20102">You didn't catch any unbelievers carrying illegal goods. But you tried. Seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, you will receive {value@DDL1M01 M08.Reward} Credits. In future, you must do better if you wish to retain your employment with the Commune.</t>
    <t id="20103">Not a bad job there, unbeliever. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20104">You have greatly pleased your superiors in Xaar's Guard of Honor! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20201">You have failed to scan any ships at all. But the one-eyed of Paranid Naval Intelligence were busy while you were off daydreaming. They did what you could not, and have heaped shame on Xaar's Guard this tazura.</t>
    <t id="20202">Your eyesight is that of a spacefly! You look, but you do not find! But since you scanned {value@DDL1M01 M08.ScannedCount} ships, I suppose you can receive these {value@DDL1M01 M08.Reward} credits from the Commune for your efforts.</t>
    <t id="20203">Quite the Seer you have been this fine tazura! You do the Honor Guard proud! Other combat units from the Guard will start tracking the cargo and take out the ships in due time. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20204">My fellow Guardsman, that was a great catch! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods! We will catch up with them later and requisition their cargoes! Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through all sectors.</t>
    <t id="21003">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {sector.name@{param@Sector}}.</t>
    <t id="21004">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21005">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through core {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21006">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="21008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21013">Illegal Wares.</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">An increase in military forces across the Commonwealth has reduced the income for many freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any sector. If good, fruitful scans are returned, we will share a cut of the spoils.</t>
    <t id="22003">Police intervention across the area has reduced income for many of us freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goods which they may wish to part with.</t>
    <t id="22004">Police activity across the area has reduced the income for many of us freelance pilots. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} sectors has been relaxed lately. We wish to use this opportunity for a nice little earner. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors and report back any good finds.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} police have been pulled back to core sectors to deal with rising people-trafficking. We wish to use this opportunity for a nice little earner on the outskirts. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to steal. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable wares. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="100032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will re-calculate next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="100034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8854" title="L2 Split Shipyard Missions" descr="Text for DDTC Split SY Missions" voice="no">
    <t id="11">Security Controller Sai'ha Dra'kk</t>
    <t id="12">Security Controller Sai'ha Dra'kk</t>
    <t id="13">Ho t'ltk</t>
    <t id="14">Pilot Warrior-Trainer Ho t'Itk</t>
    <t id="15">War-Planner Hahb t'Rtt Njy</t>
    <t id="16">War-Planner Hahb t'Rtt Njy</t>
    <t id="100">6</t>
    <t id="101">Warrior! This is Security Controller Sai'ha Dra'kk. We hope your battle lust is bright today! May your battle song never falter! The Rhonkar Testing Institute Shipyard requires your martial prowess again. This matter is important to us. This matter is for you a chance for glory! Remember, as your honour with the Institute rises; so shall your access to the finest Split ships also grow!</t>
    <t id="102">Security Controller Sai'ha Dra'kk speaking. May your battle song always be strong! The Rhonkar Testing Institute offers you yet another chance for honor, glory, and power. Our ships are the finest in the galaxy! And they can all be yours, if your honor is strong. </t>
    <t id="103">Do not cry for Ho t'ltk! Did I ever tell you how those Kha'ak took my legs from me?! It was but a lucky shot, that cut short my time in this life for the joys of battle. Now I serve the Rhonkar Institute, and slake my lust for battle by reviewing the holodisc action recordings of pilots like yourself. Are you ready for more battle?!</t>
    <t id="104">Pilot, this is Warrior-Trainer Ho t'Itk of the RTI Shipyard. My duty is to oversee and train the junior warrior pilots that protect the Institute, and to coordinate the efforts of freelance warriors like yourself. Do not laugh! The loss of legs matters not to a true warrior. The Institute has need of you again. Does your blood not tremble with joy as you hear the call to battle? My envy of you burns deeply!</t>
    <t id="105">Outsider, hear me now, for I speak for the Rhonkar Testing Institute. My name is War-Planner Hahb t'Rtt Njy of Split Naval Intelligence, third son of Patriarch Njy, of Family Njy, foremost among Split noble Houses. You look at me most strangely: have you never yet beheld a Split of noble birth?! Yes, your awe is understandable. Wipe that drool from your chin! But now to work: the RTI Shipyard has a very special job for you to be completed with discretion.</t>
    <t id="106">This is War-Planner Hahb t'Rtt Njy of Split Naval Intelligence, third son of Patriarch Njy, of Family Njy. Unlike the other Houses our blood is pure. Do not believe their lies about Njy inbreeding! *mutters incoherently for a minute* But you are different. You can see the truth of a thing. Your capacity for cunning in battle sets you apart from our other warriors who are brave, but of dull intellect. The Institute calls you to duty once more.</t>
    <t id="151">split</t>
    <t id="152">split</t>
    <t id="153">split</t>
    <t id="154">split</t>
    <t id="155">split</t>
    <t id="156">split</t>
    <t id="171">303</t>
    <t id="172">303</t>
    <t id="173">302</t>
    <t id="174">304</t>
    <t id="175">305</t>
    <t id="176">305</t>
    <t id="200">6</t>
    <t id="201">{8854,101} {8854,291}</t>
    <t id="202">{8854,102} {8854,291}</t>
    <t id="203">{8854,103} {8854,293}</t>
    <t id="204">{8854,292} {8854,104}</t>
    <t id="205">{8854,295} {8854,105}</t>
    <t id="206">{8854,106} {8854,297}</t>
    <t id="291">Come swiftly to {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY} for mission details.</t>
    <t id="292">Return now to {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY} for details on your new mission.</t>
    <t id="293">Come with all haste to {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY} for your mission briefing.</t>
    <t id="294">This is Warrior-Trainer Ho t'ltk. The glory of battle awaits you once again. Come now to {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY} for details.</t>
    <t id="295">Return now to {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY} for details.</t>
    <t id="296">Come immediately to {object.sector.name@DDL2M01_4.SY} for details.</t>
    <t id="297">Meet me immediately at {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY}</t>
    <t id="298">You have earned extra rewards this tazura! Your victory entitles you to special compensation, warrior. Dock at {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY}, and accept your reward with honor. No, it is not a Boron captive! It is something far more useful to one who walks the ways of power.</t>
    <t id="299">Your victory has earned you special honor this tazura! Come dock at {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY}, and you will be given a princely reward. Regulations require you to receive this honour before you accept new missions.</t>
    <t id="999">Great Warrior! Your battle prowess is unmatched in any we have seen from your race. We are developing a new generation of spacecraft, and have need of a resourceful pilot to assist in acquiring new ship designs to bring great honour to Family Nyj.  Once we have them we can finally net the last of those worthless Boron *Pauses and licks his lips* Please visit us at the {object.name@DDL2M01_4.SY} in {object.sector.name@DDL2M01_4.SY} for further information.</t>
    <t id="1000">Warrior! Security Controller Sai'ha Dra'kk of the Rhonkar Testing Institute Shipyard is addressing you! Today is a day of great good fortune, for there is an opportunity before you to gain unlimited glory and power! Prove your worth to us in battle by destroying our foes, and over time you will gain access to all of our special Split ships. These are warships that have no equal in the galaxy! These are the ships that Split will use to rule all others, should the High Patriarch command it! The Rhonkar Testing Institute is the ultimate warship design and testing facility in the galaxy. We serve the Patriarch, and through him all Split Families and Clans. The RTI Shipyard has much work for a combat pilot who excels in battle. Say yes to this offer from Sai'ha Dra'kk so we may begin!</t>
    <t id="1001">A known Split mercenary has been trying to ally the Rhonkar and the Zyarth against us. He does not understand that the Institute works for the betterment of all split. His fate is sealed. He must be stopped before he moves against us. To preserve peace among the clans, it is better that our hand remains hidden; we ask you acquire a non-Split ship and non-Split weapons for this battle. Give the illusion he was defeated by a corsair or other enemy. You may begin!</t>
    <t id="1002">Excellent! {actor.name@{param@Cue}.{param@ID} L0Mark} is now no more! He had many enemies, and it will be unclear to those who watch and walk the corridors of power which it was that finished him. Say nothing of this to anyone, especially those Zyarth fools. The wise warrior knows how to hold his tongue. The RTI Shipyard has further need of a warrior like you. I or one of my representatives will contact you when you may serve us in battle once again.</t>
    <t id="1003">{1000,99440001}</t>
    <t id="1100">6</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a tool of Paranid Intelligence, and has been collecting telemetry data from field tests of our new Naga Strike Frigate. We have asked our "friends" at PNI to withdraw him, but they deny any knowledge of him. You are granted the honour of destroying him! In order to avoid a diplomatic incident with our "allies", don’t use Split ships, or weaponry, or call signs for this operation. Is this clear?! Now begin!</t>
    <t id="1102">{actor.name@{param@Cue}.{param@ID} L0Mark} leads a band of rogues who have been placing com bugs near this Shipyard. He is a servant of Boron Naval Intelligence! Kill him and his friends. You may merely destroy his ship, if you wish. Then capture him for your larder. Boron make very good eating, you know. I prefer them baked with Maja snails in a sweet wine sauce. Cooked this way they are delicious! Who would have thought that a foe so wily could be so tasty?</t>
    <t id="1103">I have found out that {actor.name@{param@Cue}.{param@ID} L0Mark} is working for the Argon. He leads a team of psychics that have commenced espionage operations against the Institute, and must now die. I have received orders from above to make it appear as though pirates have killed them, so arm yourself with suitable non-Split weaponry. Death will put an end to their small-minded games and mental tricks! On this mission listen only to your own battle song!</t>
    <t id="1104">{actor.name@{param@Cue}.{param@ID} L0Mark} is a drug smuggler who must be erased before he can deliver his shipment. That vile filth is the Yaki's revenge upon us! It may swiftly heal the warrior's body of his wounds; but it destroys his spirit in the process!  Destroy {actor.name@{param@Cue}.{param@ID} L0Mark} and his cargo. This would ordinarily be a Split police task, but I have received orders from the Director of RTI himself that you be given the mission.</t>
    <t id="1105">Naval Intelligence has requested that we destroy {actor.name@{param@Cue}.{param@ID} L0Mark} for them. He is an operative of an independent espionage agency called The Syndicate. Destroy {actor.name@{param@Cue}.{param@ID} L0Mark} now to keep these enemies of the Split in the dark, where they belong. Make the hit look like it was Paranid aggression. Use any Paranid ships or weaponry you possess for this operation. Go now to battle!</t>
    <t id="1106">We need {actor.name@{param@Cue}.{param@ID} L0Mark} to be destroyed. He is a coward with no honour, who has gambled away several jazuras worth of pay from our senior engineering staff last night. They had little cash on them, and so gave him IOU's, which he carries in his ship. If he reaches the Gambling Office on Rhonkar with those IOU's, our people will be ruined. It is very important that an outsider do this deed lest there be any official Complications.</t>
    <t id="1121">You have done well, warrior. {actor.name@{param@Cue}.{param@ID} L0Mark} will discover nothing further about the Naga for his masters, whoever they may be. We will contact you soon with more opportunities to battle on the Institute's behalf.</t>
    <t id="1122">Excellent! {actor.name@{param@Cue}.{param@ID} L0Mark} has now paid the ultimate price. He was Boron wasn't he?! I have more recipes, should you need them. Broiled Boron. Boron herbed stew. Boron flambeau. Roast Boron au gratin. Pan-fried Boron. Grilled Boron with...*turns to look at another vidscreen* I am called on another line, and now must go. We will contact you later.</t>
    <t id="1123">Warrior, thank you. {actor.name@{param@Cue}.{param@ID} L0Mark} and his foul band will trouble us no more! They have taken their evil mind tricks with them to the grave. I once had the dishonour of playing a game of chance with a Xyrezzian aboard a pirate base on the Rim. It was a...disquieting experience...and very unprofitable, as our Teladi allies would say. Death is too good for those Xyrezzian abominations! We will call on you again soon.</t>
    <t id="1124">Wonderful! {actor.name@{param@Cue}.{param@ID} L0Mark} and his Zorboxantinol delivery are no more! Between you and me my friend, the Director's son was addicted to that drug. When his family denied him more of the drug, his flesh began to necrotize during his withdrawal time. Let us just say that he will never fly a ship again. You have performed well, and it will be so entered in your record. Expect more opportunities to serve the Institute in the near future.</t>
    <t id="1125">You have done well, warrior. {actor.name@{param@Cue}.{param@ID} L0Mark} will reveal nothing further of our activities to his Machine masters. The fools of The Syndicate play a very dangerous game in serving the Xenon. Soon you will have new opportunities to battle gloriously for the Institute.</t>
    <t id="1126">Thank you, warrior. With {actor.name@{param@Cue}.{param@ID} L0Mark} dead and his ship destroyed you have saved many hard-working Split engineers from financial ruin. Are you by any chance free for a game of chance later tonight? Blue deck, section Gamma7, the Sniper Drone engineer's quarters. These guys are a great bunch and would welcome a warrior such as you.</t>
    <t id="1200">1</t>
    <t id="1201">We require a shipment of missiles delivered here to arm Trainee-Pilot ships for live target practice on pirates and smugglers, and other lesser life-forms of no account to the Split. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} will serve the trainees well. Bring them now!</t>
    <t id="1221">Ah! The missiles. Could you not have brought them sooner? A large pirate force was engaged recently by a wing of our trainee-pilots. But they lacked missiles to even the odds, and suffered heavy losses. When I told them that their comrades died because of your slowness, they were very angry! Ha! But they will probably be too afraid to attack a warrior of your stature. Not unless they all attack at once. Does this news not make your warrior heart beat with joy?!</t>
    <t id="1300">2</t>
    <t id="1301">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs transporting here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a supply contract with Chief Procurement Officer t'KrtAlso.  There will most assuredly be opposition! Your objectives are to deliver {actor.name@{param@Cue}.{param@ID} L0Passenger} safely and on time, and to destroy all pursuers. Are you ready?</t>
    <t id="1302">You have been assigned a complex mission of high honour today, warrior. {actor.name@{param@Cue}.{param@ID} L0Passenger} is a very important Institute researcher being shadowed by an unknown hit team. Transport him here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} and stay alert! Hire some escorts, or use a few of your own people, but be sure that all of the assassins are disposed of. Happy hunting!</t>
    <t id="1350">1</t>
    <t id="1351">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs transporting here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a supply contract with Chief Procurement Officer t'Krt. Pick him up in a fast Passenger Transport and be alert for enemies. After you drop off {actor.name@{param@Cue}.{param@ID} L0Passenger} you may then destroy all opponents in any way you like. Are you ready?</t>
    <t id="1400">3</t>
    <t id="1401">{object.name@{param@Cue}.{param@ID} Object} is a production affiliate of the Rhonkar Testing Institute targeted for destruction by Boron Naval Intelligence. They recently hired a group of freelance pilots for the deed. These creatures are currently en route to {object.name@{param@Cue}.{param@ID} Object}. Your must wipe them out, while posing as an independent security contractor. If there are Boron among them, I would be grateful if you grab one for my larder.</t>
    <t id="1402">{object.name@{param@Cue}.{param@ID} Object} is actually a top secret Phased Array Laser Cannon research and development facility. We do not know how the Boron found its' true nature. We don’t want the Boron to know that their hand has been discovered in this affair, so we require you to masquerade as a non-Split security pilot. Use non-Split ships and weaponry for this mission. Should you encounter any Boron, can you bring them back here for err...dinner.</t>
    <t id="1403">We recently received word from House Zyarth Intelligence that The Syndicate has just dispatched reavers to destroy {object.name@{param@Cue}.{param@ID} Object}. They mistakenly beleive that this is a secret military facility. Our orders are to assign an outsider to eliminate the Syndicate reavers, so you have been given the honour. Happy hunting!</t>
    <t id="1421">You have prevailed! {object.name@{param@Cue}.{param@ID} Object} is safe. Did you manage to secure any Boron prisoners? The Boron are not actually for me, but for my wives. Two of them are pregnant, and have strong cravings that will not be denied. Those females give me no peace. Surely, you have captured at least one of the fish-people?</t>
    <t id="1422">You have done surpassingly well, warrior. I watched your performance on vidscreen with great enjoyment. The Director is most pleased that the Boron hirelings are no more, and that {object.name@{param@Cue}.{param@ID} Object} is safe. Did you by chance return with any Boron?  </t>
    <t id="1423">You have done well, yet again. Those Syndicate fools will be none the wiser. For all they know, {object.name@{param@Cue}.{param@ID} Object} is still a Zorboazade alloy plant! Speak of this to no one. Another call to battle will be sent to you soon enough. Goodbye for now.</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">{actor.name@{param@Cue}.{param@ID} L0Mark} is passing our secrets to the Argon from a senior member of the Institute's security staff. We need an outsider like yourself to shadow him wherever he may go, and report on his communications. Yes, I see the look of great pain on your face, that you may not simply ride forth and destroy {actor.name@{param@Cue}.{param@ID} L0Mark} in glorious battle! Unfortunately, uprooting his network must be our priority.</t>
    <t id="1521">It is done. We have sent personnel to arrest {actor.name@{param@Cue}.{param@ID} L0Mark} and his contacts for proper interrogation. One of them will reveal the name of the traitor among us. Your restraint on this operation was most noteworthy. New opportunities for battle will come, I promise you! We will contact you as soon as another job comes up.</t>
    <t id="1551">We can't afford to let any more technology fall into pirate hands. I'm afraid both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} need eliminating before the pirates can become a bigger threat to civilian traffic.</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Hopefully this will help minimize the pirate threat to these parts. We will contact you again soon.</t>
    <t id="1600">1</t>
    <t id="1601">{8859,1601}</t>
    <t id="1621">{8859,1621}</t>
    <t id="1700">1</t>
    <t id="1701">Please pick up {actor.name@{param@Cue}.{param@ID} L0Passenger} and bring him safely here for a meeting with the Director. He is at {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} and stay alert. You will most likely be ambushed by fools who have been paid to eliminate you and your passenger. Use any tactics you want to safely deliver {actor.name@{param@Cue}.{param@ID} L0Passenger} and eliminate any threat.</t>
    <t id="1750">1</t>
    <t id="1751">Can you pick up {actor.name@{param@Cue}.{param@ID} L0Passenger} in a fast passenger transport and bring him safely here for a meeting with the Director. Collect him from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} and stay alert, as there are those opposed to the meeting and an ambush is likely. Just make sure that you deliver {actor.name@{param@Cue}.{param@ID} L0Passenger} here unharmed and on time.</t>
    <t id="1800">1</t>
    <t id="1801">{8859,1801}</t>
    <t id="1821">{8859,1821}</t>
    <t id="1900">2</t>
    <t id="1901">{actor.name@{param@Cue}.{param@ID} L0Mark} is an agent of the Boron. It seems that Boron Naval Intelligence is having him nose around our facilities hoping for some intel. Make it look like he had an accident at the hands of pirates. Use any pirate weapons you possess for this mission. Boron and Argon weaponry will also be acceptable. He is rumoured to be anexcellent pilot, so do not underestimate him. May your battle joy be great!</t>
    <t id="1902">You must stop {actor.name@{param@Cue}.{param@ID} L0Mark} before he can transfer stolen Naga Frigate schematics to his Boron masters. You are the only security contractor present with the skills to defeat him. He has already destroyed several Institute Warrior-Trainee pilots sent to intercept him. {actor.name@{param@Cue}.{param@ID} L0Mark} must die! If you can capture his body, then tonight’s feast will be exceptional!</t>
    <t id="1921">You have triumphed once more! {actor.name@{param@Cue}.{param@ID} L0Mark} will not bother our alloy researchers from the afterlife. His Boron-inspired battle song was weak; no match for yours. The Institute is proud to have you on our books. More duties will be made available soon.</t>
    <t id="1922">You have succeeded, warrior. Well done! With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, the Boron will have to explore the schematics of our Naga Frigate the hard way: in battle! How I long for the day when all the Families will march out to defeat them! We'll contact you with another job shortly.</t>
    <t id="2001">We've received information suggesting that pirates are operating in a nearby sector.  We need you to place an Advanced Satellite in that sector to monitor traffic.</t>
    <t id="10003">Thanks to your efforts in improving the security of our shipyard, and in assisting us and our customers, we have secured a blueprint for a unique ship, and have now added it to our inventory.  Please keep up the good work!</t>
    <t id="10004">Fantastic!  With our additional security in place, and the increased services we can now offer our customers, we have gained "access" to a new blueprint for a unique ship type. We have now added it to our inventory.  This could not have been done without your battle lust and skill.  Gracious thanks mighty warrior!</t>
    <t id="10031">The Machines have been beaten back; no thanks to you. You failed to destroy even one Xenon invader. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="10032">You destroyed one Xenon invader. Based on your past performance, I had hoped for much more from you. The Machines will return again to give you more opportunities to prove your worth against them in battle. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">Excellent hunting, warrior! You eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. If they know that you are among us, perhaps the Machines will now re-calculate before they attack again! You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="10034">You are no warrior! We can hold off the Xenon without your whimpering incompetence. Get out of here!</t>
    <t id="11031">The Pirate raid has been beaten back; no thanks to you. You failed to destroy even one Pirate ship! Still, we will pay you {value@DDL1M01 M02.Reward} Credits for your time.</t>
    <t id="11032">You destroyed one Pirate ship. Based on your past performance, I had hoped for much more from you. The Pirates will return again and provide more opportunities to prove your worth against them in battle. For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Excellent hunting, warrior! You eliminated {value@DDL1M01 M02.TotalShips} Pirate ships. If they know of your presence among us, perhaps the Pirates will think twice before they attack again! You've earned {value@DDL1M01 M02.Reward} credits for your efforts.</t>
    <t id="11034">You are no warrior! We can hold off the Pirates without your whimpering incompetence. Get out of here!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">Reports indicate that Xenon activity in {sector.name@{param@FinalSector}} is going to increase sharply very soon. The joys of battle are upon us! Do you not feel it?! Go now to {sector.name@{param@FinalSector}} and destroy any Xenon you encounter. May your battle song be strong!</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">You are required to patrol sector {sector.name@{param@FinalSector}} and destroy any Xenon ships that appear. You are extremely lucky this tazura! It is possible the Machines will launch a full-scale invasion. For a warrior like you, being hopelessly outnumbered and outgunned must make your heart swell with battle-lust! Good hunting! </t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">Reports indicate that Pirate activity in {sector.name@{param@FinalSector}} is going to increase sharply very soon. The glory of battle is upon us! Do you not feel it?! Go now to {sector.name@{param@FinalSector}} and destroy any Pirates you encounter. May your battle song be strong!</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">You are required to patrol sector {sector.name@{param@FinalSector}} and destroy any Pirate ships that appear. You are extremely lucky this tazura! It is possible the Pirates will launch a full-scale invasion. For a warrior like you, being hopelessly outnumbered and outgunned must make your heart rise with battle-lust! Good hunting! </t>
    <t id="20001">% of wares' average worth.</t>
    <t id="21100">You didn't scan any ships in the sector! Fool! What are you playing at?!</t>
    <t id="21200">Here is your report, warrior. You have scanned a total of {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods. Local Family Police will intercept all of the remaining smugglers. If there are any Boron captured, do you want one for your larder?</t>
    <t id="21300">I see you managed to stop some smugglers! It is good to catch prey on a hunt.</t>
    <t id="21400">That was one hell of a hunt! You are a mighty hunter indeed. The Family Police of {sector.name@DDL1M01 M08.Sector} thank you.</t>
    <t id="21500">An honest day's hunting warrior. Did you manage to capture any Boron personnel? The craving runs strong in my family. I have it, my farther has and... *looks away misty eyed* perhaps another time.</t>
    <t id="21600">Well, that wasn't very good, was it warrior?! Are you a Warrior-trainee, or a Warrior?! Several smugglers have no doubt slipped through the net!</t>
    <t id="21700">You've earned {value@DDL1M01 M08.Reward} Credits for this hunt.</t>
    <t id="21800">Ayiee! You will not be paid for your failure! On behalf of the Amalgamated {lookup.race.name@DDL1M01 M08.OfferRace} Family Police Force, you are hereby named "Guppy hunter". Even a blind Boron female can hunt better than you!</t>
    <t id="22100">You didn't scan any ships, pilot. What were you doing?</t>
    <t id="22200">Here is your report, pilot.\nYou managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="22300">I see you managed to stop some people-smugglers! Impressive.</t>
    <t id="22400">Great job! The police of {lookup.race.name@DDL1M01 M08.OfferRace} thank you.</t>
    <t id="22500">Not bad, pilot. That probably set the smugglers back a little.</t>
    <t id="22600">On behalf of the {lookup.race.name@DDL1M01 M08.OfferRace} police force, I thank you for wasting our time.</t>
    <t id="22700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="22800">You will not be getting paid!</t>
    <t id="20101">You didn't scan any ships at all. So many ships have probably escaped us, fully laden with Spacefuel no doubt! We will not tolerate lazy people like you, so you will not be getting paid for this job.</t>
    <t id="20102">You didn't catch anyone with illegal goods. At least you tried. Seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, you will receive {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20103">Not a bad job there. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20104">You have achieved much this day. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20201">You didn't scan any ships at all. So much freight passed you by while you were off sightseeing. If you ask for a job in the future, I'll gladly send you you to the fish guts disposal unit.</t>
    <t id="20202">You didn't find anything of worth at all! Bah, seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, I suppose you can have {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20203">Quite a respectable catch. Our boys will start tracking the cargo and take out the ships in due time. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20204">My friend, you netted a great haul. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods! We'll catch up with them and ask them politely to share the wealth and possibly their hides if they are Boron. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through all sectors.</t>
    <t id="21003">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {sector.name@{param@Sector}}.</t>
    <t id="21004">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21005">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through core {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21006">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="21008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21013">Illegal Wares.</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">An increase in military forces across the Commonwealth has reduced the income for many freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any sector. If good, fruitful scans are returned, we will share a cut of the spoils.</t>
    <t id="22003">Police intervention across the area has reduced income for many of us freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goods which they may wish to part with.</t>
    <t id="22004">Police activity across the area has reduced the income for many of us freelance pilots. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} sectors has been relaxed lately. We wish to use this opportunity for a nice little earner. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors and report back any good finds.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} police have been pulled back to core sectors to deal with rising people-trafficking. We wish to use this opportunity for a nice little earner on the outskirts. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to steal. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable wares. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="100032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will re-calculate next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="100034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8855" title="L2 Teladi Shipyard Missions" descr="Text for DDTC Teladi SY Missions" voice="no">
    <t id="11">Sub-Director Halleolassos</t>
    <t id="12">Sub-Director Halleolassos</t>
    <t id="13">Sub-Director Halleolassos</t>
    <t id="14">Security Manager KnossiIissolis</t>
    <t id="15">Security Manager KnossiIissolis</t>
    <t id="16">Security Manager KnossiIissolis</t>
    <t id="100">6</t>
    <t id="101">This is Sub-Director Halleolassos of the Teladi Profit Nest and Construction Wharf. Once again we require your assistance, oh sseeker of profitsss. The Director hasss reviewed your file, and invites you to sserve the Profit Nest. We have need of your skills. And your ssilence.</t>
    <t id="102">This is Sub-Director Halleolassos of the Teladi Profit Nest, requesting your assistance. We have need of your skills once more. And your silence, oh sseeker of profitsss. You have already proven yourself most capable, please continue your advancement within our organization. The Teladi Corporation will one day soon drive out of businesss all inferior corporations that are not Teladi. You can help us with thisss. And earn for yourself much power, much profitsss.</t>
    <t id="103">Security Manager KnossiIissolis of the Teladi Profit Nest. Assist us once again. We have a matter of mutual profit before us that requires your ssspecial skills. Ssserve usss, and your future will be profitable indeed. *turns to speak into a separate vidscreen* No! How often must I tell you not to call me at work! *turns back to you* Excuse me, that was one of my wivesss. She has many needsss.</t>
    <t id="104">Pilot, the time has come to make profitsss! I am Security Manager KnossiIissolis of the Teladi Profit Nest. We have a new matter of mutual profit before us that requires your ssspecial skills. Ssserve uss, and your future will be profitable indeed. Do well as your performance will determine my bonus. Do you have any idea what it's like to be a Teladi husband?!! I have six wivess. They give me no rest. They always need more and more creditsss.</t>
    <t id="105">Security Manager, KnossiIissolis here. Yet again we call upon you! The Teladi Profit Nest and Construction Wharf once again has need of your assistance, oh sseeker of profitsss! I urge you to accept this mission for the profitsss to both of us. The more successful you become, the more bonuses I receive. And I need bonuses. My sixth wife is pregnant again...again. I implore you to take this mission, and do well. Yesss, very well. For both of ussss.</t>
    <t id="106">Security Manager KnossiIissolis here, the Teladi Profit Nest and Construction Wharf has another very special job to be completed with discretion. We invite you to ssserve the Nest, and share in our future. Gloriousss Teladi shipss, shipsss never before seen can be yours if you serve usss well. And great profitsss. Please say yesss!</t>
    <t id="151">teladi</t>
    <t id="152">teladi</t>
    <t id="153">teladi</t>
    <t id="154">teladi</t>
    <t id="155">teladi</t>
    <t id="156">teladi</t>
    <t id="171">503</t>
    <t id="172">503</t>
    <t id="173">503</t>
    <t id="174">505</t>
    <t id="175">505</t>
    <t id="176">505</t>
    <t id="200">6</t>
    <t id="201">{8855,101} {8855,291}</t>
    <t id="202">{8855,102} {8855,292}</t>
    <t id="203">{8855,103} {8855,293}</t>
    <t id="204">{8855,104} {8855,292}</t>
    <t id="205">{8855,105} {8855,296}</t>
    <t id="206">{8855,106} {8855,297}</t>
    <t id="291">Please meet me at the {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY} for details of your mission.</t>
    <t id="292">Please return to {object.name@DDL2M01_5.SY} where we can privately discuss thiss most important matter.</t>
    <t id="293">Please meet me at {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY} for your mission briefing. May your profitsss ever grow!</t>
    <t id="294">We have a job requiring your attention. Please meet me at {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY}.</t>
    <t id="295">Return now to {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY} for details.</t>
    <t id="296">Come immediately to {object.sector.name@DDL2M01_5.SY} for details. Isss there anything else I can do to help you do well at this mission?! Your good success isss very important to me.</t>
    <t id="297">Meet me immediately at {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY} for mission information. Why has my father made me take six wivesss?! They will be my undoing! My brothersss have no more than three. It is not fair. It makes no sssense.</t>
    <t id="298">You have earned special rewards for your success. Please dock at {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY}, and take possession of a special form of profit. You will be most pleased!</t>
    <t id="299">Dock now at {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY}, to finish the mission debriefing. You will also be rewarded with an exceptional bonuss to reward you for your performance. A bonus superior to nividium! A bonus of great value!</t>
    <t id="999">Greetingsss trader. Your hard barganing techniques and nose for profitsss has alerted uss, and we would like to offer you an opportunity that brings much profitsss to us both.  We are developing a new generation of spacecraft at a reasonable price, and have need of a resourceful pilot to assist in acquiring new ship designsss.  Please visit us at the {object.name@DDL2M01_5.SY} in {object.sector.name@DDL2M01_5.SY} for further information.</t>
    <t id="1000">Good profitsss to you! My name is Sub-Director Halleolassos. I represent the Teladi Profit Nest. We make experimental Teladi shipsss. To provide greater profitsss for the Corporation. Your reputation proceedsss you, and the Nest has need of your exceptional skills. And of your complete sssilence. Do as we require, and you will not only earn great profitsss, but also over time share in that which we construct. Prove your loyalty to usss, and your future will be profitable indeed. You must not fail uss, or profitsss will be lossst.</t>
    <t id="1001">A very important client requiress secure transportation to {object.name@{param@Cue}.{param@ID} L0Dest}. Further work will be available to pilots who can sssmoothly transport him in a TP class ship, and eliminate anyone who would prevent his passage. Do you have the ships and resources to make this happen? Then we can begin making profitsss together. Teladi ask you use a fast ship with a jump drive to stay just ahead of any pursuit.  Can you do thisss?</t>
    <t id="1002">Thank you, pilot. You have good sssense. You have safely delivered our valued client to his destination, and removed all of his enemiesss. He isss a very important business partner of the Teladi Profit Nest. Your display of skill has made our client, and thus ussss, very happy. We will contact you when further opportunities for mutual profit arise. Farewell, for now.</t>
    <t id="1003">{1000,99540001}</t>
    <t id="1100">4</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} isss a pirate with no ssense who attacked several of our tradersss recently. We need you to ssstop this losss of profitsss if you are up to the task.</t>
    <t id="1102">After the losss of several freighters this tasura, we've traced the cause to a pirate faction intent on stealing our profitsss. The Profit Nest requestsss you to remove {actor.name@{param@Cue}.{param@ID} L0Mark} who leadsss this pirate group. Remove him to cripple the group and stop the losss of our profitsss.</t>
    <t id="1103">The Nest hass received many reports in the last mizura of civilian traffic affiliated with the Corporation in our vicinity coming under attack. We believe {actor.name@{param@Cue}.{param@ID} L0Mark} to be the cause of these attacksss. To make these sectorss ssafer for the profitsss of all we want you to terminate hisss command.</t>
    <t id="1104">{actor.name@{param@Cue}.{param@ID} L0Mark} is known to have sstolen from the Teladi Profit Nest. Thisss is entirely unacceptable. The Director of the Nest has now approved an order for his immediate termination. Proceed immediately.</t>
    <t id="1121">Excellent, well done pilot. You have preserved the profitsss of the Nest. That sssenseless {actor.name@{param@Cue}.{param@ID} L0Mark} had cost us too many lives and profitsss already. Contact will be made when we have more jobsss available for you.</t>
    <t id="1122">Thank you! You have great sskill and great sssense. With {actor.name@{param@Cue}.{param@ID} L0Mark} out of the picture, these killerss of profitss will hopefully sseek other targetsss. We will let you know when we have got another job for you.</t>
    <t id="1123">With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, hopefully the civilian traffic in the sector can ressst in ssafety. Thank you for your help, and we'll let you know when we've got more jobsss for you.</t>
    <t id="1124">Well done pilot! You have performed admirably, and saved much profit during this mission. We will contact you as sssoon as a new job is available.</t>
    <t id="1200">1</t>
    <t id="1201">We are running low on military ssupplies and require a sshipment of missiles delivered here to the Teladi Profit Nest to re-arm our ssecurity shipsss. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are vital to help protect our shipsss and safeguard the Nest and its profitsss.</t>
    <t id="1221">These should help our escortsss defend our ships from pirates. Thank you for your good sssense. We will let you know when we have another job for you.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">I need to meet with a station owner aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discusss much profit. I need you to fly me over in a very fassst ship as sssoon as you can. If we are pursued, you must run. If we escape, be on your guard afterwards, for they may desire revenge. The most profitable solution is to first drop me off, then hunt down any and all profit-liabilities.</t>
    <t id="1321">You have done well, yet again, with your timely passage. This Teladi thanksss you for preserving his life. You have also created a most elegant solution regarding the pursuers. You have good sssense and will go far. May your profitsss ever grow! There will soon be more assignments from the Nest for a pilot as sssensable as you. </t>
    <t id="1350">1</t>
    <t id="1351">I need to visit an anti-piracy conference with Teladi Corporation officials aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. This meeting is high profile so I want to make a good impression by arriving aboard a luxury transporter ship. The pirates know of this event, and will attempt to intercept us. The most profitable solution is to drop me off, then wipe out any and all profit-liabilities.</t>
    <t id="1371">You have done well, yet again, with your timely passage. This Teladi thanksss you for preserving his life. You have also created a most elegant solution regarding the pursuers. You have good sssense and will go far. May your profitsss ever grow! There will soon be more assignments from the Nest for a pilot as sssensable as you.</t>
    <t id="1400">2</t>
    <t id="1401">Our friendsss in Teladi Naval Intelligence have informed us that {object.name@{param@Cue}.{param@ID} Object} will very likely receive unprofitable attention within the next tazura from a pirate faction. We have partial ownership of {object.name@{param@Cue}.{param@ID} Object} and do not desire any damage or loss of profits from pirate activity. Go there immediately, and teach any pirates who show themselves that they must not interfere with the Profit Nest.</t>
    <t id="1402">One of my contacts within the Ministry of Finance has reason learned that {object.name@{param@Cue}.{param@ID} Object} is about to suffer a pirate attack! The families of many of our experimental munitions scientists live aboard {object.name@{param@Cue}.{param@ID} Object},  so we can't risk the pirates causing any damage to it. Go there immediately and eliminate any who would threaten our interests.</t>
    <t id="1421">It seems that {object.name@{param@Cue}.{param@ID} Object} is now safe. Thank you pilot for helping the Nest. May your profitss ever grow! We will contact you when more work is available.</t>
    <t id="1422">Thank you for your effective preservation of profit. Now that the pirate threat has been eliminated, the residents of {object.name@{param@Cue}.{param@ID} Object} can work free from fear. Your skills are very impressive, and will soon unlock for you many fine, fine shipsss for purchase at the Profit Nest. With ships such as ours, you will soon be a major power!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">We have been told by Teladi Counterintelligence that top secret teladianium welding technology has leaked from our facilities to a local pirate clan. We suspect {actor.name@{param@Cue}.{param@ID} L0Mark} to be the leak. We wish you to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out what he is up to. If he is the stealer of our profitsss, then he must be stopped.</t>
    <t id="1521">You have done well, yet again. You have saved us from further embarrassment with the Corporation. A squad is on the way to arrest {actor.name@{param@Cue}.{param@ID} L0Mark} for his vile theftsss. The Director of the Nest knows of your success, and is most pleased. Please expect more work from us in the near future.</t>
    <t id="1551">Curses! We have been robbed! Gauss cannon technology has been stolen from us by {actor.name@{param@Cue}.2 L0Mark} and his wretched accomplice {actor.name@{param@Cue}.3 L0Mark} The Profit Nest needs both of these profit catastrophes eliminated before they complete the sale of what they have stolen to their pirate contacts!</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Ahhhh, you have averted a profit catastrophe. Thank you, your sssense is great indeed. We will contact you for more mutually profitable work soon.</t>
    <t id="1600">1</t>
    <t id="1601">The Profit Nest has a valuable convoy that requires protection. Find the convoy in {sector.name@DDL2M01_5.MissionSector} and protect them on the way to their destination from any who would harm their profitsss.</t>
    <t id="1621">You have saved much profitsss for us this tazura. Thank you for service to the Nest.</t>
    <t id="1700">1</t>
    <t id="1701">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs to be quickly and safely transported here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss business of mutual profit with us. This meeting must take place at all costsss. Are you available now to do this job?</t>
    <t id="1750">1</t>
    <t id="1751">Bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a matter of much profit to the Nest. He is a high official acting on behalf of the Ministry of Finance and you will require a passenger transport ship to convey him in proper style. We recommend that you hire or bring escorts, for he has recently insulted the pirate Raven's Claw faction.</t>
    <t id="1800">1</t>
    <t id="1801">We've got a group of business contacts taking a break from negotiations who want to see the local sights. Can you take them out in a passenger transport and show them the local sectors? Try to show them something interesting!</t>
    <t id="1821">OK, they seem to have come back relatively happy. Looks like it's back to trade negotiations for me. I'll contact you if anything else comes up requiring your attention.</t>
    <t id="1900">2</t>
    <t id="1901">{actor.name@{param@Cue}.{param@ID} L0Mark} is going to a meeting with prominent Yaki clan leaders to discuss further high-level raids against our facilities. He is a high ranking member of the Yaki Council and we need him eliminated before he reaches his destination. Killing him or any of his Yaki escorts will cause them to consider you a serious profit liability. But be not concerned; we will ensure that you profit greatly from this exchange.</t>
    <t id="1902">{actor.name@{param@Cue}.{param@ID} L0Mark} is a traitor who is going to hand over classified Teladi geological survey drone technology to the Yaki. Such an extreme loss of profit must be prevented! He iss a senior courtier for the Yaki Hammamatsu clan, who currently hold the Council Premiership. Because of his high profile, killing him and his Yaki bodyguards will greatly damage your Yaki reputation. But do not fear: the Profit Nest will greatly reward you.</t>
    <t id="1921">Successs!! You are valuable indeed to ussss! The death of {actor.name@{param@Cue}.{param@ID} L0Mark} was unavoidable. We regret your loss of standing with those profit spoilers, those corsairs, and hope that your bonus has more than compensated you for your troublesss.</t>
    <t id="1922">The traitor isss dead!! {actor.name@{param@Cue}.{param@ID} L0Mark} will never steal from ussss again. Well done! We'll contact you with another job shortly. Your extra bonus will fully compensate you for losssss of reputation among the Yaki profit stealerssss. The Hammamatsu will probably retaliate against you. Be ready and spend your bonus profitssss wisely.</t>
    <t id="2001">Teladi receive information ssuggesting that piratess are ruining proffits in a nearby sector.  We loose much profitss and ask you to place an Advanced Satellite in that sssector to monitor traffic and save on our investments.</t>
    <t id="10003">Thanks to your effortss in improving the security and proffits of our sshipyard, and in assisting uss and our customerss, we have secured a blueprint for a sspecial unique sship, and have placed it into our inventory.  Teladi enjoy sharing much profit with you...</t>
    <t id="10004">Ca'ching!!! With improved ssecurity, and the increased services we offer our customersss, Teladi have negotiated and "acquired" a blueprint for much profitss. A unique sship design which we have now added to our stock.  Our wealth ever grows with you.  Thanks and may the profitss be with you!</t>
    <t id="10031">The Xenon attackers are now dead, thanks to brave Teladi. But you, who should have done better, you have failed to destroy any. We will pay you {value@DDL1M01 M06.Reward} Credits for your time. You must do better in future, to protect the Nest and its profitsss.</t>
    <t id="10032">You destroyed only one Xenon ship. This is but very small profit, to you and to ussss. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">Very good job, pilot! You have eliminated {value@DDL1M01 M06.TotalShips} Xenon ships, and saved Teladi much that would have been lost. The Director of the Nest has added a positive profit report to your file. You have earned {value@DDL1M01 M06.Reward} Credits for your profitable efforts.</t>
    <t id="10034">Teladi hatchlings can fly against the Xenon with more skill than you. Have you no sense?! Get out of here!</t>
    <t id="11031">The Pirate attackers are now dead, thanks to brave Teladi. But you, who should have done better, you have failed to destroy any. We will pay you {value@DDL1M01 M02.Reward} Credits for your time. You must do better in future, to protect the Nest and its profitsss.</t>
    <t id="11032">You destroyed only one Pirate ship. This is but very small profit, to you and to ussss. For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Very good job, pilot! You have eliminated {value@DDL1M01 M02.TotalShips} Pirate ships, and saved Teladi much that would have been lost. The Director of the Nest has added a positive profit report to your file. You have earned {value@DDL1M01 M02.Reward} Credits for your profitable efforts.</t>
    <t id="11034">Teladi hatchlings can fly against the Pirate with more skill than you. Have you no ssense?! Get out of here!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">The Profit Nest is putting all escort pilots and contractors on high alert. A possibly very large Xenon raiding force is inbound to {sector.name@{param@FinalSector}}. Please go there now and prevent Xenon from causing any loss to Teladi profitsss.</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">Teladi now want you to patrol sector {sector.name@{param@FinalSector}} and defend the interests of the Nest against any Xenon ships that come. Our sources tell us that Xenon may come with much force, so guard yourself well, so that their loss may become your profitss!</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">The Profit Nest is putting all escort pilots and contractors on high alert. A possibly very large Pirate raiding armarda is inbound to {sector.name@{param@FinalSector}}. Please go there now and prevent Pirates from causing any loss to Teladi profitsss.</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">We require you to patrol sector {sector.name@{param@FinalSector}} and defend the interests of the Nest against any Pirate ships that come. Our sources tell us that Pirates may come with much force, so guard yourself well, so that their loss may become your profitss!</t>
    <t id="20001">% of wares' average worth.</t>
    <t id="21100">You scanned no ships in the sector! Have you no sense for lost profitss?!</t>
    <t id="21200">Teladi Customs has finished your report, pilot. Our records now show that you have scanned {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods, or owe back taxes to the Corporation--may Its' profitsss never grow less. Your part in this operation totals {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="21300">You have stopped smugglers and saved much profitsss for us this tazura. Thank you for your service to the Nest. </t>
    <t id="21400">You have saved much profitsss! The Teladi Customs of {sector.name@DDL1M01 M08.Sector} thank you. Again, you have pleased the Profit Nest greatly.</t>
    <t id="21500">An honest day's profit, pilot. May your sense and profitsss ever grow!</t>
    <t id="21600">You have failed! You have no sense! Several smugglers probably have escaped us!</t>
    <t id="21700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="21800">You will not be paid for this job! The Profit Nest has lost profit because of your foolishness!</t>
    <t id="22100">You did not scan any ships!  What were you doing? Have you no sense?</t>
    <t id="22200">This is Mateossos Hadrileolius IV for the Profit Nest. Our systems show that you scanned {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="22300">I see you managed to stop some people-smugglersss! Impressive.</t>
    <t id="22400">Great job! The police of {lookup.race.name@DDL1M01 M08.OfferRace} thank you.</t>
    <t id="22500">Not bad, pilot. That probably set the smugglersss back a little.</t>
    <t id="22600">On behalf of the {lookup.race.name@DDL1M01 M08.OfferRace} police force, I thank you for wasting our time.</t>
    <t id="22700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="22800">You will not be getting paid!</t>
    <t id="20101">You didn't scan any ships at all. So many sships have probably escaped us, fully laden with Spacefuel no doubt! We will not tolerate lazy people like you, so you will not be getting paid for thisss job.</t>
    <t id="20102">You didn't catch anyone with illegal goods. At least you tried. Seeing as you scanned {value@DDL1M01 M08.ScannedCount} sships, you will receive {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20103">Not a bad job there. You scanned {value@DDL1M01 M08.ScannedCount} shipss and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} creditss.</t>
    <t id="20104">That was one hell of a catch there! You scanned {value@DDL1M01 M08.ScannedCount} shipss and found {value@DDL1M01 M08.Catch} credits worth of illegal goodss. We ssee fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20201">You didn't scan any ships at all. So much freight passed you by while you were off ssightseeing. If you ask for a job in the future, I'll gladly appoint you my airlock ssafety inspector.</t>
    <t id="20202">You didn't find anything of worth at all! Bah, seeing as you sscanned {value@DDL1M01 M08.ScannedCount} ships, I ssuppose you can have {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20203">Quite a respectable catch. Our inspectorss will start tracking the cargo and charge the appropriate taxesss in due time. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20204">Teladi say you saved much profitss. You scanned {value@DDL1M01 M08.ScannedCount} shipss and found {value@DDL1M01 M08.Catch} Credits worth of goods! We'll catch up with them and ask them politely to sshare the wealth. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through all ssectors.</t>
    <t id="21003">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {sector.name@{param@Sector}}.</t>
    <t id="21004">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21005">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through core {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21006">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through border {lookup.race.name@{param@SectorRace}} sectorss.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="21008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use the freight scanner to sscan their cargo bay.</t>
    <t id="21009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal wares. Use the freight sscanner to scan their cargo bay.</t>
    <t id="21010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for illegal waress. Use the freight scanner to scan their cargo bay.</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} ssectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectorss for illegal wares. Use the freight scanner to scan their cargo bayss.</t>
    <t id="21013">Illegal Wares.</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">An increase in military forces acrosss the Commonwealth has reduced the income and profitss for many freelance pilots. Teladi seek a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any ssector. If good, fruitful scanss are returned, we will share a cut of the profitss.</t>
    <t id="22003">Police intervention across the area has reduced income for many of us freelance pilotsss. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goodss which they may wish to part with.</t>
    <t id="22004">Police activity across the area has reduced the income for many of us freelance pilotss. We are in need of a skilled pilot to sscan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} sectors has been relaxed lately. We wish to use thiss opportunity for much profitss. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectorss and report back any good findss.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} police have been pulled back to core sectorss to deal with rising people-trafficking. We wish to use thiss opportunity to raise profitss on the outskirts. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more profitss will be yours.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to ssteal. Use the freight scanner to scan their cargo bay. The more cargo you find, the greater will your profit be.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable waress. Use the freight sscanner to scan their cargo bay. The more cargo you reveal, more profitss will you gain.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} ssectors for cargo worthy of being stolen. Use the freight scanner to sscan their cargo bay. More cargo equals much more profitss.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectorss for cargo worthy of being stolen. Use the freight scanner to scan their cargo bayss. The more cargo you find, the more you will be paid.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contactss. Still, we will pay you {value@DDL1M01 M06.Reward} Creditss for your time.</t>
    <t id="100032">You eliminated a ssingle Xenon contact. I am quite sure the Xenon will not be sswayed from attacking again. For your effortss {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon shipss. Perhaps the Xenon will calculate their losss next time. You've earned {value@DDL1M01 M06.Reward} Credits for your effortss.</t>
    <t id="100034">Teladi has no need of your incompetence and can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8856" title="L2 Terran Shipyard Missions" descr="Text for DDTC Terran SY Missions" voice="no">
    <t id="11">Admiral Tip Frobisher</t>
    <t id="12">Captain Suzie Maxwell</t>
    <t id="13">Commander Mike Mendoza</t>
    <t id="14">Admiral Tip Frobisher</t>
    <t id="100">4</t>
    <t id="101">This is Admiral Tip Frobisher, pilot. The Niigata Research and Development Facility requires your assistance again. You up for a little action?! We've got something we need you to do that looks right up your alley.</t>
    <t id="102">Captain Suzie Maxwell here. I'm Admiral Frobisher's aide here at Niigata Research and Development. We need you for another confidential job. Are you free at the moment? No, not for a date you idiot! For another covert mission. Look at me that way again, and I'll break both your arms, understand? I didn't win the ATF cage fighting contest by being nice. So, are you ready for another job, or not?!</t>
    <t id="103">Ace, this Commander Mike Mendoza, assistant director of operations at the Niigata Research and Development Facility. I've reviewed how you handled that hostile taxi run, and I like your style, Ace. I've got something that needs doing, that's perfect for you. You'll love it, I tell 'ya. </t>
    <t id="104">This is Admiral Tip Frobisher, pilot. The Niigata Research and Development Facility requires your assistance again. You up for a little action?! We've got something we need you to do that suits your style.</t>
    <t id="151">terran</t>
    <t id="152">terran</t>
    <t id="153">terran</t>
    <t id="154">terran</t>
    <t id="171">1138</t>
    <t id="172">1134</t>
    <t id="173">1139</t>
    <t id="174">1138</t>
    <t id="200">4</t>
    <t id="201">{8856,101} {8856,291}</t>
    <t id="202">{8856,102} {8856,292}</t>
    <t id="203">{8856,103} {8856,293}</t>
    <t id="204">{8856,294}</t>
    <t id="291">Meet me at the NRDF in {object.sector.name@DDL2M01_6.SY} for your mission briefing.</t>
    <t id="292">Haul your butt to {object.name@DDL2M01_6.SY} for your mission briefing. If you think you can handle it, that is. You fighter jocks are all alike.</t>
    <t id="293">Drag your ass over to Niigata Research in {object.sector.name@DDL2M01_6.SY} to hear the full pitch. You're gonna really love this one!</t>
    <t id="294">This is the Niigata Research and Development Facility calling {player.name}. We have a job requiring your attention. Please come to sector {object.sector.name@DDL2M01_6.SY} to discuss specifics. This communication is intended solely for you {player.name}. Any unauthorized sharing of this message or its contents is a violation of the Terran Interstellar Safety Act, punishable by immediate termination. Have a nice day.</t>
    <t id="295">Return now to {object.name@DDL2M01_6.SY} in {object.sector.name@DDL2M01_6.SY} for details.</t>
    <t id="296">Come immediately to {object.sector.name@DDL2M01_6.SY} for details.</t>
    <t id="297">Meet me immediately at {object.name@DDL2M01_6.SY} in {object.sector.name@DDL2M01_6.SY}</t>
    <t id="298">We're having a small party to celebrate your achievement, please dock at {object.name@DDL2M01_6.SY} in {object.sector.name@DDL2M01_6.SY}, and join us for a drink.  We've got a little present waiting for ya!</t>
    <t id="299">We're having a small party to celebrate your achievement, please dock at {object.name@DDL2M01_6.SY} in {object.sector.name@DDL2M01_6.SY}, and join us for a drink.  We've got a little present waiting for you!</t>
    <t id="999">Your standing with our race is such that we would like to offer you an opportunity that benefits us both.  We are developing a new generation of spacecraft, and have need of a resourceful pilot to assist in acquiring new ship designs.  Please visit us at the {object.name@DDL2M01_6.SY} in {object.sector.name@DDL2M01_6.SY} for further information.</t>
    <t id="1000">Hello pilot, my name is Admiral Charles "Tip" Frobisher. I run Operations for the Niigata Research and Development Facility. We're the orbital "Area 51" for space vehicles. Think of us as Terra's best. We regularly require outside assistance on confidential jobs, and we've reviewed your record and profiled you as just the sort of bloke we're looking for. Here are the terms: when you succeed at doing the missions we assign you, we pay you ridiculously large sums of money. Over time, your bonuses will include access to our latest generation Terran military spaceships. If you fail on a mission, or get caught, we deny we ever knew you, and leave you to your fate. You're what we call a "cut out" in spook speak. An expendable independent contractor. Great reward potential with no safety net. So, you ready to rock and roll?</t>
    <t id="1001">This is your first assignment and you'll need to have a fast TP class ship. Our client needs transporting to {object.name@{param@Cue}.{param@ID} L0Dest}. There will be enemies, and you get the honour of "taking out the trash". Your objectives are twofold: get our man to his destination safely, and remove any and all bogies. Just make sure you take care of the hostiles, or they'll break contact and go to ground. If they ID you, they'll put out a contract on YOU!</t>
    <t id="1002">You did it! Excellent! Thank you, pilot. {actor.name@DDL2M01_6 Initial Offer.1 L0Passenger} is a key part of our management team here at the Niigata Research and Development Facility. He really enjoyed the ride! We will contact you with further opportunities. This is Tip Frobisher, signing off.</t>
    <t id="1003">{1000,99640001}</t>
    <t id="1100">4</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a pirate who's been spotted attacking several of our traders recently. We really need him stopped if you are up to the task.</t>
    <t id="1102">After losing several freighters this tazura, we've traced the cause to be a pirate faction intent on stealing our cargo. We think that if you can remove {actor.name@{param@Cue}.{param@ID} L0Mark} then the they might stop attacking without any further loss of life.</t>
    <t id="1103">There have been reports of a lot of civilian traffic round here coming under attack and we believe {actor.name@{param@Cue}.{param@ID} L0Mark} to be the cause of these attacks. To make these sectors safer for all we want you to eliminate him.</t>
    <t id="1104">{actor.name@{param@Cue}.{param@ID} L0Mark} is known to have committed several crimes against the Niigata Research and Development Facility. The Managing Director has used his authority within the Terran Interstellar Safety Act to approve an order for the immediate termination of {actor.name@{param@Cue}.{param@ID} L0Mark}. Proceed immediately.</t>
    <t id="1121">Excellent, well done pilot. {actor.name@{param@Cue}.{param@ID} L0Mark} had cost us too many lives already. We will contact you when we have any more jobs available.</t>
    <t id="1122">Thank you pilot. With {actor.name@{param@Cue}.{param@ID} L0Mark} out of the picture hopefully these pirates will become less aggressive towards us. We'll let you know when we've got another job lined up for you.</t>
    <t id="1123">With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, hopefully the civilian traffic in the sector can rest more easily. Thanks for your help, and we'll let you know when we've got another job lined up for you.</t>
    <t id="1124">Well done pilot! You have performed admirably during this mission. We will contact you as soon as a new job is available.</t>
    <t id="1200">1</t>
    <t id="1201">We are running low on missiles and require a shipment delivered here to the Niigata Research and Development Facility to re-arm our security vessels. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are vital to keep our ships operationally ready. Get this done as quickly as you can, and we'll make sure you're next mission is more interesting.</t>
    <t id="1221">You've got them! These will help our escorts defend our people from pirates. Thank you for your help. We will let you know when we have another job for you.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">I need to meet with a station owner aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss trade rights. I need you to fly me over as fast as you can, in something fast and deadly. We'll most likely have company, so bring some escorts to eliminate any hostiles that show their ugly faces. If bogies show, make sure you make a clean sweep.</t>
    <t id="1350">1</t>
    <t id="1351">I need to go to a meeting with a government official aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. This is a very important meeting and I need to make a good impression by arriving aboard a luxury passenger transport ship. It's highly likely that we'll be intercepted, so plan accordingly. Ensure that no hostiles survive, or they will put a contract out on you. So get it right the first time.</t>
    <t id="1400">2</t>
    <t id="1401">We've got an immediate threat against {object.name@{param@Cue}.{param@ID} Object} from a pirate faction. Extra pilots are required to help protect it in case the pirates show. {player.name}, show 'em what you're made of. </t>
    <t id="1402">We have credible intelligence that {object.name@{param@Cue}.{param@ID} Object} is about to suffer an attack! There is a large party of lively and bright schoolchildren aboard on a school trip, so a lot of innocent lives are at stake. It's important to realize that in addition to the risk to the human population, there's valuable real estate threatened here that we can't let those pirate scum destroy. Get over there and sort things out in case they do show up!</t>
    <t id="1421">Excellent work! {object.name@{param@Cue}.{param@ID} Object} is now safe. Thank you pilot. We will contact you when more work is available.</t>
    <t id="1422">Thank you. With the pirate threat eliminated, the residents of {object.name@{param@Cue}.{param@ID} Object} and their schoolchild visitors can sleep easy once more. We will have to find you harder jobs in future, you anti-eugenicist!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">We think that {actor.name@{param@Cue}.{param@ID} L0Mark} might be selling top secret military technology to the pirates that have been causing us trouble during these past few weeks. We simply can't let them get their hands on our advanced Terran technology. They'll probably sell it to those barbarians in the Commonwealth. Your next task is to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out what he is up to.</t>
    <t id="1521">Thanks for your time and patience {player.name}. We've already got a squad on the way to arrest {actor.name@{param@Cue}.{param@ID} L0Mark} for his crimes. It turns out that he was actually working for a group called The Syndicate, a shadowy Commonwealth freelance group, who work for the Xenon. If you ask me, hanging's too good for {actor.name@{param@Cue}.{param@ID} L0Mark}. We'll contact you as soon as another job comes up.</t>
    <t id="1551">We can't afford to let any more technology fall into pirate hands. I'm afraid both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} need eliminating before the pirates can become a bigger threat to civilian traffic.</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Hopefully this will help minimize the pirate threat to these parts. We will contact you again soon.</t>
    <t id="1600">1</t>
    <t id="1601">We have a valuable convoy that requires protection. Please rendezvous with the convoy in {sector.name@DDL2M01_6.MissionSector} and protect them on the way to their destination.</t>
    <t id="1621">Looks like your help was invaluable once again. We'll have to see what tougher jobs we have available for you.</t>
    <t id="1700">1</t>
    <t id="1701">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs transporting here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with us. Can you pick him up pronto? Be wary of hostiles during this run. Intelligence predicts an 87.8% chance of hostile interception. So be prepared to take out any welcoming parties.</t>
    <t id="1750">1</t>
    <t id="1751">Bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with us. We need to make a good impression so you're going to need a passenger transport ship to pick him up in. Be wary of hostiles during this run. Intelligence predicts an 87.8% chance of hostile interception. So be prepared to take out any welcoming parties.</t>
    <t id="1800">1</t>
    <t id="1801">We've got a group of business contacts taking a break from negotiations who want to see the local sights. Can you take them out in a passenger transport and show them the local sectors? Try to show them something interesting!</t>
    <t id="1821">OK, they seem to have come back relatively happy. Looks like it's back to trade negotiations for me. I'll contact you if anything else comes up requiring your attention.</t>
    <t id="1900">2</t>
    <t id="1901">We've just received intelligence on the whereabouts of {actor.name@{param@Cue}.{param@ID} L0Mark}, who is an agent of The Syndicate. That scum deserve fates worse than death! {actor.name@{param@Cue}.{param@ID} L0Mark} is currently en route to a meeting with prominent pirate leaders to hire them with stolen nividium for further attacks against the Niigata Research and Development Facility. We need this scumbag eliminated before he reaches his destination.</t>
    <t id="1902">We've found out that {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over classified Niigata Facility powerplant technology to a pirate faction, that we suspect is in the employ of the Split. He needs to be stopped before he can make the exchange. Be careful, {actor.name@{param@Cue}.{param@ID} L0Mark} has a reputation as a skilled fighter.</t>
    <t id="1921">Excellent! The Syndicate will have to find another fool to their bidding in our territory. Hopefully that should reduce any further attacks against us for some time. Another job well done it would seem!</t>
    <t id="1922">That's a major industrial espionage crisis averted. Well done! We'll contact you with another job shortly.</t>
    <t id="2001">We've received information suggesting that pirates are operating in a nearby sector.  We need you to place an Advanced Satellite in that sector to monitor traffic.</t>
    <t id="10003">Your efforts are improving the security of our shipyard, and assisting us and our customers, we have secured a new blueprint for an excellent ship, and have now added it to our inventory.  Please keep up the good work!</t>
    <t id="10004">Fantastic!  With our improved security, and the increased services we are able to offer our customers, we have been able to "acquire" the blueprint for a unique ship which we have now added to our inventory.  We could not have accomplished this without your steadfast support.  Thanks and keep up the good work!</t>
    <t id="10031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="10032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">Good job, {player.name}. You eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will re calculate next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="10034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
    <t id="11031">Pirate activity is reducing, not that you noticed. You didn't manage to eliminate any Pirate contacts. Still, we will pay you {value@DDL1M01 M02.Reward} Credits for your time.</t>
    <t id="11032">You eliminated a single Pirate contact. I am quite sure the Pirates will not be swayed from attacking again. For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Good job, pilot.\nYou eliminated {value@DDL1M01 M02.TotalShips} Pirate ships. Perhaps the Pirates will think again next time. You've earned {value@DDL1M01 M02.Reward} Credits for your efforts.</t>
    <t id="11034">I think we can hold off the Pirates without your troublesome presence. Get out of here!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">We have reason to believe that Xenon activity is going to increase some time soon. We need defense ships to step up patrols in {sector.name@{param@FinalSector}}. Be aware that Xenon activity may peak at some time during this patrol.</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">Patrol the sector {sector.name@{param@FinalSector}} and defend against Xenon ships. Be wary of a possible full-scale Xenon invasion.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">We have reason to believe that Pirate activity is going to increase some time soon. We need defense ships to step up patrols in {sector.name@{param@FinalSector}}. Be aware that Pirate activity may peak at some time during this patrol.</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">Patrol the sector {sector.name@{param@FinalSector}} and defend against Pirate ships. Be wary of a possible full-scale Pirate invasion.</t>
    <t id="20001">% of wares' average worth.</t>
    <t id="20101">You didn't scan any ships at all. So many ships have probably escaped us, fully laden with Spacefuel no doubt! We will not tolerate lazy people like you, so you will not be getting paid for this job.</t>
    <t id="20102">You didn't catch anyone with illegal goods. At least you tried. Seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, you will receive {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20103">Not a bad job there. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20104">That was one hell of a catch there! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20201">You didn't scan any ships at all. So much freight passed you by while you were off sightseeing. If you ask for a job in the future, I'll gladly appoint you my airlock safety inspector.</t>
    <t id="20202">You didn't find anything of worth at all! Bah, seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, I suppose you can have {value@DDL1M01 M08.Reward} credits.</t>
    <t id="20203">Quite a respectable catch. Our boys will start tracking the cargo and take out the ships in due time. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="20204">My friend, that was a great catch! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods! We'll catch up with them and ask them politely to share the wealth. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through all sectors.</t>
    <t id="21003">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {sector.name@{param@Sector}}.</t>
    <t id="21004">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21005">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through core {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21006">Anti-Smuggling police are needed to crack down on illegal goods being trafficked through border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="21008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21013">Illegal Wares.</t>
    <t id="21100">You didn't scan any ships in the sector!</t>
    <t id="21200">Here is your report, pilot.\nYou managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="21300">I see you managed to stop some people-smugglers! Impressive.</t>
    <t id="21400">That was a hell of a bust! The police of {sector.name@DDL1M01 M08.Sector} thank you.</t>
    <t id="21500">An honest day's work, pilot.</t>
    <t id="21600">Well, that wasn't very good, was it pilot? Several smugglers probably slipped through the net!</t>
    <t id="21700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="21800">You will not be paid for this job!</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">An increase in military forces across the Commonwealth has reduced the income for many freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any sector. If good, fruitful scans are returned, we will share a cut of the spoils.</t>
    <t id="22003">Police intervention across the area has reduced income for many of us freelance pilots. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goods which they may wish to part with.</t>
    <t id="22004">Police activity across the area has reduced the income for many of us freelance pilots. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} sectors has been relaxed lately. We wish to use this opportunity for a nice little earner. We need a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors and report back any good finds.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} police have been pulled back to core sectors to deal with rising people-trafficking. We wish to use this opportunity for a nice little earner on the outskirts. We are in need of a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} anti-smuggling Police.</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to steal. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable wares. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="22100">You didn't scan any ships, pilot. What were you doing?</t>
    <t id="22200">Here is your report, pilot.\nYou managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="22300">I see you managed to stop some people-smugglers! Impressive.</t>
    <t id="22400">Great job! The police of {lookup.race.name@DDL1M01 M08.OfferRace} thank you.</t>
    <t id="22500">Not bad, pilot. That probably set the smugglers back a little.</t>
    <t id="22600">On behalf of the {lookup.race.name@DDL1M01 M08.OfferRace} police force, I thank you for wasting our time.</t>
    <t id="22700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="22800">You will not be getting paid!</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="100032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will think of 10 reasons not to attack next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="100034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8857" title="L2 Yaki Shipyard Missions" descr="Text for DDTC Yaki SY Missions" voice="no">
    <t id="11">Enforcer Haganu</t>
    <t id="12">Enforcer Haganu</t>
    <t id="13">Chief Enforcer Ouju</t>
    <t id="14">Chief Enforcer Ouju</t>
    <t id="15">Captain Roiji</t>
    <t id="16">Captain Roiji</t>
    <t id="100">6</t>
    <t id="101">Pilot, my name is Enforcer Haganu of Clan Takagi. I work for Chief Enforcer Ouju, who answers to the Oyabun of our Clan. The Yaki Wasabi Shipyard and Wharf once again requires your assistance. Do not fail us. Betray us, and we will make you eat your own entrails. You must never speak of your work for Clan Takagi with any outsiders. Especially when it concerns those snakes, the Hammamatsu. </t>
    <t id="102">Pilot, this is Enforcer Haganu of Clan Takagi. I answer to Chief Enforcer Ouju, who answers to the Oyabun of our Clan. We require your honorable assistance immediately! Remember that you must never speak of your work for Clan Takagi with any outsiders. Especially to anyone foolish enough to serve those snakes of the Hammamatsu Clan. Their time will come soon enough; and all who serve them.</t>
    <t id="103">Pilot, this is Chief Enforcer Ouju, I need your assistance on another job requiring skill and discretion, qualities you have in abundance.  Wealth, honour, and power await you as a made man of the Takagi. Also access to the finest tattoo artists available. Every Yaki knows that Takagi tattoos are the best. Here, look *rolls up his sleeve to reveal what looks like a drawing of a fish head*. Is it not amazing?! Serve us again, and continue your rise among us.</t>
    <t id="104">This is Chief Enforcer Ouju from the Yaki Wharf. We have need of your skills once again. The continued unmolested operation of the 'Yard and the nearby Sake Depot is vital to the future of all Yaki. Assist us in this effort, and earn wealth, honour, and eventually access to all of that which we produce. Obstruct us in any way, and you will be fed your own barbequed entrails. You get the picture. Wealth, honour, and power or a most pitiful end. Choose now.</t>
    <t id="105">Ronin, I am Captain Roiji of the Takagi. We require of you a very special job to be completed with discretion. Chief Enforcer Ouju speaks highly of you, and says that you will soon earn a Name among us. Personally, I distrust all ronin, but I do as I am bid. If you succeed with this mission, you will earn wealth and rank, and gain access over time to all our special ships. Betray us in word or deed, and you will die an elaborate death. Well, what say you?</t>
    <t id="106">Ronin! This is Captain Roiji of the Takagi. I have another task for you. Despite the fact that Chief Enforcer Ouju speaks highly of you, and likes the cut of your jib, I distrust you, like I do all ronin. But I follow my orders, and offer a new chance for glory and honour among the Takagi! Succeed, and you will earn wealth and rank. Fail us, or speak of this to others, and I will see to your excruciating death myself! *smiles evilly* Well, what say you?</t>
    <t id="151">yaki</t>
    <t id="152">yaki</t>
    <t id="153">yaki</t>
    <t id="154">yaki</t>
    <t id="155">yaki</t>
    <t id="156">yaki</t>
    <t id="171">851</t>
    <t id="172">851</t>
    <t id="173">831</t>
    <t id="174">831</t>
    <t id="175">841</t>
    <t id="176">841</t>
    <t id="181">510</t>
    <t id="182">510</t>
    <t id="183">310</t>
    <t id="184">310</t>
    <t id="185">410</t>
    <t id="186">410</t>
    <t id="200">6</t>
    <t id="201">{8857,101} {8857,291}</t>
    <t id="202">{8857,102} {8857,292}</t>
    <t id="203">{8857,103} {8857,293}</t>
    <t id="204">{8857,104} {8857,294}</t>
    <t id="205">{8857,105} {8857,295}</t>
    <t id="206">{8857,106} {8857,296}</t>
    <t id="291">If you are ready for a new assignment to earn additional honor, rank and wealth, then return to {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY} for mission details.</t>
    <t id="292">If you are ready for a new assignment, then return to {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY} and we will speak further.</t>
    <t id="293">Please meet me at {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY}.</t>
    <t id="294">If you aspire to become a true Yaki, and not a mere ronin pansy-ass then meet me at {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY} for your mission briefing.</t>
    <t id="295">Return now to {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY} for details.</t>
    <t id="296">Come immediately to {object.sector.name@DDL2M01_7.SY} for details.</t>
    <t id="297">Meet me immediately at {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY}</t>
    <t id="298">The Oyabun has ordered that you receive a special bonus for that performance, pilot. It will also enhance your ability to serve Clan Takagi. Please dock at {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY}, and you will be notified of your reward specifics. Accept no more new missions until you have done this. Then come join me at the Plum Blossom, level eight, for some refreshments on the house.</t>
    <t id="299">You have impressed the Oyabun. He has ordered me to advance your rank within the Clan. Increased rank, gains increased privilege. Dock at {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY}, to see what your success has earned you! When docked, you will see your mission bonus. Don’t take any more missions until you have done this. If you are free later, you are welcome to accompany me and my staff to a private show at the Blue Geisha, level four.</t>
    <t id="999">Ahoy Pilot! Your standing with the Yaki is such that we would like to offer you an opportunity in profiteering.  We are secretly developing a new generation of Yaki spacecraft, and have need of a ruthless pilot to assist in acquiring by any means, new ship designs.  Please visit us at the {object.name@DDL2M01_7.SY} in {object.sector.name@DDL2M01_7.SY} for further information.</t>
    <t id="1000">Pilot, I am Chief Enforcer Ouju and represent the Oyabun, or Clan Leader, of Clan Takagi. I am pleased that you have come here this tazura. For nineteen jazuras we have operated the Wasabi Shipyard and Wharf on behalf of the Yaki Council, for the good of all our people. It is here that we research and build the experimental ships for the Council. Serve Clan Takagi with precision, honor, and discretion, and we will reward you well with wealth, rank, and special ships. We have need for one of your reputation. Do not fail us. Betray us, and we will feed you your own entrails. Join with us, become our blood brother, and together we will grow stronger than the sum of our parts. If you serve us strongly, then soon we will have cause to make you a Made Man of Clan Takagi. Then all the Yaki Clans will know it, and you will have great respect, and a place among us for all time for both you and your descendants. Do you accept?</t>
    <t id="1001">We have uncovered a traitor among our associates.  He’s a former ronin operative who is now a made man of Clan Hisu. Unbeknownst to the Hisu leadership, he currently works for the three-eyed Honour Guard of Xaar to provoke the Boron and Argon against us. If you can destroy {actor.name@{param@Cue}.{param@ID} L0Mark} then we will proceed with your rise to glory among the Yaki elite. </t>
    <t id="1002">Excellent! {actor.name@{param@Cue}.{param@ID} L0Mark} is now no more! That will teach those fools of Clan Hisu to make ronin scum a made man the three-eyed ones of Xaar's Guard will need to find a new tool to befuddle the Boron! The Yaki Wasabi Shipyard and Wharf thanks you for your display of skill and cunning. We enjoy working with pilots such as you. We will contact you when we have more work for you.</t>
    <t id="1003">{1000,99740001}</t>
    <t id="1100">6</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a foolish ronin with a death wish. He has been seen attacking several of our suppliers in recent weeks. You have been allowed the honour of destroying him in battle! Fool, he would have done better to prey upon the freighters of the three-eyes than upon those of true Yaki reavers. Death must now be his reward.</t>
    <t id="1102">{actor.name@{param@Cue}.{param@ID} L0Mark} has not only broken his contract with the yard, but has also tried to extort protection money. Hah! He tries to teach the Yaki how to extort?! He is a fool who knows not how to cover his tracks. We know his exact location. Seek him out. Destroy him and make an example of him to any ronin who might harbour similarly foolish notions!</t>
    <t id="1103">The Oyabun has recently discovered that {actor.name@{param@Cue}.{param@ID} L0Mark} is trying to force him from his seat on the Council. {actor.name@{param@Cue}.{param@ID} L0Mark} is a former Paranid Naval Intelligence operative hired by the Hammamatsu Clan. They control the Council Premiership, but also seek to wrest control of the Wasabi 'Yard from us. Erase this trash.</t>
    <t id="1104">{8857,1101}</t>
    <t id="1105">{8857,1102}</t>
    <t id="1106">The Yaki Wasabi Shipyard and Wharf needs {actor.name@{param@Cue}.{param@ID} L0Mark} to be destroyed. You do not need to know the exact crime for which this dead man who still walks has stupidly earned his fate. Know only that betrayal of any Yaki to the Guard of Xaar has a single price. Remove this ronin scum from our sight and you will earn the gratitude of the Oyabun, and much honour within the Clan.</t>
    <t id="1121">It is done. The Oyabun of the 'Yard is pleased that {actor.name@{param@Cue}.{param@ID} L0Mark} is no more. He will no longer trouble Yaki of any clan. You have earned a rest, pilot. If it pleases you, go to the Plum Blossom on level eight at the Wasabi 'Yard. Ask for Kassumi.C1152 She will see to it that your needs are met. We will contact you soon with the next job.</t>
    <t id="1122">Excellent! {actor.name@{param@Cue}.{param@ID} L0Mark} has now paid the ultimate price for his disloyalty. We will contact you later. In the meantime, if you wish, head over to the Plum Blossom for some Rest and Relaxation on the house. Level eight, Wasabi 'Yard. Ask for the proprietor, Kassumi. She'll make sure you're properly entertained.</t>
    <t id="1123">Thank you, warrior. {actor.name@{param@Cue}.{param@ID} L0Mark} will trouble the Wasabi 'Yard no more! The Oyabun is pleased with your loyalty. With associates like you helping us, soon we will force the Hammamatsu from the Council Premiership. The Oyabun is sending you over a custom Kaggetsa disintegrator pistol as a token of his appreciation. Be careful, as that particular model has no safety catch. Keep up the good work.</t>
    <t id="1124">{8857,1121}</t>
    <t id="1125">{8857,1122}</t>
    <t id="1126">{8857,1123}</t>
    <t id="1200">1</t>
    <t id="1201">We need to outfit a new squadron for a strike against the pirates, and require a shipment of missiles delivered here to arm the new ships. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are required immediately! Acquire the missiles by any means necessary and bring them to the 'Yard.</t>
    <t id="1221">You have brought the missiles, excellent. The new squadron is almost fully equipped and will depart for battle with our enemies soon. Thank you for your help. We will let you know when we have another job for you.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">I’m meeting a contact aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss a business deal. Be careful, our sources indicate that the Hammamatsu may use hired help to stop this meeting. When we get to {object.name@{param@Cue}.{param@ID} L0Dest}, have an ambush waiting to destroy the Hammamatsu pawns.</t>
    <t id="1321">I have arrived safely.  I knew those pathetic Hammamatsu ronin could not stop you from getting me to my destination. We will let you know when we have another job for you. By the way, are you married yet? My niece is available. An exceptionally pretty girl although she does have a temper. Strangely, all of her former suitors have died in mysterious ways. But if you find her agreeable, it would bring me great honour to unite our families in this way.</t>
    <t id="1350">1</t>
    <t id="1351">I’m meeting with a Noguchi Clan Enforcer aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. I want to arrive in style. Therefore a luxury TP class ship is required. As the Noguchi are in a vendetta with the Sagami, expect opposition. Once you deliver me to {object.name@{param@Cue}.{param@ID} L0Dest}, destroy the Sagami tools.</t>
    <t id="1371">I have arrived safely. We knew that no crazy Sagami ronin could stop you from getting me to my destination. I will let you know when we have another job for you. By the way, are you married yet? My niece is available. An exceptionally pretty girl. She does have a temper, though. Strangely, all of her former suitors have seemed to die in mysterious ways. But if you find her agreeable, it would bring me great honour to unite our families in this way.</t>
    <t id="1400">3</t>
    <t id="1401">Clan Shinagi has just informed us that we've got an immediate threat against {object.name@{param@Cue}.{param@ID} Object} from a Southern Rim pirate faction. Oyabun Choseki has blood kinsmen aboard, who must be protected from harm. Go there immediately and destroy any pirates who show their ugly faces.</t>
    <t id="1402">Oyabun Choseki has just received word that {object.name@{param@Cue}.{param@ID} Object} is about to suffer an attack! The Oyabun has blood relatives aboard, who must be protected from harm. He has personally requested that you go now to {object.name@{param@Cue}.{param@ID} Object} and see to the safety of his kin. He is showing you a great honour in this. You must not fail him.</t>
    <t id="1403">{8859,1403}</t>
    <t id="1421">It seems that {object.name@{param@Cue}.{param@ID} Object} is now safe. Oyabun Choseki is most grateful to you. He has granted you a night of relaxation in his private suite at the Depot's Pleasure Garden. It is on the Shuri mezzanine at the Sake Depot. I highly recommend Chaxxani, the Xyrezzian geisha; and the aged ninety jazura Paranid spicewine. An excellent combination. Ahhh! What a night you will have!  We will contact you when more work is available.</t>
    <t id="1422">You have eliminated the pirates. The Oyabun's relatives aboard {object.name@{param@Cue}.{param@ID} Object} can sleep easy once more. Oyabun Choseki sends you his personal thanks, and is sending over to you a case of especially fine Argon firewhiskey from his personal supply. We will have to find you harder jobs in future! We hope you like being tattooed! Yaki tattoos will tell you exactly who a man really is, and what he has done. Or not yet done.</t>
    <t id="1423">{8859,1423}</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">Clan Takagi believes that {actor.name@{param@Cue}.{param@ID} L0Mark} might be selling top secret Yaki technology to the pirate clans. They have promised him wealth and slaves; but if he is guilty his only reward will be death! But first we must discover if any others are involved. We ask you to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out what he is up to.</t>
    <t id="1521">The Council has already dispatched Enforcers to apprehend and punish {actor.name@{param@Cue}.{param@ID} L0Mark} and his accomplices for their foul betrayal. Council Enforcers are known for their creativity and patience when the protracted demise of a betrayer is ordered. He will beg for death before it's over!  We'll contact you as soon as another job comes up. I'm sending you over 10,000 in chips as your bonus. You can use them in any of our games rooms.</t>
    <t id="1551">Oyabun Choseki has a special job for you, pilot. Two Clan Takagi affiliates have recently stolen a ship belonging to Clan Hammamatsu, our main rivals on the Council. Their actions may cause a clan war, which we don’t want at this time. Eliminate {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} before their foolishness causes open war with the Hammamatsu. </t>
    <t id="1571">{{actor.voice@DDL1M01_7.Guide},841} Your success has strengthened Clan Takagi, and our mandate to administer the Wasabi 'Yard. The Oyabun is pleased with your conduct. We will contact you again soon.</t>
    <t id="1600">1</t>
    <t id="1601">We have a valuable materials convoy that requires protection. Please rendezvous with the convoy in {sector.name@DDL1M01_7.MissionSector} and protect them on the way to their destination. Destroy any ronin or Outsiders that threaten the convoy.</t>
    <t id="1621">Looks like your help was invaluable once again. Soon you will be a "made man", and receive your first tattoo. We'll have to see what harder jobs we have available for you to accelerate your advancement.</t>
    <t id="1700">1</t>
    <t id="1701">{actor.name@{param@Cue}.{param@ID} L0Passenger} is Clan Noguchi's former top pirate-hunter. Escort him here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss Clan business.  In his day he killed more pirates than any Yaki who has lived. If you are waylaid by pirates, destroy them after you drop him off.</t>
    <t id="1721">Pilot, thank you for your timely delivery of Clan Noguchi's {actor.name@{param@Cue}.{param@ID} L0Passenger}. It is good to see the old rascal again! He was most impressed with your piloting, and has put his private tattoo artist at your disposal when you get your Name. A great honor indeed. We will contact you soon with more work.</t>
    <t id="1750">1</t>
    <t id="1751">Bring {actor.name@{param@Cue}.{param@ID} L0Passenger} here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss renewal of the management contract for the 'Yard by Clan Takagi. We need to show proper respect, so you will need a TP class for this. If you are waylaid, please dispatch any assassins after you drop him off.</t>
    <t id="1771">Thanks for your timely delivery of Clan Hammamatsu's representative {actor.name@{param@Cue}.{param@ID} L0Passenger}. He refuses to believe that his employers were going to sacrifice him. Renewal of the shipyard contract will now be a formality. The Oyabun is very pleased with your work, and hopes your first tattoo will be "the Noble Phoenix". A great honour, as this tattoo is only worn by members of the Oyabun's own family. We will contact you soon.</t>
    <t id="1800">1</t>
    <t id="1801">We've got a group of business contacts taking a break from negotiations who want to see the local sights. Can you take them out in a passenger transport and show them the local sectors? Try to show them something interesting!</t>
    <t id="1821">OK, they seem to have come back relatively happy. Looks like it's back to trade negotiations for me. I'll contact you if anything else comes up requiring your attention.</t>
    <t id="1900">2</t>
    <t id="1901">URGENT! {actor.name@{param@Cue}.{param@ID} L0Mark} of the Black Dragons is meeting with other ronin to plot the destruction of the Yard. The Black Dragons are actually a wholly controlled affiliate of the three eye's Honour Guard of Xaar. {actor.name@{param@Cue}.{param@ID} L0Mark} is a ranking undercover Guardsman who must die. Be warned that killing him or his Paranid bodyguards will greatly anger the three eyes. Rest assured that your reward will be great!</t>
    <t id="1902">Pilot! {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over classified Yaki technology to a pirate contact. We believe he’s working for the three-eyed Guard of Xaar, but the Hammamatsu have always defended him. This is a high profile mission, which will cost you dearly in reputation with the three eyes. We will reward you accordingly, when you return victorious.</t>
    <t id="1921">You have succeeded! Yaki of all clans are now in your debt. Oyabun Choseki sends his gratitude, and asks if you have chosen your new Name yet? In the meantime, the Oyabun wishes to know if he can send his newest Xyrezzian geishas to entertain you this evening? You have earned high honour indeed with lord Choseki. We have also arranged for a more tangible bonus to repay you for your loss of status with the three eyes. You have our gratitude.</t>
    <t id="1922">That's a major catastrophe for all Yaki averted, thanks to Clan Takagi. And thanks to you. Those Paranid dogs would love to get their hands on Yaki Hypershield tech. The unmasking of the traitor {actor.name@{param@Cue}.{param@ID} L0Mark} has deeply shamed the Hammamatsu. It is likely the Hammamatsu will not retain the Premiership for very much longer. We'll contact you with another job shortly.  Compensation for you rep loss has already been prepared.</t>
    <t id="2001">The Yaki Council has recently provided information suggesting that pirates are operating in a nearby sector. We need you to place an Advanced Satellite in that sector to monitor traffic. But be careful, lest it be but some Xaar's Guard or Hammamatsu trick.</t>
    <t id="10003">Thanks to your efforts in improving the security of our shipyard, and in assisting us and our customers, we have secured a blueprint for a unique ship, and have now added it to our inventory.  Please keep up the good work!</t>
    <t id="10004">Fantastic!  With our improved security, and the increased services we are able to offer our customers, we have been able to "acquire" a blueprint for a unique ship which we have now added to our inventory.  We could not have accomplished this without your steadfast support.  Thanks and keep up the good work!</t>
    <t id="10031">The Xenon raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your help, such that it was.</t>
    <t id="10032">You destroyed only one Xenon ship. Do you think that poor performance like that will deter the machine-minds from further attacks against the Yaki?! For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">Excellent hunting, pilot! You destroyed {value@DDL1M01 M06.TotalShips} Xenon ships. With pilots like yourself in Takagi service, perhaps the machine-minds will prefer to stay out of Yaki space and instead to attack softer targets like those wretched three-eyes! You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="10034">Your incompetent performance against the Xenon today has brought shame to the Wasabi Shipyard and to our Clan. Have you no honor?!</t>
    <t id="11031">The Pirate raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Pirate contacts. Still, we will pay you {value@DDL1M01 M02.Reward} Credits for your help, such that it was.</t>
    <t id="11032">You destroyed only one Pirate ship. Do you think a poor performance like that will deter the Pirates from further attacks against the Yaki?! For your efforts {value@DDL1M01 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Excellent hunting, pilot! You destroyed {value@DDL1M01 M02.TotalShips} Pirate ships. With pilots like yourself in Takagi service, perhaps the Pirates will prefer to stay out of Yaki space and instead to attack softer targets like those wretched three-eyes! You've earned {value@DDL1M01 M02.Reward} Credits for your efforts.</t>
    <t id="11034">Your incompetent performance against the Pirates today has brought shame to the Wasabi Shipyard and to our Clan. Have you no honor?!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">The Oyabun has ordered all Takagi Clan ships to full alert. Xenon attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any machine-mind ships that threaten the 'Yard's assets. Let none escape!</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">Battle stations! The Oyabun informs us that Xenon attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the machine-minds never learn? Proceed there immediately and destroy any Xenon you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">The Oyabun has ordered all Takagi Clan ships to full alert. Pirate attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any Pirate ships that threaten the 'Yard's assets. Let none escape!</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">Battle stations! The Oyabun informs us that Pirate attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the Pirates never learn? Proceed there immediately and destroy any Pirates you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
    <t id="20001">% of wares' average worth.</t>
    <t id="21100">You didn't scan any ships in the sector!</t>
    <t id="21200">Here is your report from Takagi Mission Control, pilot. You managed to scan {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="21300">You got some! That will teach those ronin to try skipping out on paying their shipping taxes to Clan Takagi. Hah! To think they thought smuggling past the Wasabi 'Yard would not be noticed by the Oyabun.</t>
    <t id="21400">That was a hell of a bust! The Clan Enforcers of {sector.name@DDL1M01 M08.Sector} thank you. Your reputation with the 'Yard continues to rise, pilot.</t>
    <t id="21500">Clan Takagi is impressed with your sense of honour, pilot. At this rate you will soon access all of the new ships we build at the Wasabi 'Yard.</t>
    <t id="21600">Well, that wasn't very good, was it pilot? Several smugglers probably slipped through the net! Keep failing like this, and soon you will be feeding the razorfish in the Oyabun's koi pond.</t>
    <t id="21700">You've earned {value@DDL1M01 M08.Reward} Credits for this job, and the approval of Clan Takagi.</t>
    <t id="21800">You will not be paid for this job! Failure may be good enough for those Hammamatsu fools, but not for Clan Takagi. Are you trying to anger the Oyabun, pilot?</t>
    <t id="22100">You didn't scan any ships, pilot. What were you doing? Even one of the three-eyed's could do better. Do you want to become a made man of Clan Takagi or not?!</t>
    <t id="22200">Here is your report, pilot. Takagi Mission Control logged your scans of {value@DDL1M01 M08.TotalShipsScanned} ships, {value@DDL1M01 M08.TotalShipsIllegal} of which contained illegal goods. It all added up to {value@DDL1M01 M08.TotalValue} Credits' worth of illegal goods.</t>
    <t id="22300">You bagged a few! Excellent work. The Oyabun will be pleased. </t>
    <t id="22400">Great job! The {lookup.race.name@DDL1M01 M08.OfferRace} Council Enforcers thank you for your diligence. Perhaps you would do better to serve the Hammamatsu, pilot. They have the Council Premiership, and can make you a Council Enforcer if you prove your worth. Council service will earn you far more honour than those pathetic Takagi can ever provide.</t>
    <t id="22500">Not bad, pilot. Those ronin will think twice before attempting to smuggle again under the noses of Clan Takagi. You continue to rise in the esteem of the 'Yard. Have you given any thought to your new Name when you become a Takagi made man?</t>
    <t id="22600">On behalf of the {lookup.race.name@DDL1M01 M08.OfferRace} Clan Takagi Enforcers, I thank you for wasting our time. </t>
    <t id="22700">You've earned {value@DDL1M01 M08.Reward} Credits for this job.</t>
    <t id="22800">You will not be getting paid! Do you consider your service to Clan Takagi and the Wasabi Shipyard a joke?! Do better next time. More failures will turn you into razorfish bait. Is that what you want?</t>
    <t id="20101">Your incompetence was staggering. You didn't scan any ships at all. Many smugglers escaped us, fully laden with contraband! Clan Hammamatsu has already picked them all up, and are now crowing over the failures of the Takagi. We will not tolerate lazy people like you, so you will not be getting paid for this job.</t>
    <t id="20102">You didn't catch any ronin smugglers. At least you tried. Seeing as you scanned {value@DDL1M01 M08.ScannedCount} ships, you will receive {value@DDL1M01 M08.Reward} Credits. Those damned ronin! By refusing to pay Clan Takagi our tribute, they insult all Yaki!</t>
    <t id="20103">Not a bad job there. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits. What will you purchase next at the Wasabi 'Yard?</t>
    <t id="20104">That was one hell of a catch there! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} credits worth of illegal goods. We see fit to pay you {value@DDL1M01 M08.Reward} credits. Those ronin smugglers have learned the true cost of avoiding tribute payments.</t>
    <t id="20201">You didn't scan even one ship. Are you a spaceweed addict or something? Much freight passed you by while you were daydreaming. If you ask for a job in the future, I'll gladly make you a sewage recycler, 4th class.</t>
    <t id="20202">You didn't uncover any ronin scum. But since you scanned {value@DDL1M01 M08.ScannedCount} ships, I suppose you can have {value@DDL1M01 M08.Reward} credits. The Oyabun will not be happy when he hears the news.</t>
    <t id="20203">Quite a respectable catch. Our associates will track the cargo and take out the ships in due time. You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods. Here is your share: {value@DDL1M01 M08.Reward} Credits. Clan Takagi is pleased with your performance.</t>
    <t id="20204">My friend, that was a performance worthy of a Black Lotus master! You scanned {value@DDL1M01 M08.ScannedCount} ships and found {value@DDL1M01 M08.Catch} Credits worth of goods! We'll catch up with them and ask them politely to share the wealth with Clan Takagi. Here is your share: {value@DDL1M01 M08.Reward} Credits.</t>
    <t id="21001">Anti-Smuggling Police Wanted.</t>
    <t id="21002">Anti-Smuggling enforcers are needed to crack down on cargo being hauled without payment of Clan and Council tribute through Yaki territory.</t>
    <t id="21003">Anti-Smuggling Enforcers are needed to crack down on illegal goods being shipped through {sector.name@{param@Sector}}. If those ronin scum would just pay the tribute owed the Clans, there would be no trouble. Well, let them have it their way. Time to hunt.</t>
    <t id="21004">Anti-Smuggling Enforcers are needed by Clan Takagi and the Council to catch ronin smugglers who think they can carry goods through {lookup.race.name@{param@SectorRace}} sectors without paying tribute to the Clans and Council.</t>
    <t id="21005">Anti-Smuggling Enforcers are needed to crack down on untaxed goods being shipped through core {lookup.race.name@{param@SectorRace}} sectors. </t>
    <t id="21006">Anti-Smuggling Enforcers are needed to crack down on illegal goods being trafficked through border {lookup.race.name@{param@SectorRace}} sectors by ronin shippers.</t>
    <t id="21007">{lookup.race.name@{param@OfferRace}} anti-smuggling enforcers</t>
    <t id="21008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for illegal wares. Use the freight scanner to scan their cargo bay.</t>
    <t id="21009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for illegal wares. Use the freight scanner to scan their cargo bay. Takagi Mission Control will monitor your progress.</t>
    <t id="21010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay. Stupid ronin smugglers, do they think they can evade the Enforcers of Clan Takagi?!</t>
    <t id="21011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay. Stupid ronin smugglers, do they think they can evade the Enforcers of Clan Takagi?!</t>
    <t id="21012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for illegal wares. Use the freight scanner to scan their cargo bay. Stupid ronin smugglers, do they think they can evade the Enforcers of Clan Takagi?!</t>
    <t id="21013">Illegal Wares.</t>
    <t id="22001">Freight Scans Needed - Big Money.</t>
    <t id="22002">The increase in military activity in recent jazuras has resulted in shortages of good pilots for all of the Clans. The Wasabi Wharf needs a skilled pilot to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in any sector. If good, fruitful scans are returned, we will share a traditional cut of the spoils.</t>
    <t id="22003">Increased military and police intervention across the area has reduced income for many of Clan Takagi's raiders. We need you to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for valuable goods which they may wish to part with.</t>
    <t id="22004">Police activity across the area has reduced the income for many Takagi reavers. The Oyabun has ordered a new round of raids. We need you to skillfully scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors.</t>
    <t id="22005">Police activity in {lookup.race.name@{param@SectorRace}} core sectors has been relaxed lately. We wish to use this opportunity to fatten Clan Takagi's coffers. On behalf of Oyabun Choseki you are requested to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors and report back any good finds.</t>
    <t id="22006">{lookup.race.name@{param@SectorRace}} police have been pulled back to core sectors to deal with rising slave-trafficking. We wish to use this opportunity for a series of raids on the borders. A skilled pilot is needed to scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} border sectors. We will then coordinate your findings with the strike teams.</t>
    <t id="22007">{lookup.race.name@{param@OfferRace}} anti-smuggling Enforcers.</t>
    <t id="22008">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} for cargo worthy of being stolen. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid. Do your job with honor and efficiency, for the reputation of Clan Takagi is on the line.</t>
    <t id="22009">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {sector.name@{param@Sector}} for cargo which is good enough to steal. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid. The Takagi wolves are hungry and must feed.</t>
    <t id="22010">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in {lookup.race.name@{param@SectorRace}} sectors for valuable wares. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid. This is the Yaki way. Tonight we will feast and drink back at the Wasabi 'Yard! The Takagi wolves are hungry and must feed.</t>
    <t id="22011">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in core {lookup.race.name@{param@SectorRace}} sectors for cargo worthy of being stolen. Use your freight scanner. The more cargo you find, the more you will be paid. This is the ancient Yaki way. Tonight we will feast and drink back at the Wasabi 'Yard! The Takagi wolves are hungry and must feed.</t>
    <t id="22012">Scan any {lookup.class.name@{value@L0M33 B.ShipClass}} in border {lookup.race.name@{param@SectorRace}} sectors for high value cargo. Use the freight scanner to scan their cargo bay. The more cargo you find, the more you will be paid. This is the ancient Yaki way. Tonight we will feast and drink back at the Wasabi 'Yard! The Takagi wolves are hungry and must feed.</t>
    <t id="22013">Valuable Freight.</t>
    <t id="100031">Xenon activity is reducing, not that you noticed. You didn't manage to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M01 M06.Reward} Credits for your time.</t>
    <t id="100032">You eliminated a single Xenon contact. I am quite sure the Xenon will not be swayed from attacking again. For your efforts {value@DDL1M01 M06.Reward} Credits have been transferred to you.</t>
    <t id="100033">Good job, pilot.\nYou eliminated {value@DDL1M01 M06.TotalShips} Xenon ships. Perhaps the Xenon will think again next time. You've earned {value@DDL1M01 M06.Reward} Credits for your efforts.</t>
    <t id="100034">I think we can hold off the Xenon without your troublesome presence. Get out of here!</t>
  </page>
  <page id="8858" title="L2 DDTC Battle Ships" descr="0" voice="no">
    <t id="1">(variation index)1</t>
    <t id="101">Emergency broadcasts have been received alerting us that {lookup.race.name@{value@DDL1M01 M06.EnemyRace}} ships from {sector.name@DDL1M01 M06.EnemySector} have invaded Commonwealth space, and are heading for this sector! The {lookup.race.name@{value@{param@ActorRace}}} Military require additional pilots to help defend {sector.name@{param@SYSector}} from this {lookup.race.name@{value@DDL1M01 M06.EnemyRace}} threat.</t>
    <t id="1001">Many thanks. In recognition of your services we are transferring your Credits.</t>
    <t id="1002">Many thanks. We appreciate your assistance, and will contact you shortly with additional tasks.</t>
  </page>
  <page id="8859" title="L1 DDTC Missions" descr="Text for DDTC Missions" voice="no">
    <t id="101">OK, drop the {value@{param@Cue}.{param@ID} L0M24Amount} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M24Ware}} near {value@{param@Cue}.{param@ID} L0M24PositionX}m, {value@{param@Cue}.{param@ID} L0M24PositionY}m, {value@{param@Cue}.{param@ID} L0M24PositionZ}m in {sector.name@{param@Cue}.{param@ID} L0M24Sector}.</t>
    <t id="1000">1001</t>
    <t id="1001">{35,{value@{param@Cue}.{param@ID} L0Action}} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M24Ware}}</t>
    <t id="1050">1052</t>
    <t id="1051">{3624,1001}</t>
    <t id="1052">{35,{value@{param@Cue}.{param@ID} L0Action}} {35,{value@{param@Cue}.{param@ID} L0Type}}</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} has been seen attacking several of our ships in recent weeks. We need him dealt with.</t>
    <t id="1121">Well done. {actor.name@{param@Cue}.{param@ID} L0Mark} had cost us too much already. We will contact you when we have more jobs available.</t>
    <t id="1201">We are running low on supplies and require a shipment delivered to {object.name@{param@SY}} containing {value@{param@Cue}.{param@ID} L0M04Ware1Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}}.</t>
    <t id="1202">We are running low on supplies and require a shipment delivered to {object.name@{param@SY}} containing {value@{param@Cue}.{param@ID} L0M04Ware1Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}} and {value@{param@Cue}.{param@ID} L0M04Ware2Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}}.</t>
    <t id="1203">We are running low on supplies and require a shipment delivered to {object.name@{param@SY}} of {value@{param@Cue}.{param@ID} L0M04Ware1Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}.</t>
    <t id="1204">The following shipment is required: {value@{param@Cue}.{param@ID} L0M04Ware1Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}}.</t>
    <t id="1205">The following shipment is required: {value@{param@Cue}.{param@ID} L0M04Ware1Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}} and {value@{param@Cue}.{param@ID} L0M04Ware2Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}}.</t>
    <t id="1206">The following shipment is required: {value@{param@Cue}.{param@ID} L0M04Ware1Amt} x {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}.</t>
    <t id="1221">Thank you. These supplies may prove crucial. We will let you know when we have another job available.</t>
    <t id="1301">Something's come up aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} that I need to take care of. Can you get me over there as soon as possible?</t>
    <t id="1302">I need to meet with a station owner aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss trade rights. I need you to fly me over there as fast as you can.</t>
    <t id="1351">I need to get to a meeting aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. It is very important that I make a good impression, so a TP class passenger transport is required.</t>
    <t id="1401">We've got an immediate threat against {object.name@{param@Cue}.{param@ID} Object}. Extra pilots are required to help protect it!</t>
    <t id="1402">We've got an immediate threat against {object.name@{param@Cue}.{param@ID} Object} from a pirate faction. Extra pilots are required to help protect it in case the pirates make good on their threat.</t>
    <t id="1403">We think that {object.name@{param@Cue}.{param@ID} Object} in {object.sector.name@{param@Cue}.{param@ID} Object} is about to suffer a pirate attack! We can not risk the pirates causing any damage to it. Get over there and help out in case the pirates do show up!</t>
    <t id="1421">It seems that {object.name@{param@Cue}.{param@ID} Object} is now safe. Thank you. We will contact you when more work is available.</t>
    <t id="1422">Thank you. With the pirate threat eliminated the residents of {object.name@{param@Cue}.{param@ID} Object} can sleep easy once more. We will have to find you harder jobs in future!</t>
    <t id="1423">{8859,1422}</t>
    <t id="1451">Pirates have threatened our very existence. We need pilots to help defend {object.name@{param@SY}}!</t>
    <t id="1471">It seems that {object.name@{param@SY}} is now safe. Thank you. We will contact you when more work is available.</t>
    <t id="1501">We think that {actor.name@{param@Cue}.{param@ID} L0Mark} is secretly working against us. Your next task is to follow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out who they are meeting with and what their destination is.</t>
    <t id="1521">Well done pilot. We already have someone hacking in to retrieve the passenger manifest. This should help us to uncover {actor.name@{param@Cue}.{param@ID} L0Mark}'s activities. We'll contact you as soon as another job comes up.</t>
    <t id="1551">Looks like {actor.name@{param@Cue}.2 L0Mark} is definitely working against our corporation. Both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} need to be eliminated for their crimes.</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} We will contact you again soon.</t>
    <t id="1601">We have a valuable convoy that requires protection. Please rendezvous with the convoy in {sector.name@DDL2M10.MissionSector} and protect them on the way to their destination.</t>
    <t id="1621">Looks like your help was invaluable once again. We'll have to see what harder jobs we have available for you.</t>
    <t id="1701">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs transporting here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with us. Can you pick him up pronto?</t>
    <t id="1751">{actor.name@{param@Cue}.{param@ID} L0Passenger} needs transporting here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to discuss a business contract with us. We need to make a good impression so you're going to need a passenger transport ship to pick him up in.</t>
    <t id="1801">We've got a group of business contacts taking a break from negotiations who want to see the local sights. Can you take them out in a passenger transport and show them the local sectors? Try to show them something interesting!</t>
    <t id="1821">OK, you have done well, and they seem pleased. I must attend further negotiations. I'll contact you if anything else comes up requiring your attention.</t>
    <t id="1901">We have discovered that {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over classified data to an outside contact. He must be prevented from reaching his destination.</t>
    <t id="1921">You have helped prevent a major security issue. Well done! We'll contact you with another job shortly.</t>
    <t id="2201">Your assistance in helping to expand our inventory of ships is greatly appreciated.  As a reward, we are providing you with a slightly beat-up {object.name@DDL1M01.RewardShip}, one of the development models used during testing.  As you can see it is, ahem...a bit damaged.  However with a bit repair work and a new paint job, she'll do you proud.  Many thanks for your continued efforts on our behalf.</t>
    <t id="2202">Your assistance in helping to expand our inventory of ships is greatly appreciated.  As a reward, we are sending you the location of a slightly used {object.name@DDL1M01.Reward12Ship}, one of the TL's that was used during testing.  It’s located in {object.sector.name@DDL1M01.Reward12Ship}, which is as you know a very dangerous sector.  It can be found at coordinates {object.position.x.km@DDL1M01.Reward12Ship}, {object.position.y.km@DDL1M01.Reward12Ship}, {object.position.z.km@DDL1M01.Reward12Ship}.  You have proven to be quite resourceful in the past, and we are confident you can recover the ship and put it to good use.  Good luck!</t>
    <t id="2203">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with a {object.name@DDL1M01.RewardShip} that is still in quite good condition.  The prior owner was, ahem...not quite as effective, and we arranged a "permanent vacation" for him.</t>
    <t id="2204">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with some {object.name@DDL1M01.RewardCrate}.  You will find a crate floating around near the MRB.  Find 'em and enjoy!</t>
    <t id="2205">Your assistance in helping to expand our inventory of ships is greatly appreciated.  As a reward, we are sending you the location of a slightly used {object.name@DDTC_TEST_TL.Reward12Ship}, one of the TL's that was used during testing.  It was abandoned because it was, ahem...a bit damaged, and is located in {object.sector.name@DDTC_TEST_TL.Reward12Ship}, which is as you know a very dangerous sector.  It can be found at coordinates {object.position.x.km@DDTC_TEST_TL.Reward12Ship}, {object.position.y.km@DDTC_TEST_TL.Reward12Ship}, {object.position.z.km@DDTC_TEST_TL.Reward12Ship}.  You have proven to be quite resourceful in the past, and we are confident you can recover the ship and put it to good use.  Good luck!</t>
  </page>
  <page id="8860" title="L2 Mercenary 'Roid Base Common Text" descr="Text for DDTC Mercenary 'Roid Base GAPI Missions" voice="no">
    <t id="11">Commander Kallan Doss</t>
    <t id="12">Commander Kallan Doss</t>
    <t id="13">Commander Kallan Doss</t>
    <t id="14">Captain Nose Withers</t>
    <t id="15">Lieutenant Sallee Chertok</t>
    <t id="16">Maxillanteos Tilassissos IV</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">terran</t>
    <t id="156">teladi</t>
    <t id="171">1135</t>
    <t id="172">1135</t>
    <t id="173">1135</t>
    <t id="174">1136</t>
    <t id="175">1138</t>
    <t id="176">505</t>
  </page>
  <page id="8861" title="L2 Mercenary 'Roid Base GAPI Missions" descr="Text for DDTC Mercenary 'Roid Base Missions" voice="no">
    <t id="11">Commander Kallan Doss</t>
    <t id="12">Commander Kallan Doss</t>
    <t id="13">Commander Kallan Doss</t>
    <t id="14">Captain Nose Withers</t>
    <t id="15">Lieutenant Sallee Chertok</t>
    <t id="16">Maxillanteos Tilassissos IV</t>
    <t id="100">6</t>
    <t id="101">This is Kallan Doss. The Brethren Court Asteroid Base has another job for you. Time to get snappy, so put your game face on soldier!</t>
    <t id="102">Kallan Doss, here. I was pleased at how you handled that last job for us. If you're free, we need something else done. It's right up your alley.</t>
    <t id="103">This is Commander Kallan Doss again. The Brethren Court have another job for you. We like your style soldier, and want to see you in action again. At the rate you're taking missions from us, you'll reach the top in no time! Then we've got a REALLY special mission for you: the chance to earn your own personal mini-shipyard. That's right, your own PHQ! But you'll have to really sweat for it! In the meantime, are you ready for another mission now, or what?!</t>
    <t id="104">This is Captain Nose Withers, assistant to Commander Doss of the Brethren Court. No need to make any jokes about my name, thank you. At least my father didn't name me "Dick", thanks be to The Three. If you've got the time, the Brethren need you for a new mission. A piece of cake for a pilot like you.</t>
    <t id="105">Pilot, you're needed again at the Brethren Court. This is Lieutenant Sallee Chertok, late of the Earth Defense Forces. Now I'm Max's assistant here at the Court. You know, Maxillanteos Tilassissos IV, the Operations Manager for the Brethren Court Asteroid Base. Max says we've got something you'll just love. Just your cup of tea.</t>
    <t id="106">I am Maxillanteos Tilassissos IV, former Director of the Teladi Corporation's Profit Acquisition Commando Force. Now I am the Operations Manager for the Brethren Court Asteroid Base. You may call me "Max". The Brethren requires a clever pilot with your skill set to complete a difficult mission. Based on your previous work experience for the Brethren, this mission should not trouble you. May your profitsss ever grow.</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">terran</t>
    <t id="156">teladi</t>
    <t id="171">1135</t>
    <t id="172">1135</t>
    <t id="173">1135</t>
    <t id="174">1136</t>
    <t id="175">1138</t>
    <t id="176">505</t>
    <t id="200">6</t>
    <t id="201">{8861,101} {8861,291}</t>
    <t id="202">{8861,105} {8861,292}</t>
    <t id="203">{8861,102} {8861,294}</t>
    <t id="204">{8861,103} {8861,293}</t>
    <t id="205">{8861,104} {8861,295}</t>
    <t id="206">{8861,106} {8861,296}</t>
    <t id="291">Please return to {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB} for mission details. The usual payment and benefit schedule still work for you? Goooood. Now haul your ass over here for that briefing. I don't got all day, so make it snappy.</t>
    <t id="292">Please return to {object.name@DDL2M02_2.MRB}. I will brief you on mission specifics when you arrive. This is Max, signing off.</t>
    <t id="293">For your mission briefing, kindly meet me at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB}</t>
    <t id="294">Please meet me at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB} for more information about the mission.</t>
    <t id="295">To find out what kind of tea, return now to {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB} for mission details.</t>
    <t id="296">Haul your ass immediately to {object.sector.name@DDL2M02_2.MRB} for details. Time again to earn while you burn, soldier! Just make sure you're the burn-er, and not the burn-ee, right?</t>
    <t id="297">Meet me immediately at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB}</t>
    <t id="298">We're having a small party to celebrate your achievement, please dock at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB}, and join us for a drink.  We've got a little present waiting for you! Hurry up and dock!  The ships transfer has already been prepared, and until you claim your reward, we won't be able to transfer any other "used iron" to you, even if you complete future missions.  Another good reason to dock is that this present is a reflection of your improved status here at the Court, and you refusing this gift might be seen as an insult, by some of our more 'sensitive" folks. If you're free afterwards, join us for drinks at the Lusty Lady Cantina on level nine.</t>
    <t id="299">Dock at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB},  to finish up paperwork for the mission. Cash should've already been wired to your account, but you'll need to dock, to sign in person for your special  bonus. This reward reflects your newly increased status with the Brethren. But you need to actually dock to claim it. Afterwards, if you've got the time, join me for a drink at the Brazen Hussy, level six.</t>
    <t id="1000">Commander Kallan Doss at your service. The mercenary group known as the Brethren is my crew. We're a strictly independent operation based out of the Brethren Court Asteroid Base in Avarice Sector, where we transferred ops control over twenty jazuras ago from our bases in the Southern Rim. We specialize in information and specialized intelligence services, especially those that require muscle. We can kill anybody, find anyone, steal anything, commandeer or destroy any facility--bar none--if the price is right. Our members are mostly ex-special forces and spooks. Our current client list includes most of the Commonwealth Intelligence Services, and most of the private MegaCorporation spook shops. Your record was brought to my attention by a friend. He thinks you'll fit right in at The Brethren Court. We'll see. If you can fight like a demon, follow orders, and keep your mouth shut..you can go far as one of the Brethren. If you have a loose mouth, or can't hack the missions we assign you, we'll kill you. It's that simple *smiles cruelly*. So what's in it for you? Cash, lots of cash, plus access to advanced ships and hardware. If you like powerful new toys, you can't do better than the Brethren. So, whadda' say?! You in, or what?</t>
    <t id="1001">If you want to do work for the Merry Mercenary Removal Service, you'll first need to demonstrate your capabilities.  Your first assignment is to escort a high-security convoy for one of our clients which is currently en route to {object.name@DDL2M02_2.MRB}. If we like what we see, then you're in. That's the offer; take it, or leave it. If you think you can hack it with the Brethren, then get your ass in gear and follow your mission prompts.</t>
    <t id="1002">You did all right, pilot. I think you will fit right in at the Court. We will contact you when a new assignment becomes available. In the meantime, come on over to the Brethren Court Asteroid Base, and check out the other commercial opportunities we've got available for you. And remember, if anyone ever asks you, you don't know me, and this conversation never happened, OK?!  You can be the greatest combat pilot in the world, but if you can't keep your mouth shut about Brethren business, we vaporise your ass. Glad to have you aboard.</t>
    <t id="1003">{1000,99840001}</t>
    <t id="1100">6</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a freelancer who's been spotted attacking several of our traders recently. We've told him to back off, but he ignored our warning. He's picked the wrong outfit to mess with. If you are up to the task, he needs to meet his maker.</t>
    <t id="1102">We've lost several freighters recently to a small pirate faction, who act as though they can take on the Brethren Court. Then, a tazura ago, their leader {actor.name@{param@Cue}.{param@ID} L0Mark} murdered one of our own. With his ship badly shot up, our guy bailed and was gunned down in his suit. A monstrous act of cowardice. {actor.name@{param@Cue}.{param@ID} L0Mark} needs to be terminated. With extreme prejudice. We want you to have the honours.</t>
    <t id="1103">A lone-wolf freelancer named {actor.name@{param@Cue}.{param@ID} L0Mark} has been hitting freighters in the surrounding sectors a little too hard lately. Five tazuras ago he capped an Argon transport in Montalaar with the Argon Naval Intelligence Sector Chief and his family aboard. Fortunately, our people have just recapped it with all the hostages safely aboard. Destroy {actor.name@{param@Cue}.{param@ID} L0Mark} and any of his new found friends.</t>
    <t id="1104">The Teladi have hired us to remove {actor.name@{param@Cue}.{param@ID} L0Mark} He leads a high-end espionage, extortion and sabotage ring called the Kings. Originally affiliated with Split Intelligence, they went rogue a jazura ago. Not long after they lifted a load of Gauss Cannon from a Teladi 'Dock, which they then sold to the Terrans. Erase {actor.name@{param@Cue}.{param@ID} L0Mark} and make it look like he was hit by a Split team ok? Proceed immediately.</t>
    <t id="1105">Argon sources say that {actor.name@{param@Cue}.{param@ID} L0Mark} is meeting with prominent Pirate leaders to plan a series of high profile raids against their President's Yard supply ships. We are told he is an operative of The Syndicate, who will turn any Argon technology he captures over to his main employer, the Xenon. We need this filth eliminated before he reaches his destination. The Argon are paying good money for this op, so let's get it done right.</t>
    <t id="1106">The Boron want us for a top-priority job: {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over stolen Zorbazade bio-armour alloy samples to his employers, the Xenon. He's an agent of those crazies we call The Syndicate. They were our main rivals before word got out that they were pimping for the Xenon. Take him out before he can transfer the goods or activate a new beacon to call his masters. This mission is top priority.</t>
    <t id="1121">Excellent, well done pilot. We like your style. That stupid freelancer {actor.name@{param@Cue}.{param@ID} L0Mark} looks much better as space dust. We will contact you when we have any more jobs available. Tell you what, go see Lucy, the manager at the Brazen Hussy, level six at the Court. Tell her I've sent you for a "Round the World" on the house. She'll hook you up. Enjoy!</t>
    <t id="1122">Job well done pilot. You have avenged the Brethren with the termination of {actor.name@{param@Cue}.{param@ID} L0Mark} . I hope you didn't make it too quick; that bastard deserved to suffer. Killing ejected pilots is unforgivable. The act of a rabid dog, who needs putting down for the good of all. We'll let you know when we've got another job lined up for you.</t>
    <t id="1123">Good job! With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, and the hostages safe, the Argon are plenty pleased with the Court right now. Argon Naval Intelligence has already approached us with some new business. Thanks for your help, and we'll let you know when we've got more work lined up for you. Meanwhile, I'm wiring you 10,000 chips for use at the Court's Casino, level D2. Enjoy!</t>
    <t id="1124">Well done pilot! You hammered the Kings quite nicely. You did use mostly Split weapons like we asked, right? With Split weapon signatures on the debris, everyone will assume it was just Split spooks just tidying up their own former employees. Time for a little celebration, pilot! Wine, women, and song. Check out the Lusty Lady Cantina on level nine at the Court. Ask for Roxanne. I've already let her know I want her to show you an especially good time, ok? On the house. We will contact you as soon as a new job is available.</t>
    <t id="1125">Good job! Hopefully that should reduce attacks against the Argon's shipyard suppliers by those crazies from The Syndicate. That any being would work for machines who intend the deaths of all organic lifeforms, is just plain nuts. Some people would sell their own mothers out for nividium. The Syndicate used to be one of our main competitors, by the way. But once word got out that they were working for the Xenon, most of their regular clients left them. Which has made them more dependant upon work from the machines. They're all just mad dogs that need to be put down. Another job well done it would seem! We'll need you again soon.</t>
    <t id="1126">Well done pilot! You hammered the Kings quite nicely. You did use mostly Split weapons like we asked, right? With Split weapon signatures on the debris, everyone will assume it was just Split spooks just tidying up their own former employees. Time for a little celebration, pilot! Wine, women, and song. Check out the Lusty Lady Cantina on level nine at the Court. Ask for Roxanne. I've already let her know I want her to show you an especially good time, ok? On the house. We will contact you as soon as a new job is available.</t>
    <t id="1201">Are you even looking for {actor.name@DDL2M02_2 Initial Offer.1 L0Mark}? {{actor.voice@{param@Actor}},851}</t>
    <t id="1202">{8861,1201}</t>
    <t id="1203">That's it! I'm getting someone else. {8861,1201}</t>
    <t id="1204">{8861,1201}</t>
    <t id="1205">{8861,1203}</t>
    <t id="1206">{8861,1203}</t>
    <t id="1301">Looks like {actor.name@DDL2M02_2 Initial Offer.1 L0Mark}'s dead, but don't think I'm going to pay you for letting someone else do the job!</t>
    <t id="1302">{8861,1301} Your contract is canceled!</t>
    <t id="1303">{8861,1301}</t>
    <t id="1304">{8861,1301}</t>
    <t id="1305">{8861,1302}</t>
    <t id="1306">{8861,1301}</t>
    <t id="1400">2</t>
    <t id="1401">One of our clients has reported an inbound strike against {object.name@{param@Cue}.{param@ID} Object} from a group of yahoo freelancers. Get over there any waste any that show up. Take out any bombers or other heavy hitters first, if the yahoos have any. The shields of {object.name@{param@Cue}.{param@ID} Object} must hold. We're counting on you to do this right. So don't let us down.</t>
    <t id="1402">One of our oldest clients believes that {object.name@{param@Cue}.{param@ID} Object} is about to suffer an attack. He says he's got personal property aboard that he can't afford to lose. He probably means that skanky mistress of his, Jaleela, and her troupe of Xyrezzian Seekers. Don't get me wrong, she's still one of the best assassins in the galaxy, and fine looking to boot, for a Split-Teladi mix. Just get over there and waste any lowlifes that show up!</t>
    <t id="1421">The client has just received word that {object.name@{param@Cue}.{param@ID} Object} is now safe. He's happy with the Court's performance, and he tips well too. Which reminds me; head on over to the Court to see Lucy at the Lusty Lady, level nine. Tell her I said to hook you up with her new Xyrezzian Matchers. You're in for a wild ride! It's on the house for a job well done! We will contact you when more work is available.</t>
    <t id="1422">Nice piloting. It turns out that Jaleela was away on a job. But her Xyrezzians were aboard {object.name@{param@Cue}.{param@ID} Object} and can rest easy once more. Nasty bastards, Xyrezzians. Never turn your back on one if you know what's good for you. We will have to find you tougher tasks in future! As thanks I've just sent you some samples of Zorboxantinol. Amazing stuff. It'll selectively eliminate pain and reduce inflammation anywhere in the body that it's needed, and at the same time send you on the wildest ride of your life. It beats morphine by a mile for battle trauma. It's the Yaki's newest gift to the galaxy, and it's rumored to be pretty addictive. So be very careful if you go in for that sort of thing!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1501">You let them escape! What use are you?</t>
    <t id="1502">{8861,1501} Your contract is canceled!</t>
    <t id="1503">{8861,1501}</t>
    <t id="1504">{8861,1501}</t>
    <t id="1505">{8861,1502}</t>
    <t id="1506">{8861,1501}</t>
    <t id="1900">2</t>
    <t id="1901">Argon Naval Intelligence tell us that {actor.name@{param@Cue}.{param@ID} L0Mark} is meeting with prominent Pirate leaders that regularly do wet work for Split Intelligence. They're planning a series of high profile civilian bombings against Argon targets and aim to pin it on the Terrans. Make it look like he was hit by freelance reavers. Use pirate weapons if you've got 'em. Argon Intelligence has promised us a lot more business if we succeed, so get it done.</t>
    <t id="1902">We've learned that {actor.name@{param@Cue}.{param@ID} L0Mark} is trying to hand over files on our entire client roster to a pirate faction. We're talking specifics on every single job we've ever done for every single client. And that includes the jobs you've done for us! With info like that he's got us all by the cojones. He can milk us for megamillions in blackmail, or destroy our reputation. That dirty snake needs to be stopped before he can ruin us all.</t>
    <t id="1921">You did great! The Argies are very happy with Court right now, thanks to you! Head on over to Roxanne's at the Court for some TLC on the house if you want. Level nine, the Brazen Hussy. Tell her I want her to take especially good care of you this tazura. You've earned it.</t>
    <t id="1922">By the Three, that's a major security crisis averted! {actor.name@{param@Cue}.{param@ID} L0Mark} would have ruined us all. Well done! The Brethren owe you big time for that job. We'll contact you soon with another job.</t>
    <t id="1931">We've got an extremely important mission for the Court that's like nothing you've ever seen, but we feel you've got the mojo and sufficient ship strength to pull it off. The payoff?! Your own personal mini-shipyard. That's right, a PHQ. It's a kit really, that uses a large asteroid for the outer structure. The 'roid structure makes it cheaper to build--and harder to detect. Place it in the right spot and start building your own empire.</t>
    <t id="1932">By the Holy Three, you did it!! You're one hell of an operator! We thought you weren't gonna pull it off for a second there..but you did just fine. Whenever you're ready, dock a TL at the Court to pick up your reward. And don't be a stranger, ok? The Brethren still need you, so we'll call you from time to time with jobs. Every once in a while we'll have another PHQ mission for you, if you're up to it. Happy trails, pilot.</t>
    <t id="1941">We need you to capture {actor.name@{param@Cue}.{param@ID} L0Mark} for us. What we really need is his ship's computer core intact, so do not, I repeat do NOT scrag his ship.  We believe his final destination is {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. You'll need a pretty experienced boarding team, as he usually has the best of everything on board.  We're counting on you to get this right.</t>
    <t id="1942">Excellent job! The mark's computer core appears to be fully intact. We're decrypting the data now, and it's..it's all here. Plus..plus..ohhh, now that's really interesting. {actor.name@{param@Cue}.{param@ID} L0Mark} was a very naughty boy. You deserve a bonus for this job, pilot. Will a night at the Brazen Hussy help even the score? We'll contact you soon with another job. </t>
    <t id="1951">{actor.name@{param@Cue}.{param@ID} L0Mark} is the leader of a rival clandestine outfit known as The Syndicate. They mainly work the pirate clans and the Split, he has all of the specifics of their operation in his head. Literally in his head. we’re currently tracking him on a trip to {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}.  Take your best marines and bring him and his ship back for data extraction.</t>
    <t id="1952">You did it! Now we're going to review the contents of his head, and then sweat {actor.name@{param@Cue}.{param@ID} L0Mark} with some Xyrezzian Seekers for confirmation,  and any details he may not have written down. We've lifted out the contents of his cache, and have begun decrypting it. We're seeing some really good material. Looks like The Syndicate had infiltrated the MegaCorporations to a far greater degree than we ever suspected. And, and..my God! Those idiots were mainly working for the Xenon! What a surprise. You've just delivered us The Syndicate's entire operation on a platter, soldier! You deserve a bonus, on the house. Go see Lucy, the manager at the Brazen Hussy, level nine at the Court. Tell her I've sent you for a "Round the World" on the house. Enjoy! We'll be in touch with more work for you soon. </t>
    <t id="2001">We've received information suggesting that pirates are operating in a nearby sector.  We need you to place an Advanced Satellite in that sector to monitor traffic.</t>
    <t id="2203">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with a {object.name@DDL1M02_1.RewardShip} that is still in quite good condition.  The prior owner was, ahem...not quite as effective, and we arranged a "permanent vacation" for him.</t>
    <t id="2204">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with some {object.name@DDL1M02_1.RewardCrate}.  You will find a crate floating around near the MRB.  Find 'em and enjoy!</t>
    <t id="2501">Here's the scoop: I've got an extremely difficult, but incredibly high stakes mission for you. Just for you, nobody else,  and you'll soon see why. You're going to need to consider this offer carefully, because if you take it, it will make you a persona non grata in Argon territory for a long, long time. The payoff is one of the new Plasma Beam Cannon forges, which strategically is worth its weight in Nividium. If you want it, you'll have to take out a pretty powerful Argon escort group, then board and capture the TL carrying the prize. She'll be well defended internally, with marines, sentry lasers--the works. So you'll need to soften her up first with Blitz Drones--or expect to lose a lot of good people. You'll need maximal use of Split weapons for this job: as many Ion Shard Railguns, Pulsed Beam Emitters, and T-bolts as you can lay your hands on. We want Split weapons signatures all over this op. That's right, we're pinning this on the Split. Both Argon Navy Intelligence and Navy top brass are completely fed up with the Federal Government over how they've been letting the Split get away with murder for jazuras on the Boron Rim worlds they captured in the last war. You know that those monsters systematically cull and eat Boron young, don't you?! Given half a chance they'd do exactly the same to us--those cannibals. Those Split bastards--and their three-eyed lackeys--have been accumulating naval strength for mizuras, just waiting for the chance to get the drop on us, now that the Kha'ak and Xenon threats are under control. So we and the Boron are going to pre-empt them, and kick their collective backsides. And then free all those Boron on the Rim. All we need to get started is a proper pretext. That's where you come in. We need you to start a Galactic War for us. We need this done, soldier! We know it's gonna cost you, so we've sweetened the deal as best we can. That TL is also carrying quite a few other high-end forges, plus over a dozen PBC's. This is a once-in-a-lifetime deal. It's now or never. Think you can handle it?</t>
    <t id="2502">Glad to see you're ready. We're sending you coordinates. We've also sent you a whole raft of fake Split transponder codes and some sophisticated comms translation software. Your pilots can talk in any language, but to anyone listening without the codes, they'll hear only Split. Divvy the codes up between your ships, to complete the charade. The final destination of the convoy is {object.sector.name@{param@Cue}.{param@ID} L0Dest}. Strike hard, strike fast.</t>
    <t id="2503">Unbelievable! You did it! I won't bore you with any patriotic bullshit, 'cause we know what this op has cost you. For what it's worth, you've got the sincerest thanks of Argon Naval Intelligence for this one. If ever you get your Argon rep back up from "shoot on sight!" to something fairly reasonable, let us know, 'cause we'd enjoy working with an operator of your caliber again. Oh, and don't bother telling anyone else about this op, and how we put you up to it. They just wouldn't believe you.</t>
    <t id="2601">We need to you to capture {actor.name@{param@Cue}.{param@ID} L0Mark} ship for us. We need his computer core intact, so do not, I repeat do NOT scrag his ship. His final destination is {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. You'll probably need a pretty buff entry team, as he usually has some pretty hard core bodyguards. We're counting on you to get this right.</t>
    <t id="2602">Excellent job! The mark's computer core appears to be fully intact. We're decrypting the data now, and it's..it's all here. Plus..plus..ohhh, now that's really interesting. You deserve a bonus for this job, pilot. Will a case of aged Argon fire malt help even the score? We'll contact you soon with another job.</t>
    <t id="2701">We need you for a very important smash and grab op. You'll need a full sized crew of top-notch marines for this one. The mark's name is {actor.name@{param@Cue}.{param@ID} L0Mark} . We need him, and the wet-wired data cache in his head captured intact, so do not kill him. He's a high level case officer for Split Naval Intelligence. His final destination is {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. </t>
    <t id="2702">Excellent! The mark's dead I see. That's unfortunate, but not unexpected. {actor.name@{param@Cue}.{param@ID} L0Mark} was too much of a pro to be taken alive. Good to see his wet-wire data cache is intact. Just so you know, the intel in that stiff's head is going to let us roll up the entire Split spy network along the top half of the Argon Main. In spook-speak, that's called a royal flush! You've done us a great service, soldier! We'll be in touch with more work for you soon.</t>
    <t id="4001">Fighter Needed</t>
    <t id="4002">A fighter pilot is needed to destroy this trade convoy in {group.object.random.sector.name@{param@GroupName}}.</t>
    <t id="4003">A fighter pilot is needed to destroy this trade ship in {group.object.random.sector.name@{param@GroupName}}.</t>
    <t id="4004">Destroy Trade Convoy</t>
    <t id="4005">Destroy {group.object.count@{param@GroupName}} trade ships before they reach their destination in {sector.name@{param@DestSector}}.</t>
    <t id="4006">Destroy the {group.object.1.name@{param@GroupName}} before it reaches its destination in {sector.name@{param@DestSector}}.</t>
    <t id="4007">{group.object.count@{param@GroupName}} Ships</t>
    <t id="4008">{group.object.1.name@{param@GroupName}}</t>
    <t id="4011">Great work! I see none of the ships reached their destination. As promised, you will receive {value@DDL1M02_1 M03 Convoy Offers.RewardCr} Credits.</t>
    <t id="4012">You killed {value@DDL1M02_1 M03.Kill Count} out of {value@DDL1M02_1 M03.Convoy Count}. Thankfully none of them made it to their destination. You will receive {value@DDL1M02_1 M03 Convoy Offers.RewardCr} Credits.  While we would have greatly preferred that none of the convoy ships had reached the station, we do appreciate your assistance.  Accordingly we are providing you with the general location of a TL class ship that has a new Headquarters station loaded into it's cargo hold.  Of course you will need to board the ship with Marines, and we cannot be certain that all the prior crew have been removed...so do be careful!  We are not entirely sure of the ships exact location, but you will find it somewhere in the {object.sector.name@DDL1M02a.TL Sector}, just east of Montalaar.</t>
    <t id="4013">You killed {value@DDL1M02_1 M03.Kill Count} out of {value@DDL1M02_1 M03.Convoy Count} but as a result of your ineptitude {value@DDL1M02_1 M03.Finished Count} got to the station. You will receive {value@DDL1M02_1 M03 Convoy Offers.RewardCr} Credits, but don't expect us to give you a free Headquarters station!</t>
    <t id="4014">You didn't manage to kill anyone. You were not what I expected.</t>
    <t id="4015">Not only did you not kill anyone but {value@DDL1M02_1 M03.Finished Count} ships got to the station.</t>
    <t id="4016">All of the ships got to the station! Pray we never meet again.</t>
    <t id="10031">The Xenon raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M02_1 M06.Reward} Credits for your help, such that it was.</t>
    <t id="10032">You destroyed only one Xenon ship. Do you think that poor performance like that will deter the machine-minds from further attacks against the Brethren?! For your efforts {value@DDL1M02_1 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">Excellent hunting, {player.name}! You destroyed {value@DDL1M02_1 M06.TotalShips} Xenon ships. With pilots like yourself in our service, perhaps those Tin Buckets will prefer to stay out of Brethren space, and instead attack softer targets! You've earned {value@DDL1M02_1 M06.Reward} Credits for your efforts.</t>
    <t id="10034">Your incompetent performance against the Xenon today has brought shame and embarrassment to the Brethren Court. Have you no honour?!</t>
    <t id="11031">The Pirate raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Pirate contacts. Still, we will pay you {value@DDL1M02_1 M02.Reward} Credits for your help, such that it was.</t>
    <t id="11032">You destroyed only one Pirate ship. Do you think that poor performance like that will deter the Pirates from further attacks against the Brethren?! For your efforts {value@DDL1M02_1 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Excellent hunting, {player.name}! You destroyed {value@DDL1M02_1 M02.TotalShips} Pirate ships. With pilots like yourself in our service, perhaps the Pirates will prefer to stay out of Brethren space and instead to attack softer targets! You've earned {value@DDL1M02_1 M02.Reward} Credits for your efforts.</t>
    <t id="11034">Your incompetent performance against the Pirates today has brought shame and embarrassment to the Brethren Court. Have you no honor?!</t>
    <t id="12031">The Kha'ak raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Kha'ak contacts. Still, we will pay you {value@DDL1M02_1 M08.Reward} Credits for your help, such that it was.</t>
    <t id="12032">You destroyed only one Kha'ak ship. Do you think that poor performance like that will deter the Kha'ak from further attacks against the Brethren?! For your efforts {value@DDL1M02_1 M08.Reward} Credits have been transferred to you.</t>
    <t id="12033">Excellent hunting, pilot! You destroyed {value@DDL1M02_1 M08.TotalShips} Kha'ak ships. With pilots like yourself in our service, perhaps the Kha'ak will prefer to stay out of Brethren space and instead to attack softer targets! You've earned {value@DDL1M02_1 M08.Reward} Credits for your efforts.</t>
    <t id="12034">Your incompetent performance against the Kha'ak today has brought shame and embarrassment to the Brethren Court. Have you no honor?!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">The Brethren Court has ordered all affiliated ships to full alert. Xenon attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any machine-mind ships that threaten the Courts's assets. Let none escape!</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">Battle stations! The Brethren Court intelligence services have informed us that Xenon attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the machine-minds never learn? Proceed there immediately and destroy any Xenon you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">The Brethren Court has ordered all affiliated ships to full alert. Pirate attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any Pirate ships that threaten the Court's assets. Let none escape!</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">Battle stations! The Brethren Court intelligence services have informed us that Pirate attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the Pirates never learn? Proceed there immediately and destroy any Pirates you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
    <t id="15001">Patrol Against Kha'ak Activity.</t>
    <t id="15002">The Brethren Court has ordered all affiliated ships to full alert. Kha'ak attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any Kha'ak ships that threaten the Court's. Let none escape!</t>
    <t id="15003">{sector.name@{param@FinalSector}} Kha'ak Patrol.</t>
    <t id="15004">Battle stations! The Brethren Court intelligence services have informed us that Kha'ak attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the Kha'ak never learn? Proceed there immediately and destroy any Kha'ak you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
  </page>
  <page id="8862" title="L2 Mercenary 'Roid Base MMRS Missions" descr="Text for DDTC Mercenary 'Roid Base Missions" voice="no">
    <t id="11">Commander Kallan Doss</t>
    <t id="12">Commander Kallan Doss</t>
    <t id="13">Commander Kallan Doss</t>
    <t id="14">Captain Nose Withers</t>
    <t id="15">Lieutenant Sallee Chertok</t>
    <t id="16">Maxillanteos Tilassissos IV</t>
    <t id="100">6</t>
    <t id="101">This is Kallan Doss. The Brethren Court Asteroid Base has another job for you. Time to get snappy, so put your game face on soldier!</t>
    <t id="102">Kallan Doss, here. I was pleased at how you handled that last job for us. If you're free, we need something else done. It's right up your alley.</t>
    <t id="103">This is Commander Kallan Doss again. The Brethren Court has another job for you. We like your style soldier, and want to see you in action again. At the rate you're taking missions from us, you'll reach the top in no time! Then we've got a REALLY special mission for you: the chance to earn your own personal mini-shipyard. That's right, your own PHQ! But you'll have to really sweat for it! In the meantime, are you ready for another mission now, or what?!</t>
    <t id="104">This is Captain Nose Withers, assistant to Commander Doss of the Brethren Court. No need to make any jokes about my name, thank you. At least my father didn't name me "Dick Withers", thanks be to The Three. If you've got the time, the Brethren need you for a new mission. A piece of cake for a pilot like you.</t>
    <t id="105">Pilot, you're needed again at the Brethren Court. This is Lieutenant Sallee Chertok, late of the Earth Defense Forces. Now I'm Max's assistant here at the Court. You know, Maxillanteos Tilassissos IV, the Operations Manager for the Brethren Court Asteroid Base. Max says we've got something you'll just love. Just your cup of tea.</t>
    <t id="106">I am Maxillanteos Tilassissos IV, former Director of the Teladi Corporation's Profit Acquisition Commando Force. Now I am the Operations Manager for the Brethren Court Asteroid Base. You may call me "Max". The Brethren requires a clever pilot with your skill set to complete a difficult mission. Based on your previous work experience for the Brethren, this mission should not trouble you. May your profitsss ever grow.</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">terran</t>
    <t id="156">teladi</t>
    <t id="171">1135</t>
    <t id="172">1135</t>
    <t id="173">1135</t>
    <t id="174">1136</t>
    <t id="175">1138</t>
    <t id="176">505</t>
    <t id="200">6</t>
    <t id="201">{8862,101} {8862,291}</t>
    <t id="202">{8862,105} {8862,292}</t>
    <t id="203">{8862,102} {8862,294}</t>
    <t id="204">{8862,103} {8862,293}</t>
    <t id="205">{8862,104} {8862,295}</t>
    <t id="206">{8862,106} {8862,296}</t>
    <t id="291">Please return to {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB} for mission details. The usual payment and benefit schedule still work for you? Goooood. Now haul your ass over here for that briefing. I don't got all day, so make it snappy.</t>
    <t id="292">Please return to {object.name@DDL2M02_2.MRB}. I will brief you on mission specifics when you arrive. This is Max, signing off.</t>
    <t id="293">For your mission briefing, kindly meet me at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB}</t>
    <t id="294">Please meet me at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB} for more information about the mission.</t>
    <t id="295">To find out what kind of tea, return now to {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB} for mission details.</t>
    <t id="296">Haul your ass immediately to {object.sector.name@DDL2M02_2.MRB} for details. Time again to earn while you burn, soldier! Just make sure you're the burn-er, and not the burn-ee, right?</t>
    <t id="297">Meet me immediately at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB}</t>
    <t id="298">We're having a small party to celebrate your achievement, please dock at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB}, and join us for a drink.  We've got a little present waiting for you! Hurry up and dock!  The ship transfer have already been prepared, and until you claim your reward, we won't be able to transfer any other "used iron" to you, even if you complete future missions.  Another good reason to dock is that this present is a reflection of your improved status here at the Court, and you refusing this gift might be seen as an insult, by some of our more 'sensitive" folks. If you're free afterwards, join us for drinks at the Lusty Lady Cantina on level nine.</t>
    <t id="299">Dock at {object.name@DDL2M02_2.MRB} in {object.sector.name@DDL2M02_2.MRB},  to finish up paperwork for the mission. Cash should've already been wired to your account, but you'll need to dock, to sign in person for your special  bonus. This reward reflects your newly increased status with the Brethren. But you need to actually dock to claim it. Afterwards, if you've got the time, join me for a drink at the Brazen Hussy, level six.</t>
    <t id="1000">Commander Kallan Doss at your service. The mercenary group known as the Brethren is my crew. We're a strictly independent operation based out of the Brethren Court Asteroid Base in Avarice Sector, where we transferred ops control over twenty jazuras ago from our bases in the Southern Rim. We specialize in information and specialized intelligence services, especially those that require muscle. We can kill anybody, find anyone, steal anything, commandeer or destroy any facility--bar none--if the price is right. Our members are mostly ex-special forces and spooks. Our current client list includes most of the Commonwealth Intelligence Services, and most of the private MegaCorporation spook shops. Your record was brought to my attention by a friend. He thinks you'll fit right in at Brethren Court. We'll see. If you can fight like a demon, follow orders, and keep your mouth shut..you can go far as one of the Brethren. If you have a loose mouth, or can't hack the missions we assign you, we'll kill you. It's that simple *smiles cruelly*. So what's in it for you? Cash, lots of cash, plus access to advanced ships and hardware. If you like powerful new toys, you can't do better than the Brethren. So, whadda' say?! You in, or what?</t>
    <t id="1001">If you want to do work for the Merry Mercenary Removal Service, you'll first need to demonstrate your capabilities pilot. Your first assignment is a high-security convoy escort for one of our clients, en route to {object.name@DDL2M02_2.MRB}. If we like what we see, then you're in and can receive further assignments. That's the offer; take it, or leave it. If you think you can hack it with the Brethren, then get your ass in gear and follow your mission prompts.</t>
    <t id="1002">You did all right, pilot. I think you will fit right in at the Court. We will contact you when a new assignment becomes available. In the meantime, come on over to the Brethren Court Asteroid Base, and check out the other commercial opportunities we've got available for you. And remember, if anyone ever asks you, you don't know me, and this conversation never happened, OK?!  You can be the greatest combat pilot in the world, but if you can't keep your mouth shut about Brethren business, we turn you into space dust. Glad to have you aboard.</t>
    <t id="1003">{1000,99840001}</t>
    <t id="1100">6</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a freelancer who's been spotted attacking several of our traders recently. We've told him to back off, but he ignored our warning. He's picked the wrong outfit to mess with. If you are up to the task, he needs to meet his maker.</t>
    <t id="1102">We've lost several freighters recently to a small pirate faction, who act as though they can take on the Brethren Court. Then, a tazura ago, their leader {actor.name@{param@Cue}.{param@ID} L0Mark} murdered one of our own. With his ship badly shot up, our guy bailed and was gunned down in his suit. A monstrous act of cowardice. {actor.name@{param@Cue}.{param@ID} L0Mark} needs to be terminated. With extreme prejudice. We want you to have the honours.</t>
    <t id="1103">A lone-wolf freelancer named {actor.name@{param@Cue}.{param@ID} L0Mark} has been hitting freighters in the surrounding sectors a little too hard lately. Five tazuras ago he capped an Argon transport in Montalaar with the Argon Naval Intelligence Sector Chief and his family aboard. Fortunately, our people have just recapped it with all the hostages safely aboard. Destroy {actor.name@{param@Cue}.{param@ID} L0Mark} and any of his new found friends.</t>
    <t id="1104">The Teladi have hired us to remove {actor.name@{param@Cue}.{param@ID} L0Mark} He leads a high-end espionage, extortion and sabotage ring called the Kings. Originally affiliated with Split Intelligence, they went rogue a jazura ago. Not long after they lifted a load of Gauss Cannon from a Teladi 'Dock, which they then sold to the Terrans. Erase {actor.name@{param@Cue}.{param@ID} L0Mark} and make it look like he was hit by a Split team ok? Proceed immediately.</t>
    <t id="1105">Argon sources say that {actor.name@{param@Cue}.{param@ID} L0Mark} is meeting with prominent Pirate leaders to plan a series of high profile raids against their President's Yard supply ships. We are told he is an operative of The Syndicate, who will turn any Argon technology he captures over to his main employer, the Xenon. We need this filth eliminated before he reaches his destination. The Argon are paying good money for this op, so let's get it done right.</t>
    <t id="1106">The Boron want us for a top-priority job: {actor.name@{param@Cue}.{param@ID} L0Mark} is on his way to hand over stolen Zorbazade bio-armour alloy samples to his employers, the Xenon. He's an agent of those crazies we call The Syndicate. They were our main rivals before word got out that they were pimping for the Xenon. Take him out before he can transfer the goods or activate a new beacon to call his masters. This mission is top priority.</t>
    <t id="1121">Excellent, well done pilot. We like your style. That stupid freelancer {actor.name@{param@Cue}.{param@ID} L0Mark} looks much better as space dust. We will contact you when we have any more jobs available. Tell you what, go see Lucy, the manager at the Brazen Hussy, level six at the Court. Tell her I've sent you for a "Round the World" on the house. She'll hook you up. Enjoy!</t>
    <t id="1122">Job well done pilot. You have avenged the Brethren with the termination of {actor.name@{param@Cue}.{param@ID} L0Mark} . I hope you didn't make it too quick; that bastard deserved to suffer. Killing ejected pilots is unforgivable. The act of a rabid dog, who needs putting down for the good of all. We'll let you know when we've got another job lined up for you.</t>
    <t id="1123">Good job! With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, and the hostages safe, the Argon are plenty pleased with the Court right now. Argon Naval Intelligence has already approached us with some new business. Thanks for your help, and we'll let you know when we've got more work lined up for you. Meanwhile, I'm wiring you 10,000 chips for use at the Court's Casino, level D2. Enjoy!</t>
    <t id="1124">Well done pilot! You hammered the Kings quite nicely. You did use mostly Split weapons like we asked, right? With Split weapon signatures on the debris, everyone will assume it was just Split spooks just tidying up their own former employees. Time for a little celebration, pilot! Wine, women, and song. Check out the Lusty Lady Cantina on level nine at the Court. Ask for Roxanne. I've already let her know I want her to show you an especially good time, ok? On the house. We will contact you as soon as a new job is available.</t>
    <t id="1125">Good job! Hopefully that should reduce attacks against the Argon's shipyard suppliers by those crazies from The Syndicate. That any being would work for machines who intend the deaths of all organic lifeforms, is just plain nuts. Some people would sell their own mothers out for nividium. The Syndicate used to be one of our main competitors, by the way. But once word got out that they were working for the Xenon, most of their regular clients left them. Which has made them more dependant upon work from the machines. They're all just mad dogs that need to be put down. Another job well done it would seem! We'll need you again soon.</t>
    <t id="1126">Well done pilot! You hammered the Kings quite nicely. You did use mostly Split weapons like we asked, right? With Split weapon signatures on the debris, everyone will assume it was just Split spooks just tidying up their own former employees. Time for a little celebration, pilot! Wine, women, and song. Check out the Lusty Lady Cantina on level nine at the Court. Ask for Roxanne. I've already let her know I want her to show you an especially good time, ok? On the house. We will contact you as soon as a new job is available.</t>
    <t id="1201">Are you even looking for {actor.name@DDL2M02_2 Initial Offer.1 L0Mark}? {{actor.voice@{param@Actor}},851}</t>
    <t id="1202">{8862,1201}</t>
    <t id="1203">That's it! I'm getting someone else. {8862,1201}</t>
    <t id="1204">{8862,1201}</t>
    <t id="1205">{8862,1203}</t>
    <t id="1206">{8862,1203}</t>
    <t id="1301">Looks like {actor.name@DDL2M02_2 Initial Offer.1 L0Mark}'s dead, but don't think I'm going to pay you for letting someone else do the job!</t>
    <t id="1302">{8862,1301} Your contract is canceled!</t>
    <t id="1303">{8862,1301}</t>
    <t id="1304">{8862,1301}</t>
    <t id="1305">{8862,1302}</t>
    <t id="1306">{8862,1301}</t>
    <t id="1400">2</t>
    <t id="1401">One of our clients has reported an inbound strike against {object.name@{param@Cue}.{param@ID} Object} from a group of yahoo freelancers. Get over there any waste any who show up. Take out any bombers or other heavy hitters first, if the yahoos have any. The shields of {object.name@{param@Cue}.{param@ID} Object} must hold. We're counting on you to do this right. So don't let us down.</t>
    <t id="1402">One of our oldest clients believes that {object.name@{param@Cue}.{param@ID} Object} is about to suffer an attack. He says he's got personal property aboard that he can't afford to lose. He probably means that skanky mistress of his, Jaleela, and her troupe of Xyrezzian Seekers. Don't get me wrong, she's still one of the best assassins in the galaxy, and fine looking to boot, for a Split-Teladi mix. Just get over there and waste any lowlifes that show up!</t>
    <t id="1421">The client has just received word that {object.name@{param@Cue}.{param@ID} Object} is now safe. He's happy with the Court's performance, and he tips well too. Which reminds me; head on over to the Court to see Lucy at the Lusty Lady, level nine. Tell her I said to hook you up with her new Xyrezzian Matchers. You're in for a wild ride! It's on the house for a job well done! We will contact you when more work is available.</t>
    <t id="1422">Nice piloting. It turns out that Jaleela was away on a job. But her Xyrezzians were aboard {object.name@{param@Cue}.{param@ID} Object} and can sleep easy once more. Nasty bastards, Xyrezzians. Never turn your back on one if you know what's good for you. We will have to find you harder jobs in future! As thanks I've just sent you some samples of Zorboxantinol. Amazing stuff. It'll selectively eliminate pain and reduce inflammation anywhere in the body that it's needed, and at the same time send you on the wildest ride of your life. It beats morphine by a mile for battle trauma. It's the Yaki's newest gift to the galaxy, and it's rumored to be pretty addictive. So be very careful if you go in for that sort of thing!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1501">You let them escape! What use are you?</t>
    <t id="1502">{8862,1501} Your contract is canceled!</t>
    <t id="1503">{8862,1501}</t>
    <t id="1504">{8862,1501}</t>
    <t id="1505">{8862,1502}</t>
    <t id="1506">{8862,1501}</t>
    <t id="1900">2</t>
    <t id="1901">Argon Naval Intelligence tell us that {actor.name@{param@Cue}.{param@ID} L0Mark} is meeting with prominent Pirate leaders that regularly do wet work for Split Intelligence. They're planning a series of high profile civilian bombings against Argon targets and aim to pin it on the Terrans. Make it look like he was hit by freelance reavers. Use pirate weapons if you've got 'em. Argon Intelligence has promised us a lot more business if we succeed, so get it done.</t>
    <t id="1902">We've learned that {actor.name@{param@Cue}.{param@ID} L0Mark} is trying to hand over files on our entire client roster to a pirate faction. We're talking specifics on every single job we've ever done for every single client. And that includes the jobs you've done for us! With info like that he's got us all by the cojones. He can milk us for megamillions in blackmail, or destroy our reputation. That dirty snake needs to be stopped before he can ruin us all.</t>
    <t id="1921">You did great! The Argies are very happy with Court right now, thanks to you! Head on over to Roxanne's at the Court for some TLC on the house if you want. Level nine, the Brazen Hussy. Tell her I want her to take especially good care of you this tazura. You've earned it.</t>
    <t id="1922">By the Three, that's a major security crisis averted! {actor.name@{param@Cue}.{param@ID} L0Mark} would have ruined us all. Well done! The Brethren owe you big time for that job. We'll contact you soon with another job.</t>
    <t id="1931">We've got an extremely important mission for the Court that's like nothing you've ever seen, but we feel you've got the mojo and sufficient ship strength to pull it off. The payoff?! Your own personal mini-shipyard. That's right, a PHQ. It's a kit really, that uses a large asteroid for the outer structure. The 'roid structure makes it cheaper to build--and harder to detect. Place it in the right spot and start building your own empire.</t>
    <t id="1932">By the Holy Three, you did it!! You're one hell of an operator! We thought you weren't gonna pull it off for a second there..but you did just fine. Whenever you're ready, dock a TL at the Court to pick up your reward. And don't be a stranger, ok? The Brethren still needs you, so we'll call you from time to time with jobs. Every once in a while we'll have another PHQ mission for you, if you're up to it. Happy trails, pilot.</t>
    <t id="1941">We need you to capture {actor.name@{param@Cue}.{param@ID} L0Mark} for us. What we really need is his ship's computer core intact, so do not, I repeat do NOT scrag his ship.  We believe his final destination is {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. You'll need a pretty experienced boarding team, as he usually has the best of everything on board.  We're counting on you to get this right.</t>
    <t id="1942">Excellent job! The mark's computer core appears to be fully intact. We're decrypting the data now, and it's..it's all here. Plus..plus..ohhh, now that's really interesting. {actor.name@{param@Cue}.{param@ID} L0Mark} was a very naughty boy. You deserve a bonus for this job, pilot. Will a night at the Brazen Hussy help even the score? We'll contact you soon with another job. </t>
    <t id="1951">{actor.name@{param@Cue}.{param@ID} L0Mark} is the leader of a rival clandestine outfit known as The Syndicate. They mainly work the pirate clans and the Split, he has all of the specifics of their operation in his head. Literally in his head. we’re currently tracking him on a trip to {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}.  Take your best marines and bring him and his ship back for data extraction.</t>
    <t id="1952">You did it! Now we're going to review the contents of his head, and then sweat {actor.name@{param@Cue}.{param@ID} L0Mark} with some Xyrezzian Seekers for confirmation,  and any details he may not have written down. We've lifted out the contents of his cache, and have begun decrypting it. We're seeing some really good material. Looks like The Syndicate had infiltrated the MegaCorporations to a far greater degree than we ever suspected. And, and..my God! Those idiots were mainly working for the Xenon! What a surprise. You've just delivered us The Syndicate's entire operation on a platter, soldier! You deserve a bonus, on the house. Go see Lucy, the manager at the Brazen Hussy, level six at the Court. Tell her I've sent you for a "Round the World" on the house. Enjoy! We'll be in touch with more work for you soon. </t>
    <t id="2001">We've received information suggesting that pirates are operating in a nearby sector.  We need you to place an Advanced Satellite in that sector to monitor traffic.</t>
    <t id="2203">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with a {object.name@DDL1M02_2.RewardShip} that is still in quite good condition.  The prior owner was, ahem...not quite as effective, and we arranged a "permanent vacation" for him.</t>
    <t id="2204">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with some {object.name@DDL1M02_2.RewardCrate}.  You will find a crate floating around near the MRB.  Find 'em and enjoy!</t>
    <t id="2501">Here's the scoop: I've got an extremely difficult, but incredibly high stakes mission for you. Just for you, nobody else,  and you'll soon see why. You're going to need to consider this offer carefully, because if you take it, it will make you a persona non grata in Argon territory for a long, long time. The payoff is one of the new Plasma Beam Cannon forges, which strategically is worth its weight in Nividium. If you want it, you'll have to take out a pretty powerful Argon escort group, then board and capture the TL carrying the prize. She'll be well defended internally, with marines, sentry lasers--the works. So you'll need to soften her up first with Blitz Drones--or expect to lose a lot of good people. You'll need maximal use of Split weapons for this job: as many Ion Shard Railguns, Pulsed Beam Emitters, and T-bolts as you can lay your hands on. We want Split weapons signatures all over this op. That's right, we're pinning this on the Split. Both Argon Navy Intelligence and Navy top brass are completely fed up with the Federal Government over how they've been letting the Split get away with murder for jazuras on the Boron Rim worlds they captured in the last war. You know that those monsters systematically cull and eat Boron young, don't you?! Given half a chance they'd do exactly the same to us--those cannibals. Those Split bastards--and their three-eyed lackeys--have been accumulating naval strength for mizuras, just waiting for the chance to get the drop on us, now that the Kha'ak and Xenon threats are under control. So we and the Boron are going to pre-empt them, and kick their collective backsides. And then free all those Boron on the Rim. All we need to get started is a proper pretext. That's where you come in. We need you to start a Galactic War for us. We need this done, soldier! We know it's gonna cost you, so we've sweetened the deal as best we can. That TL is also carrying quite a few other high-end forges, plus over a dozen PBC's. This is a once-in-a-lifetime deal. It's now or never. Think you can handle it?</t>
    <t id="2502">Glad to see you're ready. We're sending you coordinates. We've also sent you a whole raft of fake Split transponder codes and some sophisticated comms translation software. Your pilots can talk in any language, but to anyone listening without the codes, they'll hear only Split. Divvy the codes up between your ships, to complete the charade. The final destination of the convoy is {object.sector.name@{param@Cue}.{param@ID} L0Dest}. Strike hard, strike fast.</t>
    <t id="2503">Unbelievable! You did it! I won't bore you with any patriotic bullshit, 'cause we know what this op has cost you. For what it's worth, you've got the sincerest thanks of Argon Naval Intelligence for this one. If ever you get your Argon rep back up from "shoot on sight!" to something fairly reasonable, let us know, 'cause we'd enjoy working with an operator of your caliber again. Oh, and don't bother telling anyone else about this op, and how we put you up to it. They just wouldn't believe you.</t>
    <t id="2601">We need to you to capture {actor.name@{param@Cue}.{param@ID} L0Mark} ship for us. We need his computer core intact, so do not, I repeat do NOT scrag his ship. His final destination is {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. You'll probably need a pretty buff entry team, as he usually has some pretty hard core bodyguards. We're counting on you to get this right.</t>
    <t id="2602">Excellent job! The mark's computer core appears to be fully intact. We're decrypting the data now, and it's..it's all here. Plus..plus..ohhh, now that's really interesting. You deserve a bonus for this job, pilot. Will a case of aged Argon fire malt help even the score? We'll contact you soon with another job.</t>
    <t id="2701">We need you for a very important smash and grab op. You'll need a full sized crew of top-notch marines for this one. The mark's name is {actor.name@{param@Cue}.{param@ID} L0Mark} . We need him, and the wet-wired data cache in his head captured intact, so do not kill him. He's a high level case officer for Split Naval Intelligence. His final destination is {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}.</t>
    <t id="2702">Excellent! The mark's dead I see. That's unfortunate, but not unexpected. {actor.name@{param@Cue}.{param@ID} L0Mark} was too much of a pro to be taken alive. Good to see his wet-wire data cache is intact. Just so you know, the intel in that stiff's head is going to let us roll up the entire Split spy network along the top half of the Argon Main. In spook-speak, that's called a royal flush! You've done us a great service, soldier! We'll be in touch with more work for you soon.</t>
    <t id="4001">Fighter Needed</t>
    <t id="4002">A fighter pilot is needed to destroy this trade convoy in {group.object.random.sector.name@{param@GroupName}}.</t>
    <t id="4003">A fighter pilot is needed to destroy this trade ship in {group.object.random.sector.name@{param@GroupName}}.</t>
    <t id="4004">Destroy Trade Convoy</t>
    <t id="4005">Destroy {group.object.count@{param@GroupName}} trade ships before they reach their destination in {sector.name@{param@DestSector}}.</t>
    <t id="4006">Destroy the {group.object.1.name@{param@GroupName}} before it reaches its destination in {sector.name@{param@DestSector}}.</t>
    <t id="4007">{group.object.count@{param@GroupName}} Ships</t>
    <t id="4008">{group.object.1.name@{param@GroupName}}</t>
    <t id="4011">Great work! I see none of the ships reached their destination. As promised, you will receive {value@DDL1M02_2 M03 Convoy Offers.RewardCr} Credits.</t>
    <t id="4012">You killed {value@DDL1M02_2 M03.Kill Count} out of {value@DDL1M02_2 M03.Convoy Count}. Thankfully none of them made it to their destination. You will receive {value@DDL1M02_2 M03 Convoy Offers.RewardCr} Credits.  While we would have greatly preferred that none of the convoy ships had reached the station, we do appreciate your assistance.  Accordingly we are providing you with the general location of a TL class ship that has a new Headquarters station loaded into it's cargo hold.  Of course you will need to board the ship with Marines, and we cannot be certain that all the prior crew have been removed...so do be careful!  We are not entirely sure of the ships exact location, but you will find it somewhere in the {object.sector.name@DDL1M02a.TL Sector}, just west of Montalaar.</t>
    <t id="4013">You killed {value@DDL1M02_2 M03.Kill Count} out of {value@DDL1M02_2 M03.Convoy Count} but as a result of your ineptitude {value@DDL1M02_2 M03.Finished Count} got to the station. You will receive {value@DDL1M02_2 M03 Convoy Offers.RewardCr} Credits, but don't expect us to give you a free Headquarters station!</t>
    <t id="4014">You didn't manage to kill anyone. You were not what I expected.</t>
    <t id="4015">Not only did you not kill anyone but {value@DDL1M02_2 M03.Finished Count} ships got to the station.</t>
    <t id="4016">All of the ships got to the station! Pray we never meet again.</t>
    <t id="10031">The Xenon raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Xenon contacts. Still, we will pay you {value@DDL1M02_2 M06.Reward} Credits for your help, such that it was.</t>
    <t id="10032">You destroyed only one Xenon ship. Do you think that poor performance like that will deter the machine-minds from further attacks against the Brethren?! For your efforts {value@DDL1M02_2 M06.Reward} Credits have been transferred to you.</t>
    <t id="10033">Excellent hunting, pilot! You destroyed {value@DDL1M02_2 M06.TotalShips} Xenon ships. With pilots like yourself in our service, perhaps those Tin Buckets will prefer to stay out of Brethren space, and instead to attack softer targets! You've earned {value@DDL1M02_2 M06.Reward} Credits for your efforts.</t>
    <t id="10034">Your incompetent performance against the Xenon today has brought shame and embarrassment to the Brethren Court. Have you no honor?!</t>
    <t id="11031">The Pirate raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Pirate contacts. Still, we will pay you {value@DDL1M02_2 M02.Reward} Credits for your help, such that it was.</t>
    <t id="11032">You destroyed only one Pirate ship. Do you think that poor performance like that will deter the Pirates from further attacks against the Brethren?! For your efforts {value@DDL1M02_2 M02.Reward} Credits have been transferred to you.</t>
    <t id="11033">Excellent hunting, pilot! You destroyed {value@DDL1M02_2 M02.TotalShips} Pirate ships. With pilots like yourself in our service, perhaps the Pirates will prefer to stay out of Brethren space and instead to attack softer targets! You've earned {value@DDL1M02_2 M02.Reward} Credits for your efforts.</t>
    <t id="11034">Your incompetent performance against the Pirates today has brought shame and embarrassment to the Brethren Court. Have you no honor?!</t>
    <t id="12031">The Kha'ak raid is over, not that you seemed to notice. To your shame you utterly failed to eliminate any Kha'ak contacts. Still, we will pay you {value@DDL1M02_2 M08.Reward} Credits for your help, such that it was.</t>
    <t id="12032">You destroyed only one Kha'ak ship. Do you think that poor performance like that will deter the Kha'ak from further attacks against the Brethren?! For your efforts {value@DDL1M02_2 M08.Reward} Credits have been transferred to you.</t>
    <t id="12033">Excellent hunting, pilot! You destroyed {value@DDL1M02_2 M08.TotalShips} Kha'ak ships. With pilots like yourself in our service, perhaps the Kha'ak will prefer to stay out of Brethren space and instead to attack softer targets! You've earned {value@DDL1M02_2 M08.Reward} Credits for your efforts.</t>
    <t id="12034">Your incompetent performance against the Kha'ak today has brought shame and embarrassment to the Brethren Court. Have you no honor?!</t>
    <t id="13001">Patrol Against Xenon Activity.</t>
    <t id="13002">The Brethren Court has ordered all affiliated ships to full alert. Xenon attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any machine-mind ships that threaten the Courts's assets. Let none escape!</t>
    <t id="13003">{sector.name@{param@FinalSector}} Xenon Patrol.</t>
    <t id="13004">Battle stations! The Brethren Court intelligence services have informed us that Xenon attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the machine-minds never learn? Proceed there immediately and destroy any Xenon you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
    <t id="14001">Patrol Against Pirate Activity.</t>
    <t id="14002">The Brethren Court has ordered all affiliated ships to full alert. Pirate attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any Pirate ships that threaten the Court's assets. Let none escape!</t>
    <t id="14003">{sector.name@{param@FinalSector}} Pirate Patrol.</t>
    <t id="14004">Battle stations! The Brethren Court intelligence services have informed us that Pirate attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the Pirates never learn? Proceed there immediately and destroy any Pirates you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
    <t id="15001">Patrol Against Kha'ak Activity.</t>
    <t id="15002">The Brethren Court has ordered all affiliated ships to full alert. Kha'ak attacks are expected shortly in {sector.name@{param@FinalSector}}. Go there now and eliminate any Kha'ak ships that threaten the Court's. Let none escape!</t>
    <t id="15003">{sector.name@{param@FinalSector}} Kha'ak Patrol.</t>
    <t id="15004">Battle stations! The Brethren Court intelligence services have informed us that Kha'ak attackers are currently en route to sector {sector.name@{param@FinalSector}} . Do the Kha'ak never learn? Proceed there immediately and destroy any Kha'ak you encounter. Be careful, as they may arrive in greater numbers than usual.</t>
  </page>
  <page id="8863" title="L2 Mercenary 'Roid Base DTS Missions" descr="Text for DDTC Mercenary 'Roid Base Missions" voice="no">
    <t id="11">Commander Kallan Doss</t>
    <t id="12">Commander Kallan Doss</t>
    <t id="13">Commander Kallan Doss</t>
    <t id="14">Captain Nose Withers</t>
    <t id="15">Lieutenant Sallee Chertok</t>
    <t id="16">Maxillanteos Tilassissos IV</t>
    <t id="100">6</t>
    <t id="101">This is Kallan Doss. The Brethren Court Asteroid Base has another job for you. Time to get snappy, so put your game face on soldier!</t>
    <t id="102">Kallan Doss, here. I was pleased at how you handled that last job for us. If you're free, we need something else done. It's right up your alley.</t>
    <t id="103">This is Commander Kallan Doss again. The Brethren Court has another job for you. We like your style soldier, and want to see you in action again. At the rate you're taking missions from us, you'll reach the top in no time! Then we've got a REALLY special mission for you: the chance to earn your own personal mini-shipyard. That's right, your own PHQ! But you'll have to really sweat for it! In the meantime, are you ready for another mission now, or what?!</t>
    <t id="104">This is Captain Nose Withers, assistant to Commander Doss of the Brethren Court. No need to make any jokes about my name, thank you. At least my father didn't name me "Dick", thanks be to The Three. If you've got the time, the Brethren need you for a new mission. A piece of cake for a pilot like you.</t>
    <t id="105">Pilot, you're needed again at the Brethren Court. This is Lieutenant Sallee Chertok, late of the Earth Defense Forces. Now I'm Max's assistant here at the Court. You know, Maxillanteos Tilassissos IV, the Operations Manager for the Brethren Court Asteroid Base. Max says we've got something you'll just love. Just your cup of tea.</t>
    <t id="106">I am Maxillanteos Tilassissos IV, former Director of the Teladi Corporation's Profit Acquisition Commando Force. Now I am the Operations Manager for the Brethren Court Asteroid Base. You may call me "Max". The Brethren requires a clever pilot with your skill set to complete a difficult mission. Based on your previous work experience for the Brethren, this mission should not trouble you. May your profitsss ever grow.</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">terran</t>
    <t id="156">teladi</t>
    <t id="171">1135</t>
    <t id="172">1135</t>
    <t id="173">1135</t>
    <t id="174">1136</t>
    <t id="175">1138</t>
    <t id="176">505</t>
    <t id="200">6</t>
    <t id="201">{8863,101} {8863,291}</t>
    <t id="202">{8863,105} {8863,292}</t>
    <t id="203">{8863,102} {8863,294}</t>
    <t id="204">{8863,103} {8863,293}</t>
    <t id="205">{8863,104} {8863,295}</t>
    <t id="206">{8863,106} {8863,296}</t>
    <t id="291">Please return to {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB} for mission details. The usual payment and benefit schedule still work for you? Goooood. Now haul your ass over here for that briefing. I don't got all day, so make it snappy.</t>
    <t id="292">Please return to {object.name@DDL2M02_3.MRB}. I will brief you on mission specifics when you arrive. This is Max, signing off.</t>
    <t id="293">For your mission briefing, kindly meet me at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB}</t>
    <t id="294">Please meet me at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB} for more information about the mission.</t>
    <t id="295">To find out what kind of tea, return now to {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB} for mission details.</t>
    <t id="296">Haul your ass immediately to {object.sector.name@DDL2M02_3.MRB} for details. Time again to earn while you burn, soldier! Just make sure you're the burn-er, and not the burn-ee, right?</t>
    <t id="297">Meet me immediately at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB}</t>
    <t id="298">We're having a small party to celebrate your achievement, please dock at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB}, and join us for a drink.  We've got a little present waiting for you! Hurry up and dock!  The ship transfer have already been prepared, and until you claim your reward, we won't be able to transfer any other "used iron" to you, even if you complete future missions.  Another good reason to dock is that this present is a reflection of your improved status here at the Court, and you refusing this gift might be seen as an insult, by some of our more 'sensitive" folks. If you're free afterwards, join us for drinks at the Lusty Lady Cantina on level nine.</t>
    <t id="299">Dock at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB},  to finish up paperwork for the mission. Cash should've already been wired to your account, but you'll need to dock, to sign in person for your special  bonus. This reward reflects your newly increased status with the Brethren. But you need to actually dock to claim it. Afterwards, if you've got the time, join me for a drink at the Brazen Hussy, level six.</t>
    <t id="1000">Commander Kallan Doss at your service. The mercenary group known as the Brethren is my crew. We're a strictly independent operation based out of the Brethren Court Asteroid Base in Avarice Sector, where we transferred ops control over twenty jazuras ago from our bases in the Southern Rim. We specialize in information and specialized intelligence services, especially those that require muscle. We can kill anybody, find anyone, steal anything, commandeer or destroy any facility--bar none--if the price is right. Our members are mostly ex-special forces and spooks. Our current client list includes most of the Commonwealth Intelligence Services, and most of the private MegaCorporation spook shops. Your record was brought to my attention by a friend. He thinks you'll fit right in at Brethren Court. We'll see. If you can fight like a demon, follow orders, and keep your mouth shut..you can go far as one of the Brethren. If you have a loose mouth, or can't hack the missions we assign you, we'll kill you. It's that simple *smiles cruelly*. So what's in it for you? Cash, lots of cash, plus access to advanced ships and hardware. If you like powerful new toys, you can't do better than the Brethren. So, whadda' say?! You in, or what?</t>
    <t id="1001">If you want to do work for the Discount Trading Solutions, you'll first need to demonstrate your capabilities pilot. Your first assignment is a high-security convoy escort for one of our clients, en route to {object.name@DDL2M02_3.MRB}. If we like what we see, then you're in and can receive further assignments. That's the offer; take it, or leave it. If you think you can hack it with the Brethren, then get your ass in gear and follow your mission prompts.</t>
    <t id="1002">You did all right, pilot. I think you will fit right in at the Court. We will contact you when a new assignment becomes available. In the meantime, come on over to the Brethren Court Asteroid Base, and check out the other commercial opportunities we've got available for you. And remember, if anyone ever asks you, you don't know me, and this conversation never happened, OK?!  You can be the greatest combat pilot in the world, but if you can't keep your mouth shut about Brethren business, we turn you into space dust. Glad to have you aboard.</t>
    <t id="1003">{1000,99840001}</t>
    <t id="1100">4</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a freelancer who's been spotted attacking several of our traders recently. We've told him to back off, but he ignored our warning. He's picked the wrong outfit to mess with. If you are up to the task, he needs to meet his maker.</t>
    <t id="1102">We've lost several freighters recently to a small pirate faction, who act as though they can take on the Brethren Court. Then, a tazura ago, their leader {actor.name@{param@Cue}.{param@ID} L0Mark} murdered one of our own. With his ship badly shot up, our guy bailed and was gunned down in his suit. A monstrous act of cowardice. {actor.name@{param@Cue}.{param@ID} L0Mark} needs to be terminated. With extreme prejudice. We want you to have the honours.</t>
    <t id="1103">A lone-wolf freelancer named {actor.name@{param@Cue}.{param@ID} L0Mark} has been hitting freighters in the surrounding sectors a little too hard lately. Five tazuras ago he capped an Argon transport in Montalaar with the Argon Naval Intelligence Sector Chief and his family aboard. Fortunately, our people have just recapped it with all the hostages safely aboard. Destroy {actor.name@{param@Cue}.{param@ID} L0Mark} and any of his new found friends.</t>
    <t id="1104">The Teladi have hired us to remove {actor.name@{param@Cue}.{param@ID} L0Mark} He leads a high-end espionage, extortion and sabotage ring called the Kings. Originally affiliated with Split Intelligence, they went rogue a jazura ago. Not long after they lifted a load of Gauss Cannon from a Teladi 'Dock, which they then sold to the Terrans. Erase {actor.name@{param@Cue}.{param@ID} L0Mark} and make it look like he was hit by a Split team ok? Proceed immediately.</t>
    <t id="1121">Excellent, well done pilot. We like your style. That stupid freelancer {actor.name@{param@Cue}.{param@ID} L0Mark} looks much better as space dust. We will contact you when we have any more jobs available. Tell you what, go see Lucy, the manager at the Brazen Hussy, level six at the Court. Tell her I've sent you for a "Round the World" on the house. She'll hook you up. Enjoy!</t>
    <t id="1122">Job well done pilot. You have avenged the Brethren with the termination of {actor.name@{param@Cue}.{param@ID} L0Mark} . I hope you didn't make it too quick; that bastard deserved to suffer. Killing ejected pilots is unforgivable. The act of a rabid dog, who needs putting down for the good of all. We'll let you know when we've got another job lined up for you.</t>
    <t id="1123">Good job! With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, and the hostages safe, the Argon are plenty pleased with the Court right now. Argon Naval Intelligence has already approached us with some new business. Thanks for your help, we'll let you know when we've got more work lined up for you. Meanwhile, I'm wiring you 10,000 chips for use at the Court's Casino, level D2. Enjoy!</t>
    <t id="1124">Well done pilot! You hammered the Kings quite nicely. You did use mostly Split weapons like we asked, right? With Split weapon signatures on the debris, everyone will assume it was just Split spooks tidying up their own former employees. Time for a little celebration, pilot! Wine, women, and song. Check out the Lusty Lady Cantina on level nine at the Court. Ask for Roxanne. I've already let her know I want her to show you an especially good time, ok? On the house. We will contact you as soon as a new job is available.</t>
    <t id="1200">1</t>
    <t id="1201">We are running low on missiles and require a shipment delivered here to the Mercenary 'Roid Base in order to re-arm our ships. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are needed. We want to see how you handle logistics and supply ops, so take the mission, ok?</t>
    <t id="1221">You did good pilot. We want all of the Brethren to be well-rounded warriors, able to handle all angles of our trade. Glad to see you can keep up the pace. Thanks for your help. We will let you know when we have another job for you.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">I need to meet with a client rep aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss a very important new job. I need you to fly me over as fast as you can. And stay frosty. There's lots of players who would like me dead.</t>
    <t id="1350">1</t>
    <t id="1351">I need to a meet with a very old client aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. I need to impress him so I’m taking the best that the Brazen Hussy here at the Court. You know, Lucy's joint, on level six. Old Jammingga will be as pliable as venusian thigh wax when Lucy's crew are done with him! </t>
    <t id="1400">2</t>
    <t id="1401">One of our clients has reported an inbound strike against {object.name@{param@Cue}.{param@ID} Object} from a group of yahoo freelancers. Get over there any waste any who show up. Take out any bombers or other heavy hitters first, if the yahoos have any. The shields of {object.name@{param@Cue}.{param@ID} Object} must hold. We're counting on you to do this right. So don't let us down.</t>
    <t id="1402">One of our oldest clients believes that {object.name@{param@Cue}.{param@ID} Object} is about to suffer an attack. He says he's got personal property aboard that he can't afford to lose. He probably means that skanky mistress of his, Jaleela, and her troupe of Xyrezzian Seekers. Don't get me wrong, she's still one of the best assassins in the galaxy, and fine looking to boot, for a Split-Teladi mix. Just get over there and waste any lowlifes that show up!</t>
    <t id="1421">The client has just received word that {object.name@{param@Cue}.{param@ID} Object} is now safe. He's happy with the Court's performance, and he tips well too. Which reminds me; head on over to the Court to see Lucy at the Lusty Lady, level nine. Tell her I said to hook you up with her new Xyrezzian Matchers. You're in for a wild ride! It's on the house for a job well done! We will contact you when more work is available.</t>
    <t id="1422">Nice piloting. It turns out that Jaleela was away on a job. But her Xyrezzians were aboard {object.name@{param@Cue}.{param@ID} Object} and can rest easy once more. Nasty bastards, Xyrezzians. Never turn your back on one if you know what's good for you. We will have to find you harder jobs in future! As thanks I've just sent you some samples of Zorboxantinol. Amazing stuff. It'll selectively eliminate pain and reduce inflammation anywhere in the body that it's needed, and at the same time send you on the wildest ride of your life. It beats morphine by a mile for battle trauma. It's the Yaki's newest gift to the galaxy, and it's rumored to be pretty addictive. So be very careful if you go in for that sort of thing!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">Discount Trading Solutions has just contracted with us to investigate {actor.name@{param@Cue}.{param@ID} L0Mark} who was apparently one of their employees who's gone rogue. He lifted quite a lot of both data and materials from them, which he's trying to fence. He's ex-Special Forces, but his greed got the better of him and won out over honour and duty. Your assignment is to shadow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out who he's talking to.</t>
    <t id="1521">Thanks for your time and patience pilot. The DTS "clean-up" department has dispatched a team to snatch {actor.name@{param@Cue}.{param@ID} L0Mark} for interrogation. Poor bastard. If he's smart, he won't let them take alive. We'll contact you as soon as another job comes up.</t>
    <t id="1551">DTS wants us to take care of an internal security matter. Apparently, both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} have gone rogue, DTS says they kidnapped a station chief, and killed all family with plasma swords. Then they sweated the poor bastard for intel with a team of Xyrezzian Seekers. Uploading current coordinates for {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} to you now. Good hunting!</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Good job pilot. For your information, the marks were actually undercover operatives for the Paranid Navy Xaar's Guards. Turns out there's a serious power struggle going on right now between the Guard and Paranid Naval Intelligence. The marks had done the kidnapping, just like the DTS contact said. He showed me the vid of the snatch, where the perps sabered the victim's family as they begged for mercy. I nearly chucked my lunch! You did the galaxy a big favor by taking out {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark}.</t>
    <t id="1600">1</t>
    <t id="1601">One of our Megacorp clients has a valuable convoy that requires our protection. Please rendezvous with the convoy in {sector.name@DDL1M02_2.MissionSector} and protect them on the way to their destination. Take out anything that tries to stop you.</t>
    <t id="1621">Looks like your help was invaluable once again. You're doing a fine job as one of the Brethren. We'll have to see what harder jobs we have available for you next time.</t>
    <t id="1700">1</t>
    <t id="1701">{actor.name@{param@Cue}.{param@ID} L0Passenger} is a very important client of ours who has a hit team shadowing him. Bring him here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to flush out the killers. Bring along some help then lead those lowlifes into a trap of your making and snap it shut.</t>
    <t id="1750">1</t>
    <t id="1751">{actor.name@{param@Cue}.{param@ID} L0Passenger} is a very important client of ours who has a Xyrezzian hit team shadowing him. Get him here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to flush out the killers. It's important to not spook them, so you're going to need a luxury TP for the job and make them think they're going to make an easy kill. </t>
    <t id="1801">Are you even looking for {actor.name@DDL2M02_3 Initial Offer.1 L0Mark}? {{actor.voice@{param@Actor}},851}</t>
    <t id="1802">{8863,1801}</t>
    <t id="1803">That's it! I'm getting someone else. {8863,1201}</t>
    <t id="1804">{8863,1801}</t>
    <t id="1805">{8863,1803}</t>
    <t id="1806">{8863,1803}</t>
    <t id="1901">Looks like {actor.name@DDL2M02_3 Initial Offer.1 L0Mark}'s dead, but don't think I'm going to pay you for letting someone else do the job!</t>
    <t id="1902">{8863,1901} Your contract is canceled!</t>
    <t id="1903">{8863,1901}</t>
    <t id="1904">{8863,1901}</t>
    <t id="1905">{8863,1902}</t>
    <t id="1906">{8863,1901}</t>
    <t id="2101">You let them escape! What use are you?</t>
    <t id="2102">{8863,2101} Your contract is canceled!</t>
    <t id="2103">{8863,2101}</t>
    <t id="2104">{8863,2101}</t>
    <t id="2105">{8863,2102}</t>
    <t id="2106">{8863,2101}</t>
    <t id="2203">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with a {object.name@DDL1M02_3.RewardShip} that is still in quite good condition.  The prior owner was, ahem...not quite as effective, and we arranged a "permanent vacation" for him.</t>
    <t id="10001">5</t>
    <t id="10100">7</t>
    <t id="10101">Recently a large group of {object.race.name@DDL1M02_3 M04.Station} refugees arrived here at this station. We are becoming increasingly short of medical supplies and have found a supplier at {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} but urgently need the supplies transported here.</t>
    <t id="10102">We just ordered a batch of the newest entertainment chips off {actor.name@DDL1M02_3 M04.{param@ID} L0M16Holder} at {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start}. Unfortunately {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} Transport Union members are on strike, so we require a transporter to retrieve the chips.</t>
    <t id="10103">The legendary Triskele champion Imanckulot is holding a party to celebrate his 12th championship win. We have been asked to supply Luxury Foodstuffs in addition to entertainment for the event and require a courier to transport the food over from {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start}.</t>
    <t id="10104">A recent ion storm caused damage to our navigational systems here which has led to several malfunctions. We need a replacement set of cartography chips transferred over from {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} to ensure that our docking facilities can continue to correctly track incoming ships.</t>
    <t id="10105">A containment failure in the secondary reactor aboard {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} has produced a large excess of radioactive waste that we have agreed to process. Pilots with a ship capable of carrying {lookup.type.cargoclass.name@SS_WARE_RWASTE} cargo are required to transport the radioactive material.</t>
    <t id="10106">Only an hour ago I obtained a shipment of {value@@DDL1M02_3 M04.Amount} unknown artifacts. The artifacts are located aboard {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} and are very important to my archaeological research. I need them transported immediately so that they can be placed in a secure environment before they can be contaminated.</t>
    <t id="10107">My name is {actor.name@{param@Actor}}. My ship's engine overloaded upon undocking from this station and I am now late for an important meeting. I require a shipment of Engine Components transported immediately to fix my ship.</t>
    <t id="20001">Thank you. Ship control has been set to us. You have earned {value@DDL1M02_3 M01 Return Ship.RewardCr} Credits.</t>
    <t id="20002">Your time is up and you failed to return the ship. It has been listed as stolen and the police have been informed.</t>
    <t id="20003">I have received word that the ship has been destroyed! Very unfortunate. I can only pay you {value@DDL1M02_3 M01 Return Ship.RewardCr} for the attempt.</t>
    <t id="20004">You have destroyed the ship. The authorities have been informed.</t>
    <t id="20005">The destination station has been destroyed and the client was killed. The mission has ended.</t>
    <t id="20011">Thank you. Ship control has been set to us. You have earned {value@DDL1M02_3 M01 Return Ship.RewardCr} Credits.</t>
    <t id="20012">Your time is up and you failed to return the ship. It has been listed as stolen and the police have been informed.</t>
    <t id="20013">I have received word that the ship has been destroyed! Very unfortunate. I can only pay you {value@DDL1M02_3 M01 Return Ship.RewardCr} for the attempt.</t>
    <t id="20014">You have destroyed the ship. The authorities have been informed.</t>
    <t id="20015">The destination station has been destroyed and the client was killed. The mission has ended.</t>
    <t id="20021">Thank you so very much. I didn't really expect to see this ship again. Please accept payment of {value@DDL1M02_3 M01 Return Ship.RewardCr} Credits. Farewell.</t>
    <t id="20022">Your time is up and you failed to return my ship. I trusted you with this task but you give me grief!</t>
    <t id="20023">I have received word that my ship has been destroyed! Very unfortunate. I can only pay you {value@DDL1M02_3 M01 Return Ship.RewardCr} for the attempt.</t>
    <t id="20024">You have destroyed my ship. The authorities have been informed.</t>
    <t id="20025">The destination station has been destroyed and the client was killed. The mission has ended.</t>
    <t id="21001">Return Abandoned Ship</t>
    <t id="21002">One of our pilots has abandoned a ship in a nearby sector. We need someone to bring it back.</t>
    <t id="21003">Return Abandoned Ship</t>
    <t id="21004">A pilot has abandoned a ship. Return {object.name@{param@ShipName}}, {object.code@{param@ShipName}} in {object.sector.name@{param@ShipName}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}.</t>
    <t id="21005">The ship</t>
    <t id="21006">The ship to this Station</t>
    <t id="21007">{object.name@{param@ShipName}}, in {object.sector.name@{param@ShipName}}</t>
    <t id="21008">The ship to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="22001">Return My Stolen Ship!</t>
    <t id="22002">My ship has been stolen. It is getting further away as time goes by. I am willing to pay good money for its return! Please help. </t>
    <t id="22003">Return Stolen Ship</t>
    <t id="22004">The ship is currently in {object.sector.name@{param@ShipName}}, apparently heading {param@Direction}(gate direction). Capture it before it gets to its destination, then return it to me.</t>
    <t id="22005">The ship</t>
    <t id="22006">The ship to this Station</t>
    <t id="22007">{object.name@{param@ShipName}}, in {object.sector.name@{param@ShipName}}</t>
    <t id="22008">The ship to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="30100">You have selected {object.name@DDL1M02_3 M06.Ship}. Ship control has been set to us. You have been paid {value@DDL1M02_3 M06.Reward} Cr.</t>
    <t id="30200">Your time is up and you failed to deliver the ship.</t>
    <t id="31100">You have selected {object.name@DDL1M02_3 M06.Ship}. Ship control has been set to us. You have been paid {value@DDL1M02_3 M06.Reward} Cr.</t>
    <t id="31200">Your time is up and you failed to deliver the ship.</t>
    <t id="32100">You have selected {object.name@DDL1M02_3 M06.Ship}. Ship control has been set to us. You have been paid {value@DDL1M02_3 M06.Reward} Cr.</t>
    <t id="32200">Your time is up and you failed to deliver the ship.</t>
    <t id="31001">Deliver Freighter Ship</t>
    <t id="31002">Deliver a {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="31003">Deliver a {lookup.race.name@{param@Maker}} {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="31004">Deliver a {lookup.type.name@{param@Typename}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="32001">Deliver Fighter Ship</t>
    <t id="32002">Deliver a {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="32003">Deliver a {lookup.race.name@{param@Maker}} {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="32004">Deliver a {lookup.type.name@{param@Typename}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="40011">That was great work! All of our ships have reached their destination. You will receive {value@DDL1M02_3 M09 Convoy Offers.RewardCr} Credits for your efforts.</t>
    <t id="40012">The destination has been destroyed. We have been forced to end the mission. Thank you for your support.</t>
    <t id="40013">Unacceptable! You have neutralized a ship. We will inform the police of this act. This mission is over.</t>
    <t id="40014">A ship has been destroyed! You have not performed well here and I am forced to end this mission.</t>
    <t id="40015">We have been forced to change the destination. We are now heading for {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}.</t>
    <t id="40016">We will not work with the likes of you any longer. This mission is over.</t>
    <t id="40017">There are no longer any ships on the way. {value@DDL1M02_3.Finished Ship Count} out of {value@DDL1M02_3.Initial Number Of Ships} made it. You will receive {value@DDL1M02_3 M09 Convoy Offers.RewardCr} Credits for your efforts.</t>
    <t id="40018">There are no longer any ships on the way. All the ships have been lost and none of them made it. This is unacceptable.</t>
    <t id="40019">We've missed our deadline! Forget it.</t>
    <t id="41001">Fighter Escort Needed</t>
    <t id="41002">A fighter pilot is needed to escort this trade convoy to {sector.name@{param@DestSector}}.</t>
    <t id="41003">A fighter pilot is needed to escort this trade ship to {sector.name@{param@DestSector}}.</t>
    <t id="41004">Escort Trade Convoy</t>
    <t id="41005">Escort {group.object.count@{param@GroupName}} trade ships until they reach their destination in {sector.name@{param@DestSector}}.</t>
    <t id="41006">Escort the {group.object.1.name@{param@GroupName}} until it reaches its destination in {sector.name@{param@DestSector}}.</t>
    <t id="41007">{group.object.count@{param@GroupName}} Ships</t>
    <t id="41008">{group.object.1.name@{param@GroupName}}</t>
    <t id="41009">to {sector.name@{param@DestSector}}</t>
    <t id="41010">to {object.name@{param@DestName}}, {sector.name@{param@DestSector}}</t>
    <t id="50001">You have successfully transported all the passengers. You have been rewarded {value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits.</t>
    <t id="50002">It looks like you were only able to transport {value@DDL1M02_3 M07.End Passengers} out of {value@DDL1M02_3 M07.Passenger Count} passengers. I'm sure some of my clients will not be happy.\n{value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits have been transferred to your account.</t>
    <t id="50003">Your time is up and you failed to transport the passengers. This mission is over for you.</t>
    <t id="50004">We have received word that you have harmed a passenger! The authorities have been notified and your contract terminated.</t>
    <t id="50005">A passenger has been harmed! This is unacceptable! Your contract has been terminated.</t>
    <t id="50006">You could not even transport one passenger safely! This is a tragedy.</t>
    <t id="50007">Unfortunately we have lost contact with the destination station. Next time you dock somewhere the passengers will disembark.</t>
    <t id="50008">You need a cargo bay life-support system and at least {value@DDL1M02_3 M07.NeededSpace} units of cargo space.</t>
    <t id="50009">You need a passenger transport ship for this job.</t>
    <t id="50011">{8863,50001}</t>
    <t id="50012">{8863,50002}</t>
    <t id="50013">{8863,50003}</t>
    <t id="50014">{8863,50004}</t>
    <t id="50015">{8863,50005}</t>
    <t id="50016">{8863,50006}</t>
    <t id="50017">{8863,50007}</t>
    <t id="50018">{8863,50008}</t>
    <t id="50019">{8863,50009}</t>
    <t id="50021">Good work, pilot. You have successfully transported all of the military personnel. You have been paid {value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits.</t>
    <t id="50022">It looks like you were only able to transport {value@DDL1M02_3 M07.End Passengers} out of {value@DDL1M02_3 M07.Passenger Count} military personnel. Did you leave the others swimming out there? You have been paid {value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits.</t>
    <t id="50023">Your time is up and you failed to transport the passengers. Your attempt at hindering the war effort has not gone unnoticed.</t>
    <t id="50024">We have received word that you have harmed one of the personnel! I consider this an act of war. You had better watch your back.</t>
    <t id="50025">I hear a passenger has been harmed! This is unacceptable! Your contract has been terminated.</t>
    <t id="50026">The loss of my men at your hands has forced me to take action. I hope you are ready to die!</t>
    <t id="50027">Unfortunately we have lost contact with the destination station. We will end the mission.</t>
    <t id="50028">You need a cargo bay life-support system and at least {value@DDL1M02_3 M07.NeededSpace} units of cargo space.</t>
    <t id="50029">You need a passenger transport ship for this job.</t>
    <t id="50031">{8863,50021}</t>
    <t id="50032">{8863,50022}</t>
    <t id="50033">{8863,50023}</t>
    <t id="50034">{8863,50024}</t>
    <t id="50035">{8863,50025}</t>
    <t id="50036">{8863,50026}</t>
    <t id="50037">{8863,50027}</t>
    <t id="50038">{8863,50028}</t>
    <t id="50039">{8863,50029}</t>
    <t id="50041">{8863,50001}</t>
    <t id="50042">{8863,50002}</t>
    <t id="50043">{8863,50003}</t>
    <t id="50044">{8863,50004}</t>
    <t id="50045">{8863,50005}</t>
    <t id="50046">{8863,50006}</t>
    <t id="50047">{8863,50007}</t>
    <t id="50048">{8863,50008}</t>
    <t id="50049">{8863,50009}</t>
    <t id="51001">Personnel Need Transport</t>
    <t id="51002">{group.object.count@{param@PassengersName}} personnel are in need of a ride to get to work as soon as possible.</t>
    <t id="51003">{group.object.1.name@{param@PassengersName}} is in need of a ride to get to work as soon as possible.</t>
    <t id="51004">Personnel Transport</t>
    <t id="51005">{group.object.count@{param@PassengersName}} personnel need to get to work as soon as possible.</t>
    <t id="51006">{group.object.1.name@{param@PassengersName}} needs to get to work as soon as possible.</t>
    <t id="51007">Personnel(multiple passengers name)</t>
    <t id="51008">{group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="51009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="51010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="51011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="51012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="51013">to a Station(any station)</t>
    <t id="52001">Military Transport</t>
    <t id="52002">{group.object.count@{param@PassengersName}} military personnel need to get to the front line as soon as possible.</t>
    <t id="52003">{group.object.1.name@{param@PassengersName}} needs to get to the front line as soon as possible.</t>
    <t id="52004">Military Transport</t>
    <t id="52005">{group.object.count@{param@PassengersName}} military personnel need to get to the front line as soon as possible.</t>
    <t id="52006">{group.object.1.name@{param@PassengersName}} needs to get to the front line as soon as possible.</t>
    <t id="52007">Military Personnel(multiple passengers name)</t>
    <t id="52008">Lt. {group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="52009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="52010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="52011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="52012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="52013">to a Station(any station)</t>
    <t id="53001">Military Transport</t>
    <t id="53002">A military contingent, consisting of {group.object.count@{param@PassengersName}}, is in need of a transport to a station. The ship must have a cargo life-support system. Minor enemy contact is expected. Only battle-hardened pilots need apply.</t>
    <t id="53003">{group.object.1.name@{param@PassengersName}} needs to get to a station as soon as possible.</t>
    <t id="53004">Military Transport</t>
    <t id="53005">Transport {group.object.count@{param@PassengersName}} military personnel. Watch out for opposing forces. Try and give the troops a nice smooth ride.</t>
    <t id="53006">{group.object.1.name@{param@PassengersName}} needs to get to a station as soon as possible. Watch out for opposing forces.</t>
    <t id="53007">Military Personnel(multiple passengers name)</t>
    <t id="53008">Capt. {group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="53009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="53010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="53011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="53012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="53013">to a Station(any station)</t>
    <t id="54001">Civilian Evacuation</t>
    <t id="54002">The sector ownership is in contention and battles are expected. {group.object.count@{param@PassengersName}} civilians need transportation out of the sector.</t>
    <t id="54003">The sector ownership is in contention and battles are expected. {group.object.1.name@{param@PassengersName}} needs to get out of here as soon as possible.</t>
    <t id="54004">Civilian Evacuation</t>
    <t id="54005">Transport {group.object.count@{param@PassengersName}} civilians out of the sector, {sector.name@DDL1M02_3 M07.StartSector}, to escape the imminent battles.</t>
    <t id="54006">{group.object.1.name@{param@PassengersName}} needs to get out of the sector, {sector.name@DDL1M02_3 M07.StartSector}.</t>
    <t id="54007">Civilians(multiple passengers name)</t>
    <t id="54008">{group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="54009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="54010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="54011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="54012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="54013">to a Station(any station)</t>
  </page>
  <page id="8864" title="L2 Mercenary 'Roid Base IPL Missions" descr="Text for DDTC Mercenary 'Roid Base Missions" voice="no">
    <t id="11">Commander Kallan Doss</t>
    <t id="12">Commander Kallan Doss</t>
    <t id="13">Commander Kallan Doss</t>
    <t id="14">Captain Nose Withers</t>
    <t id="15">Lieutenant Sallee Chertok</t>
    <t id="16">Maxillanteos Tilassissos IV</t>
    <t id="100">6</t>
    <t id="101">This is Kallan Doss. The Brethren Court Asteroid Base has another job for you. Time to get snappy, so put your game face on soldier!</t>
    <t id="102">Kallan Doss, here. I was pleased at how you handled that last job for us. If you're free, we need something else done. It's right up your alley.</t>
    <t id="103">This is Commander Kallan Doss again. The Brethren Court has another job for you. We like your style soldier, and want to see you in action again. At the rate you're taking missions from us, you'll reach the top in no time! Then we've got a REALLY special mission for you: the chance to earn your own personal mini-shipyard. That's right, your own PHQ! But you'll have to really sweat for it! In the meantime, are you ready for another mission now, or what?!</t>
    <t id="104">This is Captain Nose Withers, assistant to Commander Doss of the Brethren Court. No need to make any jokes about my name, thank you. At least my father didn't name me "Dick Withers", thanks be to The Three. If you've got the time, the Brethren need you for a new mission. A piece of cake for a pilot like you.</t>
    <t id="105">Pilot, you're needed again at the Brethren Court. This is Lieutenant Sallee Chertok, late of the Earth Defense Forces. Now I'm Max's assistant here at the Court. You know, Maxillanteos Tilassissos IV, the Operations Manager for the Brethren Court Asteroid Base. Max says we've got something you'll just love. Just your cup of tea.</t>
    <t id="106">I am Maxillanteos Tilassissos IV, former Director of the Teladi Corporation's Profit Acquisition Commando Force. Now I am the Operations Manager for the Brethren Court Asteroid Base. You may call me "Max". The Brethren requires a clever pilot with your skill set to complete a difficult mission. Based on your previous work experience for the Brethren, this mission should not trouble you. May your profitsss ever grow.</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">terran</t>
    <t id="156">teladi</t>
    <t id="171">1135</t>
    <t id="172">1135</t>
    <t id="173">1135</t>
    <t id="174">1136</t>
    <t id="175">1138</t>
    <t id="176">505</t>
    <t id="200">6</t>
    <t id="201">{8863,101} {8863,291}</t>
    <t id="202">{8863,105} {8863,292}</t>
    <t id="203">{8863,102} {8863,294}</t>
    <t id="204">{8863,103} {8863,293}</t>
    <t id="205">{8863,104} {8863,295}</t>
    <t id="206">{8863,106} {8863,296}</t>
    <t id="291">Please return to {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB} for mission details. The usual payment and benefit schedule still work for you? Goooood. Now haul your ass over here for that briefing. I don't got all day, so make it snappy.</t>
    <t id="292">Please return to {object.name@DDL2M02_3.MRB}. I will brief you on mission specifics when you arrive. This is Max, signing off.</t>
    <t id="293">For your mission briefing, kindly meet me at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB}</t>
    <t id="294">Please meet me at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB} for more information about the mission.</t>
    <t id="295">To find out what kind of tea, return now to {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB} for mission details.</t>
    <t id="296">Haul your ass immediately to {object.sector.name@DDL2M02_3.MRB} for details. Time again to earn while you burn, soldier! Just make sure you're the burn-er, and not the burn-ee, right?</t>
    <t id="297">Meet me immediately at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB}</t>
    <t id="298">We're having a small party to celebrate your achievement, please dock at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB}, and join us for a drink.  We've got a little present waiting for you! Hurry up and dock!  The ship transfer have already been prepared, and until you claim your reward, we won't be able to transfer any other "used iron" to you, even if you complete future missions.  Another good reason to dock is that this present is a reflection of your improved status here at the Court, and you refusing this gift might be seen as an insult, by some of our more 'sensitive" folks. If you're free afterwards, join us for drinks at the Lusty Lady Cantina on level nine.</t>
    <t id="299">Dock at {object.name@DDL2M02_3.MRB} in {object.sector.name@DDL2M02_3.MRB},  to finish up paperwork for the mission. Cash should've already been wired to your account, but you'll need to dock, to sign in person for your special  bonus. This reward reflects your newly increased status with the Brethren. But you need to actually dock to claim it. Afterwards, if you've got the time, join me for a drink at the Brazen Hussy, level six.</t>
    <t id="1000">Commander Kallan Doss at your service. The mercenary group known as the Brethren is my crew. We're a strictly independent operation based out of the Brethren Court Asteroid Base in Avarice Sector, where we transferred ops control over twenty jazuras ago from our bases in the Southern Rim. We specialize in information and specialized intelligence services, especially those that require muscle. We can kill anybody, find anyone, steal anything, commandeer or destroy any facility--bar none--if the price is right. Our members are mostly ex-special forces and spooks. Our current client list includes most of the Commonwealth Intelligence Services, and most of the private MegaCorporation spook shops. Your record was brought to my attention by a friend. He thinks you'll fit right in at Brethren Court. We'll see. If you can fight like a demon, follow orders, and keep your mouth shut..you can go far as one of the Brethren. If you have a loose mouth, or can't hack the missions we assign you, we'll kill you. It's that simple *smiles cruelly*. So what's in it for you? Cash, lots of cash, plus access to advanced ships and hardware. If you like powerful new toys, you can't do better than the Brethren. So, whadda' say?! You in, or what?</t>
    <t id="1001">If you want to do work for DTS, you'll first need to demonstrate your capabilities {player.name}.  Your first assignment is an escort job. A high-security convoy for one of our clients is currently en route to {object.name@DDL2M02_3.MRB}. If we like what we see, then you're in and can receive further assignments. That's the offer; take it, or leave it. If you think you can hack it with the Brethren, then get your ass in gear and follow your mission prompts.</t>
    <t id="1002">You did all right, pilot. I think you will fit right in at the Court. We will contact you when a new assignment becomes available. In the meantime, come on over to the Brethren Court Asteroid Base, and check out the other commercial opportunities we've got available for you. And remember, if anyone ever asks you, you don't know me, and this conversation never happened, OK?!  You can be the greatest combat pilot in the world, but if you can't keep your mouth shut about Brethren business, we turn you into space dust. Glad to have you aboard.</t>
    <t id="1003">{1000,99840001}</t>
    <t id="1100">4</t>
    <t id="1101">{actor.name@{param@Cue}.{param@ID} L0Mark} is a freelancer who's been spotted attacking several of our traders recently. We've told him to back off, but he ignored our warning. He's picked the wrong outfit to mess with. If you are up to the task, he needs to meet his maker.</t>
    <t id="1102">We've lost several freighters last week to a small pirate faction that thinks they can take on the Brethren Court. We've warned them, but they won't take a hint. Then, a tazura ago, their leader {actor.name@{param@Cue}.{param@ID} L0Mark} had the gall to personally snuff one of our Brethren, returning from a mission with his ship pretty badly shot up. The bastard forced our guy to bail..then gunned him down in his suit. {actor.name@{param@Cue}.{param@ID} L0Mark} needs to be terminated. With extreme prejudice. We want you to have the honors.</t>
    <t id="1103">We've had reports that a lone-wolf freelancer named {actor.name@{param@Cue}.{param@ID} L0Mark} has been hitting freighters in the surrounding sectors a little too hard lately. Five tazuras ago he capped an Argon transport in Montalaar and enslaved the passengers, which unfortunately for him included the Argon Naval Intelligence Sector Chief and his family. The Argon have made recovery of their people and the termination of {actor.name@{param@Cue}.{param@ID} L0Mark} a top priority. Fortunately, we've just received word that our people have just recapped the Argon transport with all the hostages aboard, before it could reach the slave market. We need you to finish off {actor.name@{param@Cue}.{param@ID} L0Mark} and his new found friends.</t>
    <t id="1104">The Teladi have hired us to tie up a loose end for them. {actor.name@{param@Cue}.{param@ID} L0Mark} is leader of a high-end espionage, extortion and sabotage ring called the Kings. They were originally affiliated with Split Intelligence, but went rogue a jazura ago. They also happen to be our direct competitors. Eight tazuras ago they lifted a load of Gauss Cannons from a Teladi 'Dock, which they then sold to the Terrans. The Corporation's spooks want us to terminate {actor.name@{param@Cue}.{param@ID} L0Mark} . Our orders are to make it look like he was hit by a Split team, so use Split weaponry as much as possible for this job, ok? Proceed immediately.</t>
    <t id="1121">Excellent, well done pilot. We like your style. That stupid freelancer {actor.name@{param@Cue}.{param@ID} L0Mark} looks much better as space dust. We will contact you when we have any more jobs available. Tell you what, go see Lucy, the manager at the Brazen Hussy, level six at the Court. Tell her I've sent you for a "Round the World" on the house. She'll hook you up. Enjoy!</t>
    <t id="1122">Job well done pilot. You have avenged the Brethren with the termination of {actor.name@{param@Cue}.{param@ID} L0Mark} . I hope you didn't make it too quick; that bastard deserved to suffer. Killing ejected pilots is unforgivable. The act of a rabid dog, who needs putting down for the good of all. We'll let you know when we've got another job lined up for you.</t>
    <t id="1123">Good job! With {actor.name@{param@Cue}.{param@ID} L0Mark} dead, and the hostages safe, the Argon are plenty pleased with the Court right now. Argon Naval Intelligence has already approached us with some new business. Thanks for your help, and we'll let you know when we've got more work lined up for you. Meanwhile, I'm wiring you 10,000 chips for use at the Court's Casino, level D2. Enjoy!</t>
    <t id="1124">Well done pilot! You hammered the Kings quite nicely. You did use mostly Split weapons like we asked, right? With Split weapon signatures on the debris, everyone will assume it was just Split spooks just tidying up their own former employees. Time for a little celebration, pilot! Wine, women, and song. Check out the Lusty Lady Cantina on level nine at the Court. Ask for Roxanne. I've already let her know I want her to show you an especially good time, ok? On the house. We will contact you as soon as a new job is available.</t>
    <t id="1200">1</t>
    <t id="1201">We are running low on missiles and require a shipment delivered here to the Mercenary 'Roid Base in order to re-arm our ships. {value@{param@Cue}.{param@ID} L0M04Ware1Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware1}}, {value@{param@Cue}.{param@ID} L0M04Ware2Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware2}} and {value@{param@Cue}.{param@ID} L0M04Ware3Amt} {lookup.type.name@{value@{param@Cue}.{param@ID} L0M04Ware3}} are needed. We want to see how you handle logistics and supply ops, so take the mission, ok?</t>
    <t id="1221">You did good pilot. We want all of the Brethren to be well-rounded warriors, able to handle all angles of our trade. Glad to see you can keep up the pace. Thanks for your help. We will let you know when we have another job for you.</t>
    <t id="1300">2</t>
    <t id="1301">{8859,1301}</t>
    <t id="1302">I need to meet with a client rep aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest} to discuss a very important new job. I need you to fly me over as fast as you can. And stay frosty. There's lots of players who would like me dead.</t>
    <t id="1350">1</t>
    <t id="1351">I need transporting to a meeting with a very old and important client aboard {object.name@{param@Cue}.{param@ID} L0Dest} in {object.sector.name@{param@Cue}.{param@ID} L0Dest}. We've got a very, very lucrative contract to discuss, and so I need to make a good impression on him by bringing along all of the top talent at the Brazen Hussy here at the Court. You know, Lucy's joint, on level six. Old Jammingga will be as pliable as melted butter when Lucy's crew are done with him! So we'll need luxury transportation. Bring your fastest passenger transport ship. And bring escorts, as old Jammingga has even more enemies than I do.</t>
    <t id="1400">2</t>
    <t id="1401">One of our clients has reported an inbound strike against {object.name@{param@Cue}.{param@ID} Object} from a group of yahoo freelancers. Get over there any waste any who show up. Take out any bombers or other heavy hitters first, if the yahoos have any. The shields of {object.name@{param@Cue}.{param@ID} Object} must hold. We're counting on you to do this right. So don't let us down.</t>
    <t id="1402">One of our oldest clients believes that {object.name@{param@Cue}.{param@ID} Object} is about to suffer a pirate attack. He says he's got personal property aboard that he can't afford to lose. He probably means that skanky mistress of his, Jaleela, and her troupe of Xyrezzian Seekers. Don't get me wrong, she's still one of the best assassins in the galaxy, and fine looking to boot. For a Split-Teladi mix, anyway. We go way back. Did I ever tell you about that time on Rhonkar Prime that Jaleela and I...ahh, never mind. Just get over there and waste any lowlifes that show up!</t>
    <t id="1421">The client has just received word that {object.name@{param@Cue}.{param@ID} Object} is now safe. He's happy with the Court's performance, and he tips well too. Which reminds me; head on over to the Court to see Lucy at the Lusty Lady, level nine. Tell her I said to hook you up with her new Xyrezzian Matchers. You're in for a wild ride! It's on the house for a job well done! We will contact you when more work is available.</t>
    <t id="1422">Nice piloting. It turns out that Jaleela was away on a job. But her Xyrezzians were aboard {object.name@{param@Cue}.{param@ID} Object} and can sleep easy once more. Nasty bastards, Xyrezzians. Never turn your back on one if you know what's good for you. We will have to find you harder jobs in future! As thanks I've just sent you some samples of Zorboxantinol. Amazing stuff. It'll selectively eliminate pain and reduce inflammation anywhere in the body that it's needed, and at the same time send you on the wildest ride of your life. It beats morphine by a mile for battle trauma. It's the Yaki's newest gift to the galaxy, and it's rumored to be pretty addictive. So be very careful if you go in for that sort of thing!</t>
    <t id="1451">{8859,1451}</t>
    <t id="1471">{8859,1471}</t>
    <t id="1500">1</t>
    <t id="1501">Discount Trading Solutions has just contracted with us to investigate {actor.name@{param@Cue}.{param@ID} L0Mark} who was apparently one of their employees who's gone rogue. He lifted quite a lot of both data and materials from them, which he's trying to fence. He's ex-Special Forces, but his greed got the better of him and won out over honor and duty. Your assignment is to shadow {actor.name@{param@Cue}.{param@ID} L0Mark} and find out who he's talking to.</t>
    <t id="1521">Thanks for your time and patience pilot. The DTS "clean-up" department has dispatched a team to snatch {actor.name@{param@Cue}.{param@ID} L0Mark} for interrogation. Poor bastard. If he's smart, he won't let them take alive. We'll contact you as soon as another job comes up.</t>
    <t id="1551">Discount Trading Solutions wants us to take care of what they're calling an internal security matter. Apparently, both {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} have gone rogue, and need to be snuffed. DTS says they actually kidnapped a station chief, and killed all his kids and wives with plasma swords. Then they sweated the poor bastard for intel with a team of Xyrezzian Seekers. Those telepathic freaks give me the creeps! Anyway, DTS wants those lowlifes taken out as soon as possible, but need it to look like the Argons did the deed. Use as much Argon gear as you've got, so Argon weapons signatures show up on the debris. The PNI story is a bit fishy, but they've paid us double; 80% of it up front. It should be a fairly straightforward hit, but be careful. Uploading current coordinates for {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark} to you now. Good hunting!</t>
    <t id="1571">{{actor.voice@{param@Actor}},841} Good job pilot. For your information, the marks were actually undercover operatives for the Paranid Navy Xaar's Guards. Turns out there's a serious power struggle going on right now between the Guard and Paranid Naval Intelligence. The marks had done the kidnapping, just like the DTS contact said. He showed me the vid of the snatch, where the perps sabered the victim's family as they begged for mercy. I nearly chucked my lunch! You did the galaxy a big favor by taking out {actor.name@{param@Cue}.2 L0Mark} and {actor.name@{param@Cue}.3 L0Mark}.</t>
    <t id="1600">1</t>
    <t id="1601">One of our Megacorp clients has a valuable convoy that requires our protection. Please rendezvous with the convoy in {sector.name@DDL1M02_2.MissionSector} and protect them on the way to their destination. Take out anything that tries to stop you.</t>
    <t id="1621">Looks like your help was invaluable once again. You're doing a fine job as one of the Brethren. We'll have to see what harder jobs we have available for you next time.</t>
    <t id="1700">1</t>
    <t id="1701">{actor.name@{param@Cue}.{param@ID} L0Passenger} is a very important client of ours who has a hit team shadowing him. We want you to  transport him here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to flush out the killers. Bring him here, then take out the trash that follow him. Get your timing right, and don't get too far ahead of the pursuers. You may need to hire some escorts, or use a few of your own people to make sure all the assassins are accounted for. The way these Xyrezzians work, if you just give them the slip on this run, they will abort the hunt. But later, they'll send a new team to nail YOU! So get them all during the taxi run, and save yourself some trouble down the road.</t>
    <t id="1750">1</t>
    <t id="1751">{actor.name@{param@Cue}.{param@ID} L0Passenger} is a very important client of ours who has a Xyrezzian hit team shadowing him. We want you to  transport him here from {object.name@{param@Cue}.{param@ID} L0Start} in {object.sector.name@{param@Cue}.{param@ID} L0Start} to flush out the killers. Bring him here, then take out the trash that follow him. Get your timing right, and don't get too far ahead of the pursuit. Got that?! You may need to hire some escorts, or use a few of your own people, to have the muscle to make absolutely sure all the assassins are accounted for. It's important to not spook the killers, so you're going to need a passenger transport ship to pick {actor.name@{param@Cue}.{param@ID} L0Passenger} up in, to make them think they're going to make an easy kill. The way these Xyrezzians work, if you just give them the slip on this run, they will abort the hunt. But later, they'll send a new team to nail YOU! So get them all during or just after the taxi run and save yourself some trouble down the road.</t>
    <t id="1801">Are you even looking for {actor.name@DDL2M02_3 Initial Offer.1 L0Mark}? {{actor.voice@{param@Actor}},851}</t>
    <t id="1802">{8863,1801}</t>
    <t id="1803">That's it! I'm getting someone else. {8863,1201}</t>
    <t id="1804">{8863,1801}</t>
    <t id="1805">{8863,1803}</t>
    <t id="1806">{8863,1803}</t>
    <t id="1901">Looks like {actor.name@DDL2M02_3 Initial Offer.1 L0Mark}'s dead, but don't think I'm going to pay you for letting someone else do the job!</t>
    <t id="1902">{8863,1901} Your contract is canceled!</t>
    <t id="1903">{8863,1901}</t>
    <t id="1904">{8863,1901}</t>
    <t id="1905">{8863,1902}</t>
    <t id="1906">{8863,1901}</t>
    <t id="2203">Your prompt attention to this contract is greatly appreciated.  As a reward, we are providing you with a {object.name@DDL1M02_3.RewardShip} that is still in quite good condition.  The prior owner was, ahem...not quite as effective, and we arranged a "permanent vacation" for him.</t>
    <t id="2101">You let them escape! What use are you?</t>
    <t id="2102">{8863,2101} Your contract is canceled!</t>
    <t id="2103">{8863,2101}</t>
    <t id="2104">{8863,2101}</t>
    <t id="2105">{8863,2102}</t>
    <t id="2106">{8863,2101}</t>
    <t id="10001">5</t>
    <t id="10100">7</t>
    <t id="10101">Recently a large group of {object.race.name@DDL1M02_3 M04.Station} refugees arrived here at this station. We are becoming increasingly short of medical supplies and have found a supplier at {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} but urgently need the supplies transported here.</t>
    <t id="10102">We just ordered a batch of the newest entertainment chips off {actor.name@DDL1M02_3 M04.{param@ID} L0M16Holder} at {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start}. Unfortunately {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} Transport Union members are on strike, so we require a transporter to retrieve the chips.</t>
    <t id="10103">The legendary Triskele champion Imanckulot is holding a party to celebrate his 12th championship win. We have been asked to supply Luxury Foodstuffs in addition to entertainment for the event and require a courier to transport the food over from {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start}.</t>
    <t id="10104">A recent ion storm caused damage to our navigational systems here which has led to several malfunctions. We need a replacement set of cartography chips transferred over from {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} to ensure that our docking facilities can continue to correctly track incoming ships.</t>
    <t id="10105">A containment failure in the secondary reactor aboard {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} has produced a large excess of radioactive waste that we have agreed to process. Pilots with a ship capable of carrying {lookup.type.cargoclass.name@SS_WARE_RWASTE} cargo are required to transport the radioactive material.</t>
    <t id="10106">Only an hour ago I obtained a shipment of {value@@DDL1M02_3 M04.Amount} unknown artifacts. The artifacts are located aboard {object.name@DDL1M02_3 M04.{param@ID} L0Start} in {object.sector.name@DDL1M02_3 M04.{param@ID} L0Start} and are very important to my archaeological research. I need them transported immediately so that they can be placed in a secure environment before they can be contaminated.</t>
    <t id="10107">My name is {actor.name@{param@Actor}}. My ship's engine overloaded upon undocking from this station and I am now late for an important meeting. I require a shipment of Engine Components transported immediately to fix my ship.</t>
    <t id="20001">Thank you. Ship control has been set to us. You have earned {value@DDL1M02_3 M01 Return Ship.RewardCr} Credits.</t>
    <t id="20002">Your time is up and you failed to return the ship. It has been listed as stolen and the police have been informed.</t>
    <t id="20003">I have received word that the ship has been destroyed! Very unfortunate. I can only pay you {value@DDL1M02_3 M01 Return Ship.RewardCr} for the attempt.</t>
    <t id="20004">You have destroyed the ship. The authorities have been informed.</t>
    <t id="20005">The destination station has been destroyed and the client was killed. The mission has ended.</t>
    <t id="20011">Thank you. Ship control has been set to us. You have earned {value@DDL1M02_3 M01 Return Ship.RewardCr} Credits.</t>
    <t id="20012">Your time is up and you failed to return the ship. It has been listed as stolen and the police have been informed.</t>
    <t id="20013">I have received word that the ship has been destroyed! Very unfortunate. I can only pay you {value@DDL1M02_3 M01 Return Ship.RewardCr} for the attempt.</t>
    <t id="20014">You have destroyed the ship. The authorities have been informed.</t>
    <t id="20015">The destination station has been destroyed and the client was killed. The mission has ended.</t>
    <t id="20021">Thank you so very much. I didn't really expect to see this ship again. Please accept payment of {value@DDL1M02_3 M01 Return Ship.RewardCr} Credits. Farewell.</t>
    <t id="20022">Your time is up and you failed to return my ship. I trusted you with this task but you give me grief!</t>
    <t id="20023">I have received word that my ship has been destroyed! Very unfortunate. I can only pay you {value@DDL1M02_3 M01 Return Ship.RewardCr} for the attempt.</t>
    <t id="20024">You have destroyed my ship. The authorities have been informed.</t>
    <t id="20025">The destination station has been destroyed and the client was killed. The mission has ended.</t>
    <t id="21001">Return Abandoned Ship</t>
    <t id="21002">One of our pilots has abandoned a ship in a nearby sector. We need someone to bring it back.</t>
    <t id="21003">Return Abandoned Ship</t>
    <t id="21004">A pilot abandoned a ship. Return {object.name@{param@ShipName}}, {object.code@{param@ShipName}} in {object.sector.name@{param@ShipName}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}.</t>
    <t id="21005">The ship</t>
    <t id="21006">The ship to this Station</t>
    <t id="21007">{object.name@{param@ShipName}}, in {object.sector.name@{param@ShipName}}</t>
    <t id="21008">The ship to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="22001">Return My Stolen Ship!</t>
    <t id="22002">My ship has been stolen. It is getting further away as time goes by. I am willing to pay good money for its return! Please help. </t>
    <t id="22003">Return Stolen Ship</t>
    <t id="22004">The ship is currently in {object.sector.name@{param@ShipName}}, apparently heading {param@Direction}(gate direction). Capture it before it gets to its destination, then return it to me.</t>
    <t id="22005">The ship</t>
    <t id="22006">The ship to this Station</t>
    <t id="22007">{object.name@{param@ShipName}}, in {object.sector.name@{param@ShipName}}</t>
    <t id="22008">The ship to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="30100">You have selected {object.name@DDL1M02_3 M06.Ship}. Ship control has been set to us. You have been paid {value@DDL1M02_3 M06.Reward} Cr.</t>
    <t id="30200">Your time is up and you failed to deliver the ship.</t>
    <t id="31100">You have selected {object.name@DDL1M02_3 M06.Ship}. Ship control has been set to us. You have been paid {value@DDL1M02_3 M06.Reward} Cr.</t>
    <t id="31200">Your time is up and you failed to deliver the ship.</t>
    <t id="32100">You have selected {object.name@DDL1M02_3 M06.Ship}. Ship control has been set to us. You have been paid {value@DDL1M02_3 M06.Reward} Cr.</t>
    <t id="32200">Your time is up and you failed to deliver the ship.</t>
    <t id="31001">Deliver Freighter Ship</t>
    <t id="31002">Deliver a {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="31003">Deliver a {lookup.race.name@{param@Maker}} {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="31004">Deliver a {lookup.type.name@{param@Typename}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="32001">Deliver Fighter Ship</t>
    <t id="32002">Deliver a {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="32003">Deliver a {lookup.race.name@{param@Maker}} {lookup.class.name@{param@Class}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="32004">Deliver a {lookup.type.name@{param@Typename}} to {object.name@{param@DestName}}, {object.sector.name@{param@DestName}}</t>
    <t id="40011">That was great work! All of our ships have reached their destination. You will receive {value@DDL1M02_3 M09 Convoy Offers.RewardCr} Credits for your efforts.</t>
    <t id="40012">The destination has been destroyed. We have been forced to end the mission. Thank you for your support.</t>
    <t id="40013">Unacceptable! You have neutralized a ship. We will inform the police of this act. This mission is over.</t>
    <t id="40014">A ship has been destroyed! You have not performed well here and I am forced to end this mission.</t>
    <t id="40015">We have been forced to change the destination. We are now heading for {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}.</t>
    <t id="40016">We will not work with the likes of you any longer. This mission is over.</t>
    <t id="40017">There are no longer any ships on the way. {value@L0M19.Finished Ship Count} out of {value@L0M19.Initial Number Of Ships} made it. You will receive {value@DDL1M02_3 M09 Convoy Offers.RewardCr} Credits for your efforts.</t>
    <t id="40018">There are no longer any ships on the way. All the ships have been lost and none of them made it. This is unacceptable.</t>
    <t id="40019">We've missed our deadline! Forget it.</t>
    <t id="41001">Fighter Escort Needed</t>
    <t id="41002">A fighter pilot is needed to escort this trade convoy to {sector.name@{param@DestSector}}.</t>
    <t id="41003">A fighter pilot is needed to escort this trade ship to {sector.name@{param@DestSector}}.</t>
    <t id="41004">Escort Trade Convoy</t>
    <t id="41005">Escort {group.object.count@{param@GroupName}} trade ships until they reach their destination in {sector.name@{param@DestSector}}.</t>
    <t id="41006">Escort the {group.object.1.name@{param@GroupName}} until it reaches its destination in {sector.name@{param@DestSector}}.</t>
    <t id="41007">{group.object.count@{param@GroupName}} Ships</t>
    <t id="41008">{group.object.1.name@{param@GroupName}}</t>
    <t id="41009">to {sector.name@{param@DestSector}}</t>
    <t id="41010">to {object.name@{param@DestName}}, {sector.name@{param@DestSector}}</t>
    <t id="50001">You have successfully transported all the passengers. You have been rewarded {value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits.</t>
    <t id="50002">It looks like you were only able to transport {value@DDL1M02_3 M07.End Passengers} out of {value@DDL1M02_3 M07.Passenger Count} passengers. I'm sure some of my clients will not be happy.\n{value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits have been transferred to your account.</t>
    <t id="50003">Your time is up and you failed to transport the passengers. This mission is over for you.</t>
    <t id="50004">We have received word that you have harmed a passenger! The authorities have been notified and your contract terminated.</t>
    <t id="50005">A passenger has been harmed! This is unacceptable! Your contract has been terminated.</t>
    <t id="50006">You could not even transport one passenger safely! This is a tragedy.</t>
    <t id="50007">Unfortunately we have lost contact with the destination station. Next time you dock somewhere the passengers will disembark.</t>
    <t id="50008">You need a cargo bay life-support system and at least {value@DDL1M02_3 M07.NeededSpace} units of cargo space.</t>
    <t id="50009">You need a passenger transport ship for this job.</t>
    <t id="50011">{8863,50001}</t>
    <t id="50012">{8863,50002}</t>
    <t id="50013">{8863,50003}</t>
    <t id="50014">{8863,50004}</t>
    <t id="50015">{8863,50005}</t>
    <t id="50016">{8863,50006}</t>
    <t id="50017">{8863,50007}</t>
    <t id="50018">{8863,50008}</t>
    <t id="50019">{8863,50009}</t>
    <t id="50021">Good work, pilot. You have successfully transported all of the military personnel. You have been paid {value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits.</t>
    <t id="50022">It looks like you were only able to transport {value@DDL1M02_3 M07.End Passengers} out of {value@DDL1M02_3 M07.Passenger Count} military personnel. Did you leave the others swimming out there? You have been paid {value@DDL1M02_3 M07 Transport Passengers.RewardCr} Credits.</t>
    <t id="50023">Your time is up and you failed to transport the passengers. Your attempt at hindering the war effort has not gone unnoticed.</t>
    <t id="50024">We have received word that you have harmed one of the personnel! I consider this an act of war. You had better watch your back.</t>
    <t id="50025">I hear a passenger has been harmed! This is unacceptable! Your contract has been terminated.</t>
    <t id="50026">The loss of my men at your hands has forced me to take action. I hope you are ready to die!</t>
    <t id="50027">Unfortunately we have lost contact with the destination station. We will end the mission.</t>
    <t id="50028">You need a cargo bay life-support system and at least {value@DDL1M02_3 M07.NeededSpace} units of cargo space.</t>
    <t id="50029">You need a passenger transport ship for this job.</t>
    <t id="50031">{8863,50021}</t>
    <t id="50032">{8863,50022}</t>
    <t id="50033">{8863,50023}</t>
    <t id="50034">{8863,50024}</t>
    <t id="50035">{8863,50025}</t>
    <t id="50036">{8863,50026}</t>
    <t id="50037">{8863,50027}</t>
    <t id="50038">{8863,50028}</t>
    <t id="50039">{8863,50029}</t>
    <t id="50041">{8863,50001}</t>
    <t id="50042">{8863,50002}</t>
    <t id="50043">{8863,50003}</t>
    <t id="50044">{8863,50004}</t>
    <t id="50045">{8863,50005}</t>
    <t id="50046">{8863,50006}</t>
    <t id="50047">{8863,50007}</t>
    <t id="50048">{8863,50008}</t>
    <t id="50049">{8863,50009}</t>
    <t id="51001">Personnel Need Transport</t>
    <t id="51002">{group.object.count@{param@PassengersName}} personnel are in need of a ride to get to work as soon as possible.</t>
    <t id="51003">{group.object.1.name@{param@PassengersName}} is in need of a ride to get to work as soon as possible.</t>
    <t id="51004">Personnel Transport</t>
    <t id="51005">{group.object.count@{param@PassengersName}} personnel need to get to work as soon as possible.</t>
    <t id="51006">{group.object.1.name@{param@PassengersName}} needs to get to work as soon as possible.</t>
    <t id="51007">Personnel(multiple passengers name)</t>
    <t id="51008">{group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="51009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="51010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="51011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="51012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="51013">to a Station(any station)</t>
    <t id="52001">Military Transport</t>
    <t id="52002">{group.object.count@{param@PassengersName}} military personnel need to get to the front line as soon as possible.</t>
    <t id="52003">{group.object.1.name@{param@PassengersName}} needs to get to the front line as soon as possible.</t>
    <t id="52004">Military Transport</t>
    <t id="52005">{group.object.count@{param@PassengersName}} military personnel need to get to the front line as soon as possible.</t>
    <t id="52006">{group.object.1.name@{param@PassengersName}} needs to get to the front line as soon as possible.</t>
    <t id="52007">Military Personnel(multiple passengers name)</t>
    <t id="52008">Lt. {group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="52009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="52010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="52011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="52012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="52013">to a Station(any station)</t>
    <t id="53001">Military Transport</t>
    <t id="53002">A military contingent, consisting of {group.object.count@{param@PassengersName}}, is in need of a transport to a station. The ship must have a cargo life-support system. Minor enemy contact is expected. Only battle-hardened pilots need apply.</t>
    <t id="53003">{group.object.1.name@{param@PassengersName}} needs to get to a station as soon as possible.</t>
    <t id="53004">Military Transport</t>
    <t id="53005">Transport {group.object.count@{param@PassengersName}} military personnel. Watch out for opposing forces. Try and give the troops a nice smooth ride.</t>
    <t id="53006">{group.object.1.name@{param@PassengersName}} needs to get to a station as soon as possible. Watch out for opposing forces.</t>
    <t id="53007">Military Personnel(multiple passengers name)</t>
    <t id="53008">Capt. {group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="53009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="53010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="53011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="53012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="53013">to a Station(any station)</t>
    <t id="54001">Civilian Evacuation</t>
    <t id="54002">The sector ownership is in contention and battles are expected. {group.object.count@{param@PassengersName}} civilians need transportation out of the sector.</t>
    <t id="54003">The sector ownership is in contention and battles are expected. {group.object.1.name@{param@PassengersName}} needs to get out of here as soon as possible.</t>
    <t id="54004">Civilian Evacuation</t>
    <t id="54005">Transport {group.object.count@{param@PassengersName}} civilians out of the sector, {sector.name@DDL1M02_3 M07.StartSector}, to escape the imminent battles.</t>
    <t id="54006">{group.object.1.name@{param@PassengersName}} needs to get out of the sector, {sector.name@DDL1M02_3 M07.StartSector}.</t>
    <t id="54007">Civilians(multiple passengers name)</t>
    <t id="54008">{group.object.1.name@{param@PassengersName}}(singular passenger name)</t>
    <t id="54009">to a {lookup.race.name@{param@StationRace}} Station(race station)</t>
    <t id="54010">to a {lookup.race.name@{param@StationRace}} Station in {sector.name@{param@StationSector}}(race station in sector)</t>
    <t id="54011">to a Station in {sector.name@{param@StationSector}}(station in sector)</t>
    <t id="54012">to {object.name@{param@DestName}} in {object.sector.name@{param@DestName}}(specific station)</t>
    <t id="54013">to a Station(any station)</t>
  </page>
  <page id="8865" title="L2 Mercenary 'Roid Base PHQ Mission" descr="Text for DDTC Mercenary 'Roid Base Missions" voice="no">
    <t id="11">Commander Kallan Doss</t>
    <t id="12">Commander Kallan Doss</t>
    <t id="13">Commander Kallan Doss</t>
    <t id="14">Captain Nose Withers</t>
    <t id="15">Lieutenant Sallee Chertok</t>
    <t id="16">Maxillanteos Tilassissos IV</t>
    <t id="100">2</t>
    <t id="101">Can you assist me {player.name}! Pirates are going to attack my station! They told me that if I didn't pay up, they would come back and destroy {object.name@{param@Cue}.{param@ID} Object}. I couldn't afford to pay them and now desperately need someone to help me.</t>
    <t id="102">Hey, some shady characters told me that bad things could happen to my station if I didn't pay them for 'security'. I've decided that I should indeed have some security before they come back!</t>
    <t id="151">argon</t>
    <t id="152">argon</t>
    <t id="153">argon</t>
    <t id="154">argon</t>
    <t id="155">terran</t>
    <t id="156">teladi</t>
    <t id="171">1135</t>
    <t id="172">1135</t>
    <t id="173">1135</t>
    <t id="174">1136</t>
    <t id="175">1138</t>
    <t id="176">505</t>
    <t id="201">They won't be coming back round here in a hurry. {{actor.voice@DDL2M02_5.Guide},2005}</t>
    <t id="202">{{actor.voice@DDL1M02_5.Guide},841} Transferring your {value@DDL1M02_5.RewardCr} Cr now!</t>
    <t id="203">Hey wait a minute!  Our communications tech overheard their wing commander talking about something that needs to be investigated right away.  Standby for a briefing.</t>
    <t id="204">Well, it looks like that wasn't a simple attack on our station.  It appears that the attack was simply a diversion, and the situation is much more complicated than we had thought.  We have a number of leads to check out, and it may take us awhile to gather all the necessary intel.  Carry on for now, and we will contact you later once we know more.</t>
    <t id="205">OK, here's the deal.  We have received some interesting intel that suggests there is something strange going down on the outer edges of our sector, and we urgently need it checked out. The intel we received is not conclusive, but it appears there may be a convoy of bioweapons inbound to one of our member stations.  We believe that whatever is happening at the edges of this sector is somehow related to this convoy.  We're going to need you to sneak into the area and scout things out for us.</t>
    <t id="1000">Commander Kallan Doss at your service. The mercenary group known as the Brethren is my crew. We're a strictly independent operation based out of the Brethren Court Asteroid Base in Avarice Sector, where we transferred ops control over twenty jazuras ago from our bases in the Southern Rim. We specialize in information and specialized intelligence services, especially those that require muscle. We can kill anybody, find anyone, steal anything, commandeer or destroy any facility--bar none--if the price is right. Our members are mostly ex-special forces and spooks. Our current client list includes most of the Commonwealth Intelligence Services, and most of the private MegaCorporation spook shops. Your record was brought to my attention by a friend. He thinks you'll fit right in at Brethren Court. We'll see. If you can fight like a demon, follow orders, and keep your mouth shut..you can go far as one of the Brethren. If you have a loose mouth, or can't hack the missions we assign you, we'll kill you. It's that simple *smiles cruelly*. So what's in it for you? Cash, lots of cash, plus access to advanced ships and hardware. If you like powerful new toys, you can't do better than the Brethren. So, whadda' say?! You in, or what?</t>
    <t id="1001">Scout Needed</t>
    <t id="1002">Find Asteroid</t>
    <t id="1003">I believe that a very high-yield asteroid is located far outside the centre of this sector.</t>
    <t id="1004">I believe that a very high-yield asteroid is located far outside the centre of this sector. Search around the following location: X = {object.position.x.m@DDL2M02_5 Search Mission.Object}m,  Y = {object.position.y.m@DDL2M02_5 Search Mission.Object}m,  Z = {object.position.z.m@DDL2M02_5 Search Mission.Object}m.</t>
    <t id="1005">I believe that there is a group of very high-yield asteroids located far outside the centre of this sector.</t>
    <t id="1006">I believe that there is a group of very high-yield asteroids located far outside the centre of this sector. Search around the following location: X = {object.position.x.m@DDL2M02_5 Search Mission.Object}m,  Y = {object.position.y.m@DDL2M02_5 Search Mission.Object}m,  Z = {object.position.z.m@DDL2M02_5 Search Mission.Object}m.</t>
    <t id="1007">{group.object.count@{param@GroupName}} Asteroids</t>
    <t id="1008">{group.object.count@{param@GroupName}} Asteroid</t>
    <t id="1110">Payment will be received when the asteroid is found.</t>
    <t id="1111">When it is found, scan it.</t>
    <t id="1112">When you find it, destroy it.</t>
    <t id="1210">When you find it, you will be paid the reward.</t>
    <t id="1211">When you find it, scan it.</t>
    <t id="1212">When you find it, destroy it.</t>
    <t id="1310">Payment will be received when the asteroids are found.</t>
    <t id="1311">When they are found, scan them.</t>
    <t id="1312">When they are found, destroy them.</t>
    <t id="1410">When you find them, you will be paid the reward.</t>
    <t id="1411">When you find them, scan them.</t>
    <t id="1412">When you find them, destroy them.</t>
    <t id="1501">Asteroids</t>
    <t id="1502">Asteroid</t>
    <t id="2001">Scout Needed</t>
    <t id="2002">Find Ship</t>
    <t id="2003">I believe that a special ship is located far outside the centre of this sector.</t>
    <t id="2004">I believe that a special ship is located far outside the centre of this sector. Search around the following location: X = {object.position.x.m@DDL2M02_5 Search Mission.Object}m,  Y = {object.position.y.m@DDL2M02_5 Search Mission.Object}m,  Z = {object.position.z.m@DDL2M02_5 Search Mission.Object}m.</t>
    <t id="2005">I believe that there is a group of ships located far outside the centre of this sector.</t>
    <t id="2006">I believe that there is a group of ships located far outside the centre of this sector. Search around the following location: X = {object.position.x.m@DDL2M02_5 Search Mission.Object}m,  Y = {object.position.y.m@DDL2M02_5 Search Mission.Object}m,  Z = {object.position.z.m@DDL2M02_5 Search Mission.Object}m.</t>
    <t id="2007">{group.object.count@{param@GroupName}} Ships</t>
    <t id="2008">{group.object.count@{param@GroupName}} Ship</t>
    <t id="2110">Payment will be received when the ship is found.</t>
    <t id="2111">When it is found, scan it.</t>
    <t id="2112">When you find it, destroy it.</t>
    <t id="2210">When you find it, you will be paid the reward.</t>
    <t id="2211">When you find it, scan it.</t>
    <t id="2212">When you find it, destroy it.</t>
    <t id="2310">Payment will be received when the ships are found.</t>
    <t id="2311">When they are found, scan them.</t>
    <t id="2312">When they are found, destroy them.</t>
    <t id="2410">When you find them, you will be paid the reward.</t>
    <t id="2411">When you find them, scan them.</t>
    <t id="2412">When you find them, destroy them.</t>
    <t id="2501">Ships</t>
    <t id="2502">Ship</t>
    <t id="2601">Fantastic!  Er...there is just one small problem left to, ahem..."clean up".  Our information now indicates that these jerks are planning on sending a convoy carrying biological weapons to eliminate an as yet unknown station.  Once we know which station is going to be attacked, we'll let you know.  We really need your help on this one.  We understand it will be a very dangerous undertaking, but rest assured that the reward will be well worth the effort and cost you will incur in accomplishing the mission.</t>
    <t id="2602">OK, we have identified the target stations, and located the convoy.  Please hurry!  Oh...you should be prepared for an extreemly hostile reception, as I understand they are using M6 class ships to transport BioWeapons. Please stand by for a briefing.</t>
    <t id="4001">Fighter Needed</t>
    <t id="4002">A fighter pilot is needed to destroy this trade convoy in {group.object.random.sector.name@{param@GroupName}}.</t>
    <t id="4003">A fighter pilot is needed to destroy this trade ship in {group.object.random.sector.name@{param@GroupName}}.</t>
    <t id="4004">Destroy Trade Convoy</t>
    <t id="4005">Destroy {group.object.count@{param@GroupName}} trade ships before they reach their destination in {sector.name@{param@DestSector}}.</t>
    <t id="4006">Destroy the {group.object.1.name@{param@GroupName}} before it reaches its destination in {sector.name@{param@DestSector}}.</t>
    <t id="4007">{group.object.count@{param@GroupName}} Ships</t>
    <t id="4008">{group.object.1.name@{param@GroupName}}</t>
    <t id="4011">Great work! I see none of the ships reached their destination. As promised, you will receive {value@DDL2M02_5 Destroy Convoy.RewardCr} Credits.  In addition, and as compensation for your costs, we are providing you with the general location of a TL class ship that has a new Headquarters station loaded into it's cargo hold.  Of course you will need to board the ship with Marines, and we cannot be certain that all the prior crew have been removed...so do be careful!  We are not entirely sure of the ships exact location, but you will find it somewhere in the Unknown sector, just west of Montalaar.</t>
    <t id="4012">You killed {value@DDL2M02_5 Destroy Convoy.Kill Count} out of {value@DDL2M02_5 Destroy Convoy.Convoy Count}. Thankfully none of them made it to their destination. You will receive {value@DDL2M02_5 Destroy Convoy.RewardCr} Credits.  While we would have greatly preferred that none of the convoy ships had reached the station, we do appreciate your assistance.  Accordingly we are providing you with the general location of a TL class ship that has a new Headquarters station loaded into it's cargo hold.  Of course you will need to board the ship with Marines, and we cannot be certain that all the prior crew have been removed...so do be careful!  We are not entirely sure of the ships exact location, but you will find it somewhere in the Unknown sector, just west of Montalaar.</t>
    <t id="4013">You killed {value@DDL2M02_5 Destroy Convoy.Kill Count} out of {value@DDL2M02_5 Destroy Convoy.Convoy Count} but as a result of your ineptitude {value@DDL2M02_5 Destroy Convoy.Finished Count} got to the station. You will receive {value@DDL2M02_5 Destroy Convoy.RewardCr} Credits, but don't expect us to give you a free Headquarters station!</t>
    <t id="4014">You didn't manage to kill anyone. You were not what I expected.</t>
    <t id="4015">Not only did you not kill anyone but {value@DDL2M02_5 Destroy Convoy.Finished Count} ships got to the station.</t>
    <t id="4016">All of the ships got to the station! Pray we never meet again.</t>
  </page>
  <page id="900" title="Mission ranks" descr="0" voice="no">
    <t id="9100">{13,19013}(President's Naval Shipyard)</t>
    <t id="9105">Enemy of President's Naval Shipyard</t>
    <t id="9106">Confirmed Insurgent</t>
    <t id="9107">Confirmed Antagonist</t>
    <t id="9108">Suspected Enemy</t>
    <t id="9109">Potential Security Breach</t>
    <t id="9110">Contracted</t>
    <t id="9111">Hired Protection</t>
    <t id="9112">Combat Support</t>
    <t id="9113">Security Specialist</t>
    <t id="9114">President's Naval Shipyard Professional</t>
    <t id="9115">President's Naval Shipyard Protection Agent</t>
    <t id="9116">President's Naval Shipyard Protection Specialist</t>
    <t id="9117">Security Master Chief</t>
    <t id="9118">Crusader of the Wastelands</t>
    <t id="9119">Kho's Hero</t>
    <t id="9120">President's Naval Shipyard Legend</t>
    <t id="9200">{13,19023}(Ocean's Beginning Royal Shipyard)</t>
    <t id="9205">Enemy of Ocean's Beginning Royal Shipyard</t>
    <t id="9206">Confirmed Insurgent</t>
    <t id="9207">Confirmed Enemy</t>
    <t id="9208">Known Antagonist</t>
    <t id="9209">Suspected Security Breach</t>
    <t id="9210">Contracted</t>
    <t id="9211">Hired Security</t>
    <t id="9212">Combat Support</t>
    <t id="9213">Security Specialist</t>
    <t id="9214">Armaments Professional</t>
    <t id="9215">Combat Field Agent</t>
    <t id="9216">Combat Expert</t>
    <t id="9217">Ocean's Beginning Royal Shipyard Master Chief</t>
    <t id="9218">Ocean's Beginning Royal Shipyard Guardian</t>
    <t id="9219">Ocean's Beginning Royal Shipyard Hero</t>
    <t id="9220">Ocean's Beginning Royal Shipyard Legend</t>
    <t id="9300">{13,19033}(Clergy's Commune Development Center)</t>
    <t id="9305">Enemy of Clergy's Commune Development Center</t>
    <t id="9306">Enemy of Progress</t>
    <t id="9307">Confirmed Enemy</t>
    <t id="9308">Disruption</t>
    <t id="9309">Nuisance</t>
    <t id="9310">Apprentice</t>
    <t id="9311">Hired</t>
    <t id="9312">Skilled Dealer</t>
    <t id="9313">Capitalist</t>
    <t id="9314">Clergy's Commune Professional</t>
    <t id="9315">Clergy's Commune Broker</t>
    <t id="9316">Clergy's Commune Specialist</t>
    <t id="9317">Clergy's Commune Protector</t>
    <t id="9318">Clergy's Commune Shareholder</t>
    <t id="9319">Clergy's Commune Crusader</t>
    <t id="9320">Hero of Clergy's Commune</t>
    <t id="9400">{13,19043}(Rhonkar Testing Institute Shipyard)</t>
    <t id="9405">Enemy of the Split</t>
    <t id="9406">Enemy of Rhonkar Testing Institute Shipyard</t>
    <t id="9407">Confirmed Enemy</t>
    <t id="9408">Disruption</t>
    <t id="9409">Nuisance</t>
    <t id="9410">Potential Contact</t>
    <t id="9411">Hired Fighter</t>
    <t id="9412">Confirmed Aggressor</t>
    <t id="9413">Professional Assassin</t>
    <t id="9414">Demolition Specialist</t>
    <t id="9415">Warrior Prince</t>
    <t id="9416">RTI Shipyard Specialist</t>
    <t id="9417">RTI Shipyard Protector</t>
    <t id="9418">RTI Shipyard Shareholder</t>
    <t id="9419">RTI Shipyard Guardian</t>
    <t id="9420">RTI Shipyard Legend</t>
    <t id="9421">RTI Shipyard Legend 11</t>
    <t id="9422">RTI Shipyard Legend 12</t>
    <t id="9423">RTI Shipyard Legend 13</t>
    <t id="9424">RTI Shipyard Legend 14</t>
    <t id="9425">RTI Shipyard Legend 15</t>
    <t id="9426">RTI Shipyard Legend 16</t>
    <t id="9427">RTI Shipyard Legend 17</t>
    <t id="9428">RTI Shipyard Legend 18</t>
    <t id="9429">RTI Shipyard Legend 19</t>
    <t id="9430">RTI Shipyard Legend 20</t>
    <t id="9500">{13,19053}(Teladi Profit Nest and Construction Wharf)</t>
    <t id="9505">Enemy of Teladi Profit Nest and Construction Wharf</t>
    <t id="9506">Enemy of Teladi Profit Nest and Construction Wharf</t>
    <t id="9507">Kha'ak Sympathizer</t>
    <t id="9508">Teladi Profit Nest and Construction Wharf Disruption</t>
    <t id="9509">Teladi Profit Nest and Construction Wharf Nuisance</t>
    <t id="9510">Friend</t>
    <t id="9511">Contracted</t>
    <t id="9512">Confirmed Supplier</t>
    <t id="9513">Professional Supplier</t>
    <t id="9514">Mineral Specialist</t>
    <t id="9515">Nividium Broker</t>
    <t id="9516">Professional Nividium Broker</t>
    <t id="9517">Nividium Specialist</t>
    <t id="9518">Teladi Profit Nest and Construction Wharf Shareholder</t>
    <t id="9519">Teladi Profit Nest and Construction Wharf Overlord</t>
    <t id="9520">Hero of Teladi Profit Nest and Construction Wharf</t>
    <t id="9600">{13,19063}(Niigata Research and Development Facility)</t>
    <t id="9605">Enemy of the Earth</t>
    <t id="9606">Confirmed Insurgent</t>
    <t id="9607">Confirmed Enemy</t>
    <t id="9608">Enemy</t>
    <t id="9609">Suspected Informer</t>
    <t id="9610">Potential Contact</t>
    <t id="9611">Accomplice</t>
    <t id="9612">Associate</t>
    <t id="9613">Earth's Buccaneer</t>
    <t id="9614">Niigata Research and Development Facility Professional</t>
    <t id="9615">Niigata Research and Development Facility Assassin</t>
    <t id="9616">Niigata Research and Development Facility Specialist</t>
    <t id="9617">Niigata Research and Development Facility Guard</t>
    <t id="9618">Niigata Research and Development Facility Warrior</t>
    <t id="9619">Niigata Research and Development Facility Guardian</t>
    <t id="9620">Honor Guard of Niigata Research and Development Facility</t>
    <t id="9700">{13,19073}(Yaki Wasabi Shipyard and Wharf)</t>
    <t id="9705">Enemy of the Yaki</t>
    <t id="9706">Enemy of Wasabi Shipyard and Wharf</t>
    <t id="9707">Confirmed Enemy</t>
    <t id="9708">Adversary</t>
    <t id="9709">Antagonist</t>
    <t id="9710">Potential Friend</t>
    <t id="9711">Potential Contact</t>
    <t id="9712">Confirmed Supplier</t>
    <t id="9713">Specialist Supplier</t>
    <t id="9714">Technology Broker</t>
    <t id="9715">Shipbuilding Specialist</t>
    <t id="9716">Trusted Wholesaler</t>
    <t id="9717">Shipbuilding Protector</t>
    <t id="9718">Wasabi Shipyard and Wharf Shareholder</t>
    <t id="9719">Wasabi Shipyard and Wharf  Guardian</t>
    <t id="9720">Knight of Wasabi Shipyard and Wharf</t>
    <t id="9800">{13,19083}(Brethren Court)</t>
    <t id="9805">Enemy of the Brethren Court</t>
    <t id="9806">Enemy of the Brethren Court Asteroid Base</t>
    <t id="9807">Confirmed Enemy</t>
    <t id="9808">Adversary</t>
    <t id="9809">Antagonist</t>
    <t id="9810">Potential Friend</t>
    <t id="9811">Potential Contact</t>
    <t id="9812">Confirmed Supplier</t>
    <t id="9813">Specialist Supplier</t>
    <t id="9814">Broker</t>
    <t id="9815">Specialist</t>
    <t id="9816">Trusted Wholesaler</t>
    <t id="9817">Protector</t>
    <t id="9818">Shareholder</t>
    <t id="9819">Guardian</t>
    <t id="9820">Knight</t>
  </page>
  <page id="2008" title="Script Object Commands" descr="0">
    <t id="556">INTERFACE_DRONES</t>
    <t id="557">CONVERT_STATION</t>
    <t id="637">SLAVE_EXCHANGE</t>
    <t id="638">ENSLAVE_PASS</t>
    <t id="761">CMD_HQSetPosition_Com</t>
    <t id="840">CMD_DD_DIFF_LEVEL</t>
    <t id="1133">FAB_BUILD</t>
    <t id="1141">CMD_HQShipBuild_Com</t>
    <t id="1142">CMD_HQShipRemodel_Com</t>
    <t id="1143">CMD_HQAddRemoveWare_Com</t>
  </page>
  <page id="2010" title="Script Cmd Names" descr="Long version of commands. These are the commands assigned to ships using the commandconsole. Page 2010 and 2011 belong together and hold short and long versions of the same commands">
    <t id="556">Special Drone tasks</t>
    <t id="557">Drop Customized Station</t>
    <t id="637">Slave Exchange Contract</t>
    <t id="638">Enslave Passenger</t>
    <t id="761">Set HQ Position</t>
    <t id="840">Set Deadly Combat Difficulty Level</t>
    <t id="1133">Factory Construction</t>
    <t id="1141">Build Ship</t>
    <t id="1142">Remodel Ship</t>
    <t id="1143">Add/Remove Product</t>
  </page>
  <page id="2011" title="Script Cmd Shorts" descr="Short version of commands. These are the commands assigned to ships using the commandconsole. Page 2010 and 2011 belong together and hold short and long versions of the same commands">
    <t id="556">SDT</t>
    <t id="557">Drp.CS</t>
    <t id="637">Slv.Exc</t>
    <t id="638">En.slv</t>
    <t id="761">SetHQPos</t>
    <t id="840">Set.diff.lvl</t>
    <t id="1133">Fab.Bld</t>
    <t id="1141">BuSh</t>
    <t id="1142">ReSh</t>
    <t id="1143">AddRemProd</t>
  </page>
  <page id="2022" title="Script Command Info" descr="0">
    <t id="556">This command opens the special drones interface.\n\n</t>
    <t id="557">This command allows a TL to drop a converted customized station.\n\n</t>
    <t id="637">This command is used to interface with the slave exchange contract process.\n\n</t>
    <t id="638">This command allows you to enslave passengers.\n\n</t>
    <t id="761">This Command allows you to set a\nposition for your HQ.\n\nOnce you have selected a position\nyou will receive your HQ\nat the selected position.\n\n\n© Red Spot Salvage Operations\nGetsu Fune.</t>
    <t id="840">Use this command to set the difficulty level for various mods by Deadly</t>
    <t id="1133">This command opens the factory construction menu.\n\n</t>
    <t id="1141">With this Command you can\nbuild your own ships.\n\nIt will ask you for a ship.\nSelecting your own ship will\nreturn control of ships to you.\n\nSelecting any other ship will\nmake the ship be dismantled\nor will start production of it.\n\n\n© Red Spot Salvage Operations\nGetsu Fune.</t>
    <t id="1142">With this Command you can\nremodel your big ships\nand turn smaller into resources.\n\nIt will ask you for a ship.\nSelecting your own ship will\nreturn control of ships to you.\n\nSelecting any other ship will\nmake the ship be remodeled\nor destroy it for resources.\n\n\n© Red Spot Salvage Operations\nGetsu Fune.</t>
    <t id="1143">This Command will allow you to\nadd or remove a product-ware\nfrom your Dock.\n\n\n© Red Spot Salvage Operations\nGetsu Fune.</t>
  </page>
  <page id="8609" title="message" descr=" ">
    <t id="1">Reference Station; %s\n\nSir we can only build one ship at a time.\n\nThe total value of the resources we have already stored\nis %s Credits.\n\nThe blueprints we have available and their production costs are;\n%s.\n</t>
    <t id="2">Reference Station; %s\n\nSir we will stop dismantling %s.\n\nIf you select your ship once more the resource-ship will be returned to you,\nselect anything else and we will restart dismantling it.\n</t>
    <t id="3">Reference Station; %s\n\nSir we will hold production of %s.\n\nIf you select your ship once more the product-ship will be returned to you,\nselect anything else and we will restart production.\n</t>
    <t id="4">Reference Station; %s\n\nSir as you requested;\nWe have returned command of %s to you.\n</t>
    <t id="5">Reference Station; %s\n\nSir as you have ordered;\nWe have set command of %s to you.\n</t>
    <t id="6">Reference Station; %s\n\nSir we will start gathering resources to build ships of type %s.\n\nWe will inform you once we can start production.\n</t>
    <t id="7">Reference Station; %s\n\nSir we will continue dismantling %s.\n\nOnce we have gathered enough information about the ship type\nwe will start production and save its blueprints for later use.\n</t>
    <t id="8">Reference Station; %s\n\nSir production of %s will be regained as we speak.\n</t>
    <t id="9">Reference Station; %s\n\nSir to make sure we can get the correct information,\nand recreate a complete blueprint,\nwe will need a ship with a hull percentage of at least 99 percent.\n\n%s seems to have a lower percentage,\nso we can not use it.\n</t>
    <t id="10">Reference Station; %s\n\nSir the ship you send us for our experiments seems to have disappeared.\n</t>
    <t id="11">Reference Station; %s\n\nSir we have ordered %s to land at our station.\n\nPlease make sure it arrives in one piece.\n</t>
    <t id="12">Reference Station; %s\n\nSir thank you for the new experimental goods.\n\nWe will start dismantling %s right away.\nA good blueprint is now just a matter of time.\n</t>
    <t id="13">Reference Station; %s\n\nSir we are successfully.\n\nWe dismantled the ship you gave us and recreated a perfect blueprint.\nWe will now start production on ships of type %s.\n</t>
    <t id="14">Reference Station; %s\n\nSir we have gathered enough resources.\n\nWe will now start production of another %s.\n</t>
    <t id="15">Reference Station; %s\n\nSir we have just started producing a new %s,\nhowever we need it to land here but it cant.\n\nPlease help us here so we can continue production.\n</t>
    <t id="16">Reference Station; %s\n\nSir we asked you to help us dock our new product.\n\nWell any help seems to have come to late,\nthe ship has been destroyed and we will again have to start gathering resources.\n</t>
    <t id="17">Reference Station; %s\n\nSir we are proud to tell you we just finished production.\n\nYou can call yourself owner of a new %s.\nNow please get her out of here so we have enough room.\n</t>
    <t id="18">Reference Station; %s\n\nSir we have no use for %s.\nPlease give us a real ship to work with.\n</t>
    <t id="22">Now its time for your reward,\nI want to give you an old but very special HQ.\n\nto do this I have enabled a special command on your ship,\nuse it to select a position for your new HQ.\n\nDO IT NOW!! I don't have all day...</t>
    <t id="23">There you go, a brand new HQ.\n\nOk she might look damaged, but that's just how they build her....\nAnyway I think you wont care about it looks anymore once you know what this old lady can do.\n\nShe can build you your own ships or remodel the larger ships,\nand even recycle the smaller ones.\n\nWell I got to go now, you just go have a look at your new ShipYard in %s.</t>
    <t id="71">Reference Station; %s\n\nSir we can only remodel one ship at a time.\n\nCurrently we have stored resources\nwith a total value of %s Credits.\n\nThe remodel-type we have currently set is %s.\n</t>
    <t id="72">Reference Station; %s\n\nSir we will stop dismantling %s.\n\nIf you select your ship once more the resource-ship will be returned to you,\nselect anything else and we will restart remodeling it.\n</t>
    <t id="73">Reference Station; %s\n\nSir we will hold remodeling %s.\n\nIf you select your ship once more the product-ship will be returned to you,\nselect anything else and we will continue remodeling it.\n</t>
    <t id="74">Reference Station; %s\n\nSir you again have command of %s.\n</t>
    <t id="75">Reference Station; %s\n\nSir we haven't yet finished remodeling %s,\nhowever command of it is given to you.\n</t>
    <t id="76">Reference Station; %s\n\nSir there is nothing we can do with the information you have given us.\n</t>
    <t id="77">Reference Station; %s\n\nSir we have set the basic ship specifications for the ship type %s\nto be the remodel-type for your next order.\n</t>
    <t id="78">Reference Station; %s\n\nSir we will continue work on your order to remodel %s.\n\nYour order specifies it to become of type %s.\n</t>
    <t id="79">Reference Station; %s\n\nSir your ship %s is stripped of all it doesn't need.\nNow all we need is you to tell us what type we have to remodel it to.\n</t>
    <t id="80">Reference Station; %s\n\nSir we will continue recycling %s right away.\n</t>
    <t id="81">Reference Station; %s\n\nSir %s is not owned by you.\nWe can not just start recycling ships that you do not control.\n</t>
    <t id="82">Reference Station; %s\n\nSir to make sure we can correctly remodel %s,\nyou will have to give it to us with a hull percentage of at least 99 percent.\n</t>
    <t id="83">Reference Station; %s\n\nSir we will start work stripping down %s.\n\nOnce stripped we can begin the remodeling process.\n</t>
    <t id="84">Reference Station; %s\n\nSir %s will be nothing but resources before you know it.\n</t>
    <t id="85">Reference Station; %s\n\nSir we have stripped %s of all it doesn't need.\n\nWe will gather the resources we need to remodel it,\nonce we have those we will contact you again.\n</t>
    <t id="86">Reference Station; %s\n\nSir we have collected resources with a market value of %s credits,\nby recycling the ship you gave us.\n</t>
    <t id="87">Reference Station; %s\n\nSir we have gathered all the resources we need to start remodeling %s.\n\nWe will again contact you once she is ready for use.\n</t>
    <t id="88">Reference Station; %s\n\nSir your ship is ready.\n\n%s is fully operational and ready for use.\n</t>
    <t id="89">Reference Station; %s\n\nSir by partially recycling %s,\nwe have been able to salvage resources with a value of about %s credits.\n</t>
    <t id="97">No remodel-type specified</t>
    <t id="101">%s Asteroid Base</t>
    <t id="102">%s Salvage and Construction Wharf</t>
    <t id="103">Your Salvage and Construction HQ</t>
    <t id="104">DDTS.RS.PHQ</t>
    <t id="134">-Type; %s --Cost; %s Credits-\n</t>
  </page>
  <page id="8891" title="Deadly Mod Menus" descr="Deadly Mod Menus">
    <t id="1">Deadly Combat Difficulty Control Center</t>
    <t id="2">1.0</t>
    <t id="6">\033RPlease select the level of combat difficulty you would prefer.\033X</t>
    <t id="7">\033BNormal\033X - \033WI'm just a peaceful trader.  I can take care of myself, but I don't look for trouble.\033X</t>
    <t id="8">\033BChallenging\033X - \033WI'm an Explorer.  I'm not out to start a war, but I don't back down from anyone.\033X</t>
    <t id="9">\033BHard\033X - \033WI'm bad...in fact I'm so bad I'm good.  When I show up, everybody else leaves!\033X</t>
    <t id="10">\033BVery hard\033X - \033WI'm a professional killer.  I can out-fly and out-fight anything alive.\033X</t>
    <t id="11">\033BInsane\033X - \033WI'm death incarnate!  If it moves, I'll kill it...if it even "thinks" about moving I'll kill it.  There isn't anything in space I can't handle!\033X</t>
    <t id="99001">DDTC difficulty global variable not set.</t>
    <t id="99002">DDTC difficulty level not set, no valid input.</t>
    <t id="99003">DDTC difficulty level set to %s.</t>
  </page>
  <page id="8892" title="Script Object Commands" descr="0">
    <t id="101">Attacking Bounty Hunters</t>
    <t id="102">Station Defense Bounty Hunters</t>
    <t id="103">Marauder Invasions</t>
    <t id="104">Civil Defense</t>
    <t id="160">[red]Marauder Invasion detected.  It is being launched from sector %s, and headed for %s:[/red]  Please Assist!\n</t>
    <t id="161">[red]Bounty Hunters have been sent by the %02s:[/red]\nI hope your last will and testament is up to date! And you signed it!</t>
    <t id="162">[red]Bounty Hunters have been sent by the %02s:[/red]\nThat's it...today is pay-back time! Prepare to die!</t>
    <t id="163">[red]Bounty Hunters have been sent by the %02s:[/red]\nThere is no escape for weasels like you. You can run, but you can't hide!</t>
    <t id="164">[red]Bounty Hunters have been sent by the %02s:[/red]\nDid your really think that you could possibly compete with us?</t>
    <t id="165">[red]Bounty Hunters have been sent by the %02s:[/red]\nOK chump, you had your chance to decided who's side you were on...and you made the wrong choice!  Here comes the pay-off!</t>
    <t id="166">[red]Bounty Hunters have been sent by the %02s:[/red]\nDo you really think that you can escape our righteous vengeance in that pathetic piece of junk you call a ship? We don't!</t>
    <t id="167">[red]Bounty Hunters have been sent by the %02s:[/red]\nHey Maggot-Brain...how about you just eat my hot laser pulses and die!</t>
    <t id="168">[red]Bounty Hunters have been sent by the %02s:[/red]\nOK...lights out, buddy!  Time to meet your maker!</t>
    <t id="169">[red]Bounty Hunters have been sent by the %02s:[/red]\nWhy oh why do you insist on antagonizing people...now you get your "reward".</t>
    <t id="170">[red]Bounty Hunters have been sent by the %02s:[/red]\nYou could have had a long and happy life as a trader...but no!  You had to go and piss others off!</t>
    <t id="171">[red]Bounty Hunters have been sent by the %02s:[/red]\nThe %20s hate you, they hate your ship...they hate the air you breath.  So its time to remove you!</t>
    <t id="172">[red]Bounty Hunters have been sent by the %02s:[/red]\nHah!  I was hoping you would give us an excuse to terminate your miserable existence!</t>
    <t id="173">[red]Bounty Hunters have been sent by the %02s:[/red]\nIt is with great sadness that I will be notifying your next of kin about your untimely death...sucker!</t>
    <t id="174">[red]Bounty Hunters have been sent by the %02s:[/red]\nSigh...you just had to go and irritate someone, didn't you?</t>
    <t id="175">[red]Bounty Hunters have been sent by the %02s:[/red]\nThat's it...you've tried our patience for the last time. The %20s will now proceed to turn you into your component atoms!</t>
    <t id="176">[red]Bounty Hunters have been sent by the %02s:[/red]\nSome people just never seem to learn...and it appears that you are one of them.  Die sucker!</t>
    <t id="177">[red]Bounty Hunters have been sent by the %02s:[/red]\nYou are about as useless they come!  We hear by notify you of your immediate death!</t>
    <t id="178">[red]Bounty Hunters have been sent by the %02s:[/red]\nYou're scum!  If it wasn't for the money I'm being paid, I wouldn't even be wasting the energy required to press the trigger!</t>
    <t id="179">[red]Bounty Hunters have been sent by the %02s:[/red]\nYou should have ran and hid behind your Mommy's skirts while you had the chance...now Die!</t>
    <t id="180">[red]Bounty Hunters have been sent by the %02s:[/red]\nI've wanted an excuse to terminate your miserable life ever since you first hit space!  This is going to be a pleasure!</t>
    <t id="190">[red]Civil Defense Squad has been sent by the %02s:[/red]\nHey Dirtbag, we don't tolerate scum like you attacking defenseless transport ships!</t>
    <t id="191">[red]Civil Defense Squad has been sent by the %02s:[/red]\nHey Dirtbag, we don't tolerate scum like you attacking defenseless transport ships!</t>
    <t id="192">[red]Civil Defense Squad has been sent by the %02s:[/red]\nHey Dirtbag, we don't tolerate scum like you attacking defenseless transport ships!</t>
    <t id="193">[red]Civil Defense Squad has been sent by the %02s:[/red]\nHey Dirtbag, we don't tolerate scum like you attacking defenseless transport ships!</t>
    <t id="194">[red]Civil Defense Squad has been sent by the %02s:[/red]\nHey Dirtbag, we don't tolerate scum like you attacking defenseless transport ships!</t>
  </page>
  <page id="9510">
    <t id="100">%s\n%s\n%s\n%s</t>
    <t id="101">%s\n%s\n%s\n%s\n%s</t>
    <t id="1000">Advert Drone</t>
    <t id="1001">Insufficient Resources to Deploy Advert Drone</t>
    <t id="1002">Advert</t>
    <t id="1003">Advert Drone deployed Advert Beacon in</t>
    <t id="1004">Advert Drone Missing Build components</t>
    <t id="1010">reporting: Analysis triggered hostile reaction in sector</t>
    <t id="1011">have finished analysis, returning to HQ</t>
    <t id="1012">Cannot Locate Headquarters. Aborting and shutting down</t>
    <t id="1013">Transferred New Blueprints</t>
    <t id="1014">to Headquarters</t>
    <t id="1015">ERROR: Transferring schematics</t>
    <t id="1016">Too many scan anomalies. Aborting and Shutting down</t>
    <t id="1017">Invalid Target to access, not in same sector</t>
    <t id="1018">Invalid Class for this drone type. Please use MKII</t>
    <t id="1019">Invalid Class of ship for analysis</t>
    <t id="1020">Invalid Alien Technology</t>
    <t id="1021">Invalid Unknown Technology</t>
    <t id="1022">Invalid Target as ship has resistive hull</t>
    <t id="1023">Invalid target as maximum speed above scan threshold</t>
    <t id="1024">Invalid target as hull below scan integrity</t>
    <t id="1025">Analysis Drone</t>
    <t id="1026">Insufficient Resources to launch Analysis Drone</t>
    <t id="1027">Duplicate Blueprints found, not transferred. Aborting and Shutting Down</t>
    <t id="1028">Aborting: HQ hasn't been defined</t>
    <t id="1029">Invalid Class of station for analysis</t>
    <t id="1030">reporting attack bots deployed on target ship</t>
    <t id="1031">reports target ship shields not at or below threshold</t>
    <t id="1032">aborting boarding and returning to home ship</t>
    <t id="1033">returned to home ship</t>
    <t id="1034">aborting boarding, no home ship. Shutting down</t>
    <t id="1035">Insufficient Resources to deploy Blitz drone</t>
    <t id="1036">Ship has to be in same sector as target ship to deploy Blitz drone</t>
    <t id="1037">Target ship is invalid for boarding operations</t>
    <t id="1038">Target ship is owned by you. Aborting</t>
    <t id="1039">Blitz Drone</t>
    <t id="1040">Attack bots reporting:</t>
    <t id="1041">marine kills</t>
    <t id="1042">and</t>
    <t id="1043">internal sentry destroyed</t>
    <t id="1044">On ship</t>
    <t id="1045">Attack now finished</t>
    <t id="1046">Small</t>
    <t id="1047">Medium</t>
    <t id="1048">Large</t>
    <t id="1049">OWP</t>
    <t id="1050">Orbital Weapons platform completed in sector</t>
    <t id="1051">Construction Beacon</t>
    <t id="1052">Build Drone deployed in</t>
    <t id="1053">Build Drone Missing Build components</t>
    <t id="1054">Build Drone</t>
    <t id="1055">Insufficient Resources to Deploy Build Drone</t>
    <t id="1060">Ordinance</t>
    <t id="1061">Value</t>
    <t id="1062">Mines</t>
    <t id="1063">None</t>
    <t id="1064">Collect Drone</t>
    <t id="1065">MKII</t>
    <t id="1066">reporting mine collection in progress please ensure all mines are disarmed</t>
    <t id="1067">Insufficient Resources to deploy Collection drone</t>
    <t id="1068">reporting low energy or no more target objects in sector, returning to home ship</t>
    <t id="1069">reporting returned to home ship</t>
    <t id="1070">Insufficient free space to return all resources, left in sector</t>
    <t id="1071">at co-ords</t>
    <t id="1072">home ship no longer exists, stopped in sector</t>
    <t id="1080">now in position, awaiting instructions from beacon</t>
    <t id="1081">Construct Drone</t>
    <t id="1082">Insufficient Resources to Deploy Construction Drones</t>
    <t id="1083">Target is not a navigation beacon you own</t>
    <t id="1084">Ship must be in the same sector as the construction beacon to deploy drones</t>
    <t id="1085">Invalid build type specified</t>
    <t id="1086">Unspecified error</t>
    <t id="1087">of</t>
    <t id="1090">Specialized Drone Research Facility</t>
    <t id="1100">drones where set for recall in sector</t>
    <t id="1101">No drones valid for recall where found in sector</t>
    <t id="1110">Insufficient space for manufactured tech</t>
    <t id="1111">on ship</t>
    <t id="1112">in sector</t>
    <t id="1113">drone ejected at co-ords:</t>
    <t id="1114">Insufficient resources or cargo space to continue production of</t>
    <t id="1115">manufacturing stopped</t>
    <t id="1116">Manufactured</t>
    <t id="1117">Ship:</t>
    <t id="1118">is currently manufacturing drone tech at the moment</t>
    <t id="1119">cannot transport tech of type</t>
    <t id="1120">has insufficient cargo space to manufacture</t>
    <t id="1121">tech of type</t>
    <t id="1122">Insufficient Resources to manufacture</t>
    <t id="1123">Error: Undefined ware definition for type</t>
    <t id="1124">Ship cannot manufacture that type of drone</t>
    <t id="1130">This type of drone cannot be recalled or does not belong to you</t>
    <t id="1131">Drone specified no longer exists</t>
    <t id="1132">Ship type selected is not a valid Drone type</t>
    <t id="1133">ERROR: Unspecified error</t>
    <t id="1140">reporting Analysis finished moving to deployment, report Logged</t>
    <t id="1141">Analysis for sector</t>
    <t id="1142">Cycles</t>
    <t id="1143">Factory list</t>
    <t id="1144">product</t>
    <t id="1145">avg. stock</t>
    <t id="1146">Economic Drone deployed Advert Beacon in</t>
    <t id="1147">Economic Drone Missing Build components</t>
    <t id="1148">Economic Drone</t>
    <t id="1149">Insufficient Resources to Deploy Economic Drone</t>
    <t id="1150">Number of analysis cycles must be in the range 10 to 100</t>
    <t id="1160">EMP Drone</t>
    <t id="1161">launched in sector</t>
    <t id="1162">Please move ships to safe distance</t>
    <t id="1163">successfully exploded near target ship</t>
    <t id="1164">aborting activation due to safety protocols</t>
    <t id="1165">aborting activation due to loss of target ship</t>
    <t id="1166">EMP Drone charge has to be between 500 to 800 e-cells</t>
    <t id="1167">Insufficient e-cells</t>
    <t id="1168">to charge EMP drone to</t>
    <t id="1169">Insufficient Resources to deploy EMP drone</t>
    <t id="1170">Ship has to be in same sector as target ship to deploy EMP drone</t>
    <t id="1171">*FOF*</t>
    <t id="1172">Safe</t>
    <t id="1180">Insufficient Resources to start project</t>
    <t id="1181">No software signature scrambler</t>
    <t id="1182">Invalid engineering selection</t>
    <t id="1183">Engineering task already in progress</t>
    <t id="1184">No transporter device</t>
    <t id="1185">Analysis Drone has been engineered on</t>
    <t id="1186">Data Storage Device has been engineered on</t>
    <t id="1187">A batch of Cargo Bay Shielding has been engineered on</t>
    <t id="1188">Blitz Drone has been engineered on</t>
    <t id="1189">Missing Resources to complete engineering project on</t>
    <t id="1190">Project will have to be restarted</t>
    <t id="1200">No longer have sufficient resources for Escape drone functions</t>
    <t id="1201">Escape Drone</t>
    <t id="1202">Escape Drone setting target to</t>
    <t id="1203">Escape Drone couldn't locate station to dock at, failsafe: setting target to sector</t>
    <t id="1204">has finished escape sequence</t>
    <t id="1205">Escape Drone commands can only be set for your own ship</t>
    <t id="1206">Set Hull Percentage for activation</t>
    <t id="1207">Hull percentage value must be between 10 and 50% for activation</t>
    <t id="1208">Insufficient Resources to deploy Escape Drone</t>
    <t id="1210">Invalid Type of station for analysis</t>
    <t id="1211">Invalid Target as station has resistive hull</t>
    <t id="1212">Target Station Blueprint already available at HQ</t>
    <t id="1213">Espionage Drone</t>
    <t id="1214">Insufficient Resources to launch Espionage Drone</t>
    <t id="1220">Free</t>
    <t id="1221">Select Ship</t>
    <t id="1222">has been completed at your Headquarters</t>
    <t id="1230">reporting asteroid of interest</t>
    <t id="1231">yield</t>
    <t id="1232">at co-ordinates</t>
    <t id="1233">scan completed, returning to home ship</t>
    <t id="1234">reporting returned to home ship</t>
    <t id="1235">Insufficient free space to return all resources, left in sector</t>
    <t id="1236">at co-ords</t>
    <t id="1237">home ship no longer exists, stopped in sector</t>
    <t id="1238">Geology Drone</t>
    <t id="1239">Insufficient Resources to deploy Geology drone</t>
    <t id="1240">found target station relations neutral. Shutting down</t>
    <t id="1241">failed to reach contact range for station. Shutting down</t>
    <t id="1242">station target no longer exists. Shutting down</t>
    <t id="1243">failed to correctly interface and affect changes at target station. Shutting down</t>
    <t id="1244">Unspecified error</t>
    <t id="1245">has interfaced with target station and affected neutral relations. Shutting down</t>
    <t id="1246">Insufficient Resources to Deploy Hacking Drone</t>
    <t id="1247">Target station is not hostile. Hacking Drone aborting</t>
    <t id="1248">Hack Drone</t>
    <t id="1250">reporting target ship to defend no longer exists or out of energy cells, returning to home ship</t>
    <t id="1251">ECM Drone</t>
    <t id="1252">Insufficient Resources to deploy Jamming drone</t>
    <t id="1253">Invalid number of Jamming Drones specified</t>
    <t id="1260">Shortcut Jump</t>
    <t id="1261">Jump Drone deployed Shortcut Beacon in</t>
    <t id="1262">Jump Drone Missing Build components</t>
    <t id="1263">Jump Drone</t>
    <t id="1264">Insufficient Resources to Deploy Jump Drone</t>
    <t id="1265">cannot find a shortcut jump beacon you own</t>
    <t id="1266">does not have a jumpdrive to jump to beacon</t>
    <t id="1267">has insufficient ecells to jump to shortcut beacon</t>
    <t id="1268">Unspecified error = </t>
    <t id="1270">Included</t>
    <t id="1271">Excluded</t>
    <t id="1272">Ion</t>
    <t id="1273">Tracker</t>
    <t id="1274">Sqaush</t>
    <t id="1275">MAM</t>
    <t id="1276">All</t>
    <t id="1277">mines in sector</t>
    <t id="1278">have been set to be</t>
    <t id="1279">in collection</t>
    <t id="1280">Object selected is not a valid mine type</t>
    <t id="1281">Object selected does not belong to you</t>
    <t id="1282">ERROR: unspecified error</t>
    <t id="1290">Use 45 degree orientation (Y/N)?</t>
    <t id="1291">End position in same sector for line?</t>
    <t id="1292">End position must be in same sector as origin</t>
    <t id="1293">Line specified is longer than 50km or is too short</t>
    <t id="1294">Invalid field type definition, should be Q, S, C or L</t>
    <t id="1295">Insufficient resources to deploy that minefield with that type of mine</t>
    <t id="1300">Mining Drone</t>
    <t id="1301">Insufficient Resources to deploy Mining drones</t>
    <t id="1302">Ship cannot transport selected asteroids mineral. Command Aborted</t>
    <t id="1303">Selected asteroid has not been scanned for mineral content</t>
    <t id="1304">Insufficient energy to keep as specified. Ship has</t>
    <t id="1305">e-cells available</t>
    <t id="1306">reporting home ship full, no more energy resource or asteroid lost,</t>
    <t id="1307">returning to home ship</t>
    <t id="1308">full</t>
    <t id="1310">Privateer Drone</t>
    <t id="1311">Insufficient resources to deploy Privateer Drone</t>
    <t id="1312">Laser</t>
    <t id="1313">Hull</t>
    <t id="1314">Shield</t>
    <t id="1315">found ship of interest</t>
    <t id="1316">destination</t>
    <t id="1317">with a max speed of</t>
    <t id="1318">Defense</t>
    <t id="1319">Offence</t>
    <t id="1320">worst possible missile =</t>
    <t id="1321">Cargo =</t>
    <t id="1322">for</t>
    <t id="1323">Total Cargo value</t>
    <t id="1324">reporting missing scanner, returning to home ship</t>
    <t id="1325">Lost Shadow Drone Satellite</t>
    <t id="1330">Beacon Software Download Interface</t>
    <t id="1331">No applicable software found within comms range to download</t>
    <t id="1332">Software Download</t>
    <t id="1333">has download</t>
    <t id="1334">cannot find a beacon you own within 25km</t>
    <t id="1335">is not in same sector as nearest beacon in</t>
    <t id="1336">is not within 25km of nearest navigational beacon</t>
    <t id="1337">reports insufficient funds to buy selected software</t>
    <t id="1338">already has that selected software</t>
    <t id="1339">has insufficient free space to install that selected software</t>
    <t id="1340">Unspecified error = </t>
    <t id="1350">reporting</t>
    <t id="1351">repairs complete,</t>
    <t id="1352">reporting low energy, target lost or no more</t>
    <t id="1353">Repair Drone</t>
    <t id="1354">Insufficient Resources to deploy Repair drones</t>
    <t id="1355">No Teladianium in cargo hold to effect repairs</t>
    <t id="1360">Shadow Drone</t>
    <t id="1361">Insufficient resources to deploy Shadow Drone</t>
    <t id="1362">Ship has to be in same sector as target ship to deploy Shadow drone</t>
    <t id="1363">reporting target ship no longer exists or missing scanner, returning to home ship</t>
    <t id="1370">reporting a successful strike in</t>
    <t id="1371">target ship at co-ords</t>
    <t id="1372">but target ship was destroyed</t>
    <t id="1373">Shutting down</t>
    <t id="1374">reporting strike failed</t>
    <t id="1375">Target ship is now hostile</t>
    <t id="1376">Error: Player owned ship found as target</t>
    <t id="1377">and target ship was destroyed</t>
    <t id="1378">reporting strike failed, no MD sets. Shutting Down.</t>
    <t id="1379">reporting strike failed. Shutting down.</t>
    <t id="1380">lost contact with target ship before strike possible. Shutting down.</t>
    <t id="1381">Number of Mass Driver sets has to be between 1 and 12</t>
    <t id="1382">Insufficient Mass Drivers</t>
    <t id="1383">or ammunition</t>
    <t id="1384">for</t>
    <t id="1385">sets</t>
    <t id="1386">Sniper Drone</t>
    <t id="1387">Insufficient Resources to deploy Sniper drone</t>
    <t id="1388">Target Ships maximum speed is too fast (&gt; 300) for Sniper Drone</t>
    <t id="1389">Target Ship is an invalid class for a Sniper Drone</t>
    <t id="1390">Ship has to be in same sector as target ship to deploy Sniper drone</t>
    <t id="1391">You own the target ship. Sniper Drone deployment aborted</t>
    <t id="1392">Invalid target ship as it has a resistive hull</t>
    <t id="1400">Spy Satellite</t>
    <t id="1401">Spy drone deployed in</t>
    <t id="1402">Insufficient resources to deploy Spy Drone</t>
    <t id="1403">Spy Drone</t>
    <t id="1404">Ship has to be in same sector as gate to deploy Spy Drone</t>
    <t id="1405">Mine Layer Drone deployed in</t>
    <t id="1406">Mine Layer Drone missing build components</t>
    <t id="1407">Mine Layer Drone</t>
    <t id="1408">Insufficient resources to deploy Mine Layer Drone</t>
    <t id="1409">Invalid Mine selection type</t>
    <t id="1410">Turret Drone</t>
    <t id="1411">Insufficient Resources to deploy turret drone</t>
    <t id="1412">Turret Drone</t>
    <t id="1413">Defensive Sat.</t>
    <t id="1414">Turret Drone deployed in</t>
    <t id="1415">Turret Drone missing build components</t>
    <t id="1500">Peladors Drones has installed and placed</t>
    <t id="1501">new drones stations</t>
    <t id="1502">Reset</t>
    <t id="1503">Peladors Drones stations, they will recalculate wares on their next cycle.</t>
    <t id="1504">Remove Drone ship models and related beacons.(Y/N)?</t>
    <t id="1505">Uninstalled Peladors Drones objects: Drone factories = </t>
    <t id="1506">, checked and cleared </t>
    <t id="1507">stations</t>
    <t id="1508"> removed </t>
    <t id="1509"> wares and </t>
    <t id="1510"> flying wares.</t>
    <t id="1511"> ships undocked and </t>
    <t id="1512"> passengers ejected.</t>
    <t id="1513">Removed </t>
    <t id="1514"> drone ships and related beacons.</t>
    <t id="1515">Please SAVE then quit the game to remove the scripts and text file</t>
    <t id="1516">Extended Mod Pack not installed. Please check EMP mod before using Peladors Drones, install or configuration options.</t>
    <t id="1520">Special Drones Interface</t>
    <t id="1521">PHQ Factory Construction</t>
    <t id="1522">Special Drones Configuration</t>
    <t id="1530">Reset Peladors drones stations. Stations will recalculate next cycle</t>
    <t id="1531">Send a Reset Message?</t>
    <t id="1532">No</t>
    <t id="1533">Yes</t>
    <t id="1534">Toggle reset feedback sent to logbook or as message.</t>
    <t id="1535">Message</t>
    <t id="1536">Logbook</t>
    <t id="1537">Peladors drones stations will automatically recalculate on a change of owner race in their cycles. The reset command is included for unknown other script/mod changes where other changes might need triggering. However, it is perceived you will not need to use it manually otherwise.</t>
    <t id="1538">Reset HQ Fab construction. Warning: will interrupt builds</t>
    <t id="1539">Set</t>
    <t id="1540">Not set</t>
    <t id="1541">Uninstall Peladors drones objects</t>
    <t id="1542">The uninstall command is to remove Pelador Drones Objects from your Universe. Once a confirmation message is received you can quit the game to remove the associated scripts.</t>
    <t id="1543">Peladors Drones Config</t>
    <t id="1544">Select Task</t>
    <t id="1600">Resources required for a production single cycle</t>
    <t id="1601">WARNING: Insufficient resource for a single cycle</t>
    <t id="1602">Add Factory to Production</t>
    <t id="1603">Examine Factory blueprints</t>
    <t id="1604">Current Production Status</t>
    <t id="1605">Collect Factory</t>
    <t id="1606">Factory Production</t>
    <t id="1607">Select operation</t>
    <t id="1608">Cycles</t>
    <t id="1609">No fabs present for this race</t>
    <t id="1610">Select race</t>
    <t id="1611">Return to previous menu</t>
    <t id="1612">Add Factory</t>
    <t id="1613">Select Factory to add</t>
    <t id="1614">Factory Blueprints</t>
    <t id="1615">List of factories</t>
    <t id="1616">Start</t>
    <t id="1617">Building</t>
    <t id="1618">Waiting</t>
    <t id="1619">Paused</t>
    <t id="1620">Restart</t>
    <t id="1621">Deleting</t>
    <t id="1622">Unknown</t>
    <t id="1623">at cycle</t>
    <t id="1624">of</t>
    <t id="1625">curr cycle</t>
    <t id="1626">Refresh</t>
    <t id="1627">No factories in construction build queue</t>
    <t id="1628">Current Production</t>
    <t id="1629">Production Status</t>
    <t id="1630">No factories ready for collection</t>
    <t id="1631">Select Factory</t>
    <t id="1632">1 = Pause, 2 = Restart, 3 = Delete</t>
    <t id="1633">Cannot pause until work has been done</t>
    <t id="1634">Can only restart a paused build</t>
    <t id="1635">HQ lost resetting association for factory building</t>
    <t id="1636">Select HQ for data transfer</t>
    <t id="1637">Station selected is not a Headquarters</t>
    <t id="1638">Please access the station commands to setup factory build production</t>
    <t id="3000">** RESERVED Main menu **</t>
    <t id="3001">Engineer Analysis Drone</t>
    <t id="3002">Deploy Advert Drone</t>
    <t id="3003">Deploy Spy Drone</t>
    <t id="3004">Deploy Analysis Drone</t>
    <t id="3005">Deploy EMP Drone</t>
    <t id="3006">Deploy Mine Layer Drone</t>
    <t id="3007">Relay Navigation Beacon</t>
    <t id="3008">Deploy Jump Beacon</t>
    <t id="3009">Jump to Shortcut jump beacon</t>
    <t id="3010">Deploy Build beacon drone</t>
    <t id="3011">Deploy Small OWP Constructors</t>
    <t id="3012">Deploy Hacking Drone</t>
    <t id="3013">Deploy Turret Drone</t>
    <t id="3014">Deploy Blitz Drone</t>
    <t id="3015">Deploy Sniper Drone</t>
    <t id="3016">Engineer Advanced Data Device</t>
    <t id="3017">Engineer Cargo Bay Shielding</t>
    <t id="3018">Engineer Blitz Drone</t>
    <t id="3019">Deploy Shadow Drone</t>
    <t id="3020">Deploy Privateer Drone</t>
    <t id="3021">Deploy Collection Drone</t>
    <t id="3022">Deploy Economic Drone</t>
    <t id="3023">Recall Drone</t>
    <t id="3024">Deploy Medium OWP Constructors</t>
    <t id="3025">Deploy Large OWP Constructors</t>
    <t id="3026">Toggle Mine Collection Status</t>
    <t id="3027">Deploy Repair Drones</t>
    <t id="3028">Deploy Jamming Drone</t>
    <t id="3029">Deploy Geology Drone</t>
    <t id="3030">Deploy Mining Drones</t>
    <t id="3031">Recall all drones in sector</t>
    <t id="3032">Deploy Espionage Drone</t>
    <t id="3033">Escape Drone Settings</t>
    <t id="3034">Create Mine field</t>
    <t id="3035">Manufacture drone Tech</t>
    <t id="3101">Engineer Analysis Drone: Recon Drone x 5, Chips x 50, Comp. x 100, Adv. Sats x 50, Q.Tubes x 20, Tract. beams x 2</t>
    <t id="3102">Advert Drone: Freight Drone, Teladianium x 100, Promotional Plates x 3</t>
    <t id="3103">Spy Drone: Recon Drone, Comp. component, Cargo Bay Shielding for MKII</t>
    <t id="3104">Analysis Drone: Analysis drone, Advanced Data Device for MKII</t>
    <t id="3105">EMP Drone: Recon Drone, Ion Disruptor, Ion Mine, Cargo Bay Shielding for MKII</t>
    <t id="3106">Mine Drone: Recon Drone, Warheads x 6, Nav Sats. x 6, Disruptor Missiles x 18 (Ion mine), Cargo Bay Shielding for MKII</t>
    <t id="3107">NONE</t>
    <t id="3108">Jump Drone: Freight Drone, Adv. Satellite, Cartography Chip</t>
    <t id="3109">NONE</t>
    <t id="3110">Build Drone: Freight Drone, Nav. Satellite</t>
    <t id="3111">Construct SOWP: Freight Drone x 4, Teladianium x 400, Comp. comps x 160, Chips x 56, Q.Tubes x 40, Adv. Sats x 40, Construction kits x 4</t>
    <t id="3112">Hacking Drone: Recon Drone, Tractor beam, Hacking chip, Cargo Bay Shielding</t>
    <t id="3113">Turret Drone: Lasertower x 6, Comp. Comp, Cargo Bay shielding for MKII</t>
    <t id="3114">Blitz Drone: Blitz Drone, Optional: Side arms</t>
    <t id="3115">Sniper Drone: Recon drone, Weapon Intf. Chip, MD sets 1 to 12, CBS for MKII</t>
    <t id="3116">Engineer Advanced Data Device: Chips x 25, Comp. comps x 50, Crystals x 25, Nividium x 100, Soft. Scrambler</t>
    <t id="3117">Engineer Cargo Bay Shielding: Teladianium x 10, Comp. comps x 5, Crystals x 2, Nividium x 1</t>
    <t id="3118">Engineer Blitz Drone: Recon Drone, Cleaning Robot x 5, Weapon Int. Chips x 5, Warheads x 5, F.Drone x 5, CBS</t>
    <t id="3119">Shadow Drone: Recon Drone, Advanced Satellite</t>
    <t id="3120">Privateer Drone: Recon Drone, Advanced Satellite, Microchips, CBS for MKII</t>
    <t id="3121">Collection Drone: Freight Drone, CBS for MKII</t>
    <t id="3122">Economic Drone: Recon Drone, Teladianium x 100, Promotional Plates x 3</t>
    <t id="3123">NONE</t>
    <t id="3124">Construct MOWP: 2 X the resources required for an SOWP</t>
    <t id="3125">Construct LOWP: 4 X the resource required for an SOWP</t>
    <t id="3126">NONE</t>
    <t id="3127">Repair Drone: Freight Drones, Teladianium as Repair Resource</t>
    <t id="3128">Jamming Drone: Recon Drone, Hackerchips x 3, Energy Cells as power resource, CBS for MKII</t>
    <t id="3129">Geology Drone: Recon Drone, Mineral Scanner, CBS for MKII</t>
    <t id="3130">Mining Drone: Recon Drones, Mobile Drilling Systems</t>
    <t id="3131">NONE</t>
    <t id="3132">Espionage Drone: Analysis Drone</t>
    <t id="3133">Escape Drone: Recon Drone, Cargo Life Support system</t>
    <t id="3134">Create Minefield: Uses resources based on teams of mine layer drones</t>
    <t id="3135">Manufacture DAD Drone technology: Various resources, consult manual</t>
    <t id="3200">Tactical</t>
    <t id="3201">Information</t>
    <t id="3202">Trading and Navigation</t>
    <t id="3203">Engineering and Construction</t>
    <t id="3204">Universal commands</t>
    <t id="3205">Drones Interface</t>
    <t id="3206">Select area</t>
    <t id="3207">RESOURCE GUIDE</t>
    <t id="3208">Missing Software</t>
    <t id="3209">Return to main menu</t>
    <t id="3210">Select operation</t>
    <t id="3211">Select Target Position</t>
    <t id="3212">Select Gate in sector</t>
    <t id="3213">1 for MKI, 2 for MKII</t>
    <t id="3214">Select Target Ship</t>
    <t id="3215">1 = SAFE, 2 = Fire and Forget</t>
    <t id="3216">No of e-cells? 500 to 800</t>
    <t id="3217">T = Tracker, S = Squash, I = Ion</t>
    <t id="3218">Select Build beacon for construction</t>
    <t id="3219">Select station to hack</t>
    <t id="3220">Select: N, L, D or T</t>
    <t id="3221">No. of MD sets 1 to 12 ?</t>
    <t id="3222">Select a specific race Y or N?</t>
    <t id="3223">Select Race</t>
    <t id="3224">Select by Ware or Price W or P?</t>
    <t id="3225">Select specific Ware</t>
    <t id="3226">Please enter min. Price value</t>
    <t id="3227">Select Collect type Ordnance, Value or Mine O,V,M</t>
    <t id="3228">Type of mine: MAM, Ion, Squash or Tracker M,I,S,T</t>
    <t id="3229">Select Sector</t>
    <t id="3230">No of analysis cycles 10 to 100 ?</t>
    <t id="3231">Select Drone to recall</t>
    <t id="3232">Select Process, T = All same type, I = Individual</t>
    <t id="3233">Select mine to apply command</t>
    <t id="3234">Select Object to repair</t>
    <t id="3235">Number of Drones to deploy?</t>
    <t id="3236">Select Ship to defend</t>
    <t id="3237">Select Sector to scan</t>
    <t id="3238">Select asteroid to mine</t>
    <t id="3239">Number of energy cells to retain?</t>
    <t id="3240">Select recall Sector</t>
    <t id="3241">Select Target Station</t>
    <t id="3242">S = Set, R = Reset</t>
    <t id="3243">Q = Square, S = Large Star, C = Cube or L = Line</t>
    <t id="3244">T = Tracker, S = Squash, I = Ion</t>
    <t id="3245">Select Start point of line</t>
    <t id="3246">Select Center of field</t>
    <t id="3250">Ships capable of Drone Manufacturing:</t>
    <t id="3251">Boron Poseiden TL: EMP, Freight, Jamming</t>
    <t id="3252">Split Water Moccasin TS/P: Blitz, Freight, Mine layer, Turret</t>
    <t id="3253">Teladi Nubarri Raven TL: Freight, Geology, Spy</t>
    <t id="3254">Yaki Kyoto TL: Analysis, Hacking, Sniper, Spy</t>
    <t id="3255">Yaki Ryu TL: Analysis, Hacking, Sniper, Spy</t>
    <t id="3256">Manufacture DAD Tech</t>
    <t id="3257">Select technology</t>
    <t id="3258">Number to make 1 to 16 ?</t>
    <t id="3300">Select 1 for gate or 2 for this sector</t>
    <t id="3500">Extended Mod Pack not installed. Please check EMP mod before using the DAD, install or configuration options</t>
  </page>
  <page id="9520">
    <t id="1">Factory Conversion</t>
    <t id="2">Zorbazade Production</t>
    <t id="3">Drone technology infrastructure</t>
    <t id="4">Drone technology tactical</t>
    <t id="5">Select Resource Area</t>
    <t id="6">Not found</t>
    <t id="7">Return to Main Menu</t>
    <t id="8">Select Factory to Build</t>
    <t id="9">Return to previous menu</t>
    <t id="10">Select Factory to Convert</t>
    <t id="11">Select placement site</t>
    <t id="100">Exchange Slaves for Mercs</t>
    <t id="101">Collect Mercs</t>
    <t id="102">Exchange Menu</t>
    <t id="103">Select deal</t>
    <t id="104">No of Slaves on board = </t>
    <t id="105">No of Spacefuel on board = </t>
    <t id="106">No of guns on board = </t>
    <t id="107">Exchange Slave for normal merc</t>
    <t id="108">Exchange Slave for improved merc</t>
    <t id="109">+1 Firearms</t>
    <t id="110">Exchange Slave for disciplined merc</t>
    <t id="111">Exchange Slave for improved disciplined merc</t>
    <t id="112">Return to main menu</t>
    <t id="113">Slave Exchange</t>
    <t id="114">Maximum qouta of mercs on station has been reached, remove some or wait for contracts to be completed before adding more for exchange</t>
    <t id="115">You do not have sufficient resources for the exchange</t>
    <t id="116">Insufficient funds to exchange Slave to the specified Merc</t>
    <t id="117">You have no slaves or spacefuel present on that ship</t>
    <t id="118">You have none of the selected guns present on that ship</t>
    <t id="119">Collect Merc</t>
    <t id="120">Select Merc</t>
    <t id="121">Insufficient space on the ship to collect that Merc</t>
    <t id="122">Firearms Selection</t>
    <t id="123">Select Firearm for improved training</t>
    <t id="124">A mercenary has become available by contract on</t>
    <t id="125">in sector</t>
    <t id="126">and is ready for collection</t>
    <t id="200">No valid Passengers found to enslave</t>
    <t id="201">Passenger List</t>
    <t id="202">Select passenger to enslave</t>
    <t id="203">No passengers aboard to be enslaved</t>
    <t id="204">1 = Trickery, 2 = Aggressive</t>
    <t id="205">Passenger has been enslaved</t>
    <t id="206">Passenger was killed whilst trying to subdue them</t>
    <t id="207">Insufficient free space in cargo bay, slave has been ejected into space</t>
    <t id="208">Insufficient free space in cargo bay to enslave passenger whilst docked</t>
    <t id="209">You do not have any spacefuel to enslave passengers by that method</t>
    <t id="210">You do not have any firearms to subdue and enslave passengers</t>
    <t id="211">ERROR: Unspecified process</t>
  </page>
  <page id="1000" title="Job names" descr="Races and job names" voice="no">
    <t id="38101">Energy Trader</t>
    <t id="38102">Sugar Trader</t>
    <t id="38103">Zorbazade Supplier</t>
    <t id="38104">Silicon Trader</t>
    <t id="38105">Specialized Drones Trader</t>
    <t id="99103001">{13,19010} {1000,3001}</t>
    <t id="99103002">{13,19010} {1000,3002}</t>
    <t id="99103003">{13,19010} {1000,3003}</t>
    <t id="99103004">{13,19010} {1000,3004}</t>
    <t id="99103005">{13,19010} {1000,3005}</t>
    <t id="99103006">{13,19010} {1000,3006}</t>
    <t id="99103007">{13,19010} {1000,3007}</t>
    <t id="99103008">{13,19010} {1000,3008}</t>
    <t id="99103009">{13,19010} {1000,3009}</t>
    <t id="99103010">{13,19010} {1000,3010}</t>
    <t id="99103011">{13,19010} {1000,3011}</t>
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    <t id="99830001">{13,19080} {1000,30001}</t>
    <t id="99830002">{13,19080} {1000,30002}</t>
    <t id="99830003">{13,19080} {1000,30003}</t>
    <t id="99830004">{13,19080} {1000,30004}</t>
    <t id="99830005">{13,19080} {1000,30005}</t>
    <t id="99830006">{13,19080} {1000,30006}</t>
    <t id="99830007">{13,19080} {1000,30007}</t>
    <t id="99830008">{13,19080} {1000,30008}</t>
    <t id="99830009">{13,19080} {1000,30009}</t>
    <t id="99830010">{13,19080} {1000,30010}</t>
    <t id="99830011">{13,19080} {1000,30011}</t>
    <t id="99830012">{13,19080} {1000,30012}</t>
    <t id="99830013">{13,19080} {1000,30013}</t>
    <t id="99830014">{13,19080} {1000,30014}</t>
    <t id="99830015">{13,19080} {1000,30015}</t>
    <t id="99830016">{13,19080} {1000,30016}</t>
    <t id="99840001">{13,19080} {1000,40001}</t>
    <t id="99840002">{13,19080} {1000,40002}</t>
    <t id="99840003">{13,19080} {1000,40003}</t>
    <t id="99840004">{13,19080} {1000,40004}</t>
    <t id="99840005">{13,19080} {1000,40005}</t>
    <t id="99840006">{13,19080} {1000,40006}</t>
    <t id="99840007">{13,19080} {1000,40007}</t>
    <t id="99840008">{13,19080} {1000,40008}</t>
    <t id="99840009">{13,19080} {1000,40009}</t>
    <t id="99840010">{13,19080} {1000,40010}</t>
    <t id="99840011">{13,19080} {1000,40011}</t>
    <t id="99860001">{13,19080} {1000,60001}</t>
    <t id="99860002">{13,19080} {1000,60002}</t>
    <t id="99860003">{13,19080} {1000,60003}</t>
    <t id="99860004">{13,19080} {1000,60004}</t>
    <t id="99860005">{13,19080} {1000,60005}</t>
    <t id="99860006">{13,19080} {1000,60006}</t>
    <t id="99860007">{13,19080} {1000,60007}</t>
    <t id="99860008">{13,19080} {1000,60008}</t>
    <t id="99860009">{13,19080} {1000,60009}</t>
    <t id="99860010">{13,19080} {1000,60010}</t>
    <t id="99860011">{13,19080} {1000,60011}</t>
    <t id="99860012">{13,19080} {1000,60012}</t>
    <t id="99860101">{13,19080} {1000,60101}</t>
  </page>
  <page id="350810" title="Pirate Variation 1" descr="0" voice="yes">
    <t id="0">{3,1,{1,8,32}}</t>
    <t id="1">Pirate not enemy, target elsewhere pilot!</t>
    <t id="2">Pirate weapons systems online. Do not test us, pilot!</t>
    <t id="3">Pirate not afraid to fight. Last chance to live!</t>
    <t id="4">We show you how Pirate fight! We show you death!</t>
    <t id="5">Pirate under fire! Not about to die! Make help now!</t>
    <t id="6">Pirate take everything! Take your life!</t>
    <t id="7">Feel our fear! We must not die!</t>
    <t id="8">Shields gone, you not take Pirate life!</t>
    <t id="9">Pirate curse you! Aaaah!</t>
    <t id="10">Pirate agree.</t>
    <t id="11">It seems you wish to die by our hand.</t>
    <t id="12">We have orders to destroy your ship, your fate is fading.</t>
    <t id="14">We will show you no mercy.</t>
    <t id="20">What do you demand of the Pirate?</t>
    <t id="21">Choke on soja!</t>
    <t id="22">We have no time for you! You go!</t>
    <t id="23">We will say nothing to the likes of you!</t>
    <t id="24">The Pirate are not responsible for such matters.</t>
    <t id="25">I would rather die!</t>
    <t id="26">Surrender? Never!</t>
    <t id="27">You dishonor our ship!</t>
    <t id="28">I bring shame on my family! Take my ship!</t>
    <t id="29">We offer you freight in exchange for life.</t>
    <t id="30">The Pirate are listening. What do you want of us?</t>
    <t id="31">Our honor is sullied by your voice. Silence!</t>
    <t id="32">We have no time! Busy! Go away!</t>
    <t id="33">You will have nothing from me. (Screams)Nothing!</t>
    <t id="35">You mock the Pirate? (screams)We will crush you!</t>
    <t id="40">You choose the </t>
    <t id="41">You have already reached your destination!</t>
    <t id="43">We have no route for you! Find your own way!</t>
    <t id="45">North gate.</t>
    <t id="46">South gate.</t>
    <t id="47">West gate.</t>
    <t id="48">East gate.</t>
    <t id="50">The Pirate are honored by your presence. Continue on to the </t>
    <t id="51">Honor is yours.</t>
    <t id="75">You carry illegal goods. The Pirate demand you drop cargo!</t>
    <t id="76">You have but one chance to comply or you will die!</t>
    <t id="77">We have scanned your ship. You are clean! You may go!</t>
    <t id="80">You fly with too little speed or too much weed.</t>
    <t id="81">No more! (screams)I want to leave... at the next dock!</t>
    <t id="82">You will give me everything! And quickly!</t>
    <t id="83">One is never enough! Never!</t>
    <t id="84">You will give me more! If you do not give, I will take!</t>
    <t id="85">Help me! I come under attack!</t>
    <t id="86">My honor will not be broken by this one, you will fight alone.</t>
    <t id="87">For honor and victory I will fight by your side!</t>
    <t id="120">(laughter)</t>
    <t id="121">(laughter)</t>
    <t id="125">(curses)You smell like Boron!</t>
    <t id="126">(curses)You have no honor!</t>
    <t id="130">Hail, pilot!</t>
    <t id="135">Take your honor.</t>
    <t id="140">Pirate express pardon.</t>
    <t id="145">(pain)</t>
    <t id="150">Pirate express gratitude.</t>
    <t id="160">Over to the </t>
    <t id="162">It's over to the </t>
    <t id="163">They're over to the </t>
    <t id="164">I'm over to the </t>
    <t id="165">North</t>
    <t id="166">South</t>
    <t id="167">East</t>
    <t id="168">West</t>
    <t id="500">Enemy ships marked! Engaging!</t>
    <t id="505">Taking heavy weapons fire!</t>
    <t id="506">I am under attack!</t>
    <t id="510">Shields falling! Soon shields gone!</t>
    <t id="515">I have damage to my hull! Damage increasing!</t>
    <t id="520">I have a worthy opponent on my tail. Cannot evade!</t>
    <t id="525">The reactor, it will soon explode!</t>
    <t id="530">There are too many, enough for all of us!</t>
    <t id="535">And stay down!</t>
    <t id="536">Your death had much honor.</t>
    <t id="537">You will not escape! I will have my honor!</t>
    <t id="538">I will crush you!</t>
    <t id="540">(rage/screaming while shooting)</t>
    <t id="545">(freak out/under heavy attack)</t>
    <t id="550">I bring shame on my family in my escape!</t>
    <t id="551">My honor is worth more than your soul, I take my leave!</t>
    <t id="555">A missile tracks me!</t>
    <t id="556">A missile has lock!</t>
    <t id="800">(prefix to 803 )Excellent timing!</t>
    <t id="801">(prefix to 803 )Well met!</t>
    <t id="802">(prefix to 803 )You pick right moment!</t>
    <t id="803">I have work of much honor for you.</t>
    <t id="804">I search for a pilot who fights with honor.</t>
    <t id="805">I am looking for a ship worthy of the Pirate!</t>
    <t id="806">I want someone to pick up a shipment, bring it back!</t>
    <t id="807">I seek protection, my journey must not end in shame!</t>
    <t id="808">I seek a freighter pilot.</t>
    <t id="809">I seek someone willing to undertake an execution.</t>
    <t id="810">I hold a passenger requiring transport.</t>
    <t id="811">I seek transport onboard your ship.</t>
    <t id="812">I must take my leave of this place, fast.</t>
    <t id="813">A station must be built for me!</t>
    <t id="814">I have items you must deliver!</t>
    <t id="815">I have need to locate someone, perhaps you can help?</t>
    <t id="816">I require a keen and able worker.</t>
    <t id="817">Yes, another job awaits for you!</t>
    <t id="818">Pirate need help! Now!</t>
    <t id="820">Are you interested?</t>
    <t id="821">Would you like to see more details?</t>
    <t id="822">Do you want profit from this job?</t>
    <t id="825">I will transmit the data to you now.</t>
    <t id="826">Details coming through to you now.</t>
    <t id="827">This is what I want.</t>
    <t id="830">The mission will be easy for the likes of you.</t>
    <t id="831">You may find things tricky, maybe.</t>
    <t id="832">The mission could be hard for the likes of you.</t>
    <t id="833">You will spend little time completing this mission.</t>
    <t id="834">There will be no quick results in this mission.</t>
    <t id="835">Enemies will be present during your journey.</t>
    <t id="836">Stay away from police patrols during this mission.</t>
    <t id="837">Stay away from enemies during this mission.</t>
    <t id="840">You honor me, I could not have done it without you.</t>
    <t id="841">You have performed an excellent job.</t>
    <t id="842">(Mission Complete)I give thanks for your assistance</t>
    <t id="843">(Mission Complete, recurring)Strength and honor! Your work has been superb again.</t>
    <t id="844">Good enough, but more effort would be useful.</t>
    <t id="845">Your payment comes through to you now.</t>
    <t id="846">That was far from what I expected. Shameful! Leave me!</t>
    <t id="847">Aborting! This mission has been a waste! Consider it over!</t>
    <t id="848">You bring shame upon yourself! I will find you!</t>
    <t id="849">Check your guidance and navigation systems.</t>
    <t id="850">You have very little time left. Do not waste it.</t>
    <t id="851">There is no more time. That's it.</t>
    <t id="852">What do you think you are doing? Stop this! Now!</t>
    <t id="853">Your experience is far from what I require, get more!</t>
    <t id="854">Your must have a combat ship to continue.</t>
    <t id="855">You must have a ship with transport capability to continue.</t>
    <t id="856">You will not go very far without a jumpdrive.</t>
    <t id="857">You will find yourself unable to complete the mission without a transporter device.</t>
    <t id="858">Go obtain one! Now!</t>
    <t id="900">(Passenger on board)I am securely onboard.</t>
    <t id="901">Now leave this place!</t>
    <t id="902">You are not flying a funeral barge. I need speed!</t>
    <t id="903">My choice of pilot is shameful, I wish to get off this miserable ship.</t>
    <t id="904">We have docked. I will leave now!</t>
    <t id="905">I will be crushed to soja husk! I need more space onboard!</t>
    <t id="906">No cargo life support system? No journey! Get one!</t>
    <t id="907">I will not fly with you! Not in that! Get a passenger transport!</t>
    <t id="910">Wares have been received.</t>
    <t id="911">Cargo shipment incomplete. Awaiting further deliveries.</t>
    <t id="912">You will conquer nothing without equipment.</t>
    <t id="913">Pirate transfers your wares.</t>
    <t id="920">This does not bode well for you, pilot.</t>
    <t id="921">Intercept at full thrust, destroy all enemy ships!</t>
    <t id="922">We must withdraw! Regroup at base!</t>
    <t id="923">In the name of the Patriarch, combat support is here!</t>
    <t id="924">We will prevail! Reinforcements jumping in from the (gate)</t>
    <t id="925">We welcome your arrival!</t>
    <t id="926">Pilot! We have enemy ships coming in through the (gate)</t>
    <t id="927">Excellent! Proceed to base for repairs.</t>
    <t id="928">Do not stray from this position.</t>
    <t id="929">All ships! (Followed by command or information)</t>
    <t id="930">Pilot! (Followed by command or information)</t>
    <t id="931">Follow me, stay close.</t>
    <t id="932">We have incoming (933-936)</t>
    <t id="933">missiles.</t>
    <t id="934">fighters.</t>
    <t id="935">bombers.</t>
    <t id="936">ships.</t>
    <t id="937">Move quickly! You will intercept now!</t>
    <t id="938">We see mines! You watch closely!</t>
    <t id="939">You will ensure our safety! Protect from enemies!</t>
    <t id="940">You must make space! No more cargo will fit!</t>
    <t id="941">You will dock to get wares. Cannot transfer until then!</t>
    <t id="942">It is not safe to send now! Dock and we will deliver the data!</t>
    <t id="943">You have ship! Dock here now!</t>
    <t id="944">Delays will not be tolerated. Get it done!</t>
    <t id="945">You will dock! Now!</t>
    <t id="946">Not near enough! Move! Closer!</t>
    <t id="947">You should move back! Too close! Too close!</t>
    <t id="948">There is no work of honor at this time.</t>
    <t id="949">You honor Pirate once more. You deserve much. Take this!</t>
    <t id="950">Pirate scans show an illegal passenger.  Release him immediately or be destroyed.</t>
    <t id="951">Return later if you have change of mind.</t>
    <t id="952">Stop that!</t>
    <t id="953">Pathetic.  Try again.</t>
    <t id="954">Good! You did it.</t>
    <t id="955">Pirate are impressed!</t>
    <t id="956">Well executed!</t>
    <t id="957">Why you follow me?</t>
    <t id="958">The prices!</t>
    <t id="2000">{810,910} {810,911}</t>
    <t id="2001">{810,910} {810,842}</t>
    <t id="2002">{810,957} {810,125}</t>
    <t id="2003">{810,957} {810,126}</t>
    <t id="2005">{810,841} {810,845}</t>
    <t id="2100">{810,800} {810,803}</t>
    <t id="2101">{810,801} {810,803}</t>
    <t id="2102">{810,802} {810,803}</t>
    <t id="10001">Strong Arms has regular work for you.  You will be wise to accept.</t>
    <t id="10002">Strong Arms needs pilots like you for regular tasks.</t>
    <t id="10003">You continue to impress Strong Arms.  Take this token of our thanks.</t>
    <t id="10004">Your loyalty to Strong Arms is worthy of recognition.  Accept this gift!</t>
    <t id="50000">You talkin' to me!? You talking to me!? I don't see anyone else here, so you must be talking to me!</t>
    <t id="50001">Pirate say, head not a raisin! You go away!</t>
    <t id="389100">(Do not speak - Tutorial lines for Instructor pilot [COM])</t>
    <t id="389101">Would you like to learn basic pilot skills?</t>
    <t id="389102">{,951}</t>
    <t id="389103">Good. If you want to stop at any time then just tell me. You can contact me through the Comm Menu. Let's cover the basics first: Movement.</t>
    <t id="389104">Accelerate to 10 metres per second by pressing the acceleration key.</t>
    <t id="389105">Now slow down.</t>
    <t id="389106">If you hold the decelerate button you will reverse. Reverse to minus 5 metres per second.</t>
    <t id="389107">{,954}</t>
    <t id="389108">Move towards my ship.</t>
    <t id="389109">{,848}</t>
    <t id="389110">{,955}</t>
    <t id="389111">I have ejected a crate, it's next to me.</t>
    <t id="389112">Try to target it.</t>
    <t id="389113">{,952}</t>
    <t id="389114">{,955}</t>
    <t id="389115">Now target me and open the Communication Menu.</t>
    <t id="389116">{,956}</t>
    <t id="389117">This is the main form of interaction with objects. You can command ships, request docking permission or ask for directions by opening up the Communication Menu.</t>
    <t id="389118">Try docking at this station.</t>
    <t id="389119">At stations you will be able to trade goods, look for missions and upgrade ships. (Pause)Now undock from the station.</t>
    <t id="389120">Let's try some combat runs.</t>
    <t id="389121">Move towards my ship.</t>
    <t id="389122">I have ejected another crate close by.</t>
    <t id="389123">Try shooting it.</t>
    <t id="389124">You can use missiles too. Target the crate, select a missile and launch.</t>
    <t id="389125">{,954}</t>
    <t id="389126">Look at your shield indicator. If you are hit your shields will reduce. Once your shield energy is depleted your hull will start to take damage. Shields will regenerate automatically, hull will not.</t>
    <t id="389127">Be careful as there are some weapons which are designed to bypass shields, lower shields or disrupt systems.</t>
    <t id="389128">Not bad, I think you have the basics. You will pick up the rest as you go.</t>
  </page>
  <page id="350811" title="Pirate Variation 2" descr="0" voice="yes">
    <t id="0">{3,1,{1,8,32}}</t>
    <t id="1">You hit Pirate! Pirate hope for mistake but ready for battle!</t>
    <t id="2">Pirate not about to run from likes of you! Weapons armed!</t>
    <t id="3">You go away! Support requested!</t>
    <t id="4">Battle now begin! Your life over!</t>
    <t id="5">Help Pirate! Ship under attack! Shields not last long!</t>
    <t id="6">Your life will end! Pirate show no mercy!</t>
    <t id="7">Pirate lose honor! Death must not follow!</t>
    <t id="8">Pirate not want end! Leave Pirate alone!</t>
    <t id="9">No honor! Eeaaahhh!</t>
    <t id="10">We concur!</t>
    <t id="11">Do you know who you deal with? Watch your fire!</t>
    <t id="12">We do not tolerate such insolence. Cease fire!</t>
    <t id="14">Be proud that you die by our hand.</t>
    <t id="20">You want Pirate?</t>
    <t id="21">I will not talk to the likes of you, smooth-skin!</t>
    <t id="22">Do not bother us now! Much work!</t>
    <t id="23">Our information is ours! Not yours!</t>
    <t id="24">Nothing to do with the Pirate!</t>
    <t id="25">You will have nothing from me. *screeches* Nothing!</t>
    <t id="26">You go away! We have nothing for you!</t>
    <t id="27">You bring shame on our ship!</t>
    <t id="28">I have nothing! My honor, my ship, yours!</t>
    <t id="29">My cargo is yours. You go away!</t>
    <t id="30">For what reason do you contact this Pirate Commander?</t>
    <t id="31">You will die screaming for mercy! You shall have none! (screams)None!</t>
    <t id="32">Our time is not yours! We are busy! Leave us!</t>
    <t id="33">You dare ask question of the Pirate! We give you nothing!</t>
    <t id="35">What is this surrender of which you speak?</t>
    <t id="40">You will mark waypoint at the </t>
    <t id="41">You are no navigator! Already there, stupid!</t>
    <t id="43">We have no path! No knowledge!</t>
    <t id="45">North gate.</t>
    <t id="46">South gate.</t>
    <t id="47">West gate.</t>
    <t id="48">East gate.</t>
    <t id="50">We will readily assist you, please travel onwards to the </t>
    <t id="51">You have no equal.</t>
    <t id="75">You have bad cargo! Drop cargo now! Now pilot!</t>
    <t id="76">We give you last warning before Pirate fire upon your ship!</t>
    <t id="77">Our scans show nothing! You are clean! You can go now!</t>
    <t id="80">No Family would ever take you as pilot. You are slower than Argnu.</t>
    <t id="81">I waste my time in travel with you. I will go when you dock!</t>
    <t id="82">You will honor us with your wares! Drop cargo! Now!</t>
    <t id="83">Your compliance shows wisdom.</t>
    <t id="84">And now you will honor us with the rest! All of it! Now!</t>
    <t id="85">I come under weapons fire! This one tests us! Assist! Assist!</t>
    <t id="86">Your battle is your own, not mine!</t>
    <t id="87">Your battle is my battle, I will honor the code.</t>
    <t id="120">(laughter)</t>
    <t id="121">(laughter)</t>
    <t id="125">(curses)You smell like a rastar refinery!</t>
    <t id="126">(curses)I spit on your shields!</t>
    <t id="130">Honored one. You are welcome.</t>
    <t id="135">Strength and honor!</t>
    <t id="140">My shame is yours, forgive me!</t>
    <t id="145">(pain)</t>
    <t id="150">We thank you.</t>
    <t id="160">Over to the </t>
    <t id="162">It's over to the </t>
    <t id="163">They're over to the </t>
    <t id="164">I'm over to the </t>
    <t id="165">North</t>
    <t id="166">South</t>
    <t id="167">East</t>
    <t id="168">West</t>
    <t id="500">Vector set for hostile engagement!</t>
    <t id="505">I'm being beaten down!</t>
    <t id="506">My ship is under attack! Attempting to evade!</t>
    <t id="510">Shields are taking much damage!</t>
    <t id="515">Damage to my hull, much damage!</t>
    <t id="520">Unable to shake this aggressor!</t>
    <t id="525">The reactor has reached critical mass, imminent explosion!</t>
    <t id="530">There are too many, too many!</t>
    <t id="535">Another one bites the dust!</t>
    <t id="536">Your death had little honor.</t>
    <t id="537">Feel my rage!</t>
    <t id="538">I smell your fear. How would you wish to die?</t>
    <t id="540">(rage/screaming while shooting)</t>
    <t id="545">(freak out/under heavy attack)</t>
    <t id="550">I must leave you! Until we meet again!</t>
    <t id="551">I am not bound by your rules of engagement. My battle ends here.</t>
    <t id="555">A hostile missile pursues me!</t>
    <t id="556">An enemy missile has acquired my ship!</t>
    <t id="800">(prefix to 803 )Your timing honors us.</t>
    <t id="801">(prefix to 803 )The hour is truly upon us!</t>
    <t id="802">(prefix to 803 )You honor us with your greeting.</t>
    <t id="803">There is work for you, perhaps of much interest.</t>
    <t id="804">I look for a pilot who is not afraid to die in combat.</t>
    <t id="805">I search for a ship, worthy of the Family!</t>
    <t id="806">I need a courier worthy of collecting and returning my goods.</t>
    <t id="807">I wish to employ a pilot to protect me for my journey.</t>
    <t id="808">I am looking for a pilot experienced in freight transport.</t>
    <t id="809">I require a pilot who deals in death as well as honor.</t>
    <t id="810">I have a passenger who requires relocation.</t>
    <t id="811">I must have transport, aboard your ship!</t>
    <t id="812">I need to disappear from here, quickly!</t>
    <t id="813">I need someone who understands station-building.</t>
    <t id="814">There is a shipment of items I need delivered!</t>
    <t id="815">I require the skills of a bounty hunter.</t>
    <t id="816">I need a worker able to follow orders, with pride.</t>
    <t id="817">Yes, there is further work for you!</t>
    <t id="818">I require your assistance!</t>
    <t id="820">Have I provided something of interest?</t>
    <t id="821">Would you like to see more details?</t>
    <t id="822">Do you wish to take this job?</t>
    <t id="825">Sending data now.</t>
    <t id="826">Details are being sent through to you now.</t>
    <t id="827">This is what I want.</t>
    <t id="830">The mission will not tax you.</t>
    <t id="831">You may find the mission tricky.</t>
    <t id="832">Perhaps you will face difficulty on this mission.</t>
    <t id="833">You will spend little time completing this mission.</t>
    <t id="834">There will be no quick conclusion to your work.</t>
    <t id="835">Enemies will be present during your journey.</t>
    <t id="836">Stay away from police patrols during this mission.</t>
    <t id="837">Stay away from enemies during this mission</t>
    <t id="840">I salute you! I could not have done it alone.</t>
    <t id="841">You have done well, an excellent job.</t>
    <t id="842">I offer my gratitude for your assistance.</t>
    <t id="843">As ever, you have worked with honor.</t>
    <t id="844">This will have to do, your lack of effort is clear. Try harder next time.</t>
    <t id="845">Your payment is being wired now.</t>
    <t id="846">That was far from what I expected. Shameful! Leave me!</t>
    <t id="847">Aborting! This mission has been wasted on you. Consider it over!</t>
    <t id="848">Where do you run to? No matter, you will not get far.</t>
    <t id="849">Check your guidance and navigation systems.</t>
    <t id="850">You have very little time left. Do not waste it.</t>
    <t id="851">There is no more time. That's it.</t>
    <t id="852">What do you think you are doing? Stop this! Now!</t>
    <t id="853">Your experience is greatly lacking. I need more.</t>
    <t id="854">Your must have a combat ship to continue.</t>
    <t id="855">You must have a ship with transport capability to continue.</t>
    <t id="856">You will not go very far without a jumpdrive.</t>
    <t id="857">You will find yourself unable to complete the mission without a transporter device.</t>
    <t id="858">Go obtain one! Now!</t>
    <t id="900">I am securely onboard.</t>
    <t id="901">Take me to my destination and be quick about it!</t>
    <t id="902">We must go faster! Increase your thrust!</t>
    <t id="903">I am finished here, let me off.</t>
    <t id="904">Our journey is over. Thank you.</t>
    <t id="905">I cannot fit onboard, you ask too much of me!</t>
    <t id="906">You must get a cargo life support system! Without it I cannot go with you!</t>
    <t id="907">You think I will fly in that? Think again! Get a passenger transport!</t>
    <t id="910">Cargo has been received.</t>
    <t id="911">Further shipments pending. Awaiting delivery.</t>
    <t id="912">Is your ship usually so empty? You need equipment!</t>
    <t id="913">Pirate transfers wares to your ship.</t>
    <t id="920">You have angered Pirate with your stupidity!</t>
    <t id="921">Plot intercept course and destroy all hostile ships!</t>
    <t id="922">Victory must wait! Fall back and regroup at the command base!</t>
    <t id="923">Pirate offer support. All ships are combat-ready.</t>
    <t id="924">We will conquer all! Support ships moving in from the (gate)</t>
    <t id="925">Welcome! Your presence gives us much joy!</t>
    <t id="926">Look! Enemy ships jumping in through the (gate)</t>
    <t id="927">You honor us! Return to base for repairs.</t>
    <t id="928">Stay at this point.</t>
    <t id="929">All ships! (Followed by command or information)</t>
    <t id="930">Pilot! (Followed by command or information)</t>
    <t id="931">Follow my lead, stay in range.</t>
    <t id="932">Scanners indicate incoming (933-936)</t>
    <t id="933">missiles.</t>
    <t id="934">fighters.</t>
    <t id="935">bombers.</t>
    <t id="936">ships.</t>
    <t id="937">Intercept target! Full speed!</t>
    <t id="938">Mines! Everywhere! You go slowly!</t>
    <t id="939">Keep this ship safe! Watch for enemies!</t>
    <t id="940">Clear some space, your bays are full!</t>
    <t id="941">No transfer of wares until you dock!</t>
    <t id="942">You will have nothing until you dock! Data will then be yours!</t>
    <t id="943">Dock ship at this station! Now!</t>
    <t id="944">I hope you are not delaying intentionally.  Complete your mission!</t>
    <t id="945">You must dock! Now!</t>
    <t id="946">Too far away! Move closer now!</t>
    <t id="947">Away! Move away!</t>
    <t id="948">No work here! You go away!</t>
    <t id="949">Your continued service honors the Pirate! Take our reward!</t>
    <t id="950">Pirate security scans show illegal life-form.  Release it immediately or face consequences.</t>
    <t id="951">Bear us in mind, if you reconsider.</t>
    <t id="952">That would be a mistake, don't do it!</t>
    <t id="953">Another attempt may yield success.</t>
    <t id="954">Great work!</t>
    <t id="955">Fantastic!</t>
    <t id="956">That was amazing!</t>
    <t id="957">Are you following Pirate?</t>
    <t id="958">These are the prices.</t>
    <t id="2000">{811,910} {811,911}</t>
    <t id="2001">{811,910} {811,842}</t>
    <t id="2002">{811,957} {811,125}</t>
    <t id="2003">{811,957} {811,126}</t>
    <t id="2005">{811,841} {811,845}</t>
    <t id="2100">{811,800} {811,803}</t>
    <t id="2101">{811,801} {811,803}</t>
    <t id="2102">{811,802} {811,803}</t>
    <t id="10001">Strong Arms needs your service.  You will be rewarded.</t>
    <t id="10002">Strong Arms has regular work for you.</t>
    <t id="10003">You impress Strong Arms again.  Take this with thanks.</t>
    <t id="10004">You are worthy of Strong Arms' recognition.  Take this gift!</t>
    <t id="50000">No, pilot... Family Whi is a sector, not an entertainment system!</t>
    <t id="50001">All hail the mighty Egosoft..argh Rhonkar!</t>
  </page>
  <page id="350816" title="Pirate Border Patrol" descr="0" voice="yes">
    <t id="640">Pirate to Pilot! You leave sector immediately! Not allowed to be here! You not have rank high enough to enter all primary Pirate sectors. Failure to leave means we use force against you! You have one minute to comply.</t>
    <t id="641">You do not comply with order to leave all Pirate Prime sectors. We set intercept vector for your ship! We attack now!</t>
    <t id="650">Warning! You are entering restricted military space. You will reverse course immediately.</t>
  </page>
</language>